using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BoneLib;
using BoneLib.BoneMenu;
using HarmonyLib;
using MelonLoader;
using NimbusGunFix;
using SLZ.Props;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("NimbusGunFix")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany(null)]
[assembly: AssemblyProduct("NimbusGunFix")]
[assembly: AssemblyCopyright("Created by Adi")]
[assembly: AssemblyTrademark(null)]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: NeutralResourcesLanguage("en")]
[assembly: MelonInfo(typeof(global::NimbusGunFix.NimbusGunFix), "NimbusGunFix", "1.0.0", "Adi", null)]
[assembly: MelonGame(null, null)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NimbusGunFix;
public static class BuildInfo
{
public const string Name = "NimbusGunFix";
public const string Author = "Adi";
public const string Company = null;
public const string Version = "1.0.0";
public const string DownloadLink = null;
}
public class NimbusGunFix : MelonMod
{
[HarmonyPatch(typeof(FlyingGun), "OnTriggerGripUpdate")]
public static class NimbusGunPatch
{
public static bool Prefix(FlyingGun __instance)
{
if (enabled && __instance._host.HandCount() > 0 && (Object)(object)__instance._host._hands[0].manager == (Object)(object)Player.rigManager)
{
return canCall;
}
return true;
}
}
[HarmonyPatch(typeof(FlyingGun), "OnTriggerHandAttached")]
public static class NimbusGunAttachPatch
{
public static void Postfix(FlyingGun __instance)
{
if (__instance._host.HandCount() > 0 && (Object)(object)__instance._host._hands[0].manager == (Object)(object)Player.rigManager)
{
nimbusGun = __instance;
}
}
}
public static bool enabled = true;
public static bool canCall = false;
public static FlyingGun nimbusGun;
public static float lastNoClipToggle = 0f;
public override void OnInitializeMelon()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
MenuManager.CreateCategory("NimbusGunFix", Color.white).CreateBoolElement("Enabled", Color.white, enabled, (Action<bool>)delegate(bool value)
{
enabled = value;
});
Hooking.OnLevelInitialized += delegate
{
nimbusGun = null;
};
}
public override void OnFixedUpdate()
{
if (!enabled)
{
return;
}
canCall = true;
if ((Object)(object)nimbusGun != (Object)null && nimbusGun._host.HandCount() > 0)
{
bool noClipping = nimbusGun._noClipping;
nimbusGun.OnTriggerGripUpdate(nimbusGun._host._hands[0]);
if (noClipping != nimbusGun._noClipping)
{
if (Time.fixedUnscaledTime - lastNoClipToggle < Time.deltaTime)
{
if (nimbusGun._noClipping)
{
nimbusGun.DisableNoClip(nimbusGun._host._hands[0]);
}
else
{
nimbusGun.EnableNoClip();
}
}
else
{
lastNoClipToggle = Time.fixedUnscaledTime;
}
}
}
canCall = false;
}
}