Decompiled source of NoBonelab v1.0.0

Mods/NoBonelab.dll

Decompiled a day ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using MelonLoader;
using NoBonelab;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(TurboMilitaryGradeHyperfluxNanoParticleEnabledBonelabDisabler), "No Bonelab", "1.0.0", "TankHalfEmpty", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: AssemblyTitle("NoBonelab")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NoBonelab")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("80d76f25-47c9-4682-8647-e108aa681906")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NoBonelab;

public class TurboMilitaryGradeHyperfluxNanoParticleEnabledBonelabDisabler : MelonMod
{
	public override void OnInitializeMelon()
	{
		MelonLogger.Error("screw you stress level zero - tank ;)");
		Application.Quit();
	}
}