Decompiled source of MoveStyler v1.0.1
CrewBoomAPI.dll
Decompiled 3 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("CrewBoomAPI")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("API to interact with Crew Boom.")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1+fe750cb15aafe2527fad60c5296f5be8aaf0403d")] [assembly: AssemblyProduct("CrewBoomAPI")] [assembly: AssemblyTitle("CrewBoomAPI")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace CrewBoomAPI { public class CharacterInfo { public readonly string Name; public readonly string GraffitiName; public CharacterInfo(string name, string graffitiName) { Name = name; GraffitiName = graffitiName; } } public static class CrewBoomAPIDatabase { private static Dictionary<int, Guid> _userCharacters; public static bool IsInitialized { get; private set; } public static CharacterInfo PlayerCharacterInfo { get; private set; } public static event Action OnInitialized; public static event Action<Guid> OnOverride; public static event Action<CharacterInfo> OnPlayerCharacterInfoChanged; public static void Initialize(Dictionary<int, Guid> userCharacters) { _userCharacters = userCharacters; CrewBoomAPIDatabase.OnInitialized?.Invoke(); IsInitialized = true; } public static void UpdatePlayerCharacter(CharacterInfo characterInfo) { PlayerCharacterInfo = characterInfo; CrewBoomAPIDatabase.OnPlayerCharacterInfoChanged?.Invoke(characterInfo); } public static bool GetUserGuidForCharacter(int character, out Guid guid) { guid = Guid.Empty; if (_userCharacters.TryGetValue(character, out guid)) { return true; } return false; } public static void OverrideNextCharacterLoadedWithGuid(Guid guid) { CrewBoomAPIDatabase.OnOverride?.Invoke(guid); } } }
MoveStyler.dll
Decompiled 3 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Drawing; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using CommonAPI; using CommonAPI.Phone; using CrewBoomAPI; using HarmonyLib; using MoveStyler.Data; using MoveStyler.Properties; using MoveStyler.UI; using MoveStyler.Utility; using MoveStylerApi; using MoveStylerMono; using Reptile; using Reptile.Phone; using TMPro; using UnityEngine; using UnityEngine.Audio; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("MoveStyler")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("A plugin to load custom movestyles for Bomb Rush Cyberfunk.")] [assembly: AssemblyFileVersion("4.0.0.0")] [assembly: AssemblyInformationalVersion("4.0.0")] [assembly: AssemblyProduct("MoveStyler")] [assembly: AssemblyTitle("MoveStyler")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("4.0.0.0")] [module: UnverifiableCode] namespace MoveStyler { public class CharacterSaveSlots { public const int SAVE_SLOT_COUNT = 4; public const string SLOT_FILE_EXTENSION = ".cbs"; public const string SAVE_FILE_EXTENSION = ".cbc"; public static readonly string SAVE_PATH = Path.Combine(Paths.ConfigPath, "MoveStyler", "saves"); public static CharacterSaveSlot CurrentSaveSlot; private static Dictionary<Guid, CharacterProgress> _progressLookup = new Dictionary<Guid, CharacterProgress>(); public static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler Saves"); public static int CurrentSaveSlotId { get; private set; } = -1; public static void LoadSlot(int slot) { if (!Directory.Exists(SAVE_PATH)) { Directory.CreateDirectory(SAVE_PATH); return; } string path = Path.Combine(SAVE_PATH, slot + ".cbs"); if (File.Exists(path)) { try { using FileStream input = File.OpenRead(path); using BinaryReader reader = new BinaryReader(input); CurrentSaveSlot.Read(reader); } catch (Exception) { DebugLog.LogWarning((object)$"Failed to read slot data for slot {slot}"); } } CurrentSaveSlotId = slot; } public static void SaveSlot() { if (CurrentSaveSlotId == -1) { return; } if (!Directory.Exists(SAVE_PATH)) { Directory.CreateDirectory(SAVE_PATH); } string path = Path.Combine(SAVE_PATH, CurrentSaveSlotId + ".cbs"); try { using FileStream output = File.OpenWrite(path); using BinaryWriter writer = new BinaryWriter(output); CurrentSaveSlot.Write(writer); } catch (Exception) { DebugLog.LogError((object)$"Failed to write slot data for slot {CurrentSaveSlotId}"); } } public static bool GetCharacterData(Guid guid, out CharacterProgress progress, Characters character = -1) { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) if (_progressLookup.TryGetValue(guid, out progress)) { return true; } progress = (CharacterProgress)(object)new CustomCharacterProgress(); if (CurrentSaveSlotId == -1) { LogUninitialized(); return false; } if (!EnsureSlotDirectory(out var slotPath)) { return false; } string path = CharacterFilePath(slotPath, guid); if (!File.Exists(path)) { progress = (CharacterProgress)(object)new CustomCharacterProgress { character = character, outfit = 0, moveStyle = (MoveStyle)0, moveStyleSkin = 0 }; _progressLookup.Add(guid, progress); return true; } try { using (FileStream input = File.OpenRead(path)) { using BinaryReader binaryReader = new BinaryReader(input); progress.Read(binaryReader); } _progressLookup.Add(guid, progress); return true; } catch (Exception) { DebugLog.LogError((object)$"Could not load character save data for character with GUID \"{guid}\"."); } return false; } public static void SaveCharacterData(Guid guid) { if (CurrentSaveSlotId == -1) { LogUninitialized(); return; } EnsureSlotDirectory(out var slotPath); if (!_progressLookup.TryGetValue(guid, out var value)) { DebugLog.LogError((object)$"No save data made for character with GUID \"{guid}\"."); return; } string path = CharacterFilePath(slotPath, guid); try { using FileStream output = File.OpenWrite(path); using BinaryWriter binaryWriter = new BinaryWriter(output); value.Write(binaryWriter); } catch (Exception) { DebugLog.LogError((object)$"Could not write character save data for character with GUID \"{guid}\"."); } } private static bool EnsureSlotDirectory(out string slotPath) { bool result = true; if (!Directory.Exists(SAVE_PATH)) { Directory.CreateDirectory(SAVE_PATH); result = false; } slotPath = Path.Combine(SAVE_PATH, CurrentSaveSlotId.ToString()); if (!Directory.Exists(slotPath)) { Directory.CreateDirectory(slotPath); result = false; } return result; } private static string CharacterFilePath(string slotPath, Guid guid) { return Path.Combine(slotPath, guid.ToString() + ".cbc"); } private static void LogUninitialized() { DebugLog.LogWarning((object)"Can't read or write character data before slot was initialized!"); } } public struct CharacterSaveSlot { public Guid LastPlayedCharacter; public void Write(BinaryWriter writer) { writer.Write(LastPlayedCharacter.ToString()); } public void Read(BinaryReader reader) { Guid.TryParse(reader.ReadString(), out LastPlayedCharacter); } } internal class CustomCharacterProgress : CharacterProgress { public CustomCharacterProgress() { } public CustomCharacterProgress(Characters setCharacter) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Expected I4, but got Unknown //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) base.character = setCharacter; Characters character = base.character; switch ((int)character) { case 0: base.unlocked = true; base.moveStyle = (MoveStyle)2; break; case 1: base.moveStyle = (MoveStyle)1; break; case 2: base.moveStyle = (MoveStyle)1; break; case 3: base.unlocked = true; base.moveStyle = (MoveStyle)2; break; case 4: base.unlocked = true; base.moveStyle = (MoveStyle)1; break; case 5: base.unlocked = true; base.moveStyle = (MoveStyle)3; break; case 6: base.moveStyle = (MoveStyle)1; break; case 7: base.moveStyle = (MoveStyle)2; break; case 8: base.moveStyle = (MoveStyle)3; break; case 9: base.moveStyle = (MoveStyle)2; break; case 10: base.moveStyle = (MoveStyle)3; break; case 11: base.moveStyle = (MoveStyle)2; break; case 12: base.moveStyle = (MoveStyle)3; break; case 13: base.moveStyle = (MoveStyle)2; break; case 14: base.moveStyle = (MoveStyle)2; break; case 15: base.moveStyle = (MoveStyle)2; break; case 16: base.moveStyle = (MoveStyle)2; break; case 17: base.moveStyle = (MoveStyle)2; break; case 18: base.moveStyle = (MoveStyle)3; break; case 19: base.moveStyle = (MoveStyle)3; break; case 20: base.moveStyle = (MoveStyle)2; break; case 21: base.moveStyle = (MoveStyle)3; break; case 22: base.moveStyle = (MoveStyle)1; break; case 24: base.moveStyle = (MoveStyle)2; break; case 25: base.moveStyle = (MoveStyle)2; break; case 23: break; } } } public static class moveStyleDatabase { private static readonly string ASSET_PATH = Path.Combine(Paths.ConfigPath, "MoveStyler"); private static Dictionary<Guid, string> _moveStyleBundlePaths; private static Dictionary<Guid, CustomMoveStyle> _customMoveStyle; private static Dictionary<MoveStyle, List<Guid>> _moveStyleIds; private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler StyleDatabase"); public static int NewMovestyleCount { get; private set; } = 0; public static bool HasMovestyleOverride { get; private set; } public static Guid MovestyleOverride { get; private set; } public static bool Initialize() { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Invalid comparison between Unknown and I4 //IL_0090: Unknown result type (might be due to invalid IL or missing references) if (!Directory.Exists(ASSET_PATH)) { DebugLog.LogWarning((object)("Could not find movestyle bundle directory \"" + ASSET_PATH + "\".\nIt was created instead.")); Directory.CreateDirectory(ASSET_PATH); } _moveStyleBundlePaths = new Dictionary<Guid, string>(); _customMoveStyle = new Dictionary<Guid, CustomMoveStyle>(); _moveStyleIds = new Dictionary<MoveStyle, List<Guid>>(); foreach (MoveStyle value in Enum.GetValues(typeof(MoveStyle))) { if ((int)value == 0 || (int)value == 5) { _moveStyleIds.Add(value, null); } else { _moveStyleIds.Add(value, new List<Guid>()); } } if (!LoadAllMoveStyleData()) { DebugLog.LogWarning((object)("There were no valid movestyles found in " + ASSET_PATH + ".\nMake sure your movestyle bundles (.msb or .cbb) are in the CONFIG folder, NOT the PLUGIN folder.")); } InitializeAPI(); return true; } private static bool LoadAllMoveStyleData() { bool result = false; string[] files = Directory.GetFiles(ASSET_PATH, "*.msb"); for (int i = 0; i < files.Length; i++) { if (LoadMoveStyleBundle(files[i], enableCypher: true)) { result = true; } } return result; } private static bool LoadMoveStyleBundle(string filePath, bool enableCypher) { //IL_0238: Unknown result type (might be due to invalid IL or missing references) //IL_024d: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_0256: Unknown result type (might be due to invalid IL or missing references) //IL_025d: Unknown result type (might be due to invalid IL or missing references) //IL_0280: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Unknown result type (might be due to invalid IL or missing references) //IL_02a4: Unknown result type (might be due to invalid IL or missing references) //IL_02a6: Unknown result type (might be due to invalid IL or missing references) //IL_02ad: Expected I4, but got Unknown bool result = false; DebugLog.LogMessage((object)"Start Loading MoveStyler Bundles"); if (File.Exists(filePath) && Path.GetExtension(filePath) == ".msb") { AssetBundle val = null; try { val = AssetBundle.LoadFromFile(filePath); } catch (Exception) { DebugLog.LogWarning((object)("File at " + filePath + " is not a MoveStyler movestyle bundle, it will not be loaded")); } if ((Object)(object)val != (Object)null) { GameObject[] array = val.LoadAllAssets<GameObject>(); MoveStyleDefinition val2 = null; GameObject[] array2 = array; for (int i = 0; i < array2.Length; i++) { val2 = array2[i].GetComponent<MoveStyleDefinition>(); if ((Object)(object)val2 != (Object)null) { break; } } if ((Object)(object)val2 != (Object)null) { DebugLog.LogMessage((object)"Found MovestyleDefinition"); string fileName = Path.GetFileName(filePath); string text = Path.Combine(Path.GetDirectoryName(filePath), Path.GetFileNameWithoutExtension(filePath) + ".json"); if (File.Exists(text)) { DebugLog.LogMessage((object)text); string text2 = File.ReadAllText(text); try { AnimConfig animConfig = JsonUtility.FromJson<AnimConfig>(text2); DebugLog.LogMessage((object)"Created Anim Config"); Array.Resize(ref val2.AnimationInfoOverrides, animConfig.stringArray.Count()); for (int j = 0; j < animConfig.stringArray.Count(); j++) { string text3 = animConfig.stringArray[j]; CustomAnimInfo val3 = JsonUtility.FromJson<CustomAnimInfo>(text3); getConfigFadeInfo(val3, text3); val2.AnimationInfoOverrides[j] = val3; } DebugLog.LogMessage((object)"Added Anim Info Definitions"); } catch (Exception) { DebugLog.LogError((object)("Failed to read JSON config for \"" + fileName + "\"")); } } StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append("Loading \"" + val2.Movestylename + "\""); stringBuilder.Append("..."); DebugLog.LogMessage((object)stringBuilder.ToString()); if (Guid.TryParse(val2.Id, out var result2)) { DebugLog.LogInfo((object)$"GUID: {result2}"); if (_moveStyleBundlePaths.ContainsKey(result2)) { DebugLog.LogWarning((object)"Movestyle GUID already exists. Make sure to not have duplicate movestyle bundles."); return false; } result = true; _moveStyleBundlePaths.Add(result2, filePath); SfxCollectionID val4 = (SfxCollectionID)(-1); NewMovestyleCount++; MoveStyle val5 = (MoveStyle)(5 + NewMovestyleCount); val4 = VoiceUtility.GetMovestyleSFXCollectionID(val5); if (_moveStyleIds.ContainsKey(val5)) { _moveStyleIds[val5].Add(result2); } else { _moveStyleIds.Add(val5, new List<Guid> { result2 }); } DebugLog.LogMessage((object)"Create CustomMoveStyle"); CustomMoveStyle value = new CustomMoveStyle(val2, val4, (int)val5); _customMoveStyle.Add(result2, value); } else { DebugLog.LogError((object)("This character's GUID (\"" + val2.Id + "\") is invalid! Make sure their bundle was built correctly.")); } } else { DebugLog.LogWarning((object)("The asset bundle at \"" + filePath + "\" does not have a MovestyleDefinition. You may be trying to load a movestyle that was made with a different version of this plugin.")); } } } return result; } public static void SetOutfitShader(Shader shader) { if ((Object)(object)shader == (Object)null) { return; } foreach (CustomMoveStyle value in _customMoveStyle.Values) { _ = value; } } private static void InitializeAPI() { DebugLog.LogMessage((object)"Movestyle API"); Dictionary<int, Guid> dictionary = new Dictionary<int, Guid>(); Dictionary<Guid, int> dictionary2 = new Dictionary<Guid, int>(); Dictionary<int, string> dictionary3 = new Dictionary<int, string>(); Dictionary<string, int> dictionary4 = new Dictionary<string, int>(); int num = 5; for (int i = num + 1; i <= num + NewMovestyleCount; i++) { if (GetFirstOrConfigMoveStyleId((MoveStyle)i, out var guid)) { dictionary.Add(i, guid); dictionary2.Add(guid, i); if (GetCharacter(guid, out var characterObject)) { DebugLog.LogMessage((object)$"Add : {characterObject.Definition.Movestylename} | {i}"); dictionary3.Add(i, characterObject.Definition.Movestylename); dictionary4.Add(characterObject.Definition.Movestylename, i); } else { DebugLog.LogError((object)$"Failed to add Movestyle ({i}) to API Database, Things may not work as expected"); } } } MoveStyleAPIDatabase.Initialize(dictionary, dictionary2, dictionary3, dictionary4); } public static void InitializeMissingSfxCollections(MoveStyle character, SfxCollection collection) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) if (!_moveStyleIds.TryGetValue(character, out var value) || value == null || value.Count <= 0) { return; } foreach (Guid item in value) { GetCharacter(item, out var _); } } public static bool GetCharacterNameWithId(int localizationId, out string name) { name = string.Empty; return false; } public static bool GetCharacterName(MoveStyle character, out string name) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) name = string.Empty; if (GetCharacter(character, out var characterObject)) { name = characterObject.Definition.Movestylename; return true; } return false; } public static bool GetFirstOrConfigMoveStyleId(MoveStyle character, out Guid guid) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) guid = Guid.Empty; if (!_moveStyleIds.TryGetValue(character, out var value) || value == null || value.Count == 0) { return false; } guid = value[0]; return true; } public static SfxCollectionID GetCustomMovestyleSFXID(MoveStyle moveStyle) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) CustomMoveStyle characterObject = null; if (GetFirstOrConfigMoveStyleId(moveStyle, out var guid)) { GetCharacter(guid, out characterObject); return characterObject.SfxID; } return (SfxCollectionID)0; } public static bool GetCharacter(Guid id, out CustomMoveStyle characterObject) { if (!_customMoveStyle.TryGetValue(id, out characterObject)) { return false; } return true; } public static bool GetCharacter(MoveStyle character, out CustomMoveStyle characterObject) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) characterObject = null; if (GetFirstOrConfigMoveStyleId(character, out var guid)) { GetCharacter(guid, out characterObject); } return characterObject != null; } public static bool HasMovestyle(MoveStyle character) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) if (!_moveStyleIds.TryGetValue(character, out var value)) { return false; } if (value != null) { return value.Count > 0; } return false; } public static bool GetMovestyleValueFromGuid(Guid guid, out MoveStyle character) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected I4, but got Unknown character = (MoveStyle)0; foreach (KeyValuePair<MoveStyle, List<Guid>> moveStyleId in _moveStyleIds) { if (moveStyleId.Value != null && moveStyleId.Value.Contains(guid)) { character = (MoveStyle)(int)moveStyleId.Key; return true; } } return false; } public static void advancePlayerMovementStyle(Player player, bool reverse = false) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Invalid comparison between Unknown and I4 //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Invalid comparison between Unknown and I4 //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Invalid comparison between Unknown and I4 //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Invalid comparison between Unknown and I4 //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected I4, but got Unknown //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) MoveStyle val = (MoveStyle)player.GetField("moveStyleEquipped").GetValue(player); int num = 5 + NewMovestyleCount; MoveStyle val2 = val; val2 = (MoveStyle)(((int)val >= num) ? (reverse ? (val2 - 1) : ((MoveStyle)1)) : (((int)val <= 1) ? (reverse ? ((MoveStyle)num) : ((MoveStyle)2)) : (reverse ? (val2 - 1) : (val2 + 1)))); if ((int)val2 == 5 || (int)val2 == 4) { val2 = (reverse ? ((MoveStyle)3) : ((MoveStyle)6)); } DebugLog.LogMessage((object)$"New Movestyle index: {(int)val2}"); player.SetCurrentMoveStyleEquipped((MoveStyle)0, true, true); player.SetCurrentMoveStyleEquipped(val2, true, true); Core instance = Core.Instance; Characters val3 = (Characters)player.GetField("character").GetValue(player); instance.SaveManager.CurrentSaveSlot.GetCharacterProgress(val3).moveStyle = val2; } public static void setPlayerMovementStyle(Player player, MoveStyle moveStyle) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) player.SetCurrentMoveStyleEquipped(moveStyle, true, true); _ = Core.Instance; Characters val = (Characters)player.GetField("character").GetValue(player); if (CharUtil.GetGuidForCharacters(val, out var guid)) { DebugLog.LogMessage((object)$"Save {val}"); if (CharacterSaveSlots.GetCharacterData(guid, out var progress, val)) { progress.moveStyle = moveStyle; } CharacterSaveSlots.SaveCharacterData(guid); } } private static void getConfigFadeInfo(CustomAnimInfo Info, string Json) { //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_01ce: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01d7: Unknown result type (might be due to invalid IL or missing references) int num = Json.IndexOf("_fadeFrom", 0); if (num == -1) { DebugLog.LogMessage((object)"failed to find _fadeFrom in Json"); return; } string text = Json.Substring(num + 12); int startIndex = text.IndexOf("]", 0); text = text.Remove(startIndex); List<animFade> list = new List<animFade>(); if (text.Length > 2) { string[] separator = new string[1] { "},{" }; string[] array = text.Split(separator, StringSplitOptions.None); for (int i = 0; i < array.Length; i++) { string text2 = array[i]; if (i == 0 && array.Length > 1) { text2 += "}"; } else if (array.Length != 1) { text2 = ((i != array.Length - 1 || array.Length <= 1) ? ("{" + text2 + "}") : ("{" + text2)); } animFade item = JsonUtility.FromJson<animFade>(text2); list.Add(item); } } Info._fadeFrom = list.ToArray(); num = Json.IndexOf("_fadeTo", 0); if (num == -1) { DebugLog.LogMessage((object)"failed to find _fadeTo in Json"); return; } text = Json.Substring(num + 10); startIndex = text.IndexOf("]", 0); text = text.Remove(startIndex); List<animFade> list2 = new List<animFade>(); if (text.Length > 2) { string[] separator2 = new string[1] { "},{" }; string[] array2 = text.Split(separator2, StringSplitOptions.None); for (int j = 0; j < array2.Length; j++) { string text3 = array2[j]; if (j == 0 && array2.Length > 1) { text3 += "}"; } else if (array2.Length != 1) { text3 = ((j != array2.Length - 1 || array2.Length <= 1) ? ("{" + text3 + "}") : ("{" + text3)); } animFade item2 = JsonUtility.FromJson<animFade>(text3); list2.Add(item2); } } Info._fadeTo = list2.ToArray(); } } [Serializable] public class AnimConfig { public List<string> stringArray; } public static class MoveStyleDatabaseConfig { private const string CONFIG_DESCRIPTION = "Enter a GUID of a character bundle to always load for {0} (Blank = Auto-detect, \"OFF\" = Default character for you)"; private static ConfigEntry<string>[] _moveStyleIdOverrides; public static void Initialize(ConfigFile config) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Invalid comparison between Unknown and I4 //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) Array values = Enum.GetValues(typeof(MoveStyle)); _moveStyleIdOverrides = new ConfigEntry<string>[values.Length - 1]; foreach (MoveStyle item in values) { if ((int)item != 0 && (int)item != 5) { BrcMovestyle val2 = (BrcMovestyle)item; _moveStyleIdOverrides[item] = config.Bind<string>("Replacement IDs", ((object)(BrcMovestyle)(ref val2)).ToString(), (string)null, $"Enter a GUID of a character bundle to always load for {val2} (Blank = Auto-detect, \"OFF\" = Default character for you)"); } } } public static bool GetMovestyleOverride(MoveStyle character, out Guid id, out bool isDisabled) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Invalid comparison between Unknown and I4 //IL_0019: Unknown result type (might be due to invalid IL or missing references) id = Guid.Empty; isDisabled = false; if ((int)character > 5) { return false; } string value = _moveStyleIdOverrides[character].Value; if (value == string.Empty) { return false; } if (value == "OFF") { isDisabled = true; return false; } if (Guid.TryParse(value, out id)) { return true; } return false; } } [BepInPlugin("Ariki.MoveStylers", "MoveStylers", "4.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public const string CharacterAPIGuid = "com.Viliger.CharacterAPI"; private const string CommonAPIGUID = "CommonAPI"; private void Awake() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) ((BaseUnityPlugin)this).Logger.LogMessage((object)"MoveStyler v4.0.0 starting..."); MoveStyleDatabaseConfig.Initialize(((BaseUnityPlugin)this).Config); if (moveStyleDatabase.Initialize()) { new Harmony("Ariki.moveStyler").PatchAll(); ((BaseUnityPlugin)this).Logger.LogMessage((object)"Loaded all available movestyles!"); } ((BaseUnityPlugin)this).Logger.LogMessage((object)"Init Phone App"); MoveStylerApp.Initialize(); MoveStylerEmailManager.Initialize(); } private void Update() { } } public static class CharUtil { public const string CHARACTER_BUNDLE = "characters"; public const string ADD_CHARACTER_METHOD = "AddCharacterFBX"; public const string ADD_MATERIAL_METHOD = "AddCharacterMaterial"; public const string MATERIAL_FORMAT = "{0}Mat{1}"; public const string SKATE_OFFSET_L = "skateOffsetL"; public const string SKATE_OFFSET_R = "skateOffsetR"; public const string GRAFFITI_ASSET = "charGraffiti"; private static readonly string[] PropBones = new string[7] { "propl", "propr", "footl", "footr", "handl", "handr", "jetpackPos" }; public static string GetOutfitMaterialName(Characters character, int outfitIndex) { return $"{((object)(Characters)(ref character)).ToString()}Mat{outfitIndex.ToString()}"; } public static void ReparentAllProps(Transform originalRoot, Transform targetRoot) { string[] propBones = PropBones; foreach (string text in propBones) { Transform val = TransformExtentions.FindRecursive(originalRoot, text); Transform val2 = TransformExtentions.FindRecursive(targetRoot, text); if (Object.op_Implicit((Object)(object)val) && Object.op_Implicit((Object)(object)val2)) { ReparentChildren(val, val2); } } } private static void ReparentChildren(Transform source, Transform target) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) Transform[] componentsInChildren = ((Component)source).GetComponentsInChildren<Transform>(); for (int i = 0; i < componentsInChildren.Length; i++) { if (!((Object)(object)componentsInChildren[i] == (Object)null)) { componentsInChildren[i].SetParent(target, false); componentsInChildren[i].SetLocalPositionAndRotation(Vector3.zero, Quaternion.identity); } } } public static bool TrySetCustomOutfit(Component source, int outfit, out SkinnedMeshRenderer firstActiveRenderer) { firstActiveRenderer = null; return false; } public static int GetSavedCharacterOutfit(Characters character) { return 0; } public static bool GetGuidForDefaultCharacters(Characters character, out Guid guid) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Invalid comparison between Unknown and I4 //IL_000e: Unknown result type (might be due to invalid IL or missing references) guid = default(Guid); if ((int)character > 26) { return false; } string text = ((Enum)character).ToString("X"); if (text.Length > 8) { text = text.Remove(8); } text = text.PadRight(8, '0'); text += "-0000-0000-0000-000000000000"; if (Guid.TryParse(text, out guid)) { return true; } return false; } public static bool GetGuidForCharacters(Characters character, out Guid guid) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Invalid comparison between Unknown and I4 //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected I4, but got Unknown guid = Guid.Empty; if ((int)character < 26) { GetGuidForDefaultCharacters(character, out guid); } else if (CrewBoomAPIDatabase.IsInitialized) { CrewBoomAPIDatabase.GetUserGuidForCharacter((int)character, ref guid); } return guid != Guid.Empty; } } public static class LoadUtil { public static readonly BindingFlags BindingFlags = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic; public static Assets GetAssets(CharacterLoader instance) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown return (Assets)(((object)instance).GetType().GetField("assets", BindingFlags)?.GetValue(instance)); } public static MethodInfo GetMethod(this object instance, string name) { return instance.GetType().GetMethod(name, BindingFlags); } public static void InvokeMethod(this object instance, string name, params object[] parameters) { Traverse.Create(instance).Method(name, parameters).GetValue(parameters); } public static void InvokeMethod(this object instance, string name, Type[] types, params object[] parameters) { Traverse.Create(instance).Method(name, types, (object[])null).GetValue(parameters); } public static FieldInfo GetField(this object instance, string name) { return instance.GetType().GetField(name, BindingFlags); } public static T GetComponentValue<T>(this object instance, string name) where T : Component { object? value = instance.GetField(name).GetValue(instance); return (T)((value is T) ? value : null); } public static T GetFieldValue<T>(this object instance, string name) where T : class { return instance.GetField(name).GetValue(instance) as T; } public static void SetField(this object instance, string name, object value) { instance.GetField(name).SetValue(instance, value); } } public static class moveStyleUtil { public const string style_BUNDLE = "movestyles"; public const string ADD_CHARACTER_METHOD = "AddCharacterFBX"; public const string ADD_MATERIAL_METHOD = "AddCharacterMaterial"; public const string MATERIAL_FORMAT = "{0}Mat{1}"; public static int GetSavedCharacterOutfit(MoveStyle moveStyle) { return 0; } } public static class VoiceUtility { public enum CustomMovestyleSFXID { GrindTrick1 = 7800, GrindTrick2, GrindTrick3, GroundTrick1, GroundTrick2, GroundTrick3, AirTrick1, AirTrick2, AirTrick3 } private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler AudioPatch"); public static AudioClip GetRandomClipFromIdCustomSFX(AudioClipID audioClipID, SfxCollection SFX) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) if (SFX.audioClipContainers.Length == 0) { return null; } RandomAudioClipContainer audioClipContainerFromIDCustom = GetAudioClipContainerFromIDCustom(ref SFX.audioClipContainers, audioClipID); AudioClip result = null; if (audioClipContainerFromIDCustom != null && audioClipContainerFromIDCustom.clipID == audioClipID && audioClipContainerFromIDCustom.clips != null) { int num = audioClipContainerFromIDCustom.clips.Length; int num2 = Random.Range(0, num); if (num2 == audioClipContainerFromIDCustom.lastRandomClip) { num2 = (num2 + 1) % num; } audioClipContainerFromIDCustom.lastRandomClip = num2; result = audioClipContainerFromIDCustom.clips[num2]; } return result; } public static RandomAudioClipContainer GetAudioClipContainerFromIDCustom(ref RandomAudioClipContainer[] audioClipContainers, AudioClipID clipID) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) _ = audioClipContainers.Length; RandomAudioClipContainer[] array = audioClipContainers; foreach (RandomAudioClipContainer val in array) { if (val.clipID == clipID) { return val; } } return null; } public static void AddNewMovestyleSFXCollection(SfxLibrary sfxLibrary, SfxCollection collection, SfxCollectionID sfxCollectionID, string name) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected I4, but got Unknown if (sfxLibrary.sfxCollectionIDDictionary.ContainsKey(sfxCollectionID)) { DebugLog.LogWarning((object)$"A SFX Collection of ID {(int)sfxCollectionID} already exists"); return; } sfxLibrary.sfxCollectionIDDictionary.Add(sfxCollectionID, collection); ((Dictionary<string, SfxCollection>)(object)sfxLibrary.sfxCollectionDictionary).Add(GetMovestyleSFXCollectionNameFromStyleName(name), collection); } public static SfxCollectionID GetMovestyleSFXCollectionID(MoveStyle moveStyle) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) return (SfxCollectionID)(567 + moveStyle); } public static string GetMovestyleSFXCollectionNameFromStyleName(string name) { return "customMovestyle." + name; } public static void PlayLoopingSFX(AudioMixerGroup audioMixerGroup, AudioClip audioClip, AudioSource audioSource, float randomPitchVariance, float delayedSeconds) { if ((Object)(object)audioClip == (Object)null) { DebugLog.LogWarning((object)$"clip {audioClip} was null"); return; } if (randomPitchVariance > 0f) { randomPitchVariance = Random.Range(0f - randomPitchVariance, randomPitchVariance); } audioSource.clip = audioClip; audioSource.loop = true; audioSource.outputAudioMixerGroup = audioMixerGroup; audioSource.pitch = 1f - randomPitchVariance; if (delayedSeconds != 0f) { audioSource.PlayDelayed(delayedSeconds); } else { audioSource.Play(); } } } public static class PluginInfo { public const string PLUGIN_GUID = "MoveStyler"; public const string PLUGIN_NAME = "MoveStyler"; public const string PLUGIN_VERSION = "4.0.0"; } } namespace MoveStyler.Utility { public static class moveStyleDefinitionExtensions { } public class TextureUtil { public static Texture2D GetTextureFromBitmap(Bitmap bitmap, FilterMode filterMode = 1) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Expected O, but got Unknown //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Expected O, but got Unknown //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown byte[] array = (byte[])((TypeConverter)new ImageConverter()).ConvertTo((object?)bitmap, typeof(byte[])); Texture2D val = new Texture2D(((Image)bitmap).Width, ((Image)bitmap).Height); ImageConversion.LoadImage(val, array); ((Texture)val).filterMode = filterMode; val.Apply(); return val; } } } namespace MoveStyler.UI { public class MoveStylerApp : CustomApp { private static List<KeyValuePair<SimplePhoneButton, MoveStyle>> styleButtons; private static Color defaultSelectedColor; private static Color defaultUnSelectedColor; private static Color equiptSelectedColor; private static Color equiptUnSelectedColor; private static Sprite Icon; public static void Initialize() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) Icon = TextureUtility.CreateSpriteFromTexture(TextureUtil.GetTextureFromBitmap(Resources.phoneAppIcon, (FilterMode)1)); PhoneAPI.RegisterApp<MoveStylerApp>("MoveStyles", Icon); equiptSelectedColor = new Color(1f, 0.7f, 0f, 1f); equiptUnSelectedColor = new Color(1f, 0.75f, 0.25f, 1f); defaultSelectedColor = Color32.op_Implicit(new Color32((byte)49, (byte)90, (byte)165, byte.MaxValue)); defaultUnSelectedColor = Color.white; styleButtons = new List<KeyValuePair<SimplePhoneButton, MoveStyle>>(); } public override void OnAppInit() { //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) ((CustomApp)this).OnAppInit(); ((CustomApp)this).CreateTitleBar("MoveStylz", Icon, 80f); base.ScrollView = PhoneScrollView.Create((CustomApp)(object)this, 275f, 1600f); int newMovestyleCount = moveStyleDatabase.NewMovestyleCount; for (int i = 1; i < 4; i++) { MoveStyle style2 = (MoveStyle)i; SimplePhoneButton val = PhoneUIUtility.CreateSimpleButton(i switch { 2 => "Skateboard", 3 => "Inline", _ => "BMX", }); ((PhoneButton)val).OnConfirm = (Action)Delegate.Combine(((PhoneButton)val).OnConfirm, (Action)delegate { //IL_000b: Unknown result type (might be due to invalid IL or missing references) moveStyleDatabase.setPlayerMovementStyle(WorldHandler.instance.GetCurrentPlayer(), style2); }); base.ScrollView.AddButton((PhoneButton)(object)val); styleButtons.Add(new KeyValuePair<SimplePhoneButton, MoveStyle>(val, style2)); } for (int j = 1; j <= newMovestyleCount; j++) { MoveStyle style = (MoveStyle)(5 + j); moveStyleDatabase.GetCharacterName(style, out var name); SimplePhoneButton val2 = PhoneUIUtility.CreateSimpleButton(name); ((PhoneButton)val2).OnConfirm = (Action)Delegate.Combine(((PhoneButton)val2).OnConfirm, (Action)delegate { //IL_000b: Unknown result type (might be due to invalid IL or missing references) moveStyleDatabase.setPlayerMovementStyle(WorldHandler.instance.GetCurrentPlayer(), style); }); base.ScrollView.AddButton((PhoneButton)(object)val2); styleButtons.Add(new KeyValuePair<SimplePhoneButton, MoveStyle>(val2, style)); } } public void setButtonState() { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) Player currentPlayer = WorldHandler.instance.GetCurrentPlayer(); foreach (KeyValuePair<SimplePhoneButton, MoveStyle> styleButton in styleButtons) { if ((MoveStyle)currentPlayer.GetField("moveStyleEquipped").GetValue(currentPlayer) == styleButton.Value) { styleButton.Key.LabelSelectedColor = equiptSelectedColor; styleButton.Key.LabelUnselectedColor = equiptUnSelectedColor; } else { styleButton.Key.LabelSelectedColor = defaultSelectedColor; styleButton.Key.LabelUnselectedColor = defaultUnSelectedColor; } } } } internal class CustomMoveStyleUIManager { } [HarmonyPatch(typeof(AppEmail))] public class PhoneAppEmailPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler AppEmail"); [HarmonyPostfix] [HarmonyPatch("RefreshList")] public static void RefreshListpatch(AppEmail __instance, ref List<EmailMessage> ___m_Emails, ref EmailScrollView ___m_CardsScroll) { ___m_Emails.Reverse(); foreach (KeyValuePair<EmailMessage, bool> item in MoveStylerEmailManager._messagesDatabase) { if (MovestylerEmailSave.Instance.getMessageState(((Object)item.Key).name) && !___m_Emails.Contains(item.Key)) { ___m_Emails.Add(item.Key); } } ___m_Emails.Reverse(); ((PhoneScroll)___m_CardsScroll).UpdateListContent(___m_Emails.Count); } [HarmonyPrefix] [HarmonyPatch("PushNotification")] public static bool PushNotificationPatch(AppEmail __instance, EmailMessage email) { if (email.characterNameIDOfSender > 9000) { if (MoveStylerEmailManager._MSContacts.TryGetValue(email.characterNameIDOfSender, out var value)) { MoveStylerEmailManager.phone.PushNotification((App)(object)__instance, value.characterName, (AUnlockable)(object)email); } return false; } return true; } } [HarmonyPatch(typeof(EmailCard))] public class EmailCardPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler EmailCard"); [HarmonyPrefix] [HarmonyPatch("SetContent")] public static bool SetContentpatch(EmailCard __instance, AUnlockable content, ref Image ___m_ProfilePicture, ref Image ___m_BackgroundImage) { //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Expected O, but got Unknown EmailMessage val = (EmailMessage)(object)((content is EmailMessage) ? content : null); if ((Object)(object)val != (Object)null && val.characterNameIDOfSender > 9000) { PropertyInfo property = typeof(EmailCard).GetProperty("AssignedContent", BindingFlags.Instance | BindingFlags.Public); property = property.DeclaringType.GetProperty(property.Name); property.SetValue(__instance, content); TextMeshProUGUI val2 = (TextMeshProUGUI)__instance.GetField("m_SubjectLabel").GetValue(__instance); TextMeshProUGUI val3 = (TextMeshProUGUI)__instance.GetField("m_SenderLabel").GetValue(__instance); ((TMP_Text)val2).text = val.subject; string text = val.characterNameIDOfSender.ToString(); if (MoveStylerEmailManager._MSContacts.TryGetValue(val.characterNameIDOfSender, out var value)) { text = value.characterName; ___m_ProfilePicture.sprite = value.avatar; } ((TMP_Text)val3).text = text; return false; } return true; } } [HarmonyPatch(typeof(EmailMessagePanel))] internal class EmailMessagePanelPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler EmailCard"); [HarmonyPrefix] [HarmonyPatch("SetContent")] public static bool SetContentpatch(EmailMessagePanel __instance, EmailMessage email, ref int ___messageCurrentPage, ref int ___messagePageCount, ref EmailMessage ___currentEmail, ref TextMeshProUGUI ___senderText, ref TextMeshProUGUI ___subjectText, ref TextMeshProUGUI ___messageArea, ref Image ___senderAvatar) { if (email.characterNameIDOfSender > 9000) { ___messageCurrentPage = 0; ___messagePageCount = email.message.Length; ___currentEmail = email; ((TMP_Text)___senderText).text = email.characterNameIDOfSender.ToString(); ((TMP_Text)___subjectText).text = email.subject; if (MoveStylerEmailManager._MSContacts.TryGetValue(email.characterNameIDOfSender, out var value)) { ((TMP_Text)___senderText).text = value.characterName; ___senderAvatar.sprite = value.avatar; } ((Component)___messageArea).gameObject.SetActive(false); return false; } return true; } } [HarmonyPatch(typeof(Player))] internal class PlayerEmailPatch { [HarmonyPostfix] [HarmonyPatch("Init")] public static void InitPatch() { if (!MovestylerEmailSave.Instance.getMessageState("msg1")) { MoveStylerEmailManager.EmailNotification("msg1"); } } } public static class MoveStylerEmailManager { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler MoveStylerEmailManager"); private static int msgSenderID = 9001; private static Color msgSenderColor = new Color(1f, 0.9f, 0.9f); public static Player player; public static Phone phone; public static AppEmail emailApp; public static EmailMessage msg_tutorial; public static List<KeyValuePair<EmailMessage, bool>> _messagesDatabase; public static Dictionary<string, EmailMessage> _messagesIDDatabase; private static MovestylerEmailSave SaveState; public static Dictionary<int, CustomContact> _MSContacts { get; private set; } public static void Initialize() { DebugLog.LogMessage((object)"Init Email Manager"); _messagesDatabase = new List<KeyValuePair<EmailMessage, bool>>(); _messagesIDDatabase = new Dictionary<string, EmailMessage>(); InitLoadEmailSave(); InitCustomContacts(); InitEmailMessages(); } private static void InitLoadEmailSave() { new MovestylerEmailSave(); _ = MovestylerEmailSave.Instance.hasReadData; } private static void InitCustomContacts() { _MSContacts = new Dictionary<int, CustomContact>(); CustomContact value = new CustomContact(msgSenderID, "Movestyler"); Texture2D textureFromBitmap = TextureUtil.GetTextureFromBitmap(Resources.MS_Email_Icon, (FilterMode)1); value.avatar = TextureUtility.CreateSpriteFromTexture(textureFromBitmap); _MSContacts.Add(value.characterID, value); } private static void InitEmailMessages() { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) msg_tutorial = ScriptableObject.CreateInstance<EmailMessage>(); ((Object)msg_tutorial).name = "msg1"; msg_tutorial.characterNameIDOfSender = msgSenderID; msg_tutorial.subject = "Intro"; msg_tutorial.profileBackground = msgSenderColor; List<string> list = new List<string>(); list.Add("You can access new movestyles through the new movestyler app on your phone"); list.Add("New movestyles can be copied into the movestyler config folder"); msg_tutorial.message = list.ToArray(); _messagesDatabase.Add(new KeyValuePair<EmailMessage, bool>(msg_tutorial, value: true)); _messagesIDDatabase.Add(((Object)msg_tutorial).name, msg_tutorial); } public static void EmailNotification(string MessageID, bool setSave = true) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown player = WorldHandler.instance.GetCurrentPlayer(); phone = (Phone)player.GetField("phone").GetValue(player); emailApp = phone.GetAppInstance<AppEmail>(); if ((Object)(object)emailApp != (Object)null && _messagesIDDatabase.TryGetValue(MessageID, out var value)) { if (setSave) { MovestylerEmailSave.Instance.setMessageState(MessageID, setSave); } emailApp.PushNotification(value); } } } public struct CustomContact { public int characterID; public string characterName; public Sprite avatar; public Guid associatedCharacterGuid; public int CompareTo(Contact other) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) return characterID.CompareTo(other.characterID); } public CustomContact(int characterID, string characterName) { this.characterID = characterID; this.characterName = characterName; avatar = null; associatedCharacterGuid = Guid.Empty; } } public class MovestylerEmailSave : CustomSaveData { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler MoveStylerEmailManager"); private readonly Dictionary<string, bool> messageStates; public bool hasReadData; public static MovestylerEmailSave Instance { get; private set; } public MovestylerEmailSave() : base("MoveStyler", "{0}_msg.data") { Instance = this; messageStates = new Dictionary<string, bool>(); } public void setMessageState(string messageName, bool state) { if (messageStates.ContainsKey(messageName)) { messageStates[messageName] = state; } else { messageStates.Add(messageName, state); } } public bool getMessageState(string messageName) { if (messageStates.ContainsKey(messageName)) { return messageStates[messageName]; } return false; } public override void Initialize() { messageStates.Clear(); } public override void Read(BinaryReader reader) { reader.ReadByte(); int num = reader.ReadInt32(); for (int i = 0; i < num; i++) { string key = reader.ReadString(); bool value = reader.ReadBoolean(); if (!messageStates.ContainsKey(key)) { messageStates.Add(key, value); } } hasReadData = true; } public override void Write(BinaryWriter writer) { writer.Write((byte)0); writer.Write(messageStates.Count); foreach (KeyValuePair<string, bool> messageState in messageStates) { writer.Write(messageState.Key); writer.Write(messageState.Value); } } } } namespace MoveStyler.Properties { [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [DebuggerNonUserCode] [CompilerGenerated] public class Resources { private static ResourceManager resourceMan; private static CultureInfo resourceCulture; [EditorBrowsable(EditorBrowsableState.Advanced)] public static ResourceManager ResourceManager { get { if (resourceMan == null) { resourceMan = new ResourceManager("MoveStyler.Properties.Resources", typeof(Resources).Assembly); } return resourceMan; } } [EditorBrowsable(EditorBrowsableState.Advanced)] public static CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } public static Bitmap logo_background => (Bitmap)ResourceManager.GetObject("logo_background", resourceCulture); public static Bitmap MS_Email_Icon => (Bitmap)ResourceManager.GetObject("MS_Email_Icon", resourceCulture); public static Bitmap phoneAppIcon => (Bitmap)ResourceManager.GetObject("phoneAppIcon", resourceCulture); internal Resources() { } } } namespace MoveStyler.Patches { [HarmonyPatch(typeof(SlideAbility))] internal class SlideAbilityPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler AnimationEventRelayPatch"); [HarmonyPrefix] [HarmonyPatch(/*Could not decode attribute arguments.*/)] private static void IsPerformingManualGetPatch(SlideAbility __instance, ref bool __result) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Invalid comparison between Unknown and I4 MoveStyle val = (MoveStyle)((Ability)__instance).p.GetField("moveStyle").GetValue(((Ability)__instance).p); __result = __result || (int)val > 5; } } [HarmonyPatch(typeof(CharacterSelect))] public class CharacterSelectSetPlayerPatch { [HarmonyPostfix] [HarmonyPatch("SetPlayerToCharacter")] public static void SetPlayerToCharacterPostfix(Player ___player, Characters __state) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) if (CharUtil.GetGuidForCharacters(__state, out var guid) && CharacterSaveSlots.GetCharacterData(guid, out var progress, __state) && moveStyleDatabase.HasMovestyle(progress.moveStyle)) { ___player.SetCurrentMoveStyleEquipped(progress.moveStyle, true, true); } } } [HarmonyPatch(typeof(CharacterVisual), "InitMoveStyleProps")] public class CharacterVisualInitMoveStylePropsPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler Char Visual"); public static void Postfix(ref CharacterVisual __instance) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) CustomMoveStyleVisualParent customMoveStyleVisualParent = ((Component)__instance.anim).gameObject.AddComponent<CustomMoveStyleVisualParent>(); if ((Object)(object)customMoveStyleVisualParent == (Object)null) { DebugLog.LogMessage((object)"CustomMoveSyleVisuals is null "); return; } for (int i = 1; i <= moveStyleDatabase.NewMovestyleCount; i++) { MoveStyle val = (MoveStyle)(i + 5); moveStyleDatabase.GetCharacter(val, out var characterObject); _ = characterObject.Visual; CustomMoveStyleVisual customMoveStyleVisual = new CustomMoveStyleVisual(); if (customMoveStyleVisual == null) { DebugLog.LogMessage((object)"moveStyleVisual == null"); } foreach (KeyValuePair<GameObject, string> prop in characterObject.Props) { GameObject val2 = Object.Instantiate<GameObject>(prop.Key); if ((Object)(object)val2 == (Object)null) { DebugLog.LogMessage((object)"newObj == null"); } customMoveStyleVisual.AddPropObject(val2, prop.Value); } customMoveStyleVisualParent.CustomMoveStylesList.Add(new KeyValuePair<MoveStyle, CustomMoveStyleVisual>(val, customMoveStyleVisual)); } customMoveStyleVisualParent.SetupPropVisuals(__instance); } } [HarmonyPatch(typeof(CharacterVisual), "SetMoveStyleVisualProps")] public class CharacterSetMoveStyleVisualPropsPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler Char Visual"); public static void Postfix(ref CharacterVisual __instance, Player player, MoveStyle setMoveStyle, bool forceOff = false) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)player != (Object)null) { _ = (MoveStyle)player.GetField("moveStyleEquipped").GetValue(player); CustomMoveStyleVisualParent customMoveStyleVisualParent = CustomMoveStyleVisualParent.GetCustomMoveStyleVisualParent(__instance); if ((Object)(object)customMoveStyleVisualParent == (Object)null) { DebugLog.LogMessage((object)"PropList is Null"); } else { customMoveStyleVisualParent.SetCustomMoveStyleVisualsPropMode(player, setMoveStyle, forceOff); } } } } [HarmonyPatch(typeof(CharacterVisual), "SetMoveStyleVisualAnim")] public class CharacterVisualSetMoveStyleVisualAnimPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler Char Visual"); public static void Postfix(ref CharacterVisual __instance, Player player, MoveStyle setMoveStyle, GameObject specialSkateboard = null) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Invalid comparison between Unknown and I4 //IL_0007: Unknown result type (might be due to invalid IL or missing references) if ((int)setMoveStyle > 5) { moveStyleDatabase.GetCharacter(setMoveStyle, out var characterObject); if (characterObject != null) { __instance.anim.runtimeAnimatorController = characterObject.AnimController; __instance.GetField("handIKActiveR").SetValue(__instance, characterObject.Definition.UseHandRIK); __instance.GetField("handIKActiveL").SetValue(__instance, characterObject.Definition.UseHandLIK); CustomMoveStyleVisualParent customMoveStyleVisualParent = CustomMoveStyleVisualParent.GetCustomMoveStyleVisualParent(__instance); customMoveStyleVisualParent.LHandIKCurrent = characterObject.Definition.UseHandLIK; customMoveStyleVisualParent.RHandIKCurrent = characterObject.Definition.UseHandRIK; } } } } [HarmonyPatch(typeof(CharacterVisual), "SetSpraycan")] public class CharacterVisualSetSpraycanPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler Set Spraycan"); public static void Postfix(ref CharacterVisual __instance, bool set, Characters c = -1) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Invalid comparison between Unknown and I4 //IL_001d: Unknown result type (might be due to invalid IL or missing references) MoveStyle val = (MoveStyle)__instance.GetField("moveStyle").GetValue(__instance); if ((int)val > 5) { moveStyleDatabase.GetCharacter(val, out var characterObject); if (characterObject != null) { CustomMoveStyleVisualParent customMoveStyleVisualParent = CustomMoveStyleVisualParent.GetCustomMoveStyleVisualParent(__instance); bool flag = false; flag = !set && customMoveStyleVisualParent.RHandIKCurrent; __instance.GetField("handIKActiveR").SetValue(__instance, flag); } } } } [HarmonyPatch(typeof(CharacterVisual), "SetPhone")] public class CharacterVisualSetPhonePatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler Set Phone"); public static void Postfix(ref CharacterVisual __instance, bool set) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Invalid comparison between Unknown and I4 //IL_001d: Unknown result type (might be due to invalid IL or missing references) MoveStyle val = (MoveStyle)__instance.GetField("moveStyle").GetValue(__instance); if ((int)val > 5) { moveStyleDatabase.GetCharacter(val, out var characterObject); if (characterObject != null) { CustomMoveStyleVisualParent customMoveStyleVisualParent = CustomMoveStyleVisualParent.GetCustomMoveStyleVisualParent(__instance); bool flag = false; flag = !set && customMoveStyleVisualParent.LHandIKCurrent; __instance.GetField("handIKActiveL").SetValue(__instance, flag); } } } } [HarmonyPatch(typeof(MainMenuManager), "Init")] public class MainMenuPatch { public static void Postfix(MainMenuManager __instance) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) Texture2D textureFromBitmap = TextureUtil.GetTextureFromBitmap(Resources.logo_background, (FilterMode)1); int num = 15; int num2 = (int)((float)Screen.width * 0.5f - (float)num); int num3 = (int)((float)Screen.height * 0.35f - (float)num); GameObject val = new GameObject("MoveStyler Logo"); val.transform.SetParent(((Component)__instance).transform, false); val.AddComponent<Image>().sprite = Sprite.Create(textureFromBitmap, new Rect(0f, 0f, (float)((Texture)textureFromBitmap).width, (float)((Texture)textureFromBitmap).height), new Vector2(0.5f, 0.5f), 100f); RectTransform obj = GameObjectExtensions.RectTransform(val); obj.sizeDelta = new Vector2((float)((Texture)textureFromBitmap).width, (float)((Texture)textureFromBitmap).height); obj.anchorMin = new Vector2(0f, 0.85f); obj.anchorMax = obj.anchorMin; obj.pivot = obj.anchorMin; obj.anchoredPosition = new Vector2((float)Random.Range(num, num2), (float)Random.Range(num, -num3)); ((Transform)obj).rotation = Quaternion.Euler(0f, 0f, (float)Random.Range(-35, 35)); new Vector2((float)Random.Range(0, num2), (float)Random.Range(0, num3)); } } [HarmonyPatch(typeof(Player), "SetCurrentMoveStyleEquipped")] [HarmonyBefore(new string[] { "sgiygas.crewBoom" })] public class PlayerSetCurrentMoveStyleEquippedPatch { public static void Postfix(ref MoveStyle setMoveStyleEquipped) { if ((int)setMoveStyleEquipped > 5) { setMoveStyleEquipped = (MoveStyle)0; } } } [HarmonyPatch(typeof(Player), "SetMoveStyle")] public class PlayerSetMoveStylePatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler Player Patches"); public static bool Prefix(ref Player __instance, MoveStyle setMoveStyle, bool changeProp, bool changeAnim, GameObject specialSkateboard = null) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Invalid comparison between Unknown and I4 //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) if ((int)setMoveStyle > 5) { CharacterVisual val = (CharacterVisual)__instance.GetField("characterVisual").GetValue(__instance); if (changeAnim) { int num = (int)__instance.GetField("curAnim").GetValue(__instance); val.SetMoveStyleVisualAnim(__instance, setMoveStyle, specialSkateboard); if (num != 0) { int num2 = num; __instance.GetField("curAnim").SetValue(__instance, 0); __instance.PlayAnim(num2, false, false, -1f); } } __instance.GetField("moveStyle").SetValue(__instance, setMoveStyle); if (changeProp) { val.SetMoveStyleVisualProps(__instance, setMoveStyle, false); } moveStyleDatabase.GetCharacter(setMoveStyle, out var characterObject); characterObject.setCustomMovementStats(__instance); return false; } return true; } } [HarmonyPatch(typeof(Player), "InitAnimation")] public class PlayerInitAnimationPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler Player Patches"); public static void Postfix(ref Player __instance) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Invalid comparison between I4 and Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) MoveStyle val = (MoveStyle)__instance.GetField("moveStyle").GetValue(__instance); Dictionary<int, AnimInfo>[] array = (Dictionary<int, AnimInfo>[])__instance.GetField("animInfosSets").GetValue(__instance); Array.Resize(ref array, array.Length + moveStyleDatabase.NewMovestyleCount + 1); __instance.GetField("animInfosSets").SetValue(__instance, array); for (int i = 1; i <= moveStyleDatabase.NewMovestyleCount; i++) { MoveStyle val2 = (MoveStyle)(i + 5); array[val2] = new Dictionary<int, AnimInfo>(); if (array.Length < (int)val2) { DebugLog.LogWarning((object)"Anim Info2 Array Length is not long enough"); return; } moveStyleDatabase.GetCharacter(val2, out var characterObject); characterObject.InitCustomAnimInfo(__instance, val2); } __instance.GetField("moveStyle").SetValue(__instance, val); } } [HarmonyPatch(typeof(Player), "UpdateAnim")] public class PlayerUpdateAnimPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler Player Patches"); public static void Postfix(ref Player __instance) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) float forwardSpeed = __instance.GetForwardSpeed(); CharacterVisual val = (CharacterVisual)__instance.GetField("characterVisual").GetValue(__instance); _ = val.anim; val.anim.SetFloat("forwardSpeed", forwardSpeed); } } [HarmonyPatch(typeof(Player), "PlayAnim")] public class PlayerPlayAnimPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler Player Patches"); public static void Postfix(ref Player __instance, int newAnim, Dictionary<int, AnimInfo>[] ___animInfosSets, ref CharacterVisual ___characterVisual, bool forceOverwrite = false, bool instant = false, float atTime = -1f) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Invalid comparison between Unknown and I4 //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown if ((Object)(object)__instance == (Object)null) { DebugLog.LogMessage((object)"player instance is null"); return; } MoveStyle val = (MoveStyle)__instance.GetField("moveStyle").GetValue(__instance); if ((int)val <= 5) { return; } moveStyleDatabase.GetCharacter(val, out var characterObject); CharacterVisual val2 = (CharacterVisual)__instance.GetField("characterVisual").GetValue(__instance); if ((Object)(object)val2 == (Object)null || characterObject == null) { DebugLog.LogMessage((object)"character visual or customMovestyle is null"); return; } bool lHandIKCurrent = characterObject.Definition.UseHandLIK; bool rHandIKCurrent = characterObject.Definition.UseHandRIK; if (characterObject.customAnimInfoDict.ContainsKey(newAnim)) { lHandIKCurrent = characterObject.customAnimInfoDict[newAnim].lHandIKOverride ^ characterObject.Definition.UseHandLIK; rHandIKCurrent = characterObject.customAnimInfoDict[newAnim].rHandIKOverride ^ characterObject.Definition.UseHandRIK; } CustomMoveStyleVisualParent customMoveStyleVisualParent = CustomMoveStyleVisualParent.GetCustomMoveStyleVisualParent(val2); if ((Object)(object)customMoveStyleVisualParent == (Object)null) { DebugLog.LogMessage((object)"CustomMoveStyleVisualParent is null"); return; } customMoveStyleVisualParent.LHandIKCurrent = lHandIKCurrent; customMoveStyleVisualParent.RHandIKCurrent = rHandIKCurrent; } } [HarmonyPatch(typeof(Player), "DoTrick")] public class PlayerDoTrick { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler Player Patches"); [HarmonyPriority(701)] public static void Prefix(Player __instance, ref string trickName, int trickNum = 0, TrickType type = 0) { if (trickName == null) { trickName = ""; } } } [HarmonyPatch(typeof(Player), "FixedUpdateAbilities")] public class PlayerFixedUpdateAbilitiesPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler PlayerSaveCharacterPatch"); public static void Prefix(Player __instance, ref bool ___inWalkZone, ref MoveStyle ___moveStyleEquipped, out bool __state) { __state = ___inWalkZone; if ((int)___moveStyleEquipped > 5 && moveStyleDatabase.GetCharacter(___moveStyleEquipped, out var characterObject) && characterObject.Definition.StopSwitchToOnFoot) { ___inWalkZone = false; } } public static void Postfix(Player __instance, ref bool ___inWalkZone, ref MoveStyle ___moveStyleEquipped, bool __state) { ___inWalkZone = __state; } } [HarmonyPatch(typeof(SaveSlotData), "GetCharacterProgress")] public class SaveSlotGetProgressPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler SaveSlotGetProgressPatch"); [HarmonyPriority(399)] public static void Postfix(Characters character, ref CharacterProgress __result) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Invalid comparison between Unknown and I4 //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) if (CharUtil.GetGuidForCharacters(character, out var guid) && CharacterSaveSlots.GetCharacterData(guid, out var progress, character)) { if (progress == null) { DebugLog.LogMessage((object)"data was null"); } else if ((moveStyleDatabase.HasMovestyle(progress.moveStyle) || (int)progress.moveStyle < 5) && __result != null) { __result.moveStyle = progress.moveStyle; __result.moveStyleSkin = progress.moveStyleSkin; progress.unlocked = __result.unlocked; progress.version = __result.version; } } } } [HarmonyPatch(typeof(CharacterProgress), "Write")] public class CharacterProgressPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler SaveSlotWritePatch"); [HarmonyPriority(399)] public static void Prefix(ref CharacterProgress __instance, BinaryWriter writer, out MoveStyle __state) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Expected I4, but got Unknown //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Invalid comparison between Unknown and I4 //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) __state = (MoveStyle)(int)__instance.moveStyle; if (!(__instance is CustomCharacterProgress) && (int)__instance.moveStyle > 5) { __instance.moveStyle = new CharacterProgress(__instance.character).moveStyle; } } [HarmonyPriority(399)] public static void Postfix(ref CharacterProgress __instance, BinaryWriter writer, MoveStyle __state) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) __instance.moveStyle = __state; } } [HarmonyPatch(typeof(SaveSlotHandler), "SetCurrentSaveSlotDataBySlotId")] public class SaveSlotHandlerLoadPatch { [HarmonyPriority(100)] public static void Postfix(int saveSlotId) { CharacterSaveSlots.LoadSlot(saveSlotId); } } [HarmonyPatch(typeof(SwitchMoveStyleAbility), "OnStartAbility")] public class MoveSwitchOnStartAbility { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler Ability SwitchStyle"); public static bool Prefix(ref SwitchMoveStyleAbility __instance) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) _ = (MoveStyle)((Ability)__instance).p.GetField("moveStyle").GetValue(((Ability)__instance).p); _ = 5; return true; } } [HarmonyPatch(typeof(AudioManager))] public class AudioManagerPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler AudioPatch"); [HarmonyPostfix] [HarmonyPatch("InitializeSfxLibrary")] public static void InitializeSfxLibraryPatch(AudioManager __instance) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected O, but got Unknown //IL_005c: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < moveStyleDatabase.NewMovestyleCount; i++) { moveStyleDatabase.GetCharacter((MoveStyle)(5 + i + 1), out var characterObject); if (characterObject == null) { DebugLog.LogError((object)"Failed to get Custom MoveStyle"); break; } SfxLibrary val = (SfxLibrary)__instance.GetField("sfxLibrary").GetValue(__instance); if ((Object)(object)val == (Object)null) { DebugLog.LogError((object)"Failed to get SFXLibrary"); break; } VoiceUtility.AddNewMovestyleSFXCollection(val, characterObject.Sfx, characterObject.SfxID, characterObject.name); } } [HarmonyPrefix] [HarmonyPatch("PlaySfxGameplayLooping", new Type[] { typeof(MoveStyle), typeof(AudioClipID), typeof(AudioSource), typeof(float), typeof(float) })] public static bool PlaySfxGameplayLoopingPatched(AudioManager __instance, ref List<AudioSource> ___activeGameplayLoopingAudioSources, AudioMixerGroup[] ___mixerGroups, ref MoveStyle moveStyle, AudioClipID audioClipId, AudioSource audioSource, float randomPitchVariance = 0f, float delayedSeconds = 0f) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected I4, but got Unknown if ((int)moveStyle > 5) { moveStyleDatabase.GetCharacter(moveStyle, out var characterObject); moveStyle = (MoveStyle)(characterObject.SfxID - 8); } return true; } [HarmonyPrefix] [HarmonyPatch("PlaySfxGameplay", new Type[] { typeof(MoveStyle), typeof(AudioClipID), typeof(AudioSource), typeof(float) })] public static bool PlaySfxGameplayPatch(AudioManager __instance, AudioMixerGroup[] ___mixerGroups, MoveStyle moveStyle, AudioClipID audioClipId, AudioSource audioSource, float randomPitchVariance = 0f) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Invalid comparison between Unknown and I4 //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) if ((int)moveStyle > 5) { SfxCollectionID movestyleSFXCollectionID = VoiceUtility.GetMovestyleSFXCollectionID(moveStyle); __instance.InvokeMethod("PlaySfxGameplay", new Type[4] { typeof(SfxCollectionID), typeof(AudioClipID), typeof(AudioSource), typeof(float) }, movestyleSFXCollectionID, audioClipId, audioSource, randomPitchVariance); } return true; } } [HarmonyPatch(typeof(AnimationEventRelay))] public class AnimationEventRelayPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler AnimationEventRelayPatch"); [HarmonyPrefix] [HarmonyPatch("PlayRandomSoundMoveStyle")] private static bool PlayRandomSoundMoveStylePatch(ref AnimationEventRelay __instance, string soundName) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Invalid comparison between Unknown and I4 //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) Player val = (Player)__instance.GetField("player").GetValue(__instance); if ((Object)(object)val == (Object)null) { return true; } MoveStyle val2 = (MoveStyle)val.GetField("moveStyle").GetValue(val); AudioSource val3 = (AudioSource)val.GetField("playerOneShotAudioSource").GetValue(val); if ((int)val2 > 5) { int result = -1; if (!int.TryParse(soundName, out result)) { return true; } AudioClipID val4 = (AudioClipID)result; val.AudioManager.InvokeMethod("PlaySfxGameplay", new Type[4] { typeof(MoveStyle), typeof(AudioClipID), typeof(AudioSource), typeof(float) }, val2, val4, val3, 0f); return false; } return true; } } [HarmonyPatch(typeof(Player))] public class PlayerSFXPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler AnimationEventRelayPatch"); [HarmonyPrefix] [HarmonyPatch("UpdateMoveStyleMovementAudio")] private static bool UpdateMoveStyleMovementAudio(ref Player __instance, MoveStyle ___moveStyle, Ability ___ability, MovementType ___targetMovement, ref MoveStyle ___movestyleAudioCurrent, ref AudioClip ___movestyleAudioTargetClip, AudioSource ___playerMovementLoopAudioSource) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Invalid comparison between Unknown and I4 //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Invalid comparison between Unknown and I4 //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Invalid comparison between Unknown and I4 //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Expected I4, but got Unknown //IL_00be: Unknown result type (might be due to invalid IL or missing references) if ((int)___moveStyle <= 5) { return true; } moveStyleDatabase.GetCharacter(___moveStyle, out var characterObject); if (___ability == null && ((int)___targetMovement == 0 || (int)___targetMovement == 1) && __instance.IsGrounded()) { SfxCollectionID sfxID = characterObject.SfxID; if ((int)___moveStyle != (int)___movestyleAudioCurrent) { ___movestyleAudioTargetClip = VoiceUtility.GetRandomClipFromIdCustomSFX((AudioClipID)329, characterObject.Sfx); ___movestyleAudioCurrent = (MoveStyle)(int)___moveStyle; } if ((Object)(object)___playerMovementLoopAudioSource.clip != (Object)(object)___movestyleAudioTargetClip) { __instance.AudioManager.InvokeMethod("PlaySfxGameplayLooping", new Type[5] { typeof(SfxCollectionID), typeof(AudioClipID), typeof(AudioSource), typeof(float), typeof(float) }, sfxID, (object)(AudioClipID)329, ___playerMovementLoopAudioSource, 0f, 0f); return false; } } else if ((!___playerMovementLoopAudioSource.isPlaying || ___playerMovementLoopAudioSource.time != 0f) && (Object)(object)VoiceUtility.GetRandomClipFromIdCustomSFX((AudioClipID)329, characterObject.Sfx) == (Object)(object)___playerMovementLoopAudioSource.clip) { __instance.AudioManager.InvokeMethod("StopLoopingSfx", new Type[1] { typeof(AudioSource) }, ___playerMovementLoopAudioSource); return false; } return true; } } [HarmonyPatch(typeof(SfxCollection))] public class SfxCollectionPatch { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler SfxCollectionPatch"); [HarmonyPrefix] [HarmonyPatch("GetAudioClipContainerFromID")] public static bool GetAudioClipContainerFromIDPatch(ref RandomAudioClipContainer[] audioClipContainers, AudioClipID clipID, ref string ___collectionName, ref RandomAudioClipContainer __result) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Invalid comparison between Unknown and I4 //IL_0019: Unknown result type (might be due to invalid IL or missing references) if ((int)audioClipContainers[audioClipContainers.Length - 1].clipID == 9999) { __result = VoiceUtility.GetAudioClipContainerFromIDCustom(ref audioClipContainers, clipID); return false; } return true; } } } namespace MoveStyler.Data { public class CustomMoveStyle { private static ManualLogSource DebugLog = Logger.CreateLogSource("MoveStyler CustomMoveStyle"); public string name; public int Index; public RuntimeAnimatorController AnimController; public Animator Anim; public List<CustomAnimInfo> _customAnimInfo; public Dictionary<int, CustomAnimInfo> customAnimInfoDict; public MovementStats movementStats; private GameObject _visual; public List<KeyValuePair<GameObject, string>> Props; private int canSprayHash; private int canShakeHash; private int canStartShakeHash; private int landRunHash; private int startRunHash; private int stopRunHash; private int walkHash; private int runHash; private int fallHash; private int idleHash; private int idleFidget1Hash; private int phoneDirectionXHash; private int phoneDirectionYHash; private int turnDirectionXHash; private int turnDirectionX2Hash; private int turnDirectionX3Hash; private int turnDirectionSkateboardHash; public MoveStyleDefinition Definition { get; private set; } public SfxCollection Sfx { get; private set; } public SfxCollectionID SfxID { get; private set; } public GameObject Visual { get { if ((Object)(object)_visual == (Object)null) { CreateVisual(); } return _visual; } } public CustomMoveStyle(MoveStyleDefinition definition, SfxCollectionID sfxID, int index) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) Definition = definition; Index = index; SfxID = sfxID; name = ((Object)definition).name; createAnimInfo(); Anim = Definition.StyleAnimator; AnimController = Anim.runtimeAnimatorController; initCustomMovementStats(); initCustomSFX(); Props = new List<KeyValuePair<GameObject, string>>(); } private void CreateVisual() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown GameObject val = new GameObject(Definition.Movestylename + " Visuals"); MoveStyleDefinition val2 = Object.Instantiate<MoveStyleDefinition>(Definition); Props.Clear(); ((Component)val2).transform.SetParent(val.transform, false); for (int i = 0; i < val2.PropObjects.Length; i++) { GameObject val3 = val2.PropObjects[i]; string value = val2.PropAttachmentBones[i]; val3.gameObject.layer = 15; val3.gameObject.SetActive(true); val3.gameObject.transform.SetParent(val.transform); Props.Add(new KeyValuePair<GameObject, string>(val3, value)); } val.SetActive(false); _visual = val; } private void createAnimInfo() { canSprayHash = Animator.StringToHash("canSpray"); canShakeHash = Animator.StringToHash("canShake"); canStartShakeHash = Animator.StringToHash("canStartShake"); landRunHash = Animator.StringToHash("landRun"); startRunHash = Animator.StringToHash("startRun"); stopRunHash = Animator.StringToHash("stopRun"); walkHash = Animator.StringToHash("walk"); runHash = Animator.StringToHash("run"); fallHash = Animator.StringToHash("fall"); idleHash = Animator.StringToHash("idle"); idleFidget1Hash = Animator.StringToHash("idleFidget1"); phoneDirectionXHash = Animator.StringToHash("phoneDirectionX"); phoneDirectionYHash = Animator.StringToHash("phoneDirectionY"); turnDirectionXHash = Animator.StringToHash("turnDirectionX"); turnDirectionX2Hash = Animator.StringToHash("turnDirectionX2"); turnDirectionX3Hash = Animator.StringToHash("turnDirectionX3"); turnDirectionSkateboardHash = Animator.StringToHash("turnDirectionSkateboard"); _customAnimInfo = new List<CustomAnimInfo>(); customAnimInfoDict = new Dictionary<int, CustomAnimInfo>(); CustomAnimInfo[] animationInfoOverrides = Definition.AnimationInfoOverrides; foreach (CustomAnimInfo val in animationInfoOverrides) { _customAnimInfo.Add(val); customAnimInfoDict.Add(Animator.StringToHash(val.animName), val); } } public void InitCustomAnimInfo(Player _player, MoveStyle ParentMovestyle) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected I4, but got Unknown //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) DebugLog.LogMessage((object)"InitCustomAnimInfo"); _player.GetField("moveStyle").SetValue(_player, ParentMovestyle); switch ((int)ParentMovestyle) { case 1: setAnimInfoBMX(_player, ParentMovestyle); break; case 3: setAnimInfoSKATES(_player, ParentMovestyle); break; case 2: setAnimInfoSKATEBOARD(_player, ParentMovestyle); break; case 0: setAnimInfoONFOOT(_player, ParentMovestyle); break; default: setAnimInfoONFOOT(_player, ParentMovestyle); break; } setCustomAnimInfoOverrides(_player, ParentMovestyle); } public void setAnimInfoBMX(Player _player, MoveStyle ParentMovestyle) { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Unknown result type (might be due to invalid IL or missing references) //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_023e: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_028b: Unknown result type (might be due to invalid IL or missing references) //IL_0290: Unknown result type (might be due to invalid IL or missing references) //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_02e2: Unknown result type (might be due to invalid IL or missing references) //IL_02e9: Unknown result type (might be due to invalid IL or missing references) //IL_032f: Unknown result type (might be due to invalid IL or missing references) //IL_0334: Unknown result type (might be due to invalid IL or missing references) //IL_033b: Unknown result type (might be due to invalid IL or missing references) //IL_0381: Unknown result type (might be due to invalid IL or missing references) //IL_0386: Unknown result type (might be due to invalid IL or missing references) //IL_039c: Unknown result type (might be due to invalid IL or missing references) //IL_03d3: Unknown result type (might be due to invalid IL or missing references) //IL_03d8: Unknown result type (might be due to invalid IL or missing references) //IL_03ee: Unknown result type (might be due to invalid IL or missing references) //IL_0404: Unknown result type (might be due to invalid IL or missing references) //IL_043b: Unknown result type (might be due to invalid IL or missing references) //IL_0440: Unknown result type (might be due to invalid IL or missing references) //IL_0456: Unknown result type (might be due to invalid IL or missing references) //IL_0467: Unknown result type (might be due to invalid IL or missing references) //IL_049e: Unknown result type (might be due to invalid IL or missing references) //IL_04a3: Unknown result type (might be due to invalid IL or missing references) //IL_04b9: Unknown result type (might be due to invalid IL or missing references) //IL_06b8: Unknown result type (might be due to invalid IL or missing references) //IL_06bd: Unknown result type (might be due to invalid IL or missing references) //IL_06d3: Unknown result type (might be due to invalid IL or missing references) //IL_06e9: Unknown result type (might be due to invalid IL or missing references) //IL_06ff: Unknown result type (might be due to invalid IL or missing references) //IL_0715: Unknown result type (might be due to invalid IL or missing references) //IL_072b: Unknown result type (might be due to invalid IL or missing references) //IL_073d: Unknown result type (might be due to invalid IL or missing references) //IL_074f: Unknown result type (might be due to invalid IL or missing references) //IL_0761: Unknown result type (might be due to invalid IL or missing references) //IL_0773: Unknown result type (might be due to invalid IL or missing references) //IL_0785: Unknown result type (might be due to invalid IL or missing references) //IL_0797: Unknown result type (might be due to invalid IL or missing references) //IL_07a9: Unknown result type (might be due to invalid IL or missing references) //IL_07bb: Unknown result type (might be due to invalid IL or missing references) //IL_07cd: Unknown result type (might be due to invalid IL or missing references) //IL_07df: Unknown result type (might be due to invalid IL or missing references) //IL_07f1: Unknown result type (might be due to invalid IL or missing references) //IL_0803: Unknown result type (might be due to invalid IL or missing references) //IL_0815: Unknown result type (might be due to invalid IL or missing references) //IL_0827: Unknown result type (might be due to invalid IL or missing references) //IL_0839: Unknown result type (might be due to invalid IL or missing references) //IL_084b:
MoveStylerApi.dll
Decompiled 3 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Security; using System.Security.Permissions; using BepInEx; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyCompany("MoveStylerApi")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("MoveStylerApi")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1")] [assembly: AssemblyProduct("MoveStylerApi")] [assembly: AssemblyTitle("MoveStylerApi")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] namespace MoveStylerApi; public static class MoveStyleAPIDatabase { private static Dictionary<int, Guid> _moveStyleDatabase; private static Dictionary<Guid, int> _moveStyleGuidDatabase; private static Dictionary<int, string> _moveStyleIntNameDatabase; private static Dictionary<string, int> _moveStyleNameIntDatabase; public static bool IsInitialized { get; private set; } public static void Initialize(Dictionary<int, Guid> moveStyleDatabase, Dictionary<Guid, int> moveStyleGuidDatabase, Dictionary<int, string> moveStyleIntStringDatabase, Dictionary<string, int> moveStyleStringIntDatabase) { _moveStyleDatabase = moveStyleDatabase; _moveStyleGuidDatabase = moveStyleGuidDatabase; _moveStyleIntNameDatabase = moveStyleIntStringDatabase; _moveStyleNameIntDatabase = moveStyleStringIntDatabase; IsInitialized = true; } public static int GetMovestyleFromGuid(Guid guid) { _moveStyleGuidDatabase.TryGetValue(guid, out var value); return value; } public static Guid GetMovestyleGuid(int moveStyleint) { Guid value = Guid.Empty; _moveStyleDatabase.TryGetValue(moveStyleint, out value); return value; } public static int GetMovestyleFromName(string name) { if (_moveStyleNameIntDatabase.TryGetValue(name, out var value)) { if (value < 5) { return -1; } return value; } return -1; } public static string GetMovestyleName(int moveStyleint) { _moveStyleIntNameDatabase.TryGetValue(moveStyleint, out var value); return value; } } [BepInPlugin("MoveStylerApi", "MoveStylerApi", "1.0.1")] public class Plugin : BaseUnityPlugin { private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MoveStylerApi is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "MoveStylerApi"; public const string PLUGIN_NAME = "MoveStylerApi"; public const string PLUGIN_VERSION = "1.0.1"; }
MoveStylerMono.dll
Decompiled 3 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("MoveStylerMono")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Library to supply monobehaviours for MoveStyler objects.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MoveStylerMono")] [assembly: AssemblyTitle("MoveStylerMono")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace MoveStylerMono; public enum BrcCharacter { None = -1, Vinyl, Frank, Coil, Red, Tryce, Bel, Rave, DotExeMember, Solace, DjCyber, EclipseMember, DevilTheoryMember, FauxWithBoostPack, FleshPrince, Irene, Felix, OldHeadMember, Base, Jet, Mesh, FuturismMember, Rise, Shine, FauxWithoutBoostPack, DotExeBoss, FelixWithCyberHead } public enum BrcMovestyle { ON_FOOT, Bmx, Skateboard, Skates, Special } public class CharacterOutfit : MonoBehaviour { public string Name; public bool[] EnabledRenderers; public CharacterOutfitRenderer[] MaterialContainers; } public class CharacterOutfitRenderer : MonoBehaviour { public Material[] Materials; public bool[] UseShaderForMaterial; } public class CustomMovementStats : MonoBehaviour { public float runSpeed = 6.5f; public float walkSpeed = 1.8f; public float groundAcc = 16.5f; public float groundDecc = 24.9f; public float airAcc = 9.95f; public float airDecc = 2f; public float rotSpeedAtMaxSpeed = 8f; public float rotSpeedAtStill = 40f; public float rotSpeedInAir = 1.45f; public float grindSpeed = 11.5f; public float slideDeccHighSpeed = 2.5f; public float slideDeccLowSpeed = 3.8f; } [AddComponentMenu("MoveStyler/Movestyle Definition")] public class MoveStyleDefinition : MonoBehaviour { public string Movestylename = "New Custom Movestyle"; public BrcMovestyle ParentMovestyle = BrcMovestyle.Skateboard; public bool UseHandRIK; public bool UseHandLIK; public bool StopSwitchToOnFoot; public GameObject[] PropObjects; public string[] PropAttachmentBones; public Animator StyleAnimator; public float runSpeed = 6.5f; public float walkSpeed = 1.8f; public float groundAcc = 16.5f; public float groundDecc = 24.9f; public float airAcc = 9.95f; public float airDecc = 2f; public float rotSpeedAtMaxSpeed = 8f; public float rotSpeedAtStill = 40f; public float rotSpeedInAir = 1.45f; public float grindSpeed = 11.5f; public float slideDeccHighSpeed = 2.5f; public float slideDeccLowSpeed = 3.8f; public CustomAnimInfo[] AnimationInfoOverrides; public CustomSFXCollection SFXCollection; public AudioClip[] Jump; public AudioClip[] Land; public AudioClip[] Run; public AudioClip[] Wallrun; public AudioClip[] Slide; public AudioClip[] Grind; public AudioClip[] GroundTrick1; public AudioClip[] GroundTrick2; public AudioClip[] GroundTrick3; public AudioClip[] AirTrick1; public AudioClip[] AirTrick2; public AudioClip[] AirTrick3; public AudioClip[] GrindTrick1; public AudioClip[] GrindTrick2; public AudioClip[] GrindTrick3; public AudioClip[] HandPlant; public AudioClip[] CustomAudioClips; public int[] AudioClipID; public string Id; public int Index; } [Serializable] public class MovestyleConfig { public List<CustomAnimInfo> CustomAnimationInfo; } [Serializable] public class CustomAnimInfo { public string animName; public animFade[] _fadeFrom; public animFade[] _fadeTo; public string nextAnim; public float nextAnimAtTime; public float duration = 1f; public bool lHandIKOverride; public bool rHandIKOverride; public bool feetIK; public _AnimType animType; public bool skipStartrun; public float interruptIntoFallFrom; } public enum _AnimType { NORMAL, IDLE, RUN, STOPRUN, LAND, OVERRULE_IDLE, AIRTRICK, GROUNDTRICK } [Serializable] public struct animFade { public string animName; public float fadeDuration; public animFade(string _animName, float _fadeDuration) { animName = _animName; fadeDuration = _fadeDuration; } } [Serializable] public class CustomSFXCollection { public AudioClip[] Jump; public AudioClip[] Land; public AudioClip[] Run; public AudioClip[] Wallrun; public AudioClip[] Slide; public AudioClip[] Grind; public AudioClip[] GroundTrick1; public AudioClip[] GroundTrick2; public AudioClip[] GroundTrick3; public AudioClip[] AirTrick1; public AudioClip[] AirTrick2; public AudioClip[] AirTrick3; public AudioClip[] GrindTrick1; public AudioClip[] GrindTrick2; public AudioClip[] GrindTrick3; public AudioClip[] HandPlant; public AudioClip[] CustomSFX; public int[] CustomSFXID; public CustomClipDefinition[] CustomClips; } [Serializable] public struct CustomClipDefinition { public int ID; public AudioClip[] audioClips; public CustomClipDefinition(int _ID, AudioClip[] _audioClips) { ID = _ID; audioClips = _audioClips; } }