using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BetterMirrors;
using BoneLib;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppPuppetMasta;
using Il2CppSLZ.Bonelab;
using Il2CppSLZ.Interaction;
using Il2CppSLZ.Marrow;
using Il2CppSLZ.Marrow.Combat;
using Il2CppSLZ.Marrow.Interaction;
using Il2CppSLZ.Marrow.Pool;
using Il2CppSLZ.Marrow.Warehouse;
using Il2CppSLZ.Marrow.Zones;
using LabFusion.MonoBehaviours;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: ComVisible(false)]
[assembly: Guid("61d95d89-1cce-472c-a72c-cf5b83651091")]
[assembly: MelonInfo(typeof(global::BetterMirrors.BetterMirrors), "BetterMirrors", "1.0.0", "EvroDev", null)]
[assembly: MelonGame(null, null)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("BetterMirrors")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BetterMirrors")]
[assembly: AssemblyTitle("BetterMirrors")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace BetterMirrors
{
public static class BuildInfo
{
public const string Name = "BetterMirrors";
public const string Author = "EvroDev";
public const string Company = null;
public const string Version = "1.0.0";
public const string DownloadLink = null;
}
public class BetterMirrors : MelonMod
{
public static List<Type> SyncTypes = new List<Type>();
public static Assembly ass;
public override void OnInitializeMelon()
{
Hooking.OnLevelLoaded += Hooking_OnLevelLoaded;
ass = ((MelonBase)this).MelonAssembly.Assembly;
Type[] types = ass.GetTypes();
foreach (Type type in types)
{
if ((!type.Name.Contains("Mono") || !type.Name.Contains("Security")) && type.InheritsFromGenericType(typeof(MirrorSyncable<>)) && !type.IsInterface && !type.IsAbstract && !type.Equals(typeof(MirrorSyncable<>)))
{
try
{
SyncTypes.Add(type);
}
catch (Exception)
{
}
}
}
}
private void Hooking_OnLevelLoaded(LevelInfo obj)
{
foreach (Mirror item in Object.FindObjectsOfType<Mirror>())
{
MirrorExtension.ExtendMirror(item);
}
}
}
public static class TypeExtensions
{
public static bool InheritsFromGenericType(this Type type, Type genericType)
{
if (type == null || genericType == null)
{
return false;
}
if (!genericType.IsGenericTypeDefinition)
{
throw new ArgumentException("The specified genericType must be a generic type definition.");
}
Type[] interfaces = type.GetInterfaces();
foreach (Type type2 in interfaces)
{
if (type2.IsGenericType && type2.GetGenericTypeDefinition() == genericType)
{
return true;
}
}
Type type3 = type;
while (type3 != null && type3 != typeof(object))
{
if (type3.IsGenericType && type3.GetGenericTypeDefinition() == genericType)
{
return true;
}
type3 = type3.BaseType;
}
return false;
}
}
[HarmonyPatch(typeof(Mirror), "OnTriggerEnter")]
public static class MirrorEnterRegister
{
public static void Postfix(Mirror __instance)
{
if ((Object)(object)((Component)__instance).GetComponentInChildren<MirrorExtension>() == (Object)null && (Object)(object)((Component)__instance).GetComponentInParent<DestroyOnDisconnect>() == (Object)null)
{
MirrorExtension.ExtendMirror(__instance);
}
}
}
[HarmonyPatch(typeof(ZoneEvents), "OnEnter")]
public static class ZoneEnterStupidHookingShit
{
public static void Postfix(ZoneEvents __instance, MarrowEntity activatorEntity)
{
MirrorExtension mirrorExtension = default(MirrorExtension);
if (((Component)__instance).TryGetComponent<MirrorExtension>(ref mirrorExtension))
{
mirrorExtension.OnEnter(activatorEntity);
}
}
}
[HarmonyPatch(typeof(ZoneEvents), "OnExit")]
public static class ZoneEnterStupidHookingShit2
{
public static void Postfix(ZoneEvents __instance, MarrowEntity activatorEntity)
{
MirrorExtension mirrorExtension = default(MirrorExtension);
if (((Component)__instance).TryGetComponent<MirrorExtension>(ref mirrorExtension))
{
mirrorExtension.OnExit(activatorEntity);
}
}
}
[RegisterTypeInIl2Cpp]
public class MirrorExtension : MonoBehaviour
{
public Mirror mirror;
public Dictionary<MarrowEntity, GameObject> EntityMirroredPairs = new Dictionary<MarrowEntity, GameObject>();
public Dictionary<GameObject, GameObject> BodyMirroredPairs = new Dictionary<GameObject, GameObject>();
public Dictionary<MarrowEntity, List<IMirrorSyncable>> EntityMirrorSyncs = new Dictionary<MarrowEntity, List<IMirrorSyncable>>();
public MirrorExtension(IntPtr ptr)
: base(ptr)
{
}
private void OnEnable()
{
ClearReflections();
if ((Object)(object)((Component)this).GetComponentInParent<DestroyOnDisconnect>() != (Object)null)
{
Object.Destroy((Object)(object)((Component)this).gameObject);
}
}
public void ClearReflections()
{
foreach (GameObject value in EntityMirroredPairs.Values)
{
Object.Destroy((Object)(object)value);
}
EntityMirroredPairs = new Dictionary<MarrowEntity, GameObject>();
BodyMirroredPairs = new Dictionary<GameObject, GameObject>();
EntityMirrorSyncs = new Dictionary<MarrowEntity, List<IMirrorSyncable>>();
}
public static void ExtendMirror(Mirror m)
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Expected O, but got Unknown
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)((Component)m).GetComponentInChildren<MirrorExtension>() != (Object)null) && !((Object)(object)((Component)m).GetComponentInParent<DestroyOnDisconnect>() != (Object)null))
{
GameObject val = new GameObject("Mirror Extension");
val.transform.parent = ((Component)m).transform;
val.transform.localPosition = Vector3.zero;
val.transform.localRotation = Quaternion.identity;
val.transform.localScale = Vector3.one;
val.layer = 29;
BoxCollider val2 = val.AddComponent<BoxCollider>();
((Collider)val2).isTrigger = true;
val2.center = ((Component)m).GetComponent<BoxCollider>().center;
val2.extents = ((Component)m).GetComponent<BoxCollider>().extents;
Zone zone = val.AddComponent<Zone>();
ZoneEvents val3 = val.AddComponent<ZoneEvents>();
((ZoneItem)val3)._zone = zone;
((ZoneItem)val3).OnEnable();
MirrorExtension mirrorExtension = val.AddComponent<MirrorExtension>();
mirrorExtension.mirror = m;
}
}
private void Update()
{
foreach (MarrowEntity key in EntityMirroredPairs.Keys)
{
UpdateEntityReflection(key);
}
}
public void UpdateEntityReflection(MarrowEntity entity)
{
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)entity == (Object)null || (Object)(object)EntityMirroredPairs[entity] == (Object)null || !EntityMirroredPairs[entity].active)
{
return;
}
Transform transform = EntityMirroredPairs[entity].transform;
ReflectOverTransformXYPlane(((Component)entity).transform, transform, mirror._reflectTran);
foreach (MarrowBody item in (Il2CppArrayBase<MarrowBody>)(object)entity.Bodies)
{
if (!((Object)(object)((Component)item).gameObject == (Object)(object)((Component)entity).gameObject) && BodyMirroredPairs.ContainsKey(((Component)item).gameObject))
{
Transform transform2 = BodyMirroredPairs[((Component)item).gameObject].transform;
transform2.localRotation = ((Component)item).transform.localRotation;
transform2.localPosition = ((Component)item).transform.localPosition;
}
}
if (!EntityMirrorSyncs.ContainsKey(entity))
{
return;
}
foreach (IMirrorSyncable item2 in EntityMirrorSyncs[entity])
{
item2?.Sync();
}
}
public void OnEnter(MarrowEntity entity)
{
//IL_03ae: Unknown result type (might be due to invalid IL or missing references)
if (!ShouldInstantiate(entity))
{
return;
}
if (EntityMirroredPairs.ContainsKey(entity))
{
EntityMirroredPairs[entity].SetActive(true);
return;
}
GameObject val = Object.Instantiate<GameObject>(((Component)entity).gameObject);
EntityMirroredPairs.Add(entity, val);
for (int i = 0; i < ((Il2CppArrayBase<MarrowBody>)(object)entity.Bodies).Count; i++)
{
MarrowBody val2 = ((Il2CppArrayBase<MarrowBody>)(object)entity.Bodies)[i];
MarrowBody val3 = ((Il2CppArrayBase<MarrowBody>)(object)val.GetComponent<MarrowEntity>().Bodies)[i];
BodyMirroredPairs.Add(((Component)val2).gameObject, ((Component)val3).gameObject);
}
foreach (Tracker componentsInChild in val.GetComponentsInChildren<Tracker>())
{
Object.Destroy((Object)(object)((Component)componentsInChild).gameObject);
}
foreach (MarrowBody componentsInChild2 in val.GetComponentsInChildren<MarrowBody>())
{
Object.Destroy((Object)(object)componentsInChild2);
}
foreach (MarrowEntity componentsInChild3 in val.GetComponentsInChildren<MarrowEntity>())
{
Object.Destroy((Object)(object)componentsInChild3);
}
foreach (Poolee componentsInChild4 in val.GetComponentsInChildren<Poolee>())
{
Object.Destroy((Object)(object)componentsInChild4);
}
foreach (Grip componentsInChild5 in val.GetComponentsInChildren<Grip>())
{
Object.Destroy((Object)(object)componentsInChild5);
}
foreach (ForcePullGrip componentsInChild6 in val.GetComponentsInChildren<ForcePullGrip>())
{
Object.Destroy((Object)(object)componentsInChild6);
}
foreach (Collider componentsInChild7 in val.GetComponentsInChildren<Collider>())
{
Object.Destroy((Object)(object)componentsInChild7);
}
foreach (InteractableIcon componentsInChild8 in val.GetComponentsInChildren<InteractableIcon>())
{
Object.Destroy((Object)(object)componentsInChild8);
}
List<IMirrorSyncable> list = new List<IMirrorSyncable>();
foreach (Type syncType in BetterMirrors.SyncTypes)
{
try
{
IMirrorSyncable mirrorSyncable = Activator.CreateInstance(syncType) as IMirrorSyncable;
Component[] componentsInChildrenOfMyType = mirrorSyncable.GetComponentsInChildrenOfMyType(((Component)entity).gameObject);
Component[] componentsInChildrenOfMyType2 = mirrorSyncable.GetComponentsInChildrenOfMyType(val);
for (int j = 0; j < componentsInChildrenOfMyType.Length; j++)
{
Component source = componentsInChildrenOfMyType[j];
Component target = componentsInChildrenOfMyType2[j];
IMirrorSyncable mirrorSyncable2 = Activator.CreateInstance(syncType) as IMirrorSyncable;
mirrorSyncable2.Setup(source, target);
list.Add(mirrorSyncable2);
}
}
catch (Exception)
{
}
}
if (list.Count > 0)
{
EntityMirrorSyncs.Add(entity, list);
}
foreach (Rigidbody componentsInChild9 in val.GetComponentsInChildren<Rigidbody>())
{
componentsInChild9.isKinematic = true;
}
val.transform.localScale = new Vector3(-1f, 1f, 1f);
}
public void OnExit(MarrowEntity entity)
{
if (EntityMirroredPairs.ContainsKey(entity))
{
EntityMirroredPairs[entity].SetActive(false);
}
}
private void OnEntityDespawned(GameObject entity)
{
}
public bool ShouldInstantiate(MarrowEntity entity)
{
if (entity.Tags.Tags.Count == 0)
{
return true;
}
if (entity.Tags.Tags.Count == 1 && ((ScannableReference)entity.Tags.Tags[0]).Barcode.ID == "SLZ.Marrow.BoneTag.Being")
{
return true;
}
return false;
}
public void ReflectOverTransformXYPlane(Transform original, Transform target, Transform planeTransform)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
Vector3 position = original.position;
Quaternion rotation = original.rotation;
Vector3 forward = planeTransform.forward;
Vector3 position2 = planeTransform.position;
Vector3 val = position - position2;
float num = Vector3.Dot(val, forward);
Vector3 position3 = position - 2f * num * forward;
Vector3 val2 = rotation * Vector3.forward;
Vector3 val3 = val2 - 2f * Vector3.Dot(val2, forward) * forward;
Vector3 val4 = rotation * Vector3.up;
Vector3 val5 = val4 - 2f * Vector3.Dot(val4, forward) * forward;
Quaternion rotation2 = Quaternion.LookRotation(val3, val5);
target.position = position3;
target.rotation = rotation2;
target.localScale = Vector3.Scale(original.lossyScale, new Vector3(-1f, 1f, 1f));
}
}
public interface IMirrorSyncable
{
void Sync();
void Setup(Component source, Component target);
Component[] GetComponentsInChildrenOfMyType(GameObject obj);
}
public class MirrorSyncable<T> : IMirrorSyncable where T : Component
{
public T Source;
public T Target;
public void Setup(Component source, Component target)
{
Source = (T)(object)((source is T) ? source : null);
Target = (T)(object)((target is T) ? target : null);
}
public Component[] GetComponentsInChildrenOfMyType(GameObject obj)
{
return (Component[])(object)Il2CppArrayBase<T>.op_Implicit(obj.GetComponentsInChildren<T>(true));
}
public virtual void Sync()
{
}
}
}
namespace BetterMirrors.Syncing
{
public class BlendShapeSync : MirrorSyncable<SkinnedMeshRenderer>
{
public override void Sync()
{
}
}
public class GunSync : MirrorSyncable<Gun>
{
public override void Sync()
{
}
}
internal class LaserSync : MirrorSyncable<SLZ_LaserPointer>
{
public override void Sync()
{
((Component)Target).gameObject.SetActive(((Component)Source).gameObject.active);
}
}
internal class PowerLegsSync : MirrorSyncable<BehaviourPowerLegs>
{
public override void Sync()
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
((Behaviour)Target).enabled = false;
for (int i = 0; i < ((Il2CppArrayBase<Transform>)(object)Target.handPoser.leftHandRefs).Count; i++)
{
Transform val = ((Il2CppArrayBase<Transform>)(object)Target.handPoser.leftHandRefs)[i];
Transform val2 = ((Il2CppArrayBase<Transform>)(object)Source.handPoser.leftHandRefs)[i];
val.localRotation = val2.localRotation;
}
for (int j = 0; j < ((Il2CppArrayBase<Transform>)(object)Target.handPoser.rightHandRefs).Count; j++)
{
Transform val3 = ((Il2CppArrayBase<Transform>)(object)Target.handPoser.rightHandRefs)[j];
Transform val4 = ((Il2CppArrayBase<Transform>)(object)Source.handPoser.rightHandRefs)[j];
val3.localRotation = val4.localRotation;
}
Target.ik.neck1.localRotation = Source.ik.neck1.localRotation;
Target.ik.neck2.localRotation = Source.ik.neck2.localRotation;
}
}
public class VisualDamageSync : MirrorSyncable<VisualDamageController>
{
public override void Sync()
{
if (Target.impactManager.hitDataMatrixArray == Source.impactManager.hitDataMatrixArray)
{
return;
}
Target.impactManager.hitDataMatrixArray = Source.impactManager.hitDataMatrixArray;
foreach (Renderer item in (Il2CppArrayBase<Renderer>)(object)Target.Renderers)
{
foreach (Material item2 in (Il2CppArrayBase<Material>)(object)item.materials)
{
Target.impactManager.SetImpactsOnMaterial(item2);
}
}
}
}
}