using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using SaveState;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("SaveStatesPatch")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Hotfix for Save States Cam Utils")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SaveStatesPatch")]
[assembly: AssemblyTitle("SaveStatesPatch")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SaveStatesPatch
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "SaveStatesPatch";
public const string PLUGIN_NAME = "SaveStatesPatch";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace YourPatcherNamespace
{
[BepInPlugin("com.Dragsun.savestatepatch", "SaveState Stick Fix", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class SaveStateStickFix : BaseUnityPlugin
{
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("com.Dragsun.savestatepatch");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"SaveState Right Stick Patched: Successfully redirected JoystickButton9 to KeyCode.None");
}
}
[HarmonyPatch(typeof(SaveStatePlugin), "Update")]
public static class SaveStateUpdatePatch
{
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
for (int i = 0; i < list.Count; i++)
{
if (list[i].opcode == OpCodes.Ldc_I4 && (int)list[i].operand == 339)
{
list[i].operand = 0;
Debug.Log((object)"Patch: Replaced JoystickButton9 with KeyCode.None in SaveState.Update");
}
}
return list.AsEnumerable();
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}