FixPluginTypesSerialization
FOR PLUGIN MAKERS - Allow custom [Serializable] classes and structs in plugin assemblies to be deserialized by the engine.
Last updated | 3 weeks ago |
Total downloads | 986 |
Total rating | 0 |
Categories | Libraries |
Dependency string | cspotcode-FixPluginTypesSerialization-0.0.3 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
FixPluginTypesSerialization
FOR PLUGIN MAKERS
Hook into the native Unity engine for adding BepInEx plugin assemblies into the assembly list that is normally used for the assemblies sitting in the game Managed/ folder.
This solve a bug where custom Serializable structs and such stored in plugin assemblies are not properly getting deserialized by the engine.
Note: you must explicitly enable this mod for your plugins. In your mod zip, include a FixPluginTypesSerialization.txt
containing the filename of one DLL per line.
Attribution
This is a customized version of FixPluginTypesSerialization by xiaoxiao921.