HAHOOS-KeepInventory icon

KeepInventory

Keep your inventory when switching mod levels and leaving/joining the game!

CHANGELOG

1.2.0

  • Revamped Fusion Support, updated to LabFusion v1.9.3. The items not get put in the inventory slots (it may not sync to players joining after inventory load, Lakatrazz said its a problem with fusion)
  • Revamped the BoneMenu, added a ton of settings and "categories"
  • Revamped the README
  • Added a simple toggle to disable or enable blacklist for BONELAB levels
  • Added more information in console for easier debugging as well as error checking
  • Added notifications, indicating things such as errors, loaded inventory etc.
  • Added saving and loading gun data, such as how many rounds are left, is there a mag etc. (Contains Fusion Support only for players that have KeepInventory)
  • Added an indicator of version in BoneMenu, also displays when a new version is available
  • Fixed issue with BONELAB levels attempting to spawn items in inventory slots that are being overwritten, causing them to be dropped in front of player
  • Fixed issue with loading ammo crashing the game due to protected memory
  • Fixed issue with slots such as the Head not being saved nor loaded.

1.1.1

  • Introduced Fusion Support! (When in server and loading inventory, the saved items will spawn in front of you)
  • Fixed issue with incorrect version displaying on MelonLoader

1.1.0

  • Replaced Settings class with Melon Preferences (Now settings actually save)
  • Added ammo saving!
  • Added Persistent Saves, which save the inventory so they can be used even when you leave the game, can be configured in BoneMenu Settings!
  • Added the ability to blacklist levels from saving/loading inventories, can be done in BoneMenu Settings!
  • Added a bit of documentation in source code

1.0.0

  • Created the whole thing, so you can keep inventory between levels, what do u really want me to say in v1.0.0?