Dommygutman-AntiMagCodeMod icon

AntiMagCodeMod

A code mod that overhauls how the gunplay with magazines work disabling your ammo pouch, requiring you to holster your magazines and sort your holsters as your inventory

Last updated 2 weeks ago
Total downloads 741
Total rating 0 
Categories Code Mods
Dependency string Dommygutman-AntiMagCodeMod-1.2.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bonelib-BoneLib-3.2.1 icon
bonelib-BoneLib

A BONELAB mod for making life easier for other mod creators.

Preferred version: 3.2.1

README

Anti Magazine Pouch

The Anti magazine pouch mod disables the magazines pouch making getting ammo in magazines a lot more difficult and more complex to manage inventory. Forcing you to holster your magazines and be more cautious with each bullet you fire and miss.

A demostration video can be seen, which shows off the magazines holstering and your average bonelab shooting. https://www.youtube.com/watch?v=3bB7kiCwxkg

Check out the offical Anti Mag Spawnable Pack over here (Currently unfinished) : https://mod.io/g/bonelab/m/anti-magazine-stuff

This mod does work with certain gun mods like Kazu's minipack, Kazu's Micropack, BONE-Z which provide ammo towards the magazine and etc but you will need to manually unredact stuff yourself as well as very certain mags like the 5-7 mag, P90 and etc will start twisting your hands for some reason also this information will become very dated after a few updates. Bullets won't be visually rendered when unredacted but will still fire and have ammo inside the magazines it may be wise to get the MagPerception code mod to see actual ammo count in the magazine https://mod.io/g/bonelab/m/kazus-minipack

https://mod.io/g/bonelab/m/kazus-micropack

NOTICE: Using code mods like Holster Hider to enable ammo pouches will not sync in fusion (Which you could put on disable to solve quite easily), mods like Dual Action and Deprecated Code Mods like Powertools from team_cheesy aren't going to sync well. Players who join late may not see the magazines, please take this in mind.

Credits: notnotnotswipez for creating the code mod and the filled magazines spawnables, Dommygutman (Me) for commissioning the code mod and spawnables.

1.0.0 Released the ammo pouch is disabled on the person.

1.0.1 The ammo pouch is disabled through the quick menu and magazines can be holstered.

1.0.2 You can now grip unlimited magazines without them despawning.

1.0.25 Tried to fix a issue for Quest similar to the Destructible Avatar.

1.2.0 Ammo near guns will be replaced with magazines on scene load, currently there is no fusion support so please use the build 1.0.25 if you plan to play with it in multiplayer.

1.2.1 Added a fix for modded maps as there was a ordering issue making the modded maps not be altered and replaced with magazines