using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BoneLib;
using BoneLib.BoneMenu;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppSLZ.Marrow;
using MelonLoader;
using MelonLoader.Preferences;
using RagdollView;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(RagdollViewMod), "Ragdoll View", "1.2.1", "Lakatrazz", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: AssemblyDescription("A BONELAB mod that lets you see from the perspective of your ragdoll.")]
[assembly: AssemblyTitle("Ragdoll View")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.1.0")]
[module: UnverifiableCode]
namespace RagdollView;
public class RagdollViewMod : MelonMod
{
public const string Version = "1.2.1";
private static bool _preferencesSetup;
public static MelonPreferences_Category MelonPrefCategory { get; private set; }
public static MelonPreferences_Entry<bool> MelonPrefEnabled { get; private set; }
public static bool IsEnabled { get; private set; }
public static Page MainPage { get; private set; }
public static BoolElement EnabledElement { get; private set; }
public override void OnInitializeMelon()
{
SetupMelonPrefs();
SetupBoneMenu();
}
public static void SetupMelonPrefs()
{
MelonPrefCategory = MelonPreferences.CreateCategory("Ragdoll View");
MelonPrefEnabled = MelonPrefCategory.CreateEntry<bool>("IsEnabled", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
IsEnabled = MelonPrefEnabled.Value;
_preferencesSetup = true;
}
public static void SetupBoneMenu()
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
MainPage = Page.Root.CreatePage("Ragdoll View", Color.cyan, 0, true);
EnabledElement = MainPage.CreateBool("Mod Toggle", Color.yellow, IsEnabled, (Action<bool>)OnSetEnabled);
}
public static void OnSetEnabled(bool value)
{
IsEnabled = value;
MelonPrefEnabled.Value = value;
MelonPrefCategory.SaveToFile(false);
}
public override void OnPreferencesLoaded()
{
if (_preferencesSetup)
{
IsEnabled = MelonPrefEnabled.Value;
EnabledElement.Value = IsEnabled;
}
}
public override void OnLateUpdate()
{
OnParentView();
}
private static void OnParentView()
{
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
RigManager rigManager = Player.RigManager;
if (!((Object)(object)rigManager == (Object)null) && !(Time.timeScale <= 0f))
{
OpenControllerRig obj = ((Il2CppObjectBase)rigManager.controllerRig).TryCast<OpenControllerRig>();
Transform transform = ((Component)((Rig)obj).m_head).transform;
Transform transform2 = ((Component)obj).transform;
Transform head = ((Rig)rigManager.physicsRig).m_head;
bool flag = rigManager.physicsRig.torso.shutdown || !rigManager.physicsRig.ballLocoEnabled;
if (IsEnabled && flag && !Object.op_Implicit((Object)(object)rigManager.activeSeat))
{
transform2.localPosition = Vector3.zero;
transform2.localRotation = Quaternion.identity;
transform2.rotation = Quaternion.identity;
transform2.rotation = head.rotation * Quaternion.Inverse(transform.rotation);
transform2.position += head.position - transform.position;
}
}
}
}