using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BoneLib;
using BoneLib.BoneMenu;
using BoneLib.BoneMenu.Elements;
using LabCam;
using LabCam.Melon;
using LabCam.Menu;
using LabCam.Resources;
using LabCam.Scripts;
using MelonLoader;
using MelonLoader.Preferences;
using SLZ.SFX;
using SLZ.VRMK;
using UnhollowerBaseLib;
using UnityEngine;
using UnityEngine.Experimental.Rendering;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Take pictures with a physical camera that save to a file!")]
[assembly: AssemblyDescription("Take pictures with a physical camera that save to a file!")]
[assembly: AssemblyCompany("Weather Electric")]
[assembly: AssemblyProduct("LabCam")]
[assembly: AssemblyCopyright("Developed by SoulWithMae")]
[assembly: AssemblyTrademark("Weather Electric")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: MelonInfo(typeof(Main), "LabCam", "1.0.0", "SoulWithMae", "https://bonelab.thunderstore.io/package/SoulWithMae/LabCam/")]
[assembly: MelonColor(ConsoleColor.White)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LabCam
{
public class Main : MelonMod
{
internal const string Name = "LabCam";
internal const string Description = "Take pictures with a physical camera that save to a file!";
internal const string Author = "SoulWithMae";
internal const string Company = "Weather Electric";
internal const string Version = "1.0.0";
internal const string DownloadLink = "https://bonelab.thunderstore.io/package/SoulWithMae/LabCam/";
internal static string CurrentMap;
internal static Assembly CurrAsm => Assembly.GetExecutingAssembly();
public override void OnInitializeMelon()
{
ModConsole.Setup(((MelonBase)this).LoggerInstance);
Preferences.Setup();
BoneMenu.Setup();
UserData.Setup();
Assets.Load();
Hooking.OnLevelInitialized += OnLevelLoad;
}
private static void OnLevelLoad(LevelInfo levelInfo)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
CurrentMap = levelInfo.title.Replace(" ", "");
}
}
}
namespace LabCam.Scripts
{
[RegisterTypeInIl2Cpp]
public class LabCamera : MonoBehaviour
{
public static LabCamera Instance;
private Camera _camera;
private AudioSource _captureSound;
private MeshRenderer _previewRenderer;
private GameObject _flashRenderer;
private bool _flash;
private GameObject _light;
private PlayerAvatarArt _avatarArt;
private void Awake()
{
Instance = this;
}
private void Start()
{
AssignFields();
SetQuality();
SetMixers();
}
private void SetMixers()
{
ImpactSFX component = ((Component)this).GetComponent<ImpactSFX>();
if ((Object)(object)component != (Object)null)
{
component.outputMixer = Audio.SFXMixer;
}
if ((Object)(object)_captureSound != (Object)null)
{
_captureSound.outputAudioMixerGroup = Audio.SFXMixer;
}
}
private void AssignFields()
{
_camera = ((Component)((Component)this).transform.Find("Camera")).GetComponent<Camera>();
_captureSound = ((Component)((Component)this).transform.Find("CaptureSound")).GetComponent<AudioSource>();
_previewRenderer = ((Component)((Component)this).transform.Find("LensPreview")).GetComponent<MeshRenderer>();
_flashRenderer = ((Component)((Component)this).transform.Find("FlashWarning")).gameObject;
_light = ((Component)((Component)this).transform.Find("Flash")).gameObject;
_avatarArt = ((Component)Player.rigManager).gameObject.GetComponent<PlayerAvatarArt>();
}
public void SetQuality()
{
switch (Preferences.Quality.Value)
{
case ImageQuality.Low:
_camera.targetTexture = Assets.RenderTextures.LowQuality;
((Renderer)_previewRenderer).material = Assets.Materials.LowQuality;
break;
case ImageQuality.Medium:
_camera.targetTexture = Assets.RenderTextures.MediumQuality;
((Renderer)_previewRenderer).material = Assets.Materials.MediumQuality;
break;
case ImageQuality.High:
_camera.targetTexture = Assets.RenderTextures.HighQuality;
((Renderer)_previewRenderer).material = Assets.Materials.HighQuality;
break;
default:
ModConsole.Error("Invalid quality setting!");
break;
}
}
public void ToggleFlash()
{
_flash = !_flash;
_flashRenderer.SetActive(_flash);
}
public void Capture()
{
if ((Object)(object)_camera == (Object)null || (Object)(object)_camera.targetTexture == (Object)null)
{
ModConsole.Error("Camera, render texture, or both are/is null!");
return;
}
_captureSound.Play();
SetHairMeshes(state: true);
SetQuagmire(state: false);
if (_flash)
{
_light.SetActive(true);
}
SaveRenderedImage(Render());
SetHairMeshes(state: false);
SetQuagmire(state: true);
if (_flash)
{
((MonoBehaviour)this).Invoke("LightDisable", 0.3f);
}
}
private static void SaveRenderedImage(Texture2D image)
{
string path;
byte[] bytes;
if (Preferences.Quality.Value == ImageQuality.Low)
{
path = Path.Combine(UserData.ModPath, $"BONELAB_{Main.CurrentMap}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.jpg");
bytes = Il2CppArrayBase<byte>.op_Implicit((Il2CppArrayBase<byte>)(object)ImageConversion.EncodeToJPG(image));
}
else
{
path = Path.Combine(UserData.ModPath, $"BONELAB_{Main.CurrentMap}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.png");
bytes = Il2CppArrayBase<byte>.op_Implicit((Il2CppArrayBase<byte>)(object)ImageConversion.EncodeToPNG(image));
}
File.WriteAllBytes(path, bytes);
Object.Destroy((Object)(object)image);
}
private Texture2D Render()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Expected O, but got Unknown
RenderTexture targetTexture = _camera.targetTexture;
Texture2D val = new Texture2D(targetTexture.width, targetTexture.height, targetTexture.graphicsFormat, ((Texture)targetTexture).mipmapCount, (TextureCreationFlags)0);
_camera.Render();
RenderTexture.active = targetTexture;
val.ReadPixels(new Rect(0f, 0f, (float)targetTexture.width, (float)targetTexture.height), 0, 0);
return val;
}
private void LightDisable()
{
_light.SetActive(false);
}
private void SetHairMeshes(bool state)
{
if (!((Object)(object)_avatarArt == (Object)null))
{
if (state)
{
_avatarArt.EnableHair();
}
else
{
_avatarArt.DisableHair();
}
}
}
private static void SetQuagmire(bool state)
{
if (!((Object)(object)Quagmire.Instance == (Object)null))
{
Quagmire.Instance.giggity.SetActive(state);
Quagmire.Instance.giggityPreview.SetActive(state);
}
}
private void OnDestroy()
{
Instance = null;
}
public LabCamera(IntPtr ptr)
: base(ptr)
{
}
}
[RegisterTypeInIl2Cpp]
public class Quagmire : MonoBehaviour
{
public static Quagmire Instance;
public GameObject giggity;
public GameObject giggityPreview;
public MeshRenderer giggityRenderer;
public AudioSource giggityAudio;
private void Awake()
{
Instance = this;
}
private void Start()
{
SetFields();
SetQuality();
}
private void SetFields()
{
giggity = ((Component)((Component)this).transform.Find("Scale")).gameObject;
giggityPreview = ((Component)((Component)this).transform.Find("Preview")).gameObject;
giggityRenderer = giggityPreview.GetComponent<MeshRenderer>();
giggityAudio = ((Component)((Component)this).transform.Find("TriggerSound")).GetComponent<AudioSource>();
}
public void SetQuality()
{
switch (Preferences.Quality.Value)
{
case ImageQuality.Low:
((Renderer)giggityRenderer).material = Assets.Materials.LowQuality;
break;
case ImageQuality.Medium:
((Renderer)giggityRenderer).material = Assets.Materials.MediumQuality;
break;
case ImageQuality.High:
((Renderer)giggityRenderer).material = Assets.Materials.HighQuality;
break;
default:
ModConsole.Error("Invalid quality setting!");
break;
}
}
public void SendCapture()
{
if (!((Object)(object)LabCamera.Instance == (Object)null))
{
giggityAudio.Play();
LabCamera.Instance.Capture();
}
}
private void OnDestroy()
{
Instance = null;
}
public Quagmire(IntPtr ptr)
: base(ptr)
{
}
}
}
namespace LabCam.Resources
{
internal static class Assets
{
internal static class Prefabs
{
public static GameObject CameraPrefab;
public static GameObject TriggerPrefab;
internal static void LoadPrefabs()
{
if (!((Object)(object)_assetBundle == (Object)null))
{
if ((Object)(object)CameraPrefab == (Object)null)
{
CameraPrefab = HelperMethods.LoadPersistentAsset<GameObject>(_assetBundle, "Assets/LabCam/LabCam.prefab");
}
if ((Object)(object)TriggerPrefab == (Object)null)
{
TriggerPrefab = HelperMethods.LoadPersistentAsset<GameObject>(_assetBundle, "Assets/LabCam/RemoteTrigger.prefab");
}
}
}
}
internal static class RenderTextures
{
public static RenderTexture HighQuality;
public static RenderTexture MediumQuality;
public static RenderTexture LowQuality;
internal static void LoadRenderTextures()
{
if (!((Object)(object)_assetBundle == (Object)null))
{
if ((Object)(object)HighQuality == (Object)null)
{
HighQuality = HelperMethods.LoadPersistentAsset<RenderTexture>(_assetBundle, "Assets/LabCam/HighQuality.renderTexture");
}
if ((Object)(object)MediumQuality == (Object)null)
{
MediumQuality = HelperMethods.LoadPersistentAsset<RenderTexture>(_assetBundle, "Assets/LabCam/MediumQuality.renderTexture");
}
if ((Object)(object)LowQuality == (Object)null)
{
LowQuality = HelperMethods.LoadPersistentAsset<RenderTexture>(_assetBundle, "Assets/LabCam/LowQuality.renderTexture");
}
}
}
}
internal static class Materials
{
public static Material HighQuality;
public static Material MediumQuality;
public static Material LowQuality;
internal static void LoadMaterials()
{
if (!((Object)(object)_assetBundle == (Object)null))
{
if ((Object)(object)HighQuality == (Object)null)
{
HighQuality = HelperMethods.LoadPersistentAsset<Material>(_assetBundle, "Assets/LabCam/Materials/HighQualityPreview.mat");
}
if ((Object)(object)MediumQuality == (Object)null)
{
MediumQuality = HelperMethods.LoadPersistentAsset<Material>(_assetBundle, "Assets/LabCam/Materials/MediumQualityPreview.mat");
}
if ((Object)(object)LowQuality == (Object)null)
{
LowQuality = HelperMethods.LoadPersistentAsset<Material>(_assetBundle, "Assets/LabCam/Materials/LowQualityPreview.mat");
}
}
}
}
private static AssetBundle _assetBundle;
public static void Load()
{
_assetBundle = HelperMethods.LoadEmbeddedAssetBundle(Main.CurrAsm, HelperMethods.IsAndroid() ? "LabCam.Resources.Android.bundle" : "LabCam.Resources.Windows.bundle");
if (!((Object)(object)_assetBundle == (Object)null))
{
Prefabs.LoadPrefabs();
RenderTextures.LoadRenderTextures();
Materials.LoadMaterials();
}
}
}
}
namespace LabCam.Melon
{
internal static class ModConsole
{
private static Instance _logger;
public static void Setup(Instance loggerInstance)
{
_logger = loggerInstance;
}
public static void Msg(object obj, int loggingMode = 0)
{
string text = ((loggingMode == 1) ? $"[DEBUG] {obj}" : obj.ToString());
ConsoleColor consoleColor = ((loggingMode == 1) ? ConsoleColor.Yellow : ConsoleColor.Gray);
if (Preferences.LoggingMode.Value >= loggingMode)
{
_logger.Msg(consoleColor, text);
}
}
public static void Msg(string txt, int loggingMode = 0)
{
string text = ((loggingMode == 1) ? ("[DEBUG] " + txt) : txt);
ConsoleColor consoleColor = ((loggingMode == 1) ? ConsoleColor.Yellow : ConsoleColor.Gray);
if (Preferences.LoggingMode.Value >= loggingMode)
{
_logger.Msg(consoleColor, text);
}
}
public static void Msg(ConsoleColor txtcolor, object obj, int loggingMode = 0)
{
string text = ((loggingMode == 1) ? $"[DEBUG] {obj}" : obj.ToString());
if (Preferences.LoggingMode.Value >= loggingMode)
{
_logger.Msg(txtcolor, text);
}
}
public static void Msg(ConsoleColor txtcolor, string txt, int loggingMode = 0)
{
string text = ((loggingMode == 1) ? ("[DEBUG] " + txt) : txt);
if (Preferences.LoggingMode.Value >= loggingMode)
{
_logger.Msg(txtcolor, text);
}
}
public static void Msg(string txt, int loggingMode = 0, params object[] args)
{
string text = ((loggingMode == 1) ? ("[DEBUG] " + txt) : txt);
ConsoleColor consoleColor = ((loggingMode == 1) ? ConsoleColor.Yellow : ConsoleColor.Gray);
if (Preferences.LoggingMode.Value >= loggingMode)
{
_logger.Msg(consoleColor, text, args);
}
}
public static void Msg(ConsoleColor txtcolor, string txt, int loggingMode = 0, params object[] args)
{
string text = ((loggingMode == 1) ? ("[DEBUG] " + txt) : txt);
if (Preferences.LoggingMode.Value >= loggingMode)
{
_logger.Msg(txtcolor, text, args);
}
}
public static void Error(object obj, int loggingMode = 0)
{
string text = ((loggingMode == 1) ? $"[DEBUG] {obj}" : obj.ToString());
if (Preferences.LoggingMode.Value >= loggingMode)
{
_logger.Error(text);
}
}
public static void Error(string txt, int loggingMode = 0)
{
string text = ((loggingMode == 1) ? ("[DEBUG] " + txt) : txt);
if (Preferences.LoggingMode.Value >= loggingMode)
{
_logger.Error(text);
}
}
public static void Error(string txt, int loggingMode = 0, params object[] args)
{
string text = ((loggingMode == 1) ? ("[DEBUG] " + txt) : txt);
if (Preferences.LoggingMode.Value >= loggingMode)
{
_logger.Error(text, args);
}
}
public static void Warning(object obj, int loggingMode = 0)
{
string text = ((loggingMode == 1) ? $"[DEBUG] {obj}" : obj.ToString());
if (Preferences.LoggingMode.Value >= loggingMode)
{
_logger.Warning(text);
}
}
public static void Warning(string txt, int loggingMode = 0)
{
string text = ((loggingMode == 1) ? ("[DEBUG] " + txt) : txt);
if (Preferences.LoggingMode.Value >= loggingMode)
{
_logger.Warning(text);
}
}
public static void Warning(string txt, int loggingMode = 0, params object[] args)
{
string text = ((loggingMode == 1) ? ("[DEBUG] " + txt) : txt);
if (Preferences.LoggingMode.Value >= loggingMode)
{
_logger.Warning(text, args);
}
}
}
internal static class Preferences
{
public static readonly MelonPreferences_Category GlobalCategory = MelonPreferences.CreateCategory("Global");
public static readonly MelonPreferences_Category OwnCategory = MelonPreferences.CreateCategory("LabCam");
public static MelonPreferences_Entry<int> LoggingMode { get; set; }
public static MelonPreferences_Entry<ImageQuality> Quality { get; set; }
public static void Setup()
{
LoggingMode = GlobalCategory.GetEntry<int>("LoggingMode") ?? GlobalCategory.CreateEntry<int>("LoggingMode", 0, "Logging Mode", "The level of logging to use. 0 = Important Only, 1 = All", false, false, (ValueValidator)null, (string)null);
GlobalCategory.SetFilePath(MelonUtils.UserDataDirectory + "/WeatherElectric.cfg");
GlobalCategory.SaveToFile(false);
Quality = OwnCategory.CreateEntry<ImageQuality>("ImageQuality", (!HelperMethods.IsAndroid()) ? ImageQuality.High : ImageQuality.Low, "Image Quality", "The quality of the images taken. Low = 480p, Medium = 720p, High = 1080p", false, false, (ValueValidator)null, (string)null);
OwnCategory.SetFilePath(MelonUtils.UserDataDirectory + "/WeatherElectric.cfg");
OwnCategory.SaveToFile(false);
ModConsole.Msg("Finished preferences setup for LabCam", 1);
}
}
internal enum ImageQuality
{
Low,
Medium,
High
}
internal static class UserData
{
private static readonly string WeatherElectricPath = Path.Combine(MelonUtils.UserDataDirectory, "Weather Electric");
public static readonly string ModPath = Path.Combine(MelonUtils.UserDataDirectory, "Weather Electric/LabCam");
public static void Setup()
{
if (!Directory.Exists(WeatherElectricPath))
{
Directory.CreateDirectory(WeatherElectricPath);
}
if (!Directory.Exists(ModPath))
{
Directory.CreateDirectory(ModPath);
}
}
}
}
namespace LabCam.Menu
{
internal static class BoneMenu
{
public static void Setup()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
MenuCategory obj = MenuManager.CreateCategory("Weather Electric", "#6FBDFF").CreateCategory("LabCam", "#ffad2d");
obj.CreateEnumElement<ImageQuality>("Quality", Color.white, Preferences.Quality.Value, (Action<ImageQuality>)delegate(ImageQuality v)
{
Preferences.Quality.Value = v;
Preferences.OwnCategory.SaveToFile(false);
if ((Object)(object)LabCamera.Instance != (Object)null)
{
LabCamera.Instance.SetQuality();
}
if ((Object)(object)Quagmire.Instance != (Object)null)
{
Quagmire.Instance.SetQuality();
}
});
obj.CreateFunctionElement("Spawn Camera", Color.green, (Action)SpawnCam);
obj.CreateFunctionElement("Despawn Camera", Color.red, (Action)DespawnCam);
obj.CreateFunctionElement("Spawn Trigger", Color.green, (Action)SpawnTrigger);
obj.CreateFunctionElement("Despawn Trigger", Color.red, (Action)DespawnTrigger);
}
private static void SpawnCam()
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)LabCamera.Instance != (Object)null))
{
Vector3 val = Player.playerHead.position + Player.playerHead.forward * 2f;
Object.Instantiate<GameObject>(Assets.Prefabs.CameraPrefab, val, Quaternion.identity);
}
}
private static void DespawnCam()
{
if (!((Object)(object)LabCamera.Instance == (Object)null))
{
Object.Destroy((Object)(object)((Component)LabCamera.Instance).gameObject);
}
}
private static void SpawnTrigger()
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)Quagmire.Instance != (Object)null))
{
Vector3 val = Player.playerHead.position + Player.playerHead.forward * 2f;
Object.Instantiate<GameObject>(Assets.Prefabs.TriggerPrefab, val, Quaternion.identity);
}
}
private static void DespawnTrigger()
{
if (!((Object)(object)Quagmire.Instance == (Object)null))
{
Object.Destroy((Object)(object)((Component)Quagmire.Instance).gameObject);
}
}
}
internal static class BoneMenuExtensions
{
public static BoolElement CreateBoolPreference(this MenuCategory category, string name, Color color, MelonPreferences_Entry<bool> pref, MelonPreferences_Category prefCategory, bool autoSave = true)
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
return category.CreateBoolElement(name, color, pref.Value, (Action<bool>)delegate(bool v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static BoolElement CreateBoolPreference(this MenuCategory category, string name, string hexColor, MelonPreferences_Entry<bool> pref, MelonPreferences_Category prefCategory, bool autoSave = true)
{
return category.CreateBoolElement(name, hexColor, pref.Value, (Action<bool>)delegate(bool v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static BoolElement CreateBoolPreference(this SubPanelElement category, string name, Color color, MelonPreferences_Entry<bool> pref, MelonPreferences_Category prefCategory, bool autoSave = true)
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
return category.CreateBoolElement(name, color, pref.Value, (Action<bool>)delegate(bool v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static BoolElement CreateBoolPreference(this SubPanelElement category, string name, string hexColor, MelonPreferences_Entry<bool> pref, MelonPreferences_Category prefCategory, bool autoSave = true)
{
return category.CreateBoolElement(name, hexColor, pref.Value, (Action<bool>)delegate(bool v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static FloatElement CreateFloatPreference(this MenuCategory category, string name, Color color, float increment, float min, float max, MelonPreferences_Entry<float> pref, MelonPreferences_Category prefCategory, bool autoSave = true)
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
return category.CreateFloatElement(name, color, pref.Value, increment, min, max, (Action<float>)delegate(float v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static FloatElement CreateFloatPreference(this MenuCategory category, string name, string hexColor, float increment, float min, float max, MelonPreferences_Entry<float> pref, MelonPreferences_Category prefCategory, bool autoSave = true)
{
return category.CreateFloatElement(name, hexColor, pref.Value, increment, min, max, (Action<float>)delegate(float v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static FloatElement CreateFloatPreference(this SubPanelElement category, string name, Color color, float increment, float min, float max, MelonPreferences_Entry<float> pref, MelonPreferences_Category prefCategory, bool autoSave = true)
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
return category.CreateFloatElement(name, color, pref.Value, increment, min, max, (Action<float>)delegate(float v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static FloatElement CreateFloatPreference(this SubPanelElement category, string name, string hexColor, float increment, float min, float max, MelonPreferences_Entry<float> pref, MelonPreferences_Category prefCategory, bool autoSave = true)
{
return category.CreateFloatElement(name, hexColor, pref.Value, increment, min, max, (Action<float>)delegate(float v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static IntElement CreateIntPreference(this MenuCategory category, string name, Color color, int increment, int min, int max, MelonPreferences_Entry<int> pref, MelonPreferences_Category prefCategory, bool autoSave = true)
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
return category.CreateIntElement(name, color, pref.Value, increment, min, max, (Action<int>)delegate(int v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static IntElement CreateIntPreference(this MenuCategory category, string name, string hexColor, int increment, int min, int max, MelonPreferences_Entry<int> pref, MelonPreferences_Category prefCategory, bool autoSave = true)
{
return category.CreateIntElement(name, hexColor, pref.Value, increment, min, max, (Action<int>)delegate(int v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static IntElement CreateIntPreference(this SubPanelElement category, string name, Color color, int increment, int min, int max, MelonPreferences_Entry<int> pref, MelonPreferences_Category prefCategory, bool autoSave = true)
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
return category.CreateIntElement(name, color, pref.Value, increment, min, max, (Action<int>)delegate(int v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static IntElement CreateIntPreference(this SubPanelElement category, string name, string hexColor, int increment, int min, int max, MelonPreferences_Entry<int> pref, MelonPreferences_Category prefCategory, bool autoSave = true)
{
return category.CreateIntElement(name, hexColor, pref.Value, increment, min, max, (Action<int>)delegate(int v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static EnumElement<TEnum> CreateEnumPreference<TEnum>(this MenuCategory category, string name, Color color, MelonPreferences_Entry<TEnum> pref, MelonPreferences_Category prefCategory, bool autoSave = true) where TEnum : Enum
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
return category.CreateEnumElement<TEnum>(name, color, pref.Value, (Action<TEnum>)delegate(TEnum v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static EnumElement<TEnum> CreateEnumPreference<TEnum>(this MenuCategory category, string name, string hexColor, MelonPreferences_Entry<TEnum> pref, MelonPreferences_Category prefCategory, bool autoSave = true) where TEnum : Enum
{
return category.CreateEnumElement<TEnum>(name, hexColor, pref.Value, (Action<TEnum>)delegate(TEnum v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static EnumElement<TEnum> CreateEnumPreference<TEnum>(this SubPanelElement category, string name, Color color, MelonPreferences_Entry<TEnum> pref, MelonPreferences_Category prefCategory, bool autoSave = true) where TEnum : Enum
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
return category.CreateEnumElement<TEnum>(name, color, pref.Value, (Action<TEnum>)delegate(TEnum v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
public static EnumElement<TEnum> CreateEnumPreference<TEnum>(this SubPanelElement category, string name, string hexColor, MelonPreferences_Entry<TEnum> pref, MelonPreferences_Category prefCategory, bool autoSave = true) where TEnum : Enum
{
return category.CreateEnumElement<TEnum>(name, hexColor, pref.Value, (Action<TEnum>)delegate(TEnum v)
{
pref.Value = v;
if (autoSave)
{
prefCategory.SaveToFile(false);
}
});
}
}
}