CHANGELOG

2.1.2

  • Fixed Fusion players triggering the avatar update for the local player

2.1.1

  • Slight oversight causing it to not even send the barcode to the image methods

2.1.0

  • Modded maps and avatars will use the mod.io thumbnail (doge15567)

2.0.0

  • Added Fusion support
  • Many internal optimizations
  • Avatar handling is infinitely better
  • No longer requires JeviLib at all, doesn't even have to be installed once.
  • More default entries. Why not.

1.4.1

  • Made JeviLib an optional dependency so game still opens without it (READ README.)

1.4.0

  • Better options
  • Ability to change details mode in game
  • Internal optimizations

1.3.4

  • Fixed preferences lol

1.3.3

  • Moved userdata path to help with userdata folder clutter
  • Fixed discord not open handling
  • Built the release version not the debug version this time :skull:

1.3.2

  • Fixed game crashing if discord isn't open

1.3.1

  • Fixed Ford
  • Made AvatarUpdate a lot better

1.3.0

  • Added DOOMLAB support

1.2.3

  • Fixed spawngun counter not getting reset after level load

1.2.2

  • Fixed possible crash-on-start bug

1.2.1

  • Made avatar handling way better

1.2.0

  • Shows the current avatar in the small icon, if you're using a base game avatar it shows an image of them
  • SDKMods mode and SpawnedObjects mode
  • Updated the Extraes List Of Funny
  • Made mod just kill itself if the person is on Quest, it wont work on Quest anyways

1.1.0

  • Changed default entries
  • Added Gun shot mode, NPC deaths mode, and Extraes mode
  • Added ability to change client ID to set custom images
  • Internal reorganizations

1.0.0

  • Initial release