using System;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AudioImportLib;
using BoneLib.BoneMenu;
using BreakableBonesPatch6;
using BreakableBonesPatch6.Resources;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSLZ.Marrow.PuppetMasta;
using MelonLoader;
using MelonLoader.Preferences;
using MelonLoader.Utils;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "BreakableBonesPatch6", "1.0.0", "MajedCT", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("BreakableBonesPatch6")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+bdd5cd164ba9e5120ec89c202960af0a68306033")]
[assembly: AssemblyProduct("BreakableBonesPatch6")]
[assembly: AssemblyTitle("BreakableBonesPatch6")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BreakableBonesPatch6
{
[RegisterTypeInIl2Cpp]
internal class JointHandler : MonoBehaviour
{
public PuppetMaster pMaster;
public Muscle[] muscles;
private float oldForce;
public JointHandler(IntPtr poptart)
: base(poptart)
{
}
private void Start()
{
muscles = Il2CppArrayBase<Muscle>.op_Implicit((Il2CppArrayBase<Muscle>)(object)pMaster.muscles);
}
private void Update()
{
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
if (!Core.toggled.Value)
{
return;
}
Muscle[] array = muscles;
foreach (Muscle val in array)
{
if (val._maxForce == 0f)
{
break;
}
ConfigurableJoint component = ((Component)val.jointBreakBroadcaster).GetComponent<ConfigurableJoint>();
Vector3 val2 = ((Joint)component).currentTorque;
float magnitude = ((Vector3)(ref val2)).magnitude;
val2 = ((Joint)component).currentForce;
float magnitude2 = ((Vector3)(ref val2)).magnitude;
if (magnitude > Core.breakTorque.Value || magnitude2 > Core.breakForce.Value)
{
component.angularXMotion = (ConfigurableJointMotion)((!Core.x) ? 1 : 2);
component.angularYMotion = (ConfigurableJointMotion)((!Core.y) ? 1 : 2);
component.angularZMotion = (ConfigurableJointMotion)((!Core.z) ? 1 : 2);
string text = Path.Combine(MelonEnvironment.UserDataDirectory, "BoneBreaking");
AudioClip val3 = API.LoadAudioClip(text + "/snapcracklepop.wav", true);
AudioSource val4 = (Object.op_Implicit((Object)(object)((Component)((Joint)component).connectedBody).gameObject.GetComponent<AudioSource>()) ? ((Component)((Joint)component).connectedBody).gameObject.GetComponent<AudioSource>() : ((Component)((Joint)component).connectedBody).gameObject.AddComponent<AudioSource>());
val4.pitch = Random.Range(0.75f, 1.15f);
val4.PlayOneShot(val3, Random.Range(0.8f, 1.3f));
oldForce = val._maxForce;
val._maxForce = 0f;
if (Core.kill.Value)
{
pMaster.Kill();
}
}
}
}
private void OnDestroy()
{
if (!Core.fixspawn)
{
return;
}
Muscle[] array = muscles;
foreach (Muscle val in array)
{
if (val._maxForce != 0f)
{
return;
}
ConfigurableJoint component = ((Component)val.jointBreakBroadcaster).GetComponent<ConfigurableJoint>();
component.angularXMotion = (ConfigurableJointMotion)1;
component.angularYMotion = (ConfigurableJointMotion)1;
component.angularZMotion = (ConfigurableJointMotion)1;
val._maxForce = oldForce;
}
pMaster.FixMusclePositions();
pMaster.Resurrect();
}
}
public class Core : MelonMod
{
[HarmonyPatch(typeof(PuppetMaster), "Awake")]
public class onAwake
{
[HarmonyPostfix]
public static void Postfix(PuppetMaster __instance)
{
GameObject gameObject = ((Component)__instance).gameObject;
gameObject.AddComponent<JointHandler>().pMaster = __instance;
}
}
private static readonly string BonelabPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ProgramFilesX86), "Steam\\steamapps\\common\\BONELAB\\UserData\\BoneBreaking\\snapcracklepop.wav");
public MelonPreferences_Category categ;
public static MelonPreferences_Entry<float> breakTorque;
public static MelonPreferences_Entry<float> breakForce;
public static MelonPreferences_Entry<bool> toggled;
public static MelonPreferences_Entry<bool> kill;
public static bool x = false;
public static bool y = true;
public static bool z = false;
public static bool fixspawn = true;
public static float increment = 100f;
public static float max = 0f;
private void checksnapcrackle()
{
try
{
string directoryName = Path.GetDirectoryName(BonelabPath);
if (!Directory.Exists(directoryName))
{
Directory.CreateDirectory(directoryName);
}
if (File.Exists(BonelabPath))
{
return;
}
using (UnmanagedMemoryStream unmanagedMemoryStream = BreakableBonesPatch6.Resources.Resource1.snapcracklepop)
{
using FileStream destination = new FileStream(BonelabPath, FileMode.Create, FileAccess.Write);
unmanagedMemoryStream.CopyTo(destination);
}
MelonLogger.Msg("extracted snapcracklepop");
}
catch (Exception value)
{
MelonLogger.Error($"couldn't extract snapcracklepop: {value}");
}
}
public override void OnInitializeMelon()
{
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_013f: Unknown result type (might be due to invalid IL or missing references)
//IL_0179: Unknown result type (might be due to invalid IL or missing references)
//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
//IL_020a: Unknown result type (might be due to invalid IL or missing references)
//IL_024e: Unknown result type (might be due to invalid IL or missing references)
//IL_0283: Unknown result type (might be due to invalid IL or missing references)
//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
//IL_02ed: Unknown result type (might be due to invalid IL or missing references)
checksnapcrackle();
categ = MelonPreferences.CreateCategory("BoneBreaking");
breakTorque = categ.CreateEntry<float>("BoneBreakTorque", 7000f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
breakForce = categ.CreateEntry<float>("BoneBreakForce", 7000f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
toggled = categ.CreateEntry<bool>("Toggled", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
kill = categ.CreateEntry<bool>("KillOnBreak", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
Page val = Page.Root.CreatePage("Breakable Bones", Color.white, 0, true);
val.CreateFloat("Break Torque", Color.red, breakTorque.Value, increment, 0f, float.MaxValue, (Action<float>)delegate(float value)
{
breakTorque.Value = value;
});
val.CreateFloat("Break Force", Color.red, breakForce.Value, increment, 0f, float.MaxValue, (Action<float>)delegate(float value)
{
breakForce.Value = value;
});
val.CreateBool("Mod Toggle", Color.red, toggled.Value, (Action<bool>)delegate(bool value)
{
toggled.Value = value;
});
val.CreateBool("Kill On Break", Color.red, kill.Value, (Action<bool>)delegate(bool value)
{
kill.Value = value;
});
Page val2 = val.CreatePage("Experimental Settings [!]", Color.yellow, 0, true);
val2.CreateFloat("force/torque button increment", Color.yellow, increment, 25f, 0f, float.MaxValue, (Action<float>)delegate(float value)
{
increment = value;
});
val2.CreateFloat("brokenjoint maxforce", Color.yellow, max, 1f, 0f, float.MaxValue, (Action<float>)delegate(float value)
{
max = value;
});
val2.CreateBool("unlock_x", Color.yellow, x, (Action<bool>)delegate(bool value)
{
x = value;
});
val2.CreateBool("unlock_y", Color.yellow, y, (Action<bool>)delegate(bool value)
{
y = value;
});
val2.CreateBool("unlock_z", Color.yellow, z, (Action<bool>)delegate(bool value)
{
z = value;
});
val2.CreateBool("fix_destroy-respawn", Color.yellow, fixspawn, (Action<bool>)delegate(bool value)
{
fixspawn = value;
});
}
public override void OnDeinitializeMelon()
{
MelonPreferences.Save();
}
}
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resource1
{
private static ResourceManager resourceMan;
private static CultureInfo resourceCulture;
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager
{
get
{
if (resourceMan == null)
{
resourceMan = new ResourceManager("BreakableBones.Resource1", typeof(Resource1).Assembly);
}
return resourceMan;
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
internal static UnmanagedMemoryStream snapcracklepop => ResourceManager.GetStream("snapcracklepop", resourceCulture);
internal Resource1()
{
}
}
}
namespace BreakableBonesPatch6.Resources
{
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resource1
{
private static ResourceManager resourceMan;
private static CultureInfo resourceCulture;
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager
{
get
{
if (resourceMan == null)
{
ResourceManager resourceManager = new ResourceManager("BreakableBonesPatch6.Resources.Resource1", typeof(Resource1).Assembly);
resourceMan = resourceManager;
}
return resourceMan;
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
internal static UnmanagedMemoryStream snapcracklepop => ResourceManager.GetStream("snapcracklepop", resourceCulture);
internal Resource1()
{
}
}
}