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cspotcode-FixPluginTypesSerialization-0.0.3 icon

FixPluginTypesSerialization

FOR PLUGIN MAKERS - Allow custom [Serializable] classes and structs in plugin assemblies to be deserialized by the engine.

Date uploaded 3 months ago
Version 0.0.3
Download link cspotcode-FixPluginTypesSerialization-0.0.3.zip
Downloads 3134
Dependency string cspotcode-FixPluginTypesSerialization-0.0.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

FixPluginTypesSerialization

FOR PLUGIN MAKERS

Hook into the native Unity engine for adding BepInEx plugin assemblies into the assembly list that is normally used for the assemblies sitting in the game Managed/ folder.

This solve a bug where custom Serializable structs and such stored in plugin assemblies are not properly getting deserialized by the engine.

Note: you must explicitly enable this mod for your plugins. In your mod zip, include a FixPluginTypesSerialization.txt containing the filename of one DLL per line.

Attribution

This is a customized version of FixPluginTypesSerialization by xiaoxiao921.

https://github.com/xiaoxiao921/FixPluginTypesSerialization