
Last updated | a month ago |
Total downloads | 318 |
Total rating | 0 |
Categories | Code Mods Custom Audio |
Dependency string | arparec-LabFMOD-0.0.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

gnonme-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 3.1.2
WNP78-FieldInjector
A utility for other mods to inject monobehaviour fields into the IL2CPP domain.
Preferred version: 2.1.1
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.0README
# LabFMOD
## NOTE: This mod currently only supports PCVR.
## For players:
1. Download the mod from Thunderstore: https://thunderstore.io/c/bonelab/p/arparec/LabFMOD/
2. Drop it into your MelonLoader mods folder.
3. Drop all the fmod DLLs in the base game folder.
## For modders:
1. Download FMOD Studio: https://www.fmod.com/download
2. Create a new FMOD project, and create whatever you need there.
3. Make sure that all of your events are added under the bank called Master
. Any other banks will not be loaded at this time.
4. Use the FMODEmitter script (https://github.com/ArpaRec/LabFMOD/blob/main/LabFMOD/SDK/FMODEmitter.cs) in your project to play events. The code is pretty self-explanitory.
5. Your built banks must be placed in Author.PalletName/fmodbanks
. The only two files that should be there are Master.bank
and Master.strings.bank
. Anything else will be ignored.
# If you need any help, or have any questions, DM me on Discord (techside).