Decompiled source of SillyLab v1.0.0

Mods/SillyLab.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text;
using System.Threading;
using BoneLib;
using BoneLib.Notifications;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSLZ.Marrow;
using Il2CppSLZ.Marrow.PuppetMasta;
using MelonLoader;
using Microsoft.CodeAnalysis;
using NVorbis;
using NVorbis.Contracts;
using NVorbis.Contracts.Ogg;
using NVorbis.Ogg;
using SillyLab;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(SillyLabMod), "SillyLab", "1.0.0", "habibis_v", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("SillyLab")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SillyLab")]
[assembly: AssemblyTitle("SillyLab")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace SillyLab
{
	public static class AudioLoader
	{
		private static readonly Dictionary<string, AudioClip> _cache = new Dictionary<string, AudioClip>();

		public static readonly string SoundsDirectory = Path.GetFullPath(Path.Combine(Application.dataPath, "..", "UserData", "AudioLib", "sounds"));

		public static AudioClip? GetClip(string fileName)
		{
			string key = fileName.Replace(".ogg", "").Replace(".OGG", "").ToLower();
			if (_cache.TryGetValue(key, out AudioClip value))
			{
				return value;
			}
			string text = FindFile(fileName);
			if (text == null)
			{
				MelonLogger.Error("[AudioLib] '" + fileName + "' not found in " + SoundsDirectory);
				MelonLogger.Msg("[AudioLib] Available files:");
				string[] files = Directory.GetFiles(SoundsDirectory, "*.ogg");
				foreach (string path in files)
				{
					MelonLogger.Msg("  - " + Path.GetFileName(path));
				}
				return null;
			}
			AudioClip val = OggDecoder.Load(text);
			if ((Object)(object)val != (Object)null)
			{
				_cache[key] = val;
			}
			return val;
		}

		public static bool Preload(string fileName)
		{
			return (Object)(object)GetClip(fileName) != (Object)null;
		}

		public static void ClearCache()
		{
			_cache.Clear();
			MelonLogger.Msg("[AudioLib] Cache cleared.");
		}

		private static string? FindFile(string fileName)
		{
			string text = Path.Combine(SoundsDirectory, fileName);
			if (File.Exists(text))
			{
				return text;
			}
			string text2 = Path.Combine(SoundsDirectory, fileName + ".ogg");
			if (File.Exists(text2))
			{
				return text2;
			}
			string[] files = Directory.GetFiles(SoundsDirectory, "*.ogg");
			foreach (string text3 in files)
			{
				if (string.Equals(Path.GetFileNameWithoutExtension(text3), Path.GetFileNameWithoutExtension(fileName), StringComparison.OrdinalIgnoreCase))
				{
					return text3;
				}
			}
			return null;
		}
	}
	public static class AudioPlayer
	{
		public static void Play2D(string fileName, float volume = 1f, float pitch = 1f)
		{
			AudioClip clip = AudioLoader.GetClip(fileName);
			if (!((Object)(object)clip == (Object)null))
			{
				AudioSource val = SourcePool.Get();
				Configure(val, clip, volume, pitch, 0f, loop: false);
				val.Play();
			}
		}

		public static void Play2DDelayed(string fileName, float delay, float volume = 1f, float pitch = 1f)
		{
			AudioClip clip = AudioLoader.GetClip(fileName);
			if (!((Object)(object)clip == (Object)null))
			{
				AudioSource val = SourcePool.Get();
				Configure(val, clip, volume, pitch, 0f, loop: false);
				val.PlayDelayed(delay);
			}
		}

		public static void Play3D(string fileName, Vector3 position, float volume = 1f, float pitch = 1f, float minDist = 1f, float maxDist = 20f)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			AudioClip clip = AudioLoader.GetClip(fileName);
			if (!((Object)(object)clip == (Object)null))
			{
				AudioSource val = SourcePool.Get();
				Configure(val, clip, volume, pitch, 1f, loop: false);
				val.minDistance = minDist;
				val.maxDistance = maxDist;
				((Component)val).transform.position = position;
				val.Play();
			}
		}

		public static void Play3DAttached(string fileName, Transform parent, float volume = 1f, float pitch = 1f, float minDist = 1f, float maxDist = 20f)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			AudioClip clip = AudioLoader.GetClip(fileName);
			if (!((Object)(object)clip == (Object)null))
			{
				AudioSource val = SourcePool.Get();
				((Component)val).transform.SetParent(parent, false);
				((Component)val).transform.localPosition = Vector3.zero;
				Configure(val, clip, volume, pitch, 1f, loop: false);
				val.minDistance = minDist;
				val.maxDistance = maxDist;
				val.Play();
			}
		}

		public static void PlayLooping2D(string fileName, string loopId, float volume = 1f, float pitch = 1f)
		{
			AudioClip clip = AudioLoader.GetClip(fileName);
			if (!((Object)(object)clip == (Object)null))
			{
				AudioSource named = SourcePool.GetNamed(loopId);
				Configure(named, clip, volume, pitch, 0f, loop: true);
				if (!named.isPlaying)
				{
					named.Play();
				}
			}
		}

		public static void PlayLooping3D(string fileName, string loopId, Vector3 position, float volume = 1f, float pitch = 1f, float minDist = 1f, float maxDist = 20f)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			AudioClip clip = AudioLoader.GetClip(fileName);
			if (!((Object)(object)clip == (Object)null))
			{
				AudioSource named = SourcePool.GetNamed(loopId);
				((Component)named).transform.position = position;
				Configure(named, clip, volume, pitch, 1f, loop: true);
				named.minDistance = minDist;
				named.maxDistance = maxDist;
				if (!named.isPlaying)
				{
					named.Play();
				}
			}
		}

		public static void StopLooping(string loopId)
		{
			SourcePool.StopNamed(loopId);
		}

		public static void SetLoopVolume(string loopId, float volume)
		{
			SourcePool.GetNamed(loopId).volume = volume;
		}

		public static void SetLoopPitch(string loopId, float pitch)
		{
			SourcePool.GetNamed(loopId).pitch = pitch;
		}

		public static void StopAll()
		{
			SourcePool.StopAll();
		}

		private static void Configure(AudioSource src, AudioClip clip, float volume, float pitch, float spatialBlend, bool loop)
		{
			src.clip = clip;
			src.volume = volume;
			src.pitch = pitch;
			src.spatialBlend = spatialBlend;
			src.loop = loop;
			src.rolloffMode = (AudioRolloffMode)1;
		}
	}
	internal static class OggDecoder
	{
		internal static AudioClip? Load(string filePath)
		{
			if (!File.Exists(filePath))
			{
				MelonLogger.Error("[AudioLib] File not found: " + filePath);
				return null;
			}
			try
			{
				using VorbisReader vorbisReader = new VorbisReader(filePath);
				int channels = vorbisReader.Channels;
				int sampleRate = vorbisReader.SampleRate;
				List<float> list = new List<float>();
				float[] array = new float[channels * sampleRate / 10];
				int num;
				while ((num = vorbisReader.ReadSamples(array, 0, array.Length)) > 0)
				{
					for (int i = 0; i < num; i++)
					{
						list.Add(array[i]);
					}
				}
				float[] array2 = list.ToArray();
				string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(filePath);
				AudioClip val = AudioClip.Create(fileNameWithoutExtension, array2.Length / channels, channels, sampleRate, false);
				val.SetData(Il2CppStructArray<float>.op_Implicit(array2), 0);
				MelonLogger.Msg($"[AudioLib] Decoded '{fileNameWithoutExtension}' — {channels}ch @ {sampleRate}Hz, {list.Count} samples");
				return val;
			}
			catch (Exception ex)
			{
				MelonLogger.Error("[AudioLib] Failed to decode '" + filePath + "': " + ex.Message);
				return null;
			}
		}
	}
	public static class SillyEvents
	{
		[CompilerGenerated]
		private sealed class <FovChaos>d__6 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			private Camera <cam>5__2;

			private float <originalFov>5__3;

			private float <elapsed>5__4;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <FovChaos>d__6(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<cam>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<cam>5__2 = Camera.main;
					if ((Object)(object)<cam>5__2 == (Object)null)
					{
						return false;
					}
					<originalFov>5__3 = <cam>5__2.fieldOfView;
					Notify("WHOA", (NotificationType)1);
					<elapsed>5__4 = 0f;
					break;
				case 1:
					<>1__state = -1;
					break;
				}
				if (<elapsed>5__4 < 2f)
				{
					<cam>5__2.fieldOfView = 60f + Mathf.Sin(<elapsed>5__4 * 20f) * 60f;
					<elapsed>5__4 += Time.unscaledDeltaTime;
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				<cam>5__2.fieldOfView = <originalFov>5__3;
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <GravityFlip>d__1 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <GravityFlip>d__1(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0031: Unknown result type (might be due to invalid IL or missing references)
				//IL_0041: Unknown result type (might be due to invalid IL or missing references)
				//IL_004b: Expected O, but got Unknown
				//IL_006a: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					Notify("GRAVITY FLIP", (NotificationType)1);
					Physics.gravity = new Vector3(0f, 18f, 0f);
					<>2__current = (object)new WaitForSeconds(5f);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					Physics.gravity = new Vector3(0f, -9.81f, 0f);
					Notify("Gravity restored", (NotificationType)3);
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <SlowMo>d__2 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <SlowMo>d__2(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0032: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					Notify("SLOW MOTION", (NotificationType)1);
					Time.timeScale = 0.15f;
					<>2__current = (object)new WaitForSecondsRealtime(4f);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					Time.timeScale = 1f;
					Notify("Time restored", (NotificationType)3);
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <TimeFast>d__5 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <TimeFast>d__5(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0032: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					Notify("SPEED UP", (NotificationType)1);
					Time.timeScale = 3f;
					<>2__current = (object)new WaitForSecondsRealtime(3f);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					Time.timeScale = 1f;
					Notify("Time restored", (NotificationType)3);
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public static void FireRandom()
		{
			switch (Random.Range(0, 6))
			{
			case 0:
				MelonCoroutines.Start(GravityFlip());
				break;
			case 1:
				MelonCoroutines.Start(SlowMo());
				break;
			case 2:
				YeetPlayer();
				break;
			case 3:
				RagdollEveryone();
				break;
			case 4:
				MelonCoroutines.Start(TimeFast());
				break;
			case 5:
				MelonCoroutines.Start(FovChaos());
				break;
			}
		}

		[IteratorStateMachine(typeof(<GravityFlip>d__1))]
		private static IEnumerator GravityFlip()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <GravityFlip>d__1(0);
		}

		[IteratorStateMachine(typeof(<SlowMo>d__2))]
		private static IEnumerator SlowMo()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <SlowMo>d__2(0);
		}

		private static void YeetPlayer()
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			RigManager rigManager = Player.RigManager;
			if (!((Object)(object)rigManager == (Object)null))
			{
				PhysicsRig physicsRig = rigManager.physicsRig;
				PhysTorso val = ((physicsRig != null) ? physicsRig.torso : null);
				if ((Object)(object)((val != null) ? val.rbPelvis : null) != (Object)null)
				{
					Rigidbody rbPelvis = val.rbPelvis;
					rbPelvis.velocity = new Vector3(rbPelvis.velocity.x, 150f, rbPelvis.velocity.z);
					Notify("YEET", (NotificationType)1);
				}
				else
				{
					Vector3 val2 = ((Component)rigManager).transform.position + Vector3.up * 150f;
					rigManager.Teleport(val2, false);
					Notify("YEET", (NotificationType)1);
				}
			}
		}

		private static void RagdollEveryone()
		{
			Il2CppArrayBase<PuppetMaster> val = Object.FindObjectsOfType<PuppetMaster>();
			int num = 0;
			foreach (PuppetMaster item in val)
			{
				if (!((Object)(object)item == (Object)null))
				{
					item.muscleWeight = 0f;
					num++;
				}
			}
			Notify($"RAGDOLLED {num} NPCs", (NotificationType)1);
		}

		[IteratorStateMachine(typeof(<TimeFast>d__5))]
		private static IEnumerator TimeFast()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <TimeFast>d__5(0);
		}

		[IteratorStateMachine(typeof(<FovChaos>d__6))]
		private static IEnumerator FovChaos()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <FovChaos>d__6(0);
		}

		private static void Notify(string msg, NotificationType type)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			Notifier.Send(new Notification
			{
				Title = NotificationText.op_Implicit("SillyLab"),
				Message = NotificationText.op_Implicit(msg),
				Type = type,
				ShowTitleOnPopup = true,
				PopupLength = 2f
			});
		}
	}
	public class SillyLabMod : MelonMod
	{
		private static float _nextEventTime;

		public override void OnInitializeMelon()
		{
			Hooking.OnLevelLoaded += OnLevelLoaded;
			((MelonBase)this).LoggerInstance.Msg("Unlucky! SillyLab has FULLY LOADED!");
		}

		private static void OnLevelLoaded(LevelInfo info)
		{
			_nextEventTime = Time.time + Random.Range(15f, 40f);
			AudioPlayer.Play2D("sosillyandgoddamnwhimsical");
		}

		public override void OnUpdate()
		{
			if (!((Object)(object)Player.RigManager == (Object)null) && !(Time.time < _nextEventTime))
			{
				SillyEvents.FireRandom();
				_nextEventTime = Time.time + Random.Range(30f, 90f);
			}
		}
	}
	internal static class SourcePool
	{
		private static GameObject? _root;

		private static readonly List<AudioSource> _pool = new List<AudioSource>();

		private static GameObject Root
		{
			get
			{
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_001c: Expected O, but got Unknown
				if ((Object)(object)_root == (Object)null)
				{
					_root = new GameObject("AudioLib_Pool");
					Object.DontDestroyOnLoad((Object)(object)_root);
				}
				return _root;
			}
		}

		internal static AudioSource Get()
		{
			foreach (AudioSource item in _pool)
			{
				if ((Object)(object)item != (Object)null && !item.isPlaying)
				{
					return item;
				}
			}
			AudioSource val = Root.AddComponent<AudioSource>();
			_pool.Add(val);
			return val;
		}

		internal static AudioSource GetNamed(string id)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			Transform val = Root.transform.Find(id);
			if ((Object)(object)val != (Object)null)
			{
				AudioSource component = ((Component)val).GetComponent<AudioSource>();
				if ((Object)(object)component != (Object)null)
				{
					return component;
				}
			}
			GameObject val2 = new GameObject(id);
			val2.transform.SetParent(Root.transform);
			return val2.AddComponent<AudioSource>();
		}

		internal static void StopNamed(string id)
		{
			Transform val = Root.transform.Find(id);
			if (val != null)
			{
				AudioSource component = ((Component)val).GetComponent<AudioSource>();
				if (component != null)
				{
					component.Stop();
				}
			}
		}

		internal static void StopAll()
		{
			foreach (AudioSource item in _pool)
			{
				if (item != null)
				{
					item.Stop();
				}
			}
			for (int i = 0; i < Root.transform.childCount; i++)
			{
				AudioSource component = ((Component)Root.transform.GetChild(i)).GetComponent<AudioSource>();
				if (component != null)
				{
					component.Stop();
				}
			}
		}
	}
}
namespace NVorbis
{
	internal class Codebook : ICodebook
	{
		private class FastRange : IReadOnlyList<int>, IEnumerable<int>, IEnumerable, IReadOnlyCollection<int>
		{
			[ThreadStatic]
			private static FastRange _cachedRange;

			private int _start;

			private int _count;

			public int this[int index]
			{
				get
				{
					if (index > _count)
					{
						throw new ArgumentOutOfRangeException();
					}
					return _start + index;
				}
			}

			public int Count => _count;

			internal static FastRange Get(int start, int count)
			{
				FastRange obj = _cachedRange ?? (_cachedRange = new FastRange());
				obj._start = start;
				obj._count = count;
				return obj;
			}

			private FastRange()
			{
			}

			public IEnumerator<int> GetEnumerator()
			{
				throw new NotSupportedException();
			}

			IEnumerator IEnumerable.GetEnumerator()
			{
				return GetEnumerator();
			}
		}

		private int[] _lengths;

		private float[] _lookupTable;

		private IReadOnlyList<HuffmanListNode> _overflowList;

		private IReadOnlyList<HuffmanListNode> _prefixList;

		private int _prefixBitLength;

		private int _maxBits;

		public float this[int entry, int dim] => _lookupTable[entry * Dimensions + dim];

		public int Dimensions { get; private set; }

		public int Entries { get; private set; }

		public int MapType { get; private set; }

		public void Init(IPacket packet, IHuffman huffman)
		{
			if (packet.ReadBits(24) != 5653314)
			{
				throw new InvalidDataException("Book header had invalid signature!");
			}
			Dimensions = (int)packet.ReadBits(16);
			Entries = (int)packet.ReadBits(24);
			_lengths = new int[Entries];
			InitTree(packet, huffman);
			InitLookupTable(packet);
		}

		private void InitTree(IPacket packet, IHuffman huffman)
		{
			int num = 0;
			bool flag;
			int num5;
			if (packet.ReadBit())
			{
				int num2 = (int)packet.ReadBits(5) + 1;
				int num3 = 0;
				while (num3 < Entries)
				{
					int num4 = (int)packet.ReadBits(Utils.ilog(Entries - num3));
					while (--num4 >= 0)
					{
						_lengths[num3++] = num2;
					}
					num2++;
				}
				num = 0;
				flag = false;
				num5 = num2;
			}
			else
			{
				num5 = -1;
				flag = packet.ReadBit();
				for (int i = 0; i < Entries; i++)
				{
					if (!flag || packet.ReadBit())
					{
						_lengths[i] = (int)packet.ReadBits(5) + 1;
						num++;
					}
					else
					{
						_lengths[i] = -1;
					}
					if (_lengths[i] > num5)
					{
						num5 = _lengths[i];
					}
				}
			}
			if ((_maxBits = num5) > -1)
			{
				int[] array = null;
				if (flag && num >= Entries >> 2)
				{
					array = new int[Entries];
					Array.Copy(_lengths, array, Entries);
					flag = false;
				}
				int num6 = (flag ? num : 0);
				int[] array2 = null;
				int[] array3 = null;
				if (!flag)
				{
					array3 = new int[Entries];
				}
				else if (num6 != 0)
				{
					array = new int[num6];
					array3 = new int[num6];
					array2 = new int[num6];
				}
				if (!ComputeCodewords(flag, array3, array, _lengths, Entries, array2))
				{
					throw new InvalidDataException();
				}
				IReadOnlyList<int> readOnlyList = array2;
				IReadOnlyList<int> value = readOnlyList ?? FastRange.Get(0, array3.Length);
				huffman.GenerateTable(value, array ?? _lengths, array3);
				_prefixList = huffman.PrefixTree;
				_prefixBitLength = huffman.TableBits;
				_overflowList = huffman.OverflowList;
			}
		}

		private bool ComputeCodewords(bool sparse, int[] codewords, int[] codewordLengths, int[] len, int n, int[] values)
		{
			int num = 0;
			uint[] array = new uint[32];
			int i;
			for (i = 0; i < n && len[i] <= 0; i++)
			{
			}
			if (i == n)
			{
				return true;
			}
			AddEntry(sparse, codewords, codewordLengths, 0u, i, num++, len[i], values);
			for (int j = 1; j <= len[i]; j++)
			{
				array[j] = (uint)(1 << 32 - j);
			}
			for (int j = i + 1; j < n; j++)
			{
				int num2 = len[j];
				if (num2 <= 0)
				{
					continue;
				}
				while (num2 > 0 && array[num2] == 0)
				{
					num2--;
				}
				if (num2 == 0)
				{
					return false;
				}
				uint num3 = array[num2];
				array[num2] = 0u;
				AddEntry(sparse, codewords, codewordLengths, Utils.BitReverse(num3), j, num++, len[j], values);
				if (num2 != len[j])
				{
					for (int num4 = len[j]; num4 > num2; num4--)
					{
						array[num4] = num3 + (uint)(1 << 32 - num4);
					}
				}
			}
			return true;
		}

		private void AddEntry(bool sparse, int[] codewords, int[] codewordLengths, uint huffCode, int symbol, int count, int len, int[] values)
		{
			if (sparse)
			{
				codewords[count] = (int)huffCode;
				codewordLengths[count] = len;
				values[count] = symbol;
			}
			else
			{
				codewords[symbol] = (int)huffCode;
			}
		}

		private void InitLookupTable(IPacket packet)
		{
			MapType = (int)packet.ReadBits(4);
			if (MapType == 0)
			{
				return;
			}
			float num = Utils.ConvertFromVorbisFloat32((uint)packet.ReadBits(32));
			float num2 = Utils.ConvertFromVorbisFloat32((uint)packet.ReadBits(32));
			int count = (int)packet.ReadBits(4) + 1;
			bool flag = packet.ReadBit();
			int num3 = Entries * Dimensions;
			float[] array = new float[num3];
			if (MapType == 1)
			{
				num3 = lookup1_values();
			}
			uint[] array2 = new uint[num3];
			for (int i = 0; i < num3; i++)
			{
				array2[i] = (uint)packet.ReadBits(count);
			}
			if (MapType == 1)
			{
				for (int j = 0; j < Entries; j++)
				{
					double num4 = 0.0;
					int num5 = 1;
					for (int k = 0; k < Dimensions; k++)
					{
						int num6 = j / num5 % num3;
						double num7 = (double)((float)array2[num6] * num2 + num) + num4;
						array[j * Dimensions + k] = (float)num7;
						if (flag)
						{
							num4 = num7;
						}
						num5 *= num3;
					}
				}
			}
			else
			{
				for (int l = 0; l < Entries; l++)
				{
					double num8 = 0.0;
					int num9 = l * Dimensions;
					for (int m = 0; m < Dimensions; m++)
					{
						double num10 = (double)((float)array2[num9] * num2 + num) + num8;
						array[l * Dimensions + m] = (float)num10;
						if (flag)
						{
							num8 = num10;
						}
						num9++;
					}
				}
			}
			_lookupTable = array;
		}

		private int lookup1_values()
		{
			int num = (int)Math.Floor(Math.Exp(Math.Log(Entries) / (double)Dimensions));
			if (Math.Floor(Math.Pow(num + 1, Dimensions)) <= (double)Entries)
			{
				num++;
			}
			return num;
		}

		public int DecodeScalar(IPacket packet)
		{
			int index = (int)packet.TryPeekBits(_prefixBitLength, out var bitsRead);
			if (bitsRead == 0)
			{
				return -1;
			}
			HuffmanListNode huffmanListNode = _prefixList[index];
			if (huffmanListNode != null)
			{
				packet.SkipBits(huffmanListNode.Length);
				return huffmanListNode.Value;
			}
			index = (int)packet.TryPeekBits(_maxBits, out var _);
			for (int i = 0; i < _overflowList.Count; i++)
			{
				huffmanListNode = _overflowList[i];
				if (huffmanListNode.Bits == (index & huffmanListNode.Mask))
				{
					packet.SkipBits(huffmanListNode.Length);
					return huffmanListNode.Value;
				}
			}
			return -1;
		}
	}
	internal abstract class DataPacket : IPacket
	{
		[Flags]
		protected enum PacketFlags : byte
		{
			IsResync = 1,
			IsEndOfStream = 2,
			IsShort = 4,
			User0 = 8,
			User1 = 0x10,
			User2 = 0x20,
			User3 = 0x40,
			User4 = 0x80
		}

		private ulong _bitBucket;

		private int _bitCount;

		private byte _overflowBits;

		private PacketFlags _packetFlags;

		private int _readBits;

		public int ContainerOverheadBits { get; set; }

		public long? GranulePosition { get; set; }

		public bool IsResync
		{
			get
			{
				return GetFlag(PacketFlags.IsResync);
			}
			set
			{
				SetFlag(PacketFlags.IsResync, value);
			}
		}

		public bool IsShort
		{
			get
			{
				return GetFlag(PacketFlags.IsShort);
			}
			private set
			{
				SetFlag(PacketFlags.IsShort, value);
			}
		}

		public bool IsEndOfStream
		{
			get
			{
				return GetFlag(PacketFlags.IsEndOfStream);
			}
			set
			{
				SetFlag(PacketFlags.IsEndOfStream, value);
			}
		}

		public int BitsRead => _readBits;

		public int BitsRemaining => TotalBits - _readBits;

		protected abstract int TotalBits { get; }

		private bool GetFlag(PacketFlags flag)
		{
			return _packetFlags.HasFlag(flag);
		}

		private void SetFlag(PacketFlags flag, bool value)
		{
			if (value)
			{
				_packetFlags |= flag;
			}
			else
			{
				_packetFlags &= (PacketFlags)(byte)(~(int)flag);
			}
		}

		protected abstract int ReadNextByte();

		public virtual void Done()
		{
		}

		public virtual void Reset()
		{
			_bitBucket = 0uL;
			_bitCount = 0;
			_overflowBits = 0;
			_readBits = 0;
		}

		ulong IPacket.ReadBits(int count)
		{
			if (count == 0)
			{
				return 0uL;
			}
			int bitsRead;
			ulong result = TryPeekBits(count, out bitsRead);
			SkipBits(count);
			return result;
		}

		public ulong TryPeekBits(int count, out int bitsRead)
		{
			switch (count)
			{
			default:
				throw new ArgumentOutOfRangeException("count");
			case 0:
				bitsRead = 0;
				return 0uL;
			case 1:
			case 2:
			case 3:
			case 4:
			case 5:
			case 6:
			case 7:
			case 8:
			case 9:
			case 10:
			case 11:
			case 12:
			case 13:
			case 14:
			case 15:
			case 16:
			case 17:
			case 18:
			case 19:
			case 20:
			case 21:
			case 22:
			case 23:
			case 24:
			case 25:
			case 26:
			case 27:
			case 28:
			case 29:
			case 30:
			case 31:
			case 32:
			case 33:
			case 34:
			case 35:
			case 36:
			case 37:
			case 38:
			case 39:
			case 40:
			case 41:
			case 42:
			case 43:
			case 44:
			case 45:
			case 46:
			case 47:
			case 48:
			case 49:
			case 50:
			case 51:
			case 52:
			case 53:
			case 54:
			case 55:
			case 56:
			case 57:
			case 58:
			case 59:
			case 60:
			case 61:
			case 62:
			case 63:
			case 64:
				break;
			}
			while (_bitCount < count)
			{
				int num = ReadNextByte();
				if (num == -1)
				{
					bitsRead = _bitCount;
					return _bitBucket;
				}
				_bitBucket = (ulong)((long)(num & 0xFF) << _bitCount) | _bitBucket;
				_bitCount += 8;
				if (_bitCount > 64)
				{
					_overflowBits = (byte)(num >> 72 - _bitCount);
				}
			}
			ulong num2 = _bitBucket;
			if (count < 64)
			{
				num2 &= (ulong)((1L << count) - 1);
			}
			bitsRead = count;
			return num2;
		}

		public void SkipBits(int count)
		{
			if (count <= 0)
			{
				return;
			}
			if (_bitCount > count)
			{
				if (count > 63)
				{
					_bitBucket = 0uL;
				}
				else
				{
					_bitBucket >>= count;
				}
				if (_bitCount > 64)
				{
					int num = _bitCount - 64;
					_bitBucket |= (ulong)_overflowBits << _bitCount - count - num;
					if (num > count)
					{
						_overflowBits = (byte)(_overflowBits >> count);
					}
				}
				_bitCount -= count;
				_readBits += count;
				return;
			}
			if (_bitCount == count)
			{
				_bitBucket = 0uL;
				_bitCount = 0;
				_readBits += count;
				return;
			}
			count -= _bitCount;
			_readBits += _bitCount;
			_bitCount = 0;
			_bitBucket = 0uL;
			while (count > 8)
			{
				if (ReadNextByte() == -1)
				{
					count = 0;
					IsShort = true;
					break;
				}
				count -= 8;
				_readBits += 8;
			}
			if (count > 0)
			{
				int num2 = ReadNextByte();
				if (num2 == -1)
				{
					IsShort = true;
					return;
				}
				_bitBucket = (ulong)(num2 >> count);
				_bitCount = 8 - count;
				_readBits += count;
			}
		}
	}
	internal static class Extensions
	{
		public static int Read(this IPacket packet, byte[] buffer, int index, int count)
		{
			if (index < 0 || index >= buffer.Length)
			{
				throw new ArgumentOutOfRangeException("index");
			}
			if (count < 0 || index + count > buffer.Length)
			{
				throw new ArgumentOutOfRangeException("count");
			}
			for (int i = 0; i < count; i++)
			{
				int bitsRead;
				byte b = (byte)packet.TryPeekBits(8, out bitsRead);
				if (bitsRead == 0)
				{
					return i;
				}
				buffer[index++] = b;
				packet.SkipBits(8);
			}
			return count;
		}

		public static byte[] ReadBytes(this IPacket packet, int count)
		{
			byte[] array = new byte[count];
			int num = packet.Read(array, 0, count);
			if (num < count)
			{
				byte[] array2 = new byte[num];
				Buffer.BlockCopy(array, 0, array2, 0, num);
				return array2;
			}
			return array;
		}

		public static bool ReadBit(this IPacket packet)
		{
			return packet.ReadBits(1) == 1;
		}

		public static byte PeekByte(this IPacket packet)
		{
			int bitsRead;
			return (byte)packet.TryPeekBits(8, out bitsRead);
		}

		public static byte ReadByte(this IPacket packet)
		{
			return (byte)packet.ReadBits(8);
		}

		public static short ReadInt16(this IPacket packet)
		{
			return (short)packet.ReadBits(16);
		}

		public static int ReadInt32(this IPacket packet)
		{
			return (int)packet.ReadBits(32);
		}

		public static long ReadInt64(this IPacket packet)
		{
			return (long)packet.ReadBits(64);
		}

		public static ushort ReadUInt16(this IPacket packet)
		{
			return (ushort)packet.ReadBits(16);
		}

		public static uint ReadUInt32(this IPacket packet)
		{
			return (uint)packet.ReadBits(32);
		}

		public static ulong ReadUInt64(this IPacket packet)
		{
			return packet.ReadBits(64);
		}

		public static void SkipBytes(this IPacket packet, int count)
		{
			packet.SkipBits(count * 8);
		}
	}
	internal class Factory : IFactory
	{
		public IHuffman CreateHuffman()
		{
			return new Huffman();
		}

		public IMdct CreateMdct()
		{
			return new Mdct();
		}

		public ICodebook CreateCodebook()
		{
			return new Codebook();
		}

		public IFloor CreateFloor(IPacket packet)
		{
			return (int)packet.ReadBits(16) switch
			{
				0 => new Floor0(), 
				1 => new Floor1(), 
				_ => throw new InvalidDataException("Invalid floor type!"), 
			};
		}

		public IMapping CreateMapping(IPacket packet)
		{
			if (packet.ReadBits(16) != 0L)
			{
				throw new InvalidDataException("Invalid mapping type!");
			}
			return new Mapping();
		}

		public IMode CreateMode()
		{
			return new Mode();
		}

		public IResidue CreateResidue(IPacket packet)
		{
			return (int)packet.ReadBits(16) switch
			{
				0 => new Residue0(), 
				1 => new Residue1(), 
				2 => new Residue2(), 
				_ => throw new InvalidDataException("Invalid residue type!"), 
			};
		}
	}
	internal class Floor0 : IFloor
	{
		private class Data : IFloorData
		{
			internal float[] Coeff;

			internal float Amp;

			public bool ExecuteChannel
			{
				get
				{
					if (ForceEnergy || Amp > 0f)
					{
						return !ForceNoEnergy;
					}
					return false;
				}
			}

			public bool ForceEnergy { get; set; }

			public bool ForceNoEnergy { get; set; }
		}

		private int _order;

		private int _rate;

		private int _bark_map_size;

		private int _ampBits;

		private int _ampOfs;

		private int _ampDiv;

		private ICodebook[] _books;

		private int _bookBits;

		private Dictionary<int, float[]> _wMap;

		private Dictionary<int, int[]> _barkMaps;

		public void Init(IPacket packet, int channels, int block0Size, int block1Size, ICodebook[] codebooks)
		{
			_order = (int)packet.ReadBits(8);
			_rate = (int)packet.ReadBits(16);
			_bark_map_size = (int)packet.ReadBits(16);
			_ampBits = (int)packet.ReadBits(6);
			_ampOfs = (int)packet.ReadBits(8);
			_books = new ICodebook[(int)packet.ReadBits(4) + 1];
			if (_order < 1 || _rate < 1 || _bark_map_size < 1 || _books.Length == 0)
			{
				throw new InvalidDataException();
			}
			_ampDiv = (1 << _ampBits) - 1;
			for (int i = 0; i < _books.Length; i++)
			{
				int num = (int)packet.ReadBits(8);
				if (num < 0 || num >= codebooks.Length)
				{
					throw new InvalidDataException();
				}
				ICodebook codebook = codebooks[num];
				if (codebook.MapType == 0 || codebook.Dimensions < 1)
				{
					throw new InvalidDataException();
				}
				_books[i] = codebook;
			}
			_bookBits = Utils.ilog(_books.Length);
			_barkMaps = new Dictionary<int, int[]>
			{
				[block0Size] = SynthesizeBarkCurve(block0Size / 2),
				[block1Size] = SynthesizeBarkCurve(block1Size / 2)
			};
			_wMap = new Dictionary<int, float[]>
			{
				[block0Size] = SynthesizeWDelMap(block0Size / 2),
				[block1Size] = SynthesizeWDelMap(block1Size / 2)
			};
		}

		private int[] SynthesizeBarkCurve(int n)
		{
			float num = (float)_bark_map_size / toBARK(_rate / 2);
			int[] array = new int[n + 1];
			for (int i = 0; i < n - 1; i++)
			{
				array[i] = Math.Min(_bark_map_size - 1, (int)Math.Floor(toBARK((float)_rate / 2f / (float)n * (float)i) * num));
			}
			array[n] = -1;
			return array;
		}

		private static float toBARK(double lsp)
		{
			return (float)(13.1 * Math.Atan(0.00074 * lsp) + 2.24 * Math.Atan(1.85E-08 * lsp * lsp) + 0.0001 * lsp);
		}

		private float[] SynthesizeWDelMap(int n)
		{
			float num = (float)(Math.PI / (double)_bark_map_size);
			float[] array = new float[n];
			for (int i = 0; i < n; i++)
			{
				array[i] = 2f * (float)Math.Cos(num * (float)i);
			}
			return array;
		}

		public IFloorData Unpack(IPacket packet, int blockSize, int channel)
		{
			Data data = new Data
			{
				Coeff = new float[_order + 1]
			};
			data.Amp = packet.ReadBits(_ampBits);
			if (data.Amp > 0f)
			{
				Array.Clear(data.Coeff, 0, data.Coeff.Length);
				data.Amp = data.Amp / (float)_ampDiv * (float)_ampOfs;
				uint num = (uint)packet.ReadBits(_bookBits);
				if (num >= _books.Length)
				{
					data.Amp = 0f;
					return data;
				}
				ICodebook codebook = _books[num];
				int i = 0;
				while (i < _order)
				{
					int num2 = codebook.DecodeScalar(packet);
					if (num2 == -1)
					{
						data.Amp = 0f;
						return data;
					}
					int num3 = 0;
					for (; i < _order; i++)
					{
						if (num3 >= codebook.Dimensions)
						{
							break;
						}
						data.Coeff[i] = codebook[num2, num3];
						num3++;
					}
				}
				float num4 = 0f;
				int num5 = 0;
				while (num5 < _order)
				{
					int num6 = 0;
					while (num5 < _order && num6 < codebook.Dimensions)
					{
						data.Coeff[num5] += num4;
						num5++;
						num6++;
					}
					num4 = data.Coeff[num5 - 1];
				}
			}
			return data;
		}

		public void Apply(IFloorData floorData, int blockSize, float[] residue)
		{
			if (!(floorData is Data data))
			{
				throw new ArgumentException("Incorrect packet data!");
			}
			int num = blockSize / 2;
			if (data.Amp > 0f)
			{
				int[] array = _barkMaps[blockSize];
				float[] array2 = _wMap[blockSize];
				int num2 = 0;
				for (num2 = 0; num2 < _order; num2++)
				{
					data.Coeff[num2] = 2f * (float)Math.Cos(data.Coeff[num2]);
				}
				num2 = 0;
				while (num2 < num)
				{
					int num3 = array[num2];
					float num4 = 0.5f;
					float num5 = 0.5f;
					float num6 = array2[num3];
					int i;
					for (i = 1; i < _order; i += 2)
					{
						num5 *= num6 - data.Coeff[i - 1];
						num4 *= num6 - data.Coeff[i];
					}
					if (i == _order)
					{
						num5 *= num6 - data.Coeff[i - 1];
						num4 *= num4 * (4f - num6 * num6);
						num5 *= num5;
					}
					else
					{
						num4 *= num4 * (2f - num6);
						num5 *= num5 * (2f + num6);
					}
					num5 = data.Amp / (float)Math.Sqrt(num4 + num5) - (float)_ampOfs;
					num5 = (float)Math.Exp(num5 * 0.11512925f);
					residue[num2] *= num5;
					while (array[++num2] == num3)
					{
						residue[num2] *= num5;
					}
				}
			}
			else
			{
				Array.Clear(residue, 0, num);
			}
		}
	}
	internal class Floor1 : IFloor
	{
		private class Data : IFloorData
		{
			internal int[] Posts = new int[64];

			internal int PostCount;

			public bool ExecuteChannel
			{
				get
				{
					if (ForceEnergy || PostCount > 0)
					{
						return !ForceNoEnergy;
					}
					return false;
				}
			}

			public bool ForceEnergy { get; set; }

			public bool ForceNoEnergy { get; set; }
		}

		private int[] _partitionClass;

		private int[] _classDimensions;

		private int[] _classSubclasses;

		private int[] _xList;

		private int[] _classMasterBookIndex;

		private int[] _hNeigh;

		private int[] _lNeigh;

		private int[] _sortIdx;

		private int _multiplier;

		private int _range;

		private int _yBits;

		private ICodebook[] _classMasterbooks;

		private ICodebook[][] _subclassBooks;

		private int[][] _subclassBookIndex;

		private static readonly int[] _rangeLookup = new int[4] { 256, 128, 86, 64 };

		private static readonly int[] _yBitsLookup = new int[4] { 8, 7, 7, 6 };

		private static readonly float[] inverse_dB_table = new float[256]
		{
			1.0649863E-07f, 1.1341951E-07f, 1.2079015E-07f, 1.2863978E-07f, 1.369995E-07f, 1.459025E-07f, 1.5538409E-07f, 1.6548181E-07f, 1.7623574E-07f, 1.8768856E-07f,
			1.998856E-07f, 2.128753E-07f, 2.2670913E-07f, 2.4144197E-07f, 2.5713223E-07f, 2.7384212E-07f, 2.9163792E-07f, 3.1059022E-07f, 3.307741E-07f, 3.5226967E-07f,
			3.7516213E-07f, 3.995423E-07f, 4.255068E-07f, 4.5315863E-07f, 4.8260745E-07f, 5.1397E-07f, 5.4737063E-07f, 5.829419E-07f, 6.208247E-07f, 6.611694E-07f,
			7.041359E-07f, 7.4989464E-07f, 7.98627E-07f, 8.505263E-07f, 9.057983E-07f, 9.646621E-07f, 1.0273513E-06f, 1.0941144E-06f, 1.1652161E-06f, 1.2409384E-06f,
			1.3215816E-06f, 1.4074654E-06f, 1.4989305E-06f, 1.5963394E-06f, 1.7000785E-06f, 1.8105592E-06f, 1.9282195E-06f, 2.053526E-06f, 2.1869757E-06f, 2.3290977E-06f,
			2.4804558E-06f, 2.6416496E-06f, 2.813319E-06f, 2.9961443E-06f, 3.1908505E-06f, 3.39821E-06f, 3.619045E-06f, 3.8542307E-06f, 4.1047006E-06f, 4.371447E-06f,
			4.6555283E-06f, 4.958071E-06f, 5.280274E-06f, 5.623416E-06f, 5.988857E-06f, 6.3780467E-06f, 6.7925284E-06f, 7.2339453E-06f, 7.704048E-06f, 8.2047E-06f,
			8.737888E-06f, 9.305725E-06f, 9.910464E-06f, 1.0554501E-05f, 1.1240392E-05f, 1.1970856E-05f, 1.2748789E-05f, 1.3577278E-05f, 1.4459606E-05f, 1.5399271E-05f,
			1.6400005E-05f, 1.7465769E-05f, 1.8600793E-05f, 1.9809577E-05f, 2.1096914E-05f, 2.2467912E-05f, 2.3928002E-05f, 2.5482977E-05f, 2.7139005E-05f, 2.890265E-05f,
			3.078091E-05f, 3.2781227E-05f, 3.4911533E-05f, 3.718028E-05f, 3.9596467E-05f, 4.2169668E-05f, 4.491009E-05f, 4.7828602E-05f, 5.0936775E-05f, 5.424693E-05f,
			5.7772202E-05f, 6.152657E-05f, 6.552491E-05f, 6.9783084E-05f, 7.4317984E-05f, 7.914758E-05f, 8.429104E-05f, 8.976875E-05f, 9.560242E-05f, 0.00010181521f,
			0.00010843174f, 0.00011547824f, 0.00012298267f, 0.00013097477f, 0.00013948625f, 0.00014855085f, 0.00015820454f, 0.00016848555f, 0.00017943469f, 0.00019109536f,
			0.00020351382f, 0.0002167393f, 0.00023082423f, 0.00024582449f, 0.00026179955f, 0.00027881275f, 0.00029693157f, 0.00031622787f, 0.00033677815f, 0.00035866388f,
			0.00038197188f, 0.00040679457f, 0.00043323037f, 0.0004613841f, 0.0004913675f, 0.00052329927f, 0.0005573062f, 0.0005935231f, 0.0006320936f, 0.0006731706f,
			0.000716917f, 0.0007635063f, 0.00081312325f, 0.00086596457f, 0.00092223985f, 0.0009821722f, 0.0010459992f, 0.0011139743f, 0.0011863665f, 0.0012634633f,
			0.0013455702f, 0.0014330129f, 0.0015261382f, 0.0016253153f, 0.0017309374f, 0.0018434235f, 0.0019632196f, 0.0020908006f, 0.0022266726f, 0.0023713743f,
			0.0025254795f, 0.0026895993f, 0.0028643848f, 0.0030505287f, 0.003248769f, 0.0034598925f, 0.0036847359f, 0.0039241905f, 0.0041792067f, 0.004450795f,
			0.004740033f, 0.005048067f, 0.0053761187f, 0.005725489f, 0.0060975635f, 0.0064938175f, 0.0069158226f, 0.0073652514f, 0.007843887f, 0.008353627f,
			0.008896492f, 0.009474637f, 0.010090352f, 0.01074608f, 0.011444421f, 0.012188144f, 0.012980198f, 0.013823725f, 0.014722068f, 0.015678791f,
			0.016697686f, 0.017782796f, 0.018938422f, 0.020169148f, 0.021479854f, 0.022875736f, 0.02436233f, 0.025945531f, 0.027631618f, 0.029427277f,
			0.031339627f, 0.03337625f, 0.035545226f, 0.037855156f, 0.0403152f, 0.042935107f, 0.045725275f, 0.048696756f, 0.05186135f, 0.05523159f,
			0.05882085f, 0.062643364f, 0.06671428f, 0.07104975f, 0.075666964f, 0.08058423f, 0.08582105f, 0.09139818f, 0.097337745f, 0.1036633f,
			0.11039993f, 0.11757434f, 0.12521498f, 0.13335215f, 0.14201812f, 0.15124726f, 0.16107617f, 0.1715438f, 0.18269168f, 0.19456401f,
			0.20720787f, 0.22067343f, 0.23501402f, 0.25028655f, 0.26655158f, 0.28387362f, 0.3023213f, 0.32196787f, 0.34289113f, 0.36517414f,
			0.3889052f, 0.41417846f, 0.44109413f, 0.4697589f, 0.50028646f, 0.53279793f, 0.5674221f, 0.6042964f, 0.64356697f, 0.6853896f,
			0.72993004f, 0.777365f, 0.8278826f, 0.88168305f, 0.9389798f, 1f
		};

		public void Init(IPacket packet, int channels, int block0Size, int block1Size, ICodebook[] codebooks)
		{
			int num = -1;
			_partitionClass = new int[(uint)packet.ReadBits(5)];
			for (int i = 0; i < _partitionClass.Length; i++)
			{
				_partitionClass[i] = (int)packet.ReadBits(4);
				if (_partitionClass[i] > num)
				{
					num = _partitionClass[i];
				}
			}
			_classDimensions = new int[++num];
			_classSubclasses = new int[num];
			_classMasterbooks = new ICodebook[num];
			_classMasterBookIndex = new int[num];
			_subclassBooks = new ICodebook[num][];
			_subclassBookIndex = new int[num][];
			for (int j = 0; j < num; j++)
			{
				_classDimensions[j] = (int)packet.ReadBits(3) + 1;
				_classSubclasses[j] = (int)packet.ReadBits(2);
				if (_classSubclasses[j] > 0)
				{
					_classMasterBookIndex[j] = (int)packet.ReadBits(8);
					_classMasterbooks[j] = codebooks[_classMasterBookIndex[j]];
				}
				_subclassBooks[j] = new ICodebook[1 << _classSubclasses[j]];
				_subclassBookIndex[j] = new int[_subclassBooks[j].Length];
				for (int k = 0; k < _subclassBooks[j].Length; k++)
				{
					int num2 = (int)packet.ReadBits(8) - 1;
					if (num2 >= 0)
					{
						_subclassBooks[j][k] = codebooks[num2];
					}
					_subclassBookIndex[j][k] = num2;
				}
			}
			_multiplier = (int)packet.ReadBits(2);
			_range = _rangeLookup[_multiplier];
			_yBits = _yBitsLookup[_multiplier];
			_multiplier++;
			int num3 = (int)packet.ReadBits(4);
			List<int> list = new List<int>();
			list.Add(0);
			list.Add(1 << num3);
			for (int l = 0; l < _partitionClass.Length; l++)
			{
				int num4 = _partitionClass[l];
				for (int m = 0; m < _classDimensions[num4]; m++)
				{
					list.Add((int)packet.ReadBits(num3));
				}
			}
			_xList = list.ToArray();
			_lNeigh = new int[list.Count];
			_hNeigh = new int[list.Count];
			_sortIdx = new int[list.Count];
			_sortIdx[0] = 0;
			_sortIdx[1] = 1;
			for (int n = 2; n < _lNeigh.Length; n++)
			{
				_lNeigh[n] = 0;
				_hNeigh[n] = 1;
				_sortIdx[n] = n;
				for (int num5 = 2; num5 < n; num5++)
				{
					int num6 = _xList[num5];
					if (num6 < _xList[n])
					{
						if (num6 > _xList[_lNeigh[n]])
						{
							_lNeigh[n] = num5;
						}
					}
					else if (num6 < _xList[_hNeigh[n]])
					{
						_hNeigh[n] = num5;
					}
				}
			}
			for (int num7 = 0; num7 < _sortIdx.Length - 1; num7++)
			{
				for (int num8 = num7 + 1; num8 < _sortIdx.Length; num8++)
				{
					if (_xList[num7] == _xList[num8])
					{
						throw new InvalidDataException();
					}
					if (_xList[_sortIdx[num7]] > _xList[_sortIdx[num8]])
					{
						int num9 = _sortIdx[num7];
						_sortIdx[num7] = _sortIdx[num8];
						_sortIdx[num8] = num9;
					}
				}
			}
		}

		public IFloorData Unpack(IPacket packet, int blockSize, int channel)
		{
			Data data = new Data();
			if (packet.ReadBit())
			{
				int num = 2;
				data.Posts[0] = (int)packet.ReadBits(_yBits);
				data.Posts[1] = (int)packet.ReadBits(_yBits);
				for (int i = 0; i < _partitionClass.Length; i++)
				{
					int num2 = _partitionClass[i];
					int num3 = _classDimensions[num2];
					int num4 = _classSubclasses[num2];
					int num5 = (1 << num4) - 1;
					uint num6 = 0u;
					if (num4 > 0 && (num6 = (uint)_classMasterbooks[num2].DecodeScalar(packet)) == uint.MaxValue)
					{
						num = 0;
						break;
					}
					for (int j = 0; j < num3; j++)
					{
						ICodebook codebook = _subclassBooks[num2][num6 & num5];
						num6 >>= num4;
						if (codebook != null && (data.Posts[num] = codebook.DecodeScalar(packet)) == -1)
						{
							num = 0;
							i = _partitionClass.Length;
							break;
						}
						num++;
					}
				}
				data.PostCount = num;
			}
			return data;
		}

		public void Apply(IFloorData floorData, int blockSize, float[] residue)
		{
			if (!(floorData is Data data))
			{
				throw new ArgumentException("Incorrect packet data!", "packetData");
			}
			int num = blockSize / 2;
			if (data.PostCount > 0)
			{
				bool[] array = UnwrapPosts(data);
				int num2 = 0;
				int num3 = data.Posts[0] * _multiplier;
				for (int i = 1; i < data.PostCount; i++)
				{
					int num4 = _sortIdx[i];
					if (array[num4])
					{
						int num5 = _xList[num4];
						int num6 = data.Posts[num4] * _multiplier;
						if (num2 < num)
						{
							RenderLineMulti(num2, num3, Math.Min(num5, num), num6, residue);
						}
						num2 = num5;
						num3 = num6;
					}
					if (num2 >= num)
					{
						break;
					}
				}
				if (num2 < num)
				{
					RenderLineMulti(num2, num3, num, num3, residue);
				}
			}
			else
			{
				Array.Clear(residue, 0, num);
			}
		}

		private bool[] UnwrapPosts(Data data)
		{
			bool[] array = new bool[64];
			array[0] = true;
			array[1] = true;
			int[] array2 = new int[64];
			array2[0] = data.Posts[0];
			array2[1] = data.Posts[1];
			for (int i = 2; i < data.PostCount; i++)
			{
				int num = _lNeigh[i];
				int num2 = _hNeigh[i];
				int num3 = RenderPoint(_xList[num], array2[num], _xList[num2], array2[num2], _xList[i]);
				int num4 = data.Posts[i];
				int num5 = _range - num3;
				int num6 = num3;
				int num7 = ((num5 >= num6) ? (num6 * 2) : (num5 * 2));
				if (num4 != 0)
				{
					array[num] = true;
					array[num2] = true;
					array[i] = true;
					if (num4 >= num7)
					{
						if (num5 > num6)
						{
							array2[i] = num4 - num6 + num3;
						}
						else
						{
							array2[i] = num3 - num4 + num5 - 1;
						}
					}
					else if (num4 % 2 == 1)
					{
						array2[i] = num3 - (num4 + 1) / 2;
					}
					else
					{
						array2[i] = num3 + num4 / 2;
					}
				}
				else
				{
					array[i] = false;
					array2[i] = num3;
				}
			}
			for (int j = 0; j < data.PostCount; j++)
			{
				data.Posts[j] = array2[j];
			}
			return array;
		}

		private int RenderPoint(int x0, int y0, int x1, int y1, int X)
		{
			int num = y1 - y0;
			int num2 = x1 - x0;
			int num3 = Math.Abs(num) * (X - x0) / num2;
			if (num < 0)
			{
				return y0 - num3;
			}
			return y0 + num3;
		}

		private void RenderLineMulti(int x0, int y0, int x1, int y1, float[] v)
		{
			int num = y1 - y0;
			int num2 = x1 - x0;
			int num3 = Math.Abs(num);
			int num4 = 1 - ((num >> 31) & 1) * 2;
			int num5 = num / num2;
			int num6 = x0;
			int num7 = y0;
			int num8 = -num2;
			v[x0] *= inverse_dB_table[y0];
			num3 -= Math.Abs(num5) * num2;
			while (++num6 < x1)
			{
				num7 += num5;
				num8 += num3;
				if (num8 >= 0)
				{
					num8 -= num2;
					num7 += num4;
				}
				v[num6] *= inverse_dB_table[num7];
			}
		}
	}
	internal class Huffman : IHuffman, IComparer<HuffmanListNode>
	{
		private const int MAX_TABLE_BITS = 10;

		public int TableBits { get; private set; }

		public IReadOnlyList<HuffmanListNode> PrefixTree { get; private set; }

		public IReadOnlyList<HuffmanListNode> OverflowList { get; private set; }

		public void GenerateTable(IReadOnlyList<int> values, int[] lengthList, int[] codeList)
		{
			HuffmanListNode[] array = new HuffmanListNode[lengthList.Length];
			int num = 0;
			for (int i = 0; i < array.Length; i++)
			{
				array[i] = new HuffmanListNode
				{
					Value = values[i],
					Length = ((lengthList[i] <= 0) ? 99999 : lengthList[i]),
					Bits = codeList[i],
					Mask = (1 << lengthList[i]) - 1
				};
				if (lengthList[i] > 0 && num < lengthList[i])
				{
					num = lengthList[i];
				}
			}
			Array.Sort(array, 0, array.Length, this);
			int num2 = ((num > 10) ? 10 : num);
			List<HuffmanListNode> list = new List<HuffmanListNode>(1 << num2);
			List<HuffmanListNode> list2 = null;
			for (int j = 0; j < array.Length && array[j].Length < 99999; j++)
			{
				int length = array[j].Length;
				if (length > num2)
				{
					list2 = new List<HuffmanListNode>(array.Length - j);
					for (; j < array.Length && array[j].Length < 99999; j++)
					{
						list2.Add(array[j]);
					}
					continue;
				}
				int num3 = 1 << num2 - length;
				HuffmanListNode huffmanListNode = array[j];
				for (int k = 0; k < num3; k++)
				{
					int num4 = (k << length) | huffmanListNode.Bits;
					while (list.Count <= num4)
					{
						list.Add(null);
					}
					list[num4] = huffmanListNode;
				}
			}
			while (list.Count < 1 << num2)
			{
				list.Add(null);
			}
			TableBits = num2;
			PrefixTree = list;
			OverflowList = list2;
		}

		int IComparer<HuffmanListNode>.Compare(HuffmanListNode x, HuffmanListNode y)
		{
			int num = x.Length - y.Length;
			if (num == 0)
			{
				return x.Bits - y.Bits;
			}
			return num;
		}
	}
	[Obsolete("Moved to NVorbis.Contracts.IContainerReader", true)]
	internal interface IContainerReader : NVorbis.Contracts.IContainerReader, IDisposable
	{
		[Obsolete("Use Streams.Select(s => s.StreamSerial).ToArray() instead.", true)]
		int[] StreamSerials { get; }

		[Obsolete("No longer supported.", true)]
		int PagesRead { get; }

		[Obsolete("Moved to NewStreamCallback.", true)]
		event EventHandler<NewStreamEventArgs> NewStream;

		[Obsolete("Renamed to TryInit().", true)]
		bool Init();

		[Obsolete("No longer supported.", true)]
		int GetTotalPageCount();
	}
	[Obsolete("Moved to NVorbis.Contracts.IPacketProvider", true)]
	internal interface IPacketProvider : NVorbis.Contracts.IPacketProvider
	{
		[Obsolete("Moved to per-stream IStreamStats instance on IStreamDecoder.Stats or VorbisReader.Stats.", true)]
		long ContainerBits { get; }

		[Obsolete("No longer supported.", true)]
		event EventHandler ParameterChange;

		[Obsolete("No longer supported.", true)]
		int GetTotalPageCount();

		[Obsolete("Getting a packet by index is no longer supported.", true)]
		DataPacket GetPacket(int packetIndex);

		[Obsolete("Moved to long SeekTo(long, int, GetPacketGranuleCount)", true)]
		DataPacket FindPacket(long granulePos, Func<DataPacket, DataPacket, int> packetGranuleCountCallback);

		[Obsolete("Seeking to a specified packet is no longer supported.  See SeekTo(...) instead.", true)]
		void SeekToPacket(DataPacket packet, int preRoll);
	}
	[Obsolete("Moved to NVorbis.Contracts.IStreamStats", true)]
	internal interface IVorbisStreamStatus : IStreamStats
	{
		[Obsolete("No longer supported.", true)]
		TimeSpan PageLatency { get; }

		[Obsolete("No longer supported.", true)]
		TimeSpan PacketLatency { get; }

		[Obsolete("No longer supported.", true)]
		TimeSpan SecondLatency { get; }

		[Obsolete("No longer supported.", true)]
		int PagesRead { get; }

		[Obsolete("No longer supported.", true)]
		int TotalPages { get; }

		[Obsolete("Use IStreamDecoder.HasClipped instead.  VorbisReader.HasClipped will return the same value for the stream it is handling.", true)]
		bool Clipped { get; }
	}
	internal class Mapping : IMapping
	{
		private IMdct _mdct;

		private int[] _couplingAngle;

		private int[] _couplingMangitude;

		private IFloor[] _submapFloor;

		private IResidue[] _submapResidue;

		private IFloor[] _channelFloor;

		private IResidue[] _channelResidue;

		public void Init(IPacket packet, int channels, IFloor[] floors, IResidue[] residues, IMdct mdct)
		{
			int num = 1;
			if (packet.ReadBit())
			{
				num += (int)packet.ReadBits(4);
			}
			int num2 = 0;
			if (packet.ReadBit())
			{
				num2 = (int)packet.ReadBits(8) + 1;
			}
			int count = Utils.ilog(channels - 1);
			_couplingAngle = new int[num2];
			_couplingMangitude = new int[num2];
			for (int i = 0; i < num2; i++)
			{
				int num3 = (int)packet.ReadBits(count);
				int num4 = (int)packet.ReadBits(count);
				if (num3 == num4 || num3 > channels - 1 || num4 > channels - 1)
				{
					throw new InvalidDataException("Invalid magnitude or angle in mapping header!");
				}
				_couplingAngle[i] = num4;
				_couplingMangitude[i] = num3;
			}
			if (packet.ReadBits(2) != 0L)
			{
				throw new InvalidDataException("Reserved bits not 0 in mapping header.");
			}
			int[] array = new int[channels];
			if (num > 1)
			{
				for (int j = 0; j < channels; j++)
				{
					array[j] = (int)packet.ReadBits(4);
					if (array[j] > num)
					{
						throw new InvalidDataException("Invalid channel mux submap index in mapping header!");
					}
				}
			}
			_submapFloor = new IFloor[num];
			_submapResidue = new IResidue[num];
			for (int k = 0; k < num; k++)
			{
				packet.SkipBits(8);
				int num5 = (int)packet.ReadBits(8);
				if (num5 >= floors.Length)
				{
					throw new InvalidDataException("Invalid floor number in mapping header!");
				}
				int num6 = (int)packet.ReadBits(8);
				if (num6 >= residues.Length)
				{
					throw new InvalidDataException("Invalid residue number in mapping header!");
				}
				_submapFloor[k] = floors[num5];
				_submapResidue[k] = residues[num6];
			}
			_channelFloor = new IFloor[channels];
			_channelResidue = new IResidue[channels];
			for (int l = 0; l < channels; l++)
			{
				_channelFloor[l] = _submapFloor[array[l]];
				_channelResidue[l] = _submapResidue[array[l]];
			}
			_mdct = mdct;
		}

		public void DecodePacket(IPacket packet, int blockSize, int channels, float[][] buffer)
		{
			int num = blockSize >> 1;
			IFloorData[] array = new IFloorData[_channelFloor.Length];
			bool[] array2 = new bool[_channelFloor.Length];
			for (int i = 0; i < _channelFloor.Length; i++)
			{
				array[i] = _channelFloor[i].Unpack(packet, blockSize, i);
				array2[i] = !array[i].ExecuteChannel;
				Array.Clear(buffer[i], 0, num);
			}
			for (int j = 0; j < _couplingAngle.Length; j++)
			{
				if (array[_couplingAngle[j]].ExecuteChannel || array[_couplingMangitude[j]].ExecuteChannel)
				{
					array[_couplingAngle[j]].ForceEnergy = true;
					array[_couplingMangitude[j]].ForceEnergy = true;
				}
			}
			for (int k = 0; k < _submapFloor.Length; k++)
			{
				for (int l = 0; l < _channelFloor.Length; l++)
				{
					if (_submapFloor[k] != _channelFloor[l] || _submapResidue[k] != _channelResidue[l])
					{
						array[l].ForceNoEnergy = true;
					}
				}
				_submapResidue[k].Decode(packet, array2, blockSize, buffer);
			}
			for (int num2 = _couplingAngle.Length - 1; num2 >= 0; num2--)
			{
				if (array[_couplingAngle[num2]].ExecuteChannel || array[_couplingMangitude[num2]].ExecuteChannel)
				{
					float[] array3 = buffer[_couplingMangitude[num2]];
					float[] array4 = buffer[_couplingAngle[num2]];
					for (int m = 0; m < num; m++)
					{
						float num3 = array3[m];
						float num4 = array4[m];
						float num5;
						float num6;
						if (num3 > 0f)
						{
							if (num4 > 0f)
							{
								num5 = num3;
								num6 = num3 - num4;
							}
							else
							{
								num6 = num3;
								num5 = num3 + num4;
							}
						}
						else if (num4 > 0f)
						{
							num5 = num3;
							num6 = num3 + num4;
						}
						else
						{
							num6 = num3;
							num5 = num3 - num4;
						}
						array3[m] = num5;
						array4[m] = num6;
					}
				}
			}
			for (int n = 0; n < _channelFloor.Length; n++)
			{
				if (array[n].ExecuteChannel)
				{
					_channelFloor[n].Apply(array[n], blockSize, buffer[n]);
					_mdct.Reverse(buffer[n], blockSize);
				}
				else
				{
					Array.Clear(buffer[n], num, num);
				}
			}
		}
	}
	internal class Mdct : IMdct
	{
		private class MdctImpl
		{
			private readonly int _n;

			private readonly int _n2;

			private readonly int _n4;

			private readonly int _n8;

			private readonly int _ld;

			private readonly float[] _a;

			private readonly float[] _b;

			private readonly float[] _c;

			private readonly ushort[] _bitrev;

			public MdctImpl(int n)
			{
				_n = n;
				_n2 = n >> 1;
				_n4 = _n2 >> 1;
				_n8 = _n4 >> 1;
				_ld = Utils.ilog(n) - 1;
				_a = new float[_n2];
				_b = new float[_n2];
				_c = new float[_n4];
				int num;
				int num2 = (num = 0);
				while (num2 < _n4)
				{
					_a[num] = (float)Math.Cos((float)(4 * num2) * MathF.PI / (float)n);
					_a[num + 1] = (float)(0.0 - Math.Sin((float)(4 * num2) * MathF.PI / (float)n));
					_b[num] = (float)Math.Cos((float)(num + 1) * MathF.PI / (float)n / 2f) * 0.5f;
					_b[num + 1] = (float)Math.Sin((float)(num + 1) * MathF.PI / (float)n / 2f) * 0.5f;
					num2++;
					num += 2;
				}
				num2 = (num = 0);
				while (num2 < _n8)
				{
					_c[num] = (float)Math.Cos((float)(2 * (num + 1)) * MathF.PI / (float)n);
					_c[num + 1] = (float)(0.0 - Math.Sin((float)(2 * (num + 1)) * MathF.PI / (float)n));
					num2++;
					num += 2;
				}
				_bitrev = new ushort[_n8];
				for (int i = 0; i < _n8; i++)
				{
					_bitrev[i] = (ushort)(Utils.BitReverse((uint)i, _ld - 3) << 2);
				}
			}

			internal void CalcReverse(float[] buffer)
			{
				float[] array = new float[_n2];
				int num = _n2 - 2;
				int num2 = 0;
				int i = 0;
				for (int n = _n2; i != n; i += 4)
				{
					array[num + 1] = buffer[i] * _a[num2] - buffer[i + 2] * _a[num2 + 1];
					array[num] = buffer[i] * _a[num2 + 1] + buffer[i + 2] * _a[num2];
					num -= 2;
					num2 += 2;
				}
				i = _n2 - 3;
				while (num >= 0)
				{
					array[num + 1] = (0f - buffer[i + 2]) * _a[num2] - (0f - buffer[i]) * _a[num2 + 1];
					array[num] = (0f - buffer[i + 2]) * _a[num2 + 1] + (0f - buffer[i]) * _a[num2];
					num -= 2;
					num2 += 2;
					i -= 4;
				}
				float[] array2 = array;
				int num3 = _n2 - 8;
				int num4 = _n4;
				int num5 = 0;
				int num6 = _n4;
				int num7 = 0;
				while (num3 >= 0)
				{
					float num8 = array2[num4 + 1] - array2[num5 + 1];
					float num9 = array2[num4] - array2[num5];
					buffer[num6 + 1] = array2[num4 + 1] + array2[num5 + 1];
					buffer[num6] = array2[num4] + array2[num5];
					buffer[num7 + 1] = num8 * _a[num3 + 4] - num9 * _a[num3 + 5];
					buffer[num7] = num9 * _a[num3 + 4] + num8 * _a[num3 + 5];
					num8 = array2[num4 + 3] - array2[num5 + 3];
					num9 = array2[num4 + 2] - array2[num5 + 2];
					buffer[num6 + 3] = array2[num4 + 3] + array2[num5 + 3];
					buffer[num6 + 2] = array2[num4 + 2] + array2[num5 + 2];
					buffer[num7 + 3] = num8 * _a[num3] - num9 * _a[num3 + 1];
					buffer[num7 + 2] = num9 * _a[num3] + num8 * _a[num3 + 1];
					num3 -= 8;
					num6 += 4;
					num7 += 4;
					num4 += 4;
					num5 += 4;
				}
				int n2 = _n >> 4;
				int num10 = _n2 - 1;
				_ = _n4;
				step3_iter0_loop(n2, buffer, num10 - 0, -_n8);
				step3_iter0_loop(_n >> 4, buffer, _n2 - 1 - _n4, -_n8);
				int lim = _n >> 5;
				int num11 = _n2 - 1;
				_ = _n8;
				step3_inner_r_loop(lim, buffer, num11 - 0, -(_n >> 4), 16);
				step3_inner_r_loop(_n >> 5, buffer, _n2 - 1 - _n8, -(_n >> 4), 16);
				step3_inner_r_loop(_n >> 5, buffer, _n2 - 1 - _n8 * 2, -(_n >> 4), 16);
				step3_inner_r_loop(_n >> 5, buffer, _n2 - 1 - _n8 * 3, -(_n >> 4), 16);
				int j;
				for (j = 2; j < _ld - 3 >> 1; j++)
				{
					int num12 = _n >> j + 2;
					int num13 = num12 >> 1;
					int num14 = 1 << j + 1;
					for (int k = 0; k < num14; k++)
					{
						step3_inner_r_loop(_n >> j + 4, buffer, _n2 - 1 - num12 * k, -num13, 1 << j + 3);
					}
				}
				for (; j < _ld - 6; j++)
				{
					int num15 = _n >> j + 2;
					int num16 = 1 << j + 3;
					int num17 = num15 >> 1;
					int num18 = _n >> j + 6;
					int n3 = 1 << j + 1;
					int num19 = _n2 - 1;
					int num20 = 0;
					for (int num21 = num18; num21 > 0; num21--)
					{
						step3_inner_s_loop(n3, buffer, num19, -num17, num20, num16, num15);
						num20 += num16 * 4;
						num19 -= 8;
					}
				}
				step3_inner_s_loop_ld654(_n >> 5, buffer, _n2 - 1, _n);
				int num22 = 0;
				int num23 = _n4 - 4;
				int num24 = _n2 - 4;
				while (num23 >= 0)
				{
					int num25 = _bitrev[num22];
					array2[num24 + 3] = buffer[num25];
					array2[num24 + 2] = buffer[num25 + 1];
					array2[num23 + 3] = buffer[num25 + 2];
					array2[num23 + 2] = buffer[num25 + 3];
					num25 = _bitrev[num22 + 1];
					array2[num24 + 1] = buffer[num25];
					array2[num24] = buffer[num25 + 1];
					array2[num23 + 1] = buffer[num25 + 2];
					array2[num23] = buffer[num25 + 3];
					num23 -= 4;
					num24 -= 4;
					num22 += 2;
				}
				int num26 = 0;
				int num27 = 0;
				int num28 = _n2 - 4;
				while (num27 < num28)
				{
					float num29 = array2[num27] - array2[num28 + 2];
					float num30 = array2[num27 + 1] + array2[num28 + 3];
					float num31 = _c[num26 + 1] * num29 + _c[num26] * num30;
					float num32 = _c[num26 + 1] * num30 - _c[num26] * num29;
					float num33 = array2[num27] + array2[num28 + 2];
					float num34 = array2[num27 + 1] - array2[num28 + 3];
					array2[num27] = num33 + num31;
					array2[num27 + 1] = num34 + num32;
					array2[num28 + 2] = num33 - num31;
					array2[num28 + 3] = num32 - num34;
					num29 = array2[num27 + 2] - array2[num28];
					num30 = array2[num27 + 3] + array2[num28 + 1];
					num31 = _c[num26 + 3] * num29 + _c[num26 + 2] * num30;
					num32 = _c[num26 + 3] * num30 - _c[num26 + 2] * num29;
					num33 = array2[num27 + 2] + array2[num28];
					num34 = array2[num27 + 3] - array2[num28 + 1];
					array2[num27 + 2] = num33 + num31;
					array2[num27 + 3] = num34 + num32;
					array2[num28] = num33 - num31;
					array2[num28 + 1] = num32 - num34;
					num26 += 4;
					num27 += 4;
					num28 -= 4;
				}
				int num35 = _n2 - 8;
				int num36 = _n2 - 8;
				int num37 = 0;
				int num38 = _n2 - 4;
				int num39 = _n2;
				int num40 = _n - 4;
				while (num36 >= 0)
				{
					float num41 = array[num36 + 6] * _b[num35 + 7] - array[num36 + 7] * _b[num35 + 6];
					float num42 = (0f - array[num36 + 6]) * _b[num35 + 6] - array[num36 + 7] * _b[num35 + 7];
					buffer[num37] = num41;
					buffer[num38 + 3] = 0f - num41;
					buffer[num39] = num42;
					buffer[num40 + 3] = num42;
					float num43 = array[num36 + 4] * _b[num35 + 5] - array[num36 + 5] * _b[num35 + 4];
					float num44 = (0f - array[num36 + 4]) * _b[num35 + 4] - array[num36 + 5] * _b[num35 + 5];
					buffer[num37 + 1] = num43;
					buffer[num38 + 2] = 0f - num43;
					buffer[num39 + 1] = num44;
					buffer[num40 + 2] = num44;
					num41 = array[num36 + 2] * _b[num35 + 3] - array[num36 + 3] * _b[num35 + 2];
					num42 = (0f - array[num36 + 2]) * _b[num35 + 2] - array[num36 + 3] * _b[num35 + 3];
					buffer[num37 + 2] = num41;
					buffer[num38 + 1] = 0f - num41;
					buffer[num39 + 2] = num42;
					buffer[num40 + 1] = num42;
					num43 = array[num36] * _b[num35 + 1] - array[num36 + 1] * _b[num35];
					num44 = (0f - array[num36]) * _b[num35] - array[num36 + 1] * _b[num35 + 1];
					buffer[num37 + 3] = num43;
					buffer[num38] = 0f - num43;
					buffer[num39 + 3] = num44;
					buffer[num40] = num44;
					num35 -= 8;
					num36 -= 8;
					num37 += 4;
					num39 += 4;
					num38 -= 4;
					num40 -= 4;
				}
			}

			private void step3_iter0_loop(int n, float[] e, int i_off, int k_off)
			{
				int num = i_off;
				int num2 = num + k_off;
				int num3 = 0;
				for (int num4 = n >> 2; num4 > 0; num4--)
				{
					float num5 = e[num] - e[num2];
					float num6 = e[num - 1] - e[num2 - 1];
					e[num] += e[num2];
					e[num - 1] += e[num2 - 1];
					e[num2] = num5 * _a[num3] - num6 * _a[num3 + 1];
					e[num2 - 1] = num6 * _a[num3] + num5 * _a[num3 + 1];
					num3 += 8;
					num5 = e[num - 2] - e[num2 - 2];
					num6 = e[num - 3] - e[num2 - 3];
					e[num - 2] += e[num2 - 2];
					e[num - 3] += e[num2 - 3];
					e[num2 - 2] = num5 * _a[num3] - num6 * _a[num3 + 1];
					e[num2 - 3] = num6 * _a[num3] + num5 * _a[num3 + 1];
					num3 += 8;
					num5 = e[num - 4] - e[num2 - 4];
					num6 = e[num - 5] - e[num2 - 5];
					e[num - 4] += e[num2 - 4];
					e[num - 5] += e[num2 - 5];
					e[num2 - 4] = num5 * _a[num3] - num6 * _a[num3 + 1];
					e[num2 - 5] = num6 * _a[num3] + num5 * _a[num3 + 1];
					num3 += 8;
					num5 = e[num - 6] - e[num2 - 6];
					num6 = e[num - 7] - e[num2 - 7];
					e[num - 6] += e[num2 - 6];
					e[num - 7] += e[num2 - 7];
					e[num2 - 6] = num5 * _a[num3] - num6 * _a[num3 + 1];
					e[num2 - 7] = num6 * _a[num3] + num5 * _a[num3 + 1];
					num3 += 8;
					num -= 8;
					num2 -= 8;
				}
			}

			private void step3_inner_r_loop(int lim, float[] e, int d0, int k_off, int k1)
			{
				int num = d0;
				int num2 = num + k_off;
				int num3 = 0;
				for (int num4 = lim >> 2; num4 > 0; num4--)
				{
					float num5 = e[num] - e[num2];
					float num6 = e[num - 1] - e[num2 - 1];
					e[num] += e[num2];
					e[num - 1] += e[num2 - 1];
					e[num2] = num5 * _a[num3] - num6 * _a[num3 + 1];
					e[num2 - 1] = num6 * _a[num3] + num5 * _a[num3 + 1];
					num3 += k1;
					num5 = e[num - 2] - e[num2 - 2];
					num6 = e[num - 3] - e[num2 - 3];
					e[num - 2] += e[num2 - 2];
					e[num - 3] += e[num2 - 3];
					e[num2 - 2] = num5 * _a[num3] - num6 * _a[num3 + 1];
					e[num2 - 3] = num6 * _a[num3] + num5 * _a[num3 + 1];
					num3 += k1;
					num5 = e[num - 4] - e[num2 - 4];
					num6 = e[num - 5] - e[num2 - 5];
					e[num - 4] += e[num2 - 4];
					e[num - 5] += e[num2 - 5];
					e[num2 - 4] = num5 * _a[num3] - num6 * _a[num3 + 1];
					e[num2 - 5] = num6 * _a[num3] + num5 * _a[num3 + 1];
					num3 += k1;
					num5 = e[num - 6] - e[num2 - 6];
					num6 = e[num - 7] - e[num2 - 7];
					e[num - 6] += e[num2 - 6];
					e[num - 7] += e[num2 - 7];
					e[num2 - 6] = num5 * _a[num3] - num6 * _a[num3 + 1];
					e[num2 - 7] = num6 * _a[num3] + num5 * _a[num3 + 1];
					num3 += k1;
					num -= 8;
					num2 -= 8;
				}
			}

			private void step3_inner_s_loop(int n, float[] e, int i_off, int k_off, int a, int a_off, int k0)
			{
				float num = _a[a];
				float num2 = _a[a + 1];
				float num3 = _a[a + a_off];
				float num4 = _a[a + a_off + 1];
				float num5 = _a[a + a_off * 2];
				float num6 = _a[a + a_off * 2 + 1];
				float num7 = _a[a + a_off * 3];
				float num8 = _a[a + a_off * 3 + 1];
				int num9 = i_off;
				int num10 = num9 + k_off;
				for (int num11 = n; num11 > 0; num11--)
				{
					float num12 = e[num9] - e[num10];
					float num13 = e[num9 - 1] - e[num10 - 1];
					e[num9] += e[num10];
					e[num9 - 1] += e[num10 - 1];
					e[num10] = num12 * num - num13 * num2;
					e[num10 - 1] = num13 * num + num12 * num2;
					num12 = e[num9 - 2] - e[num10 - 2];
					num13 = e[num9 - 3] - e[num10 - 3];
					e[num9 - 2] += e[num10 - 2];
					e[num9 - 3] += e[num10 - 3];
					e[num10 - 2] = num12 * num3 - num13 * num4;
					e[num10 - 3] = num13 * num3 + num12 * num4;
					num12 = e[num9 - 4] - e[num10 - 4];
					num13 = e[num9 - 5] - e[num10 - 5];
					e[num9 - 4] += e[num10 - 4];
					e[num9 - 5] += e[num10 - 5];
					e[num10 - 4] = num12 * num5 - num13 * num6;
					e[num10 - 5] = num13 * num5 + num12 * num6;
					num12 = e[num9 - 6] - e[num10 - 6];
					num13 = e[num9 - 7] - e[num10 - 7];
					e[num9 - 6] += e[num10 - 6];
					e[num9 - 7] += e[num10 - 7];
					e[num10 - 6] = num12 * num7 - num13 * num8;
					e[num10 - 7] = num13 * num7 + num12 * num8;
					num9 -= k0;
					num10 -= k0;
				}
			}

			private void step3_inner_s_loop_ld654(int n, float[] e, int i_off, int base_n)
			{
				int num = base_n >> 3;
				float num2 = _a[num];
				int num3 = i_off;
				int num4 = num3 - 16 * n;
				while (num3 > num4)
				{
					float num5 = e[num3] - e[num3 - 8];
					float num6 = e[num3 - 1] - e[num3 - 9];
					e[num3] += e[num3 - 8];
					e[num3 - 1] += e[num3 - 9];
					e[num3 - 8] = num5;
					e[num3 - 9] = num6;
					num5 = e[num3 - 2] - e[num3 - 10];
					num6 = e[num3 - 3] - e[num3 - 11];
					e[num3 - 2] += e[num3 - 10];
					e[num3 - 3] += e[num3 - 11];
					e[num3 - 10] = (num5 + num6) * num2;
					e[num3 - 11] = (num6 - num5) * num2;
					num5 = e[num3 - 12] - e[num3 - 4];
					num6 = e[num3 - 5] - e[num3 - 13];
					e[num3 - 4] += e[num3 - 12];
					e[num3 - 5] += e[num3 - 13];
					e[num3 - 12] = num6;
					e[num3 - 13] = num5;
					num5 = e[num3 - 14] - e[num3 - 6];
					num6 = e[num3 - 7] - e[num3 - 15];
					e[num3 - 6] += e[num3 - 14];
					e[num3 - 7] += e[num3 - 15];
					e[num3 - 14] = (num5 + num6) * num2;
					e[num3 - 15] = (num5 - num6) * num2;
					iter_54(e, num3);
					iter_54(e, num3 - 8);
					num3 -= 16;
				}
			}

			private void iter_54(float[] e, int z)
			{
				float num = e[z] - e[z - 4];
				float num2 = e[z] + e[z - 4];
				float num3 = e[z - 2] + e[z - 6];
				float num4 = e[z - 2] - e[z - 6];
				e[z] = num2 + num3;
				e[z - 2] = num2 - num3;
				float num5 = e[z - 3] - e[z - 7];
				e[z - 4] = num + num5;
				e[z - 6] = num - num5;
				float num6 = e[z - 1] - e[z - 5];
				float num7 = e[z - 1] + e[z - 5];
				float num8 = e[z - 3] + e[z - 7];
				e[z - 1] = num7 + num8;
				e[z - 3] = num7 - num8;
				e[z - 5] = num6 - num4;
				e[z - 7] = num6 + num4;
			}
		}

		private const float M_PI = MathF.PI;

		private Dictionary<int, MdctImpl> _setupCache = new Dictionary<int, MdctImpl>();

		public void Reverse(float[] samples, int sampleCount)
		{
			if (!_setupCache.TryGetValue(sampleCount, out var value))
			{
				value = new MdctImpl(sampleCount);
				_setupCache[sampleCount] = value;
			}
			value.CalcReverse(samples);
		}
	}
	internal class Mode : IMode
	{
		private struct OverlapInfo
		{
			public int PacketStartIndex;

			public int PacketTotalLength;

			public int PacketValidLength;
		}

		private const float M_PI2 = MathF.PI / 2f;

		private int _channels;

		private bool _blockFlag;

		private int _blockSize;

		private IMapping _mapping;

		private float[][] _windows;

		private OverlapInfo[] _overlapInfo;

		public void Init(IPacket packet, int channels, int block0Size, int block1Size, IMapping[] mappings)
		{
			_channels = channels;
			_blockFlag = packet.ReadBit();
			if (packet.ReadBits(32) != 0L)
			{
				throw new InvalidDataException("Mode header had invalid window or transform type!");
			}
			int num = (int)packet.ReadBits(8);
			if (num >= mappings.Length)
			{
				throw new InvalidDataException("Mode header had invalid mapping index!");
			}
			_mapping = mappings[num];
			if (_blockFlag)
			{
				_blockSize = block1Size;
				_windows = new float[4][]
				{
					CalcWindow(block0Size, block1Size, block0Size),
					CalcWindow(block1Size, block1Size, block0Size),
					CalcWindow(block0Size, block1Size, block1Size),
					CalcWindow(block1Size, block1Size, block1Size)
				};
				_overlapInfo = new OverlapInfo[4]
				{
					CalcOverlap(block0Size, block1Size, block0Size),
					CalcOverlap(block1Size, block1Size, block0Size),
					CalcOverlap(block0Size, block1Size, block1Size),
					CalcOverlap(block1Size, block1Size, block1Size)
				};
			}
			else
			{
				_blockSize = block0Size;
				_windows = new float[1][] { CalcWindow(block0Size, block0Size, block0Size) };
			}
		}

		private static float[] CalcWindow(int prevBlockSize, int blockSize, int nextBlockSize)
		{
			float[] array = new float[blockSize];
			int num = prevBlockSize / 2;
			int num2 = nextBlockSize / 2;
			int num3 = blockSize / 4 - num / 2;
			int num4 = blockSize - blockSize / 4 - num2 / 2;
			for (int i = 0; i < num; i++)
			{
				float num5 = (float)Math.Sin(((double)i + 0.5) / (double)num * 1.5707963705062866);
				num5 *= num5;
				array[num3 + i] = (float)Math.Sin(num5 * (MathF.PI / 2f));
			}
			for (int j = num3 + num; j < num4; j++)
			{
				array[j] = 1f;
			}
			for (int k = 0; k < num2; k++)
			{
				float num6 = (float)Math.Sin(((double)(num2 - k) - 0.5) / (double)num2 * 1.5707963705062866);
				num6 *= num6;
				array[num4 + k] = (float)Math.Sin(num6 * (MathF.PI / 2f));
			}
			return array;
		}

		private static OverlapInfo CalcOverlap(int prevBlockSize, int blockSize, int nextBlockSize)
		{
			int num = prevBlockSize / 4;
			int num2 = nextBlockSize / 4;
			int packetStartIndex = blockSize / 4 - num;
			int num3 = blockSize / 4 * 3 + num2;
			int packetValidLength = num3 - num2 * 2;
			OverlapInfo result = default(OverlapInfo);
			result.PacketStartIndex = packetStartIndex;
			result.PacketValidLength = packetValidLength;
			result.PacketTotalLength = num3;
			return result;
		}

		private bool GetPacketInfo(IPacket packet, out int windowIndex, out int packetStartIndex, out int packetValidLength, out int packetTotalLength)
		{
			if (packet.IsShort)
			{
				windowIndex = 0;
				packetStartIndex = 0;
				packetValidLength = 0;
				packetTotalLength = 0;
				return false;
			}
			if (_blockFlag)
			{
				bool flag = packet.ReadBit();
				bool flag2 = packet.ReadBit();
				windowIndex = (flag ? 1 : 0) + (flag2 ? 2 : 0);
				OverlapInfo overlapInfo = _overlapInfo[windowIndex];
				packetStartIndex = overlapInfo.PacketStartIndex;
				packetValidLength = overlapInfo.PacketValidLength;
				packetTotalLength = overlapInfo.PacketTotalLength;
			}
			else
			{
				windowIndex = 0;
				packetStartIndex = 0;
				packetValidLength = _blockSize / 2;
				packetTotalLength = _blockSize;
			}
			return true;
		}

		public bool Decode(IPacket packet, float[][] buffer, out int packetStartindex, out int packetValidLength, out int packetTotalLength)
		{
			if (GetPacketInfo(packet, out var windowIndex, out packetStartindex, out packetValidLength, out packetTotalLength))
			{
				_mapping.DecodePacket(packet, _blockSize, _channels, buffer);
				float[] array = _windows[windowIndex];
				for (int i = 0; i < _blockSize; i++)
				{
					for (int j = 0; j < _channels; j++)
					{
						buffer[j][i] *= array[i];
					}
				}
				return true;
			}
			return false;
		}

		public int GetPacketSampleCount(IPacket packet)
		{
			GetPacketInfo(packet, out var _, out var packetStartIndex, out var packetValidLength, out var _);
			return packetValidLength - packetStartIndex;
		}
	}
	[Serializable]
	internal class NewStreamEventArgs : EventArgs
	{
		public IStreamDecoder StreamDecoder { get; }

		public bool IgnoreStream { get; set; }

		public NewStreamEventArgs(IStreamDecoder streamDecoder)
		{
			StreamDecoder = streamDecoder ?? throw new ArgumentNullException("streamDecoder");
		}
	}
	internal class Residue0 : IResidue
	{
		private int _channels;

		private int _begin;

		private int _end;

		private int _partitionSize;

		private int _classifications;

		private int _maxStages;

		private ICodebook[][] _books;

		private ICodebook _classBook;

		private int[] _cascade;

		private int[][] _decodeMap;

		private static int icount(int v)
		{
			int num = 0;
			while (v != 0)
			{
				num += v & 1;
				v >>= 1;
			}
			return num;
		}

		public virtual void Init(IPacket packet, int channels, ICodebook[] codebooks)
		{
			_begin = (int)packet.ReadBits(24);
			_end = (int)packet.ReadBits(24);
			_partitionSize = (int)packet.ReadBits(24) + 1;
			_classifications = (int)packet.ReadBits(6) + 1;
			_classBook = codebooks[(uint)packet.ReadBits(8)];
			_cascade = new int[_classifications];
			int num = 0;
			for (int i = 0; i < _classifications; i++)
			{
				int num2 = (int)packet.ReadBits(3);
				if (packet.ReadBit())
				{
					_cascade[i] = ((int)packet.ReadBits(5) << 3) | num2;
				}
				else
				{
					_cascade[i] = num2;
				}
				num += icount(_cascade[i]);
			}
			int[] array = new int[num];
			for (int j = 0; j < num; j++)
			{
				array[j] = (int)packet.ReadBits(8);
				if (codebooks[array[j]].MapType == 0)
				{
					throw new InvalidDataException();
				}
			}
			int entries = _classBook.Entries;
			int num3 = _classBook.Dimensions;
			int num4 = 1;
			while (num3 > 0)
			{
				num4 *= _classifications;
				if (num4 > entries)
				{
					throw new InvalidDataException();
				}
				num3--;
			}
			_books = new ICodebook[_classifications][];
			num = 0;
			int num5 = 0;
			for (int k = 0; k < _classifications; k++)
			{
				int num6 = Utils.ilog(_cascade[k]);
				_books[k] = new ICodebook[num6];
				if (num6 <= 0)
				{
					continue;
				}
				num5 = Math.Max(num5, num6);
				for (int l = 0; l < num6; l++)
				{
					if ((_cascade[k] & (1 << l)) > 0)
					{
						_books[k][l] = codebooks[array[num++]];
					}
				}
			}
			_maxStages = num5;
			_decodeMap = new int[num4][];
			for (int m = 0; m < num4; m++)
			{
				int num7 = m;
				int num8 = num4 / _classifications;
				_decodeMap[m] = new int[_classBook.Dimensions];
				for (int n = 0; n < _classBook.Dimensions; n++)
				{
					int num9 = num7 / num8;
					num7 -= num9 * num8;
					num8 /= _classifications;
					_decodeMap[m][n] = num9;
				}
			}
			_channels = channels;
		}

		public virtual void Decode(IPacket packet, bool[] doNotDecodeChannel, int blockSize, float[][] buffer)
		{
			int num = ((_end < blockSize / 2) ? _end : (blockSize / 2)) - _begin;
			if (num <= 0 || Array.IndexOf(doNotDecodeChannel, value: false) == -1)
			{
				return;
			}
			int num2 = num / _partitionSize;
			int num3 = (num2 + _classBook.Dimensions - 1) / _classBook.Dimensions;
			int[,][] array = new int[_channels, num3][];
			for (int i = 0; i < _maxStages; i++)
			{
				int j = 0;
				int num4 = 0;
				while (j < num2)
				{
					if (i == 0)
					{
						for (int k = 0; k < _channels; k++)
						{
							int num5 = _classBook.DecodeScalar(packet);
							if (num5 >= 0 && num5 < _decodeMap.Length)
							{
								array[k, num4] = _decodeMap[num5];
								continue;
							}
							j = num2;
							i = _maxStages;
							break;
						}
					}
					int num6 = 0;
					for (; j < num2; j++)
					{
						if (num6 >= _classBook.Dimensions)
						{
							break;
						}
						int offset = _begin + j * _partitionSize;
						for (int l = 0; l < _channels; l++)
						{
							int num7 = array[l, num4][num6];
							if ((_cascade[num7] & (1 << i)) != 0)
							{
								ICodebook codebook = _books[num7][i];
								if (codebook != null && WriteVectors(codebook, packet, buffer, l, offset, _partitionSize))
								{
									j = num2;
									i = _maxStages;
									break;
								}
							}
						}
						num6++;
					}
					num4++;
				}
			}
		}

		protected virtual bool WriteVectors(ICodebook codebook, IPacket packet, float[][] residue, int channel, int offset, int partitionSize)
		{
			float[] array = residue[channel];
			int num = partitionSize / codebook.Dimensions;
			int[] array2 = new int[num];
			for (int i = 0; i < num; i++)
			{
				if ((array2[i] = codebook.DecodeScalar(packet)) == -1)
				{
					return true;
				}
			}
			for (int j = 0; j < codebook.Dimensions; j++)
			{
				int num2 = 0;
				while (num2 < num)
				{
					array[offset] += codebook[array2[num2], j];
					num2++;
					offset++;
				}
			}
			return false;
		}
	}
	internal class Residue1 : Residue0
	{
		protected override bool WriteVectors(ICodebook codebook, IPacket packet, float[][] residue, int channel, int offset, int partitionSize)
		{
			float[] array = residue[channel];
			int num = 0;
			while (num < partitionSize)
			{
				int num2 = codebook.DecodeScalar(packet);
				if (num2 == -1)
				{
					return true;
				}
				for (int i = 0; i < codebook.Dimensions; i++)
				{
					array[offset + num] += codebook[num2, i];
					num++;
				}
			}
			return false;
		}
	}
	internal class Residue2 : Residue0
	{
		private int _channels;

		public override void Init(IPacket packet, int channels, ICodebook[] codebooks)
		{
			_channels = channels;
			base.Init(packet, 1, codebooks);
		}

		public override void Decode(IPacket packet, bool[] doNotDecodeChannel, int blockSize, float[][] buffer)
		{
			base.Decode(packet, doNotDecodeChannel, blockSize * _channels, buffer);
		}

		protected override bool WriteVectors(ICodebook codebook, IPacket packet, float[][] residue, int channel, int offset, int partitionSize)
		{
			int num = 0;
			offset /= _channels;
			int num2 = 0;
			while (num2 < partitionSize)
			{
				int num3 = codebook.DecodeScalar(packet);
				if (num3 == -1)
				{
					return true;
				}
				int num4 = 0;
				while (num4 < codebook.Dimensions)
				{
					residue[num][offset] += codebook[num3, num4];
					if (++num == _channels)
					{
						num = 0;
						offset++;
					}
					num4++;
					num2++;
				}
			}
			return false;
		}
	}
	internal sealed class StreamDecoder : IStreamDecoder, IDisposable
	{
		private NVorbis.Contracts.IPacketProvider _packetProvider;

		private IFactory _factory;

		private StreamStats _stats;

		private byte _channels;

		private int _sampleRate;

		private int _block0Size;

		private int _block1Size;

		private IMode[] _modes;

		private int _modeFieldBits;

		private string _vendor;

		private string[] _comments;

		private ITagData _tags;

		private long _currentPosition;

		private bool _hasClipped;

		private bool _hasPosition;

		private bool _eosFound;

		private float[][] _nextPacketBuf;

		private float[][] _prevPacketBuf;

		private int _prevPacketStart;

		private int _prevPacketEnd;

		private int _prevPacketStop;

		private static readonly byte[] PacketSignatureStream = new byte[11]
		{
			1, 118, 111, 114, 98, 105, 115, 0, 0, 0,
			0
		};

		private static readonly byte[] PacketSignatureComments = new byte[7] { 3, 118, 111, 114, 98, 105, 115 };

		private static readonly byte[] PacketSignatureBooks = new byte[7] { 5, 118, 111, 114, 98, 105, 115 };

		internal static Func<IFactory> CreateFactory { get; set; } = () => new Factory();


		public int Channels => _channels;

		public int SampleRate => _sampleRate;

		public int UpperBitrate { get; private set; }

		public int NominalBitrate { get; private set; }

		public int LowerBitrate { get; private set; }

		public ITagData Tags => _tags ?? (_tags = new TagData(_vendor, _comments));

		public TimeSpan TotalTime => TimeSpan.FromSeconds((double)TotalSamples / (double)_sampleRate);

		public long TotalSamples => (_packetProvider ?? throw new ObjectDisposedException("StreamDecoder")).GetGranuleCount();

		public TimeSpan TimePosition
		{
			get
			{
				return TimeSpan.FromSeconds((double)_currentPosition / (double)_sampleRate);
			}
			set
			{
				SeekTo(value);
			}
		}

		public long SamplePosition
		{
			get
			{
				return _currentPosition;
			}
			set
			{
				SeekTo(value);
			}
		}

		public bool ClipSamples { get; set; }

		public bool HasClipped => _hasClipped;

		public bool IsEndOfStream
		{
			get
			{
				if (_eosFound)
				{
					return _prevPacketBuf == null;
				}
				return false;
			}
		}

		public IStreamStats Stats => _stats;

		public StreamDecoder(NVorbis.Contracts.IPacketProvider packetProvider)
			: this(packetProvider, new Factory())
		{
		}

		internal StreamDecoder(NVorbis.Contracts.IPacketProvider packetProvider, IFactory factory)
		{
			_packetProvider = packetProvider ?? throw new ArgumentNullException("packetProvider");
			_factory = factory ?? throw new ArgumentNullException("factory");
			_stats = new StreamStats();
			_currentPosition = 0L;
			ClipSamples = true;
			IPacket packet = _packetProvider.PeekNextPacket();
			if (!ProcessHeaderPackets(packet))
			{
				_packetProvider = null;
				packet.Reset();
				throw GetInvalidStreamException(packet);
			}
		}

		private static Exception GetInvalidStreamException(IPacket packet)
		{
			try
			{
				ulong num = packet.ReadBits(64);
				if (num == 7233173838382854223L)
				{
					return new ArgumentException("Found OPUS bitstream.");
				}
				if ((num & 0xFF) == 127)
				{
					return new ArgumentException("Found FLAC bitstream.");
				}
				switch (num)
				{
				case 2314885909937746003uL:
					return new ArgumentException("Found Speex bitstream.");
				case 28254585843050854uL:
					return new ArgumentException("Found Skeleton metadata bitstream.");
				default:
					if ((num & 0xFFFFFFFFFFFF00L) == 27428895509214208L)
					{
						return new ArgumentException("Found Theora bitsream.");
					}
					return new ArgumentException("Could not find Vorbis data to decode.");
				}
			}
			finally
			{
				packet.Reset();
			}
		}

		private bool ProcessHeaderPackets(IPacket packet)
		{
			if (!ProcessHeaderPacket(packet, LoadStreamHeader, delegate
			{
				_packetProvider.GetNextPacket().Done();
			}))
			{
				return false;
			}
			if (!ProcessHeaderPacket(_packetProvider.GetNextPacket(), LoadComments, delegate(IPacket pkt)
			{
				pkt.Done();
			}))
			{
				return false;
			}
			if (!ProcessHeaderPacket(_packetProvider.GetNextPacket(), LoadBooks, delegate(IPacket pkt)
			{
				pkt.Done();
			}))
			{
				return false;
			}
			_currentPosition = 0L;
			ResetDecoder();
			return true;
		}

		private static bool ProcessHeaderPacket(IPacket packet, Func<IPacket, bool> processAction, Action<IPacket> doneAction)
		{
			if (packet != null)
			{
				try
				{
					return processAction(packet);
				}
				finally
				{
					doneAction(packet);
				}
			}
			return false;
		}

		private static bool ValidateHeader(IPacket packet, byte[] expected)
		{
			for (int i = 0; i < expected.Length; i++)
			{
				if (expected[i] != packet.ReadBits(8))
				{
					return false;
				}
			}
			return true;
		}

		private static string ReadString(IPacket packet)
		{
			int num = (int)packet.ReadBits(32);
			if (num == 0)
			{
				return string.Empty;
			}
			byte[] array = new byte[num];
			if (packet.Read(array, 0, num) < num)
			{
				throw new InvalidDataException("Could not read full string!");
			}
			return Encoding.UTF8.GetString(array);
		}

		private bool LoadStreamHeader(IPacket packet)
		{
			if (!ValidateHeader(packet, PacketSignatureStream))
			{
				return false;
			}
			_channels = (byte)packet.ReadBits(8);
			_sampleRate = (int)packet.ReadBits(32);
			UpperBitrate = (int)packet.ReadBits(32);
			NominalBitrate = (int)packet.ReadBits(32);
			LowerBitrate = (int)packet.ReadBits(32);
			_block0Size = 1 << (int)packet.ReadBits(4);
			_block1Size = 1 << (int)packet.ReadBits(4);
			if (NominalBitrate == 0 && UpperBitrate > 0 && LowerBitrate > 0)
			{
				NominalBitrate = (UpperBitrate + LowerBitrate) / 2;
			}
			_stats.SetSampleRate(_sampleRate);
			_stats.AddPacket(-1, packet.BitsRead, packet.BitsRemaining, packet.ContainerOverheadBits);
			return true;
		}

		private bool LoadComments(IPacket packet)
		{
			if (!ValidateHeader(packet, PacketSignatureComments))
			{
				return false;
			}
			_vendor = ReadString(packet);
			_comments = new string[packet.ReadBits(32)];
			for (int i = 0; i < _comments.Length; i++)
			{
				_comments[i] = ReadString(packet);
			}
			_stats.AddPacket(-1, packet.BitsRead, packet.BitsRemaining, packet.ContainerOverheadBits);
			return true;
		}

		private bool LoadBooks(IPacket packet)
		{
			if (!ValidateHeader(packet, PacketSignatureBooks))
			{
				return false;
			}
			IMdct mdct = _factory.CreateMdct();
			IHuffman huffman = _factory.CreateHuffman();
			ICodebook[] array = new ICodebook[packet.ReadBits(8) + 1];
			for (int i = 0; i < array.Length; i++)
			{
				array[i] = _factory.CreateCodebook();
				array[i].Init(packet, huffman);
			}
			int num = (int)packet.ReadBits(6) + 1;
			packet.SkipBits(16 * num);
			IFloor[] array2 = new IFloor[packet.ReadBits(6) + 1];
			for (int j = 0; j < array2.Length; j++)
			{
				array2[j] = _factory.CreateFloor(packet);
				array2[j].Init(packet, _channels, _block0Size, _block1Size, array);
			}
			IResidue[] array3 = new IResidue[packet.ReadBits(6) + 1];
			for (int k = 0; k < array3.Length; k++)
			{
				array3[k] = _factory.CreateResidue(packet);
				array3[k].Init(packet, _channels, array);
			}
			IMapping[] array4 = new IMapping[packet.ReadBits(6) + 1];
			for (int l = 0; l < array4.Length; l++)
			{
				array4[l] = _factory.CreateMapping(packet);
				array4[l].Init(packet, _channels, array2, array3, mdct);
			}
			_modes = new IMode[packet.ReadBits(6) + 1];
			for (int m = 0; m < _modes.Length; m++)
			{
				_modes[m] = _factory.CreateMode();
				_modes[m].Init(packet, _channels, _block0Size, _block1Size, array4);
			}
			if (!packet.ReadBit())
			{
				throw new InvalidDataException("Book packet did not end on correct bit!");
			}
			_modeFieldBits = Utils.ilog(_modes.Length - 1);
			_stats.AddPacket(-1, packet.BitsRead, packet.BitsRemaining, packet.ContainerOverheadBits);
			return true;
		}

		private void ResetDecoder()
		{
			_prevPacketBuf = null;
			_prevPacketStart = 0;
			_prevPacketEnd = 0;
			_prevPacketStop = 0;
			_nextPacketBuf = null;
			_eosFound = false;
			_hasClipped = false;
			_hasPosition = false;
		}

		public int Read(Span<float> buffer, int offset, int count)
		{
			if (buffer == null)
			{
				throw new ArgumentNullException("buffer");
			}
			if (offset < 0 || offset + count > buffer.Length)
			{
				throw new ArgumentOutOfRangeException("offset");
			}
			if (count % _channels != 0)
			{
				throw new ArgumentOutOfRangeException("count", "Must be a multiple of Channels!");
			}
			if (_packetProvider == null)
			{
				throw new ObjectDisposedException("StreamDecoder");
			}
			if (count == 0)
			{
				return 0;
			}
			int num = offset;
			int num2 = offset + count;
			while (num < num2)
			{
				if (_prevPacketStart == _prevPacketEnd)
				{
					if (_eosFound)
					{
						_nextPacketBuf = null;
						_prevPacketBuf = null;
						break;
					}
					if (!ReadNextPacket((num - offset) / _channels, out var samplePosition))
					{
						_prevPacketEnd = _prevPacketStop;
					}
					if (samplePosition.HasValue && !_hasPosition)
					{
						_hasPosition = true;
						_currentPosition = samplePosition.Value - (_prevPacketEnd - _prevPacketStart) - (num - offset) / _channels;
					}
				}
				int num3 = Math.Min((num2 - num) / _channels, _prevPacketEnd - _prevPacketStart);
				if (num3 > 0)
				{
					num = ((!ClipSamples) ? (num + CopyBuffer(buffer, num, num3)) : (num + ClippingCopyBuffer(buffer, num, num3)));
				}
			}
			count = num - offset;
			_currentPosition += count / _channels;
			return count;
		}

		private int ClippingCopyBuffer(Span<float> target, int targetIndex, int count)
		{
			int num = targetIndex;
			while (count > 0)
			{
				for (int i = 0; i < _channels; i++)
				{
					target[num++] = Utils.ClipValue(_prevPacketBuf[i][_prevPacketStart], ref _hasClipped);
				}
				_prevPacketStart++;
				count--;
			}
			return num - targetIndex;
		}

		private int CopyBuffer(Span<float> target, int targetIndex, int count)
		{
			int num = targetIndex;
			while (count > 0)
			{
				for (int i = 0; i < _channels; i++)
				{
					target[num++] = _prevPacketBuf[i][_prevPacketStart];
				}
				_prevPacketStart++;
				count--;
			}
			return num - targetIndex;
		}

		private bool ReadNextPacket(int bufferedSamples, out long? samplePosition)
		{
			int packetStartindex;
			int packetValidLength;
			int packetTotalLength;
			bool isEndOfStream;
			int bitsRead;
			int bitsRemaining;
			int containerOverheadBits;
			float[][] array = DecodeNextPacket(out packetStartindex, out packetValidLength, out packetTotalLength, out isEndOfStream, out samplePosition, out bitsRead, out bitsRemaining, out containerOverheadBits);
			_eosFound |= isEndOfStream;
			if (array == null)
			{
				_stats.AddPacket(0, bitsRead, bitsRemaining, containerOverheadBits);
				return false;
			}
			if (samplePosition.HasValue && isEndOfStream)
			{
				long num = _currentPosition + bufferedSamples + packetValidLength - packetStartindex;
				int num2 = (int)(samplePosition.Value - num);
				if (num2 < 0)
				{
					packetValidLength += num2;
				}
			}
			if (_prevPacketEnd > 0)
			{
				OverlapBuffers(_prevPacketBuf, array, _prevPacketStart, _prevPacketStop, packetStartindex, _channels);
				_prevPacketStart = packetStartindex;
			}
			else if (_prevPacketBuf == null)
			{
				_prevPacketStart = packetValidLength;
			}
			_stats.AddPacket(packetValidLength - _prevPacketStart, bitsRead, bitsRemaining, containerOverheadBits);
			_nextPacketBuf = _prevPacketBuf;
			_prevPacketEnd = packetValidLength;
			_prevPacketStop = packetTotalLength;
			_prevPacketBuf = array;
			return true;
		}

		private float[][] DecodeNextPacket(out int packetStartindex, out int packetValidLength, out int packetTotalLength, out bool isEndOfStream, out long? samplePosition, out int bitsRead, out int bitsRemaining, out int containerOverheadBits)
		{
			IPacket packet = null;
			try
			{
				if ((packet = _packetProvider.GetNextPacket()) == null)
				{
					isEndOfStream = true;
				}
				else
				{
					isEndOfStream = packet.IsEndOfStream;
					if (packet.IsResync)
					{
						_hasPosition = false;
					}
					containerOverheadBits = packet.ContainerOverheadBits;
					if (packet.ReadBit())
					{
						bitsRemaining = packet.BitsRemaining + 1;
					}
					else
					{
						IMode mode = _modes[(uint)packet.ReadBits(_modeFieldBits)];
						if (_nextPacketBuf == null)
						{
							_nextPacketBuf = new float[_channels][];
							for (int i = 0; i < _channels; i++)
							{
								_nextPacketBuf[i] = new float[_block1Size];
							}
						}
						if (mode.Decode(packet, _nextPacketBuf, out packetStartindex, out packetValidLength, out packetTotalLength))
						{
							samplePosition = packet.GranulePosition;
							bitsRead = packet.BitsRead;
							bitsRemaining = packet.BitsRemaining;
							return _nextPacketBuf;
						}
						bitsRemaining = packet.BitsRead + packet.BitsRemaining;
					}
				}
				packetStartindex = 0;
				packetValidLength = 0;
				packetTotalLength = 0;
				samplePosition = null;
				bitsRead = 0;
				bitsRemaining = 0;
				containerOverheadBits = 0;
				return null;
			}
			finally
			{
				packet?.Done();
			}
		}

		private static void OverlapBuffers(float[][] previous, float[][] next, int prevStart, int prevLen, int nextStart, int channels)
		{
			while (prevStart < prevLen)
			{
				for (int i = 0; i < channels; i++)
				{
					next[i][nextStart] += previous[i][prevStart];
				}
				prevStart++;
				nextStart++;
			}
		}

		public void SeekTo(TimeSpan timePosition, SeekOrigin seekOrigin = SeekOrigin.Begin)
		{
			SeekTo((long)((double)SampleRate * timePosition.TotalSeconds), seekOrigin);
		}

		public void SeekTo(long samplePosition, SeekOrigin seekOrigin = SeekOrigin.Begin)
		{
			if (_packetProvider == null)
			{
				throw new ObjectDisposedException("StreamDecoder");
			}
			if (!_packetProvider.CanSeek)
			{
				throw new InvalidOperationException("Seek is not supported by the Contracts.IPacketProvider instance.");
			}
			switch (seekOrigin)
			{
			case SeekOrigin.Current:
				samplePosition = SamplePosition - samplePosition;
				break;
			case SeekOrigin.End:
				samplePosition = TotalSamples - samplePosition;
				break;
			default:
				throw new ArgumentOutOfRangeException("seekOrigin");
			case SeekOrigin.Begin:
				break;
			}
			if (samplePosition < 0)
			{
				throw new ArgumentOutOfRangeException("samplePosition");
			}
			int num;
			if (samplePosition == 0L)
			{
				_packetProvider.SeekTo(0L, 0, GetPacketGranules);
				num = 0;
			}
			else
			{
				long num2 = _packetProvider.SeekTo(samplePosition, 1, GetPacketGranules);
				num = (int)(samplePosition - num2);
			}
			ResetDecoder();
			_hasPosition = true;
			if (!ReadNextPacket(0, out var samplePosition2))
			{
				_eosFound = true;
				if (_packetProvider.GetGranuleCount() != samplePosition)
				{
					throw new InvalidOperationException("Could not read pre-roll packet!  Try seeking again prior to reading more samples.");
				}
				_prevPacketStart = _prevPacketStop;
				_currentPosition = samplePosition;
				return;
			}
			if (!ReadNextPacket(0, out samplePosition2))
			{
				ResetDecoder();
				_eosFound = true;
				throw new InvalidOperationException("Could not read pre-roll packet!  Try seeking again prior to reading more samples.");
			}
			_prevPacketStart += num;
			_currentPosition = samplePosition;
		}

		private int GetPacketGranules(IPacket curPacket)
		{
			if (curPacket.IsResync)
			{
				return 0;
			}
			if (curPacket.ReadBit())
			{
				return 0;
			}
			int num = (int)curPacket.ReadBits(_modeFieldBits);
			if (num < 0 || num >= _modes.Length)
			{
				return 0;
			}
			return _modes[num].GetPacketSampleCount(curPacket);
		}

		public void Dispose()
		{
			(_packetProvider as IDisposable)?.Dispose();
			_packetProvider = null;
		}
	}
	internal class StreamStats : IStreamStats
	{
		private int _sampleRate;

		private readonly int[] _packetBits = new int[2];

		private readonly int[] _p