Decompiled source of IsometricCamera v0.0.2

IsometricCameraBRC.dll

Decompiled 4 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Microsoft.CodeAnalysis;
using Reptile;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("IsometricCameraBRC")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Isometric camera for Bomb Rush Cyberfunk")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: AssemblyInformationalVersion("0.0.1")]
[assembly: AssemblyProduct("IsometricCameraBRC")]
[assembly: AssemblyTitle("IsometricCameraBRC")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace woodziso
{
	[BepInPlugin("info.mariobluegloves.woodzisop", "Isometric Camera", "0.0.1")]
	[BepInProcess("Bomb Rush Cyberfunk.exe")]
	public class IsometricWoodz : BaseUnityPlugin
	{
		private const double N = 1.5;

		private const double S = 12.5;

		private const double J = 3.0;

		private const double A = 45.0;

		private const double M = 100.0;

		private const double O = -1.0;

		private const double T = 10.0;

		private bool sceneLoaded = false;

		private void Awake()
		{
			SceneManager.sceneLoaded += OnSceneLoaded;
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			sceneLoaded = true;
		}

		private void Update()
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			if (!sceneLoaded)
			{
				return;
			}
			GameObject val = GameObject.Find("gameplayCamera(Clone)");
			if ((Object)(object)val != (Object)null)
			{
				Camera component = val.GetComponent<Camera>();
				GameplayCamera component2 = val.GetComponent<GameplayCamera>();
				Scene activeScene;
				if ((Object)(object)component != (Object)null)
				{
					component.orthographic = true;
					component.orthographicSize = 12.5f;
					component.nearClipPlane = 1.5f;
					activeScene = SceneManager.GetActiveScene();
					Debug.Log((object)("Orthographic camera enabled and adjusted for gameplayCamera(Clone)'s Camera in scene: " + ((Scene)(ref activeScene)).name));
					sceneLoaded = false;
				}
				if ((Object)(object)component2 != (Object)null)
				{
					component2.joystickFactor = 3f;
					component2.lookAngleHighest = 45f;
					component2.lookAngleLowest = 45f;
					component2.maxAbovePlayer = 100f;
					component2.orbitFadeDuration = -1f;
					component2.topLocalLookAt = 10f;
					activeScene = SceneManager.GetActiveScene();
					Debug.Log((object)("Camera settings adjusted for gameplayCamera(Clone)'s GameplayCamera in scene: " + ((Scene)(ref activeScene)).name));
					sceneLoaded = false;
				}
			}
		}
	}
	[BepInPlugin("info.mariobluegloves.woodziso", "Isometric Camera", "0.0.1")]
	[BepInProcess("Bomb Rush Cyberfunk.exe")]
	public class ZombRush : BaseUnityPlugin
	{
		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Zomb Rush Cybersims");
		}
	}
}