
InfiniteAmmo
Pretty self explanatory.
CHANGELOG
v1.2.1
- Fixed some cases where ammo would never get added
v1.2.0
- Add ammo when a gun is picked up instead of on AmmoInventory.Awake, only adds if you have no ammo
- This'll bypass anything that removes your ammo
- Increase added ammo to 2000
v1.1.0
- Only add ammo type that's shot
- Only add 1000 ammo on awake
- This helps against having a massive int for ammoinventory's fields. It'll just stay at the amount it was at.
v1.0.1
- Patch 5 fix
- Add 1 ammo when ammo is taken rather than 500000, just to make the number not go up too high.
v1.0.0
- Initial Release