Void Valley
90s-game-inspired original map
CHANGELOG
1.0.1 fixed readme formatting
1.0.2 added tree LODs and map option, made rail color map option, made cypher discovered, made spawn rat not floating, added a missing roof ramp
1.0.3 added low level building holes, billboards, and rails to the right side skyscrapers. adjusted position of right side skyscrapers for hole assistance. added a new roof ramp to the 2nd to last skyscraper in the end of the linear graffiti route. added LODs to the 2D rat and to the Susan props, and added a map option for the Susans.
1.0.5 performance update to billboard scripts, switch most of the map back to default shaders for performance
1.0.6 unfortunately had to remove susan's prophood as rotation constraints fighting with the billboard was hitting performance
1.0.7 added median map options, fixed basketball jitteriness
1.0.8 removed box collider from a grind that wasnt meant to be there
1.0.9 fixed tree messed up polevaults, smaller tree grind hitboxes, bigger fence grind hitboxes, fixed lip in buildings with ramp to roof holes
1.0.11 added new records to record store, fixed camera following billboards being broken by billboardtweaks wallride fix, fixed the billboards on the grind jump towers from giving too much storage
1.0.13 fixed record store only being updated on the non map option version
1.0.14 added 2 new rails and 2 new billboards, added a new billboard texture by nuclearlala, fixed most cable grinds not making the right grind sounds, turned down 2 of the ambience tracks that were a bit loud
1.0.15 added 2 more album covers to the record store