MoveStyler
Plugin for loading custom MoveStyles (replacements and additional movestyles)
CHANGELOG
**V 1.0.1 **
- Fixed various issues with saves
**V 1.0.0 **
- Note Old Custom Movestyles will not work with this new version. You will have to update your MovestyleProj and re-export your movestyle.
- Changes MoveStyle bundle file extension to .msb to stop new/old version crashes.
- Changed how movestyles are attached to character visuals to allow for easy offsetting of meshes.
- Added the ability to allow a movestyle to ignore force to onFoot calls
- Added a MoveStyler Api to allow mods to query the current movestyle via name or GUID to allow for movestyle specific logic.
- Look into the Hop-Movestyle for an example
**V 0.9.9 **
- Added Custom messaging and notifications to the mod to act as a guide/intro
- Implemented a prop save system. Installing and removing movestyle will not soft lock save files.
- Removing movestyles will no longer cause crashing
**V 0.9.8 **
- nuclear option on save crash when removing the mod
**V 0.9.7 **
-
Added the ability to update arbitrary animator layers and parameters using the anim event MSAnimEvent. Using the string inputs: layer.[layerName].[Weight] eg: "layer.reverse.1" or, parameter.[type].[parameterName].[value] eg "parameter.int.reverse.1"
-
Added the ability to call play custom sounds in animations: PlayRandomSoundMoveStyle with a string matching a valid custom sound.
See Ring Movestyle Tricks animations for usage examples
-
Fixed a bug where the phone animation was not correct
**V 0.9.5/6 **
- Added support for custom sounds
- Removed movestyle saving
- remove log spam
**V 0.9.4 **
- Fixed crash on switching characters with the movestyle out
**V 0.9.3 **
- Added a fix for the Rebound mod crashing when MoveStyler is also running
- This should also fix some crashes with other trick/animation mods