
Woodz Warper
Instant non combo breaking/speed stopping vanilla teleports, seamless teleports for map creators
Date uploaded | a month ago |
Version | 1.1.0 |
Download link | Woodztock-Woodz_Warper-1.1.0.zip |
Downloads | 653 |
Dependency string | Woodztock-Woodz_Warper-1.1.0 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
https://i.imgur.com/SPBHwAb.png
you need 4 things in your map: a trigger called seamlesswarp, a trigger called seamlesswarp2, an empty called WarpFrom, and an empty called WarpTo. the triggers shouldnt be in the same spots relative to the areas they're in. think of how a source engine game switches maps. if you hit the map switch trigger, when you get to the new map, you have to move backwards a bit before hitting the trigger to switch back. the WarpFrom and WarpTo should be in the same spots in their areas relative to them. so if possible, you can vertex snap them to the same vertex on a piece of gemetry that both of the areas share. then all youll have to do is set the plugin as a dependency for the map. pic above for setup example.