Decompiled source of Scaling v1.0.1

BoneLabScaling.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BoneLabScaling;
using BoneLabScaling.Avatar;
using BoneLib;
using BoneLib.BoneMenu;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSLZ.Bonelab;
using Il2CppSLZ.Marrow.Warehouse;
using Il2CppSLZ.VRMK;
using Il2CppSystem;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Main), "Scaling", "1.0.0", "VeygaX", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("BoneLabScaling")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+f39f889ed42f82931d395eab901d9e49cab31916")]
[assembly: AssemblyProduct("BoneLabScaling")]
[assembly: AssemblyTitle("BoneLabScaling")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace BoneLabScaling
{
	public class Main : MelonMod
	{
		public static Page menuPage { get; private set; }

		public static Page avatarScalingSubCategory { get; private set; }

		public static FloatElement setAvatarScaleMenu { get; private set; }

		public static FunctionElement applyAvatarScaleMenu { get; private set; }

		public override void OnInitializeMelon()
		{
			MelonLogger.Msg("Scaling mod has initialized.");
			CreateMenu();
		}

		private void CreateMenu()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			menuPage = Page.Root.CreatePage("Scaling", Color.blue, 0, true);
			avatarScalingSubCategory = menuPage.CreatePage("Avatar", Color.green, 0, true);
			setAvatarScaleMenu = avatarScalingSubCategory.CreateFloat("Scale", Color.yellow, AvatarScale.scale, 0.1f, 0.1f, 10f, (Action<float>)delegate(float f)
			{
				AvatarScale.scale = f;
			});
			applyAvatarScaleMenu = avatarScalingSubCategory.CreateFunction("Apply", Color.green, (Action)delegate
			{
				AvatarScale.ScaleAvatar();
			});
		}
	}
}
namespace BoneLabScaling.Avatar
{
	internal class AvatarScale
	{
		public static float scale = 1f;

		public static void ScaleAvatar()
		{
			AvatarCrate val = default(AvatarCrate);
			if (AssetWarehouse.Instance.TryGetCrate<AvatarCrate>(((ScannableReference)Player.RigManager._avatarCrate)._barcode, ref val))
			{
				Action<GameObject> action = delegate(GameObject obj)
				{
					//IL_000e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0013: Unknown result type (might be due to invalid IL or missing references)
					//IL_004a: Unknown result type (might be due to invalid IL or missing references)
					//IL_005c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0072: Unknown result type (might be due to invalid IL or missing references)
					GameObject val2 = Object.Instantiate<GameObject>(obj);
					Vector3 localScale = val2.transform.localScale;
					localScale.x *= scale;
					localScale.y *= scale;
					localScale.z *= scale;
					val2.transform.localScale = localScale;
					val2.transform.parent = ((Component)Player.RigManager).transform;
					val2.transform.localPosition = Vector3.zero;
					Avatar componentInChildren = val2.GetComponentInChildren<Avatar>();
					foreach (SkinnedMeshRenderer item in (Il2CppArrayBase<SkinnedMeshRenderer>)(object)componentInChildren.hairMeshes)
					{
						((Renderer)item).enabled = false;
					}
					MelonLogger.Msg("Changed scale to " + scale + "x");
					componentInChildren.PrecomputeAvatar();
					componentInChildren.RefreshBodyMeasurements();
					Player.RigManager.SwitchAvatar(componentInChildren);
					PlayerRefs.Instance._bodyVitals.PROPEGATE();
				};
				((CrateT<GameObject>)(object)val).LoadAsset(Action<GameObject>.op_Implicit(action));
			}
			else
			{
				MelonLogger.Msg("Failed to find avatar crate.");
			}
		}
	}
}