PROJECT AUDGOOF
PROJECT AUDGOOF is a high effort audio mod to replace every single one of the base game's sounds and music with some goofy and even cool-sounding sounds.
CHANGELOG
#VERSION 1.6.2 okay April Fools is over go home. Remember to remove all the files before importing this update!
Changes
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Reverted everything back
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Kept the shield block sound effect
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Kept 'UMBRA' GOD BRUH
- REMOVED EVERYONE BUT JOHN FORSAKEN. (he'll be back.)
VERSION 1.6.1
APRIL FOOLS!
Additions
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Added new functions to some weapons
- Any compatible rifle can now take out the mag and put it back in to slightly increase damage per shot!
- each increase stacks until the magazine is completely empty.
- The AKM does not have this feature.
- The 590A1 now has tripled damage on headshot!
- Slomo must be used
- Targets must be at least 3 unity units away for the property to apply (46 feet away)
- The Trash Can Lid and the Viking Shield can now give an award when blocking oncoming attacks!
- When a successful block is hit, a text should pop up, giving you a powerful punch!
- Punches must be done at a certain velocity to maximize damage.
- Any compatible rifle can now take out the mag and put it back in to slightly increase damage per shot!
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Added "KILLER" Hitmarker
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ADDED JOHN FORSAKEN.
Changes
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Changed a lot of music
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Changed a lot of sound effects
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Changed a lot of voice lines
Fixes
- Fixed an issue where Jimmy's voice lines were not complete.
VERSION 1.6
CHANGES CHANGES CHANGES
Additions
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Added sound effects for Fusion
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Added voice lines for Jimmy
-Added the AcidJazzed Genesis hitmarkers
Changes
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Changed SpectrumOmega from "THE SOUND OF YOUR FEARS" to "family ties"
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Removed support for Mango's Weapon Pack
Fixes
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Fixed an issue where Mirror_Alive (Bubble Beat Box) never played, and only played to default.
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Fixed a mistake where RipToBits_introstem (HUMBLE.) stopped before the actual music played.
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Fixed/Updated Slowmo sounds
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Fixed the file size being so huge. (5GB > 2.20GB)