Decompiled source of AntiMagCodeMod v1.1.0

AntiMagPocket.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AntiMagPocket;
using BoneLib;
using HarmonyLib;
using Il2CppSLZ.Bonelab;
using Il2CppSLZ.Marrow;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "AntiMagPocket", "1.0.0", "notnotnotswipez", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("AntiMagPocket")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AntiMagPocket")]
[assembly: AssemblyTitle("AntiMagPocket")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AntiMagPocket
{
	public class Core : MelonMod
	{
		[HarmonyPatch(typeof(Magazine), "OnGrab")]
		public class MagHolsterAddPatch
		{
			public static void Prefix(Magazine __instance)
			{
				if (!Object.op_Implicit((Object)(object)((Component)__instance).GetComponentInChildren<WeaponSlot>()))
				{
					WeaponSlot val = ((Component)__instance).gameObject.AddComponent<WeaponSlot>();
					val.interactableHost = ((Component)__instance).GetComponentInChildren<InteractableHost>();
					val.grip = ((Component)__instance).GetComponentInChildren<Grip>();
					val.slotType = (SlotType)1;
				}
			}
		}

		[HarmonyPatch(typeof(InventoryAmmoReceiver), "RegisterMagazine")]
		public class InventoryAmmoReceiverRegisterPatch
		{
			public static bool Prefix(InventoryAmmoReceiver __instance)
			{
				return false;
			}
		}

		public override void OnInitializeMelon()
		{
			Hooking.OnUIRigCreated += delegate
			{
				((Component)((Component)Player.RigManager).transform.Find("PhysicsRig/Pelvis/BeltLf1")).gameObject.SetActive(false);
				Transform transform = ((Component)UIRig.Instance).transform;
				((Component)transform.Find("PLAYERUI/HUD/scaleOffset/hud_Ammo/grid_Ammo")).gameObject.SetActive(false);
				((Component)transform.Find("PLAYERUI/INVENTORYSLOTS/scaleOffset/slot_target 04")).gameObject.SetActive(false);
				((Component)transform.Find("PLAYERUI/INVENTORYSLOTS/scaleOffset/slot_target 02")).gameObject.SetActive(false);
				((Component)transform.Find("../AmmoInventory")).gameObject.SetActive(false);
			};
		}
	}
}