Decompiled source of SkibidiFontMaxx v1.0.0

SkibidiFontMaxx.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Reptile;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("SkibidiFontMaxx")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SkibidiFontMaxx")]
[assembly: AssemblyTitle("SkibidiFontMaxx")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SkibidiFontMaxx
{
	[BepInPlugin("SkibidiFontMaxx", "SkibidiFontMaxx", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("SkibidiFontMaxx").PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin SkibidiFontMaxx is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "SkibidiFontMaxx";

		public const string PLUGIN_NAME = "SkibidiFontMaxx";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace SkibidiFontMaxx.Patches
{
	[HarmonyPatch(typeof(CharacterSelect))]
	internal static class CharacterSelectPatch
	{
		private static TextMeshProUGUI _referenceLabel;

		[HarmonyPostfix]
		[HarmonyPatch("CharSelectUpdate")]
		private static void Init_Postfix(CharacterSelect __instance)
		{
			SetFont(__instance.characterSelectUI);
		}

		private static void SetFont(CharacterSelectUI instance)
		{
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_referenceLabel == (Object)null)
			{
				TextMeshProUGUI[] componentsInChildren = ((Component)Core.Instance.UIManager.danceAbilityUI).GetComponentsInChildren<TextMeshProUGUI>(true);
				foreach (TextMeshProUGUI val in componentsInChildren)
				{
					if (((Object)((Component)((TMP_Text)val).transform).gameObject).name == "DanceSelectConfirmText")
					{
						_referenceLabel = val;
						break;
					}
				}
			}
			((TMP_Text)instance.characterNameLabel).font = ((TMP_Text)_referenceLabel).font;
			((Graphic)instance.characterNameLabel).color = Color.white;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}