Decompiled source of JeviLibBL v3.0.0
Mods/JeviLib.dll
Decompiled 2 months ago
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Net.Http; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Security.Principal; using System.Text; using System.Threading; using System.Threading.Tasks; using BoneLib; using BoneLib.BoneMenu; using BoneLib.RandomShit; using HarmonyLib; using Il2CppCysharp.Threading.Tasks; using Il2CppInterop.Common; using Il2CppInterop.Common.XrefScans; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSLZ.Bonelab; using Il2CppSLZ.Marrow; using Il2CppSLZ.Marrow.Audio; using Il2CppSLZ.Marrow.Data; using Il2CppSLZ.Marrow.Pool; using Il2CppSLZ.Marrow.PuppetMasta; using Il2CppSLZ.Marrow.Warehouse; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using Il2CppSystem.Runtime.ExceptionServices; using Il2CppSystem.Threading; using Jevil; using Jevil.Internal.Patching; using Jevil.Internal.Stats; using Jevil.Internal.Utilities; using Jevil.Patching; using Jevil.PostProcessing; using Jevil.Spawning; using Jevil.Tweening; using Jevil.Waiting; using MelonLoader; using MelonLoader.NativeUtils; using MelonLoader.Preferences; using MelonLoader.TinyJSON; using MelonLoader.Utils; using Microsoft.CodeAnalysis; using Semver; using Unity.XR.Oculus; using UnityEngine; using UnityEngine.Audio; using UnityEngine.Events; using UnityEngine.Networking; using UnityEngine.Rendering; using UnityEngine.Rendering.Universal; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTrademark(null)] [assembly: ComVisible(false)] [assembly: InternalsVisibleTo("JeviLib Dynamic Patch Assembly Host")] [assembly: InternalsVisibleTo("JevilPlugin")] [assembly: MelonInfo(typeof(JeviLib), "JeviLib", "3.0.0", "extraes", "https://bonelab.thunderstore.io/package/extraes/JeviLibBL/")] [assembly: MelonPriority(-20925)] [assembly: MelonGame("Stress Level Zero", "BONELAB")] [assembly: MelonOptionalDependencies(new string[] { "Mono.Cecil.Rocks" })] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("JeviLib")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+3151e3579b3d5ae1d284574dfb1cd601fe095af1")] [assembly: AssemblyProduct("JeviLib")] [assembly: AssemblyTitle("JeviLib")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } public static class IsExternalInit { } [EditorBrowsable(EditorBrowsableState.Never)] [AttributeUsage(AttributeTargets.All)] public sealed class IsUnmanagedAttribute : Attribute { } internal sealed class AsyncMethodBuilderAttribute : Attribute { public Type BuilderType { get; private set; } public AsyncMethodBuilderAttribute(Type builderType) { BuilderType = builderType; } } } namespace Jevil { public static class ActionExtensions { public static void InvokeSafeParallel(this Action? a) { if (a == null) { return; } Delegate[] invocations = a.GetInvocationList(); if (invocations.Length == 0) { return; } Parallel.For(0, invocations.Length, delegate(int i) { try { ((Action)invocations[i])(); } catch (Exception obj) { JeviLib.Error("Exception while parallel safe-invoking on iteration " + (i + 1) + " of " + invocations.Length + "!"); JeviLib.Error(obj); } }); } public static void InvokeSafeSync(this Action? a) { if (a == null) { return; } Delegate[] invocationList = a.GetInvocationList(); if (invocationList.Length == 0) { return; } for (int i = 0; i < invocationList.Length; i++) { try { ((Action)invocationList[i])(); } catch (Exception obj) { JeviLib.Error("Errored while safe-invoking!"); JeviLib.Error(obj); } } } public static void InvokeSafeSync<T>(this Action<T>? a, T param) { if (a == null) { return; } Delegate[] invocationList = a.GetInvocationList(); if (invocationList.Length == 0) { return; } for (int i = 0; i < invocationList.Length; i++) { try { ((Action<T>)invocationList[i])(param); } catch (Exception obj) { JeviLib.Error("Errored while safe-invoking!"); JeviLib.Error(obj); } } } public static void InvokeSafeSync<T1, T2>(this Action<T1, T2>? a, T1 param1, T2 param2) { if (a == null) { return; } Delegate[] invocationList = a.GetInvocationList(); if (invocationList.Length == 0) { return; } for (int i = 0; i < invocationList.Length; i++) { try { ((Action<T1, T2>)invocationList[i])(param1, param2); } catch (Exception obj) { JeviLib.Error("Errored while safe-invoking!"); JeviLib.Error(obj); } } } public static void InvokeSafeSync<T1, T2, T3>(this Action<T1, T2, T3>? a, T1 param1, T2 param2, T3 param3) { if (a == null) { return; } Delegate[] invocationList = a.GetInvocationList(); if (invocationList.Length == 0) { return; } for (int i = 0; i < invocationList.Length; i++) { try { ((Action<T1, T2, T3>)invocationList[i])(param1, param2, param3); } catch (Exception obj) { JeviLib.Error("Errored while safe-invoking!"); JeviLib.Error(obj); } } } } public static class ArrayPool<T> { public record struct RentScope(T[] Rented, int Length) : IDisposable { public void Dispose() { ArrayPool<T>.Return(Rented); } } private class ArrayLengthComparer : IComparer<T[]> { public static readonly ArrayLengthComparer Instance = new ArrayLengthComparer(); public int Compare(T[]? x, T[]? y) { if (x == null) { if (y != null) { return -1; } return 0; } if (y == null) { return 1; } return x.Length - y.Length; } } private static List<T[]> allArrays = new List<T[]>(); private static List<T[]> freeArrays = new List<T[]>(); public static T[] Rent(int length, bool allowOversized = false) { int num = BinarySearch(freeArrays, length); if (num == freeArrays.Count) { return CreateArray(length); } T[] array = freeArrays[num]; if (!allowOversized && array.Length != length) { return CreateArray(length); } freeArrays.RemoveAt(num); return array; } public static void Return(T[] arr) { int idx = BinarySearch(freeArrays, arr.Length); InsertOrAppend(freeArrays, idx, arr); } public static RentScope RentTemp(int length, bool allowOversized = false) { return new RentScope(Rent(length, allowOversized), length); } private static int BinarySearch(List<T[]> orderedList, int desiredLength) { return BinarySearchImpl(orderedList, desiredLength, 0, orderedList.Count); } private static int BinarySearchImpl(List<T[]> orderedList, int desiredLength, int startIdx, int endIdx) { if (startIdx == endIdx) { return startIdx; } int num = (startIdx + endIdx) / 2; T[] array = orderedList[num]; if (array.Length > desiredLength) { return BinarySearchImpl(orderedList, desiredLength, startIdx, num); } if (array.Length < desiredLength) { return BinarySearchImpl(orderedList, desiredLength, num + 1, endIdx); } return num; } private static void InsertOrAppend(List<T[]> list, int idx, T[] item) { if (idx == list.Count) { list.Add(item); } else { list.Insert(idx, item); } } private static T[] CreateArray(int length) { T[] array = new T[length]; int idx = BinarySearch(allArrays, length); InsertOrAppend(allArrays, idx, array); return array; } } public static class AsyncExtensions { public static async Task<AssetBundle> ToTask(this AssetBundleCreateRequest abcr, PlayerLoopTiming timing = 8) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) Awaiter val = UnityAsyncExtensions.ToUniTask((AsyncOperation)(object)abcr, (IProgress<float>)null, timing, new CancellationToken()).GetAwaiter(); if (!val.IsCompleted) { await val; object obj = default(object); val = (Awaiter)obj; } val.GetResult(); return abcr.assetBundle; } public static UniTask ToUniTask(this AssetBundleRequest abr, PlayerLoopTiming timing = 8) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Expected O, but got Unknown return UnityAsyncExtensions.ToUniTask((AsyncOperation)(object)abr, (IProgress<float>)null, timing, new CancellationToken()); } public static async Task RunOnFinish(this Task awaited, Action runAfter) { await awaited; runAfter(); } public static async Task RunOnFinish<T>(this Task<T> awaited, Action<T> runAfter) { await awaited; runAfter(awaited.Result); } } public static class AsyncUtilities { internal struct MainThreadExecutor { public Action execute; public UniTaskCompletionSource completer; } public delegate void ForEachRefCallback<T>(ref T param); internal static ConcurrentQueue<MainThreadExecutor> mainThreadCallbacks = new ConcurrentQueue<MainThreadExecutor>(); public static async Task ForEachTimeSlice<T>(IEnumerable<T> collection, Action<T> whatToDo, float msPerTick = 1f, PlayerLoopTiming timing = 8) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) Stopwatch sw = Stopwatch.StartNew(); TimeSpan ms = TimeSpan.FromMilliseconds(msPerTick); foreach (T item in collection) { whatToDo(item); if (sw.Elapsed > ms) { await UniTask.Yield(timing); sw.Restart(); } } } public static async Task RefForEachTimeSlice<T>(T[] array, ForEachRefCallback<T> whatToDo, float msPerTick = 1f, PlayerLoopTiming timing = 8) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) Stopwatch sw = Stopwatch.StartNew(); TimeSpan ms = TimeSpan.FromMilliseconds(msPerTick); for (int i = 0; i < array.Length; i++) { whatToDo(ref array[i]); if (sw.Elapsed > ms) { await UniTask.Yield(timing); sw.Restart(); } } } public static async Task ForTimeSlice(int start, int approach, Action<int> whatToDo, float msPerFrame = 1f, PlayerLoopTiming timing = 8) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) if (start == approach) { return; } Stopwatch sw = Stopwatch.StartNew(); TimeSpan ms = TimeSpan.FromMilliseconds(msPerFrame); int incOrDecBy = Math.Sign(approach - start); for (int i = 0; i != approach; i += incOrDecBy) { whatToDo(i); if (sw.Elapsed > ms) { await UniTask.Yield(timing); sw.Restart(); } } } public static async Task ForTimeSlice(int start, int approach, Func<int, Task> whatToDo, float msPerFrame = 1f, PlayerLoopTiming timing = 8) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) if (start == approach) { return; } Stopwatch sw = Stopwatch.StartNew(); TimeSpan ms = TimeSpan.FromMilliseconds(msPerFrame); int incOrDecBy = Math.Sign(approach - start); for (int i = 0; i != approach; i += incOrDecBy) { await whatToDo(i); if (sw.Elapsed > ms) { await UniTask.Yield(timing); sw.Restart(); } } } public static UniTask ToUniTask(AsyncOperation ao, PlayerLoopTiming timing = 8) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Expected O, but got Unknown return UnityAsyncExtensions.ToUniTask(ao, (IProgress<float>)null, timing, new CancellationToken()); } public static UniTask RunOnMainThread(Action fun) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown MainThreadExecutor mainThreadExecutor = default(MainThreadExecutor); mainThreadExecutor.completer = new UniTaskCompletionSource(); mainThreadExecutor.execute = fun; MainThreadExecutor item = mainThreadExecutor; mainThreadCallbacks.Enqueue(item); return item.completer.Task; } public static async Task<Exception?> WrapNoThrow(Func<Task> taskReturner) { try { await taskReturner(); return null; } catch (Exception result) { return result; } } public static async Task<Exception?> WrapNoThrow<TParam1>(Func<TParam1, Task> taskReturner, TParam1 param1) { try { await taskReturner(param1); return null; } catch (Exception result) { return result; } } public static async Task<Exception?> WrapNoThrow<TParam1, TParam2>(Func<TParam1, TParam2, Task> taskReturner, TParam1 param1, TParam2 param2) { try { await taskReturner(param1, param2); return null; } catch (Exception result) { return result; } } public static async Task<Exception?> WrapNoThrow<TParam1, TParam2, TParam3>(Func<TParam1, TParam2, TParam3, Task> taskReturner, TParam1 param1, TParam2 param2, TParam3 param3) { try { await taskReturner(param1, param2, param3); return null; } catch (Exception result) { return result; } } public static async Task<OneOf<TRes, Exception>> WrapNoThrowWithResult<TRes>(Func<Task<TRes>> taskReturner) { try { return new OneOf<TRes, Exception>(await taskReturner()); } catch (Exception exception) { return new OneOf<TRes, Exception>(exception); } } public static async Task<OneOf<TRes, Exception>> WrapNoThrowWithResult<TParam1, TRes>(Func<TParam1, Task<TRes>> taskReturner, TParam1 param1) { try { return new OneOf<TRes, Exception>(await taskReturner(param1)); } catch (Exception exception) { return new OneOf<TRes, Exception>(exception); } } public static async Task<OneOf<TRes, Exception>> WrapNoThrowWithResult<TParam1, TParam2, TRes>(Func<TParam1, TParam2, Task<TRes>> taskReturner, TParam1 param1, TParam2 param2) { try { return new OneOf<TRes, Exception>(await taskReturner(param1, param2)); } catch (Exception exception) { return new OneOf<TRes, Exception>(exception); } } public static async Task<OneOf<TRes, Exception>> WrapNoThrowWithResult<TParam1, TParam2, TParam3, TRes>(Func<TParam1, TParam2, TParam3, Task<TRes>> taskReturner, TParam1 param1, TParam2 param2, TParam3 param3) { try { return new OneOf<TRes, Exception>(await taskReturner(param1, param2, param3)); } catch (Exception exception) { return new OneOf<TRes, Exception>(exception); } } } public sealed class BundledAsset<T> where T : Object { public readonly string path; private AssetBundle? bundle; private readonly bool hide; private T? asset; public BundledAsset(AssetBundle bundle, string path, bool hideWhenPersisting = true, bool loadImmediately = false) { this.bundle = bundle; this.path = path; hide = hideWhenPersisting; ((Object)(object)bundle).Persist(); if (loadImmediately) { Get(); } } public BundledAsset(string path, bool hideWhenPersisting = true) { this.path = path; hide = hideWhenPersisting; } public void Bind(AssetBundle bundle, bool loadImmediately = false) { this.bundle = bundle; ((Object)(object)bundle).Persist(); if (loadImmediately) { Get(); } } public Task<T> BindAsync(AssetBundle bundle) { this.bundle = bundle; ((Object)(object)bundle).Persist(); return GetAsync(); } public T Get() { if (((Object?)(object)asset).INOC()) { asset = ((Il2CppObjectBase)bundle.LoadAsset(path)).Cast<T>(); ((Object)(object)asset).Persist(hide); } return asset; } public async Task<T> GetAsync() { if (((Object?)(object)asset).INOC()) { AssetBundleRequest abr = bundle.LoadAssetAsync(path); Awaiter val = abr.ToUniTask((PlayerLoopTiming)8).GetAwaiter(); if (!val.IsCompleted) { await val; object obj = default(object); val = (Awaiter)obj; } val.GetResult(); asset = ((Il2CppObjectBase)abr.asset).Cast<T>(); ((Object)(object)asset).Persist(hide); } return asset; } public static implicit operator T(BundledAsset<T> bundledAsset) { return bundledAsset.Get(); } } public static class ByteArrayPool { public record struct RentedVector(byte[] Rented) : IDisposable { [MethodImpl(MethodImplOptions.AggressiveInlining)] public void Dispose() { ReturnVector(Rented); } } private static List<byte[]> vectorArrays = new List<byte[]>(); public static byte[] RentVector() { if (vectorArrays.Count == 0) { return new byte[12]; } byte[] result = vectorArrays[0]; vectorArrays.RemoveAt(0); return result; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static RentedVector RentVectorTemp() { return new RentedVector(RentVector()); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void ReturnVector(byte[] vectorArray) { vectorArrays.Add(vectorArray); } public static byte[] Rent(int length, bool allowOversized = false) { return ArrayPool<byte>.Rent(length, allowOversized); } public static ArrayPool<byte>.RentScope RentTemp(int length, bool allowOversized = false) { return ArrayPool<byte>.RentTemp(length, allowOversized); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void Return(byte[] nonVectorArray) { ArrayPool<byte>.Return(nonVectorArray); } } public static class Const { public const int SizeV3 = 12; public const float FPI = (float)Math.PI; public const BindingFlags AllBindingFlags = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; public const string RigManagerName = "[RigManager (Blank)]"; public const string UrpLitName = "Universal Render Pipeline/Lit (PBR Workflow)"; public const string LITMAS_NAME = "SLZ/LitMAS/LitMAS Opaque"; public const string UrpLitMainTexName = "_BaseMap"; public const string MOD_STATS_DOMAIN = "https://stats.extraes.xyz/"; public static readonly int UrpLitMainTexID = Shader.PropertyToID("_BaseMap"); } public sealed class DebugLineCounter : IDisposable { public enum Kind { CHECKPOINT_COUNTER, LINE_NUMBER } public DebugLineCounter(Instance logger, Kind kind, string doingWhat) { } public void UpdateProgress([CallerLineNumber] int progressNum = -1) { } public void Success() { } public void Dispose() { } } [Serializable] public abstract class Il2CppMismatchException : Exception { internal Il2CppMismatchException() { } internal Il2CppMismatchException(string message) : base(message) { } internal Il2CppMismatchException(string message, Exception inner) : base(message, inner) { } internal Il2CppMismatchException(SerializationInfo info, StreamingContext context) : base(info, context) { } } [Serializable] public sealed class Il2CppConversionException : Il2CppMismatchException { internal Il2CppConversionException(Type monoType, Type il2cppType) : this($"Mono type '{monoType.FullName}' cannot be converted between its IL2CPP equivalent '{il2cppType.FullName}'.") { } internal Il2CppConversionException() { } internal Il2CppConversionException(string message) : base(message) { } internal Il2CppConversionException(string message, Exception inner) : base(message, inner) { } internal Il2CppConversionException(SerializationInfo info, StreamingContext context) : base(info, context) { } } public static class Extensions { public static void Reset(this Transform transform) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) transform.SetPositionAndRotation(Vector3.zero, Quaternion.identity); transform.localScale = Vector3.one; transform.localPosition = Vector3.zero; transform.localRotation = Quaternion.identity; } public static bool InHierarchyOf(this Transform t, string parentName) { if (((Object)t).name == parentName) { return true; } if ((Object)(object)t.parent == (Object)null) { return false; } t = t.parent; return t.InHierarchyOf(parentName); } public static bool IsChildOfRigManager(this Transform t) { return t.InHierarchyOf("[RigManager (Blank)]"); } public static void ForEach<T>(this IEnumerable<T> sequence, Action<T> fun) { foreach (T item in sequence) { fun(item); } } public static void ForEachSafe<T>(this IEnumerable<T> sequence, Action<T> fun) { foreach (T item in sequence) { try { fun(item); } catch { } } } public static float Interpolate(KeyValuePair<float, float> kvp, float time) { return (kvp.Key, kvp.Value).Interpolate(time); } public static float Interpolate(this (float, float) tuple, float time, bool ease = true) { float num = Mathf.Clamp(time, 0f, 1f); float num2 = tuple.Item2 - tuple.Item1; if (ease) { float num3 = (0f - (Mathf.Cos(num * (float)Math.PI) - 1f)) / 2f; return tuple.Item1 + num2 * num3; } return tuple.Item1 + num2 * num; } public static void Destroy(this GameObject go) { Object.Destroy((Object)(object)go); } public static void UseEmbeddedResource(this Assembly assembly, string resourcePath, Action<byte[]> whatToDoWithResource) { whatToDoWithResource(assembly.GetEmbeddedResource(resourcePath)); } public static byte[] GetEmbeddedResource(this Assembly assembly, string resourcePath) { using Stream stream = assembly.GetManifestResourceStream(resourcePath) ?? throw new NullReferenceException(); using MemoryStream memoryStream = new MemoryStream((int)stream.Length); stream.CopyTo(memoryStream); return memoryStream.ToArray(); } public static T Random<T>(this IEnumerable<T> sequence) { return sequence.ElementAt(Random.Range(0, sequence.Count())); } public static T Random<T>(this T[] sequence) { return sequence[Random.Range(0, sequence.Length)]; } public static string GetFullPath(this Transform t) { if (((Object?)(object)t).INOC()) { return ""; } StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append('/'); stringBuilder.Append(((Object)t).name); while ((Object)(object)t.parent != (Object)null) { t = t.parent; stringBuilder.Insert(0, ((Object)t).name); stringBuilder.Insert(0, '/'); } return stringBuilder.ToString(); } public unsafe static byte[] ToBytes(this Vector3 vec) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) byte[] array = new byte[12]; fixed (byte* ptr = array) { *(float*)ptr = vec.x; *(float*)(ptr + 4) = vec.y; *(float*)(ptr + 8) = vec.z; } return array; } public static IEnumerable<T> Flatten<T>(this IEnumerable<IEnumerable<T>> arrarr) { IEnumerable<T> enumerable = new List<T>(); foreach (IEnumerable<T> item in arrarr) { enumerable = enumerable.Concat(item); } return enumerable; } public static byte[] Flatten(this byte[][] arrarr) { int num = 0; byte[] array = new byte[arrarr.Sum((byte[] arr) => arr.Length)]; for (int i = 0; i < arrarr.Length; i++) { Buffer.BlockCopy(arrarr[i], 0, array, num, arrarr[i].Length); num += arrarr[i].Length; } return array; } public static string Join<T>(this IEnumerable<T> seq, string delim = ", ") { return string.Join(delim, seq); } public static IEnumerable<IEnumerable<T>> SplitList<T>(this IEnumerable<T> source, int maxPerList) { if (source == null) { throw new ArgumentNullException("source"); } IList<T> source2 = (source as IList<T>) ?? source.ToList(); if (!source2.Any()) { return new List<IEnumerable<T>>(); } return new List<IEnumerable<T>> { source2.Take(maxPerList) }.Concat(source2.Skip(maxPerList).SplitList(maxPerList)); } public static byte[] SerializePosRot(this Transform t) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) byte[] array = new byte[24]; t.position.ToBytes().CopyTo(array, 0); Quaternion rotation = t.rotation; ((Quaternion)(ref rotation)).eulerAngles.ToBytes().CopyTo(array, 12); return array; } public static void DeserializePosRot(this Transform t, byte[] serializedPosRot, bool dontWarn = false) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) Vector3 val = Utilities.DebyteV3(serializedPosRot); Quaternion val2 = Quaternion.Euler(Utilities.DebyteV3(serializedPosRot, 12)); t.SetPositionAndRotation(val, val2); } public static string GetString(this Encoding enc, byte[] bytes, int startOffset) { return enc.GetString(bytes, startOffset, bytes.Length - startOffset); } public static IEnumerator<Transform> GetEnumerator(this GameObject go) { Transform t = go.transform; int childCount = t.childCount; for (int i = 0; i < childCount; i++) { yield return t.GetChild(i); } } public static IEnumerable<(T1, T2)> Zip<T1, T2>(this IEnumerable<T1> sequence, IEnumerable<T2> otherSeq, bool throwOnUnequalCounts = true) { if (throwOnUnequalCounts && sequence.Count() != otherSeq.Count()) { throw new IndexOutOfRangeException("Zipped enumerables must have the same length otherwise the operation will go out of bounds!"); } return sequence.Zip(otherSeq, (T1 x, T2 y) => (x, y)); } public static (T1, T2)[] Zip<T1, T2>(this T1[] arr, T2[] otherArr) { if (arr.Length != otherArr.Length) { throw new IndexOutOfRangeException("Zipped arrays must have the same length otherwise the operation will go out of bounds!"); } (T1, T2)[] array = new(T1, T2)[arr.Length]; for (int i = 0; i < arr.Length; i++) { array[i] = (arr[i], otherArr[i]); } return array; } public static IEnumerable<T> NoNull<T>(this IEnumerable<T?> sequence) { return sequence.Where<T>((T o) => o != null); } public static IEnumerable<T> NoUNull<T>(this IEnumerable<T> sequence) where T : Object { return sequence.Where((T o) => !((Object?)(object)o).INOC()); } public static IEnumerable<IEnumerable<T>> SplitByProcessors<T>(this IEnumerable<T> sequence, bool onePerCore = false) { int num = SystemInfo.processorCount; if (onePerCore) { num /= 2; } int maxPerList = Mathf.CeilToInt((float)sequence.Count() / (float)num); return sequence.SplitList(maxPerList); } public static T FirstMin<T>(this IEnumerable<T> sequence, Func<T, int> selector) { Func<T, int> selector2 = selector; int min = sequence.Min(selector2); return sequence.First((T t) => selector2(t) == min); } public static MethodInfo? GetMethodEasy(this Type type, string methodName, Type[]? paramTypes = null) { string methodName2 = methodName; if (paramTypes == null) { MethodInfo[] array = (from m in type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic) where m.Name == methodName2 select m).ToArray(); if (array.Length == 0) { return null; } return array.FirstMin((MethodInfo m) => m.GetParameters().Length); } return type.GetMethod(methodName2, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic, null, CallingConventions.Any, paramTypes, null); } public static MethodInfo[] GetMethods(this Type type, string methodName) { string methodName2 = methodName; return (from MethodInfo method in type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic) where method.Name == methodName2 select method).ToArray(); } public static void Add<T1, T2>(this List<(T1, T2)> list, T1 item1, T2 item2) { list.Add((item1, item2)); } public static MethodInfo? ToInfo(this MethodBase mb) { return mb.DeclaringType?.GetMethod(mb.Name, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); } [DebuggerStepThrough] public static bool INOC([NotNullWhen(false)] this Object? obj) { if (obj == null || ((Il2CppObjectBase)obj).WasCollected) { return true; } try { return obj == (Object)null; } catch { } IntPtr intPtr = IntPtr.Zero; try { intPtr = ((Il2CppObjectBase)obj).Pointer; } catch { } return intPtr == IntPtr.Zero; } public static string ToString(this JevilBarcode jBarcode) { return Barcodes.ToBarcodeString(jBarcode); } public static void Spawn(this JevilBarcode spawnableBarcode, Vector3 position, Quaternion rotation) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) Barcodes.SpawnAsync(spawnableBarcode, position, rotation); } public static void AddVelocityChange(this PhysicsRig physRig, Vector3 velocity) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) physRig.torso.rbChest.AddForce(velocity, (ForceMode)2); physRig.torso.rbPelvis.AddForce(velocity, (ForceMode)2); physRig.torso.rbSpine.AddForce(velocity, (ForceMode)2); physRig.torso.rbHead.AddForce(velocity, (ForceMode)2); physRig.rbFeet.AddForce(velocity, (ForceMode)2); physRig.rbKnee.AddForce(velocity, (ForceMode)2); try { physRig.leftHand.rb.AddForce(velocity, (ForceMode)2); physRig.rightHand.rb.AddForce(velocity, (ForceMode)2); } catch { } } public static void Spawn(this SpawnableCrate crate, Vector3 pos, Quaternion rot) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) AssetSpawner.Spawn(Barcodes.ToSpawnable(((Scannable)crate).Barcode.ID), pos, rot, Utilities.NulledNullable<Vector3>(), (Transform)null, false, Utilities.NulledNullable<int>(), (Action<GameObject>)null, (Action<GameObject>)null); } public static UniTask<Poolee> SpawnAsync(this SpawnableCrate crate, Vector3 pos, Quaternion rot) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) return AssetSpawner.SpawnAsync(Barcodes.ToSpawnable(((Scannable)crate).Barcode.ID), pos, rot, Utilities.NulledNullable<Vector3>(), (Transform)null, false, Utilities.NulledNullable<int>(), (Action<GameObject>)null, (Action<GameObject>)null, (Action<GameObject>)null); } public static void Spawn(this Spawnable spawnable, Vector3 pos, Quaternion rot, bool? enableOnSpawn = null) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) Action<GameObject> action = null; if (enableOnSpawn.HasValue) { action = delegate(GameObject go) { go.SetActive(enableOnSpawn.Value); }; } AssetSpawner.Spawn(spawnable, pos, rot, Utilities.NulledNullable<Vector3>(), (Transform)null, false, Utilities.NulledNullable<int>(), Action<GameObject>.op_Implicit(action), (Action<GameObject>)null); } public static UniTask<Poolee> SpawnAsync(this Spawnable spawnable, Vector3 pos, Quaternion rot) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) return AssetSpawner.SpawnAsync(spawnable, pos, rot, Utilities.NulledNullable<Vector3>(), (Transform)null, false, Utilities.NulledNullable<int>(), (Action<GameObject>)null, (Action<GameObject>)null, (Action<GameObject>)null); } public static void Dupe(this Poolee asspoole, Vector3 pos, Quaternion rot) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) asspoole.SpawnableCrate.Spawn(pos, rot); } public static IEnumerable<KeyValuePair<T1, T2>> MonoEnumerable<T1, T2>(this Dictionary<T1, T2> enumerable) { Enumerator<T1, T2> enumerator = enumerable.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair<T1, T2> current = enumerator.Current; yield return new KeyValuePair<T1, T2>(current.Key, current.Value); } } public static IEnumerable<T> MonoEnumerable<T>(this List<T> enumerable) { Enumerator<T> enumerator = enumerable.GetEnumerator(); while (enumerator.MoveNext()) { yield return enumerator.Current; } } public static FieldType? GetStatic<FieldType>(this AndroidJavaObject ajo, string fieldName) { IntPtr fieldID = AndroidJNIHelper.GetFieldID<FieldType>(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldName, true); if (typeof(FieldType).IsPrimitive) { if (typeof(FieldType) == typeof(int)) { return (FieldType)(object)AndroidJNISafe.GetStaticIntField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID); } if (typeof(FieldType) == typeof(bool)) { return (FieldType)(object)AndroidJNISafe.GetStaticBooleanField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID); } if (typeof(FieldType) == typeof(byte)) { JeviLib.Warn("Field type <Byte> for Java get field call is obsolete, use field type <SByte> instead"); return (FieldType)(object)AndroidJNISafe.GetStaticSByteField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID); } if (typeof(FieldType) == typeof(sbyte)) { return (FieldType)(object)AndroidJNISafe.GetStaticSByteField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID); } if (typeof(FieldType) == typeof(short)) { return (FieldType)(object)AndroidJNISafe.GetStaticShortField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID); } if (typeof(FieldType) == typeof(long)) { return (FieldType)(object)AndroidJNISafe.GetStaticLongField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID); } if (typeof(FieldType) == typeof(float)) { return (FieldType)(object)AndroidJNISafe.GetStaticFloatField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID); } if (typeof(FieldType) == typeof(double)) { return (FieldType)(object)AndroidJNISafe.GetStaticDoubleField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID); } if (typeof(FieldType) == typeof(char)) { return (FieldType)(object)AndroidJNISafe.GetStaticCharField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID); } return default(FieldType); } if (typeof(FieldType) == typeof(string)) { return (FieldType)(object)AndroidJNISafe.GetStaticStringField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID); } if (typeof(FieldType) == typeof(AndroidJavaClass)) { IntPtr staticObjectField = AndroidJNISafe.GetStaticObjectField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID); if (!(staticObjectField == IntPtr.Zero)) { return (FieldType)(object)AndroidJavaObject.AndroidJavaObjectDeleteLocalRef(staticObjectField); } return default(FieldType); } if (typeof(FieldType) == typeof(AndroidJavaObject)) { IntPtr staticObjectField2 = AndroidJNISafe.GetStaticObjectField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID); if (!(staticObjectField2 == IntPtr.Zero)) { return (FieldType)(object)AndroidJavaObject.AndroidJavaObjectDeleteLocalRef(staticObjectField2); } return default(FieldType); } if (typeof(FieldType).IsAssignableFrom(typeof(Array))) { throw new Il2CppConversionException("Arrays must be retrieved as their IL2CPP types, not their Mono domain types."); } if (AndroidReflection.IsAssignableFrom(Il2CppType.Of<Array>(), Il2CppType.Of<FieldType>())) { throw new Il2CppConversionException("Arrays cannot be retrieved. Too much wonk. If you wish to get arrays, implement it and test it."); } throw new Exception("JNI: Unknown field type '" + typeof(FieldType).ToString() + "'"); } public static void Persist(this Object unityObj, bool hide = true) { unityObj.hideFlags = (HideFlags)(hide ? 61 : 32); Object.DontDestroyOnLoad(unityObj); } public static void Write(this Stream stream, byte[] arr) { stream.Write(arr, 0, arr.Length); } public static Task WriteAsync(this Stream stream, byte[] arr) { return stream.WriteAsync(arr, 0, arr.Length); } public static int FindIndexOf<T>(this IEnumerable<T> enumerator, T value) { int num = 0; foreach (T item in enumerator) { if (value == null && item == null) { return num; } if (value != null && item != null && value.Equals(item)) { return num; } num++; } return -1; } public static int FindIndexOf<T>(this IEnumerable<T> enumerator, T value, IEqualityComparer<T> comparer) { int num = 0; foreach (T item in enumerator) { if (comparer.Equals(item, value)) { return num; } num++; } return -1; } public static Nullable<T> ToIl2<T>(this T? nullable) where T : struct { return new Nullable<T>(nullable.GetValueOrDefault()) { hasValue = nullable.HasValue }; } } [Obsolete("Il2CppThreadScope is no longer recommended. If calling allocating native methods from an async method, use [assembly: Ungovernable(...)]. If explicitly creating threads, just call IL2CPP.il2cpp_thread_attach(IL2CPP.il2cpp_domain_get()). It's not an expensive call.")] public class Il2CppThreadScope : IDisposable { [ThreadStatic] internal static int usesOfThisThreadInIl2Cpp; [ThreadStatic] internal static IntPtr thisThreadInIl2Cpp; [ThreadStatic] private static int? managedThreadId; private int startingThread; public Il2CppThreadScope() { Enter(); } public async Task Await(Task task) { Exit(); await task; Enter(); } public async Task<T> Await<T>(Task<T> task) { Exit(); await task; Enter(); return task.Result; } public void Dispose() { if (managedThreadId != JeviLib.unityMainThread) { Exit(); } } private void Enter() { ThisThreadInUse(); int valueOrDefault = managedThreadId.GetValueOrDefault(); if (!managedThreadId.HasValue) { valueOrDefault = Environment.CurrentManagedThreadId; managedThreadId = valueOrDefault; } startingThread = managedThreadId.Value; } private void Exit() { } private static void ThisThreadInUse() { if (managedThreadId != JeviLib.unityMainThread) { usesOfThisThreadInIl2Cpp++; if (usesOfThisThreadInIl2Cpp == 1) { thisThreadInIl2Cpp = IL2CPP.il2cpp_thread_attach(IL2CPP.il2cpp_domain_get()); } } } private static void ThisThreadNoLongerInUse() { if (managedThreadId != JeviLib.unityMainThread) { usesOfThisThreadInIl2Cpp--; if (usesOfThisThreadInIl2Cpp == 0) { IL2CPP.il2cpp_thread_detach(thisThreadInIl2Cpp); thisThreadInIl2Cpp = IntPtr.Zero; } } } } public static class Instances { public static readonly Dictionary<string, Assembly> namespaceToAssembly = new Dictionary<string, Assembly>(); internal static int allPoolsVersion = -1; internal static IReadOnlyList<Pool> allPools; internal static List<IDictionary> instanceCachesToClear = new List<IDictionary>(); public static BodyVitals Player_BodyVitals { get; internal set; } public static RigManager Player_RigManager { get; internal set; } public static PhysicsRig Player_PhysicsRig { get; internal set; } public static Player_Health Player_Health { get; internal set; } public static Camera SpectatorCam { get; internal set; } public static Camera InHeadsetCam { get; internal set; } public static Camera[] RigCameras { get; internal set; } public static Audio2dManager Audio2dManager { get; internal set; } public static AudioMixerGroup MusicMixer { get; internal set; } public static AudioMixerGroup SFXMixer { get; internal set; } public static AudioPlayer MusicPlayer { get; internal set; } public static AudioPlayer SFXPlayer { get; internal set; } public static Object NeverCancel { get; internal set; } public static IReadOnlyCollection<Pool> AllPools { get { List<Pool> poolList = AssetSpawner._instance._poolList; if (poolList._version == allPoolsVersion) { return allPools; } allPools = ((IEnumerable<Pool>)poolList.ToArray()).ToList().AsReadOnly(); allPoolsVersion = poolList._version; return allPools; } } } public static class Instances<T> where T : Component { private static T? mostRecent; private static bool triedAutocache; private static bool isAutocaching; private static readonly Dictionary<GameObject, T> cache; private static readonly HarmonyMethod autoCacheHMethod; public static T? MostRecentlyCached { get { if (!((Object?)(object)mostRecent).INOC()) { return mostRecent; } return default(T); } } public static bool ClearOnSceneInit { get { return Instances.instanceCachesToClear.Contains(cache); } set { bool clearOnSceneInit = ClearOnSceneInit; if (value && !clearOnSceneInit) { Instances.instanceCachesToClear.Add(cache); } else if (clearOnSceneInit) { Instances.instanceCachesToClear.Remove(cache); } } } static Instances() { triedAutocache = false; isAutocaching = false; cache = new Dictionary<GameObject, T>(UnityObjectComparer<GameObject>.Instance); autoCacheHMethod = Utilities.ToHarmony(new Action<T>(AutoCachePatch)); Instances.instanceCachesToClear.Add(cache); } public static bool Remove(GameObject go) { return cache.Remove(go); } public static T GetOrAdd(GameObject go) { T val = Get(go); if ((Object)(object)val == (Object)null) { val = go.AddComponent<T>(); cache[go] = val; mostRecent = val; } return val; } public static bool AddManual(GameObject go, T component) { if ((Object)(object)go == (Object)null) { return false; } bool result = cache.ContainsKey(go); cache[go] = component; return result; } public static T? Get(GameObject go) { if (cache.TryGetValue(go, out var value)) { return value; } T component = go.GetComponent<T>(); if ((Object)(object)component != (Object)null) { cache[go] = component; mostRecent = component; } return component; } public static bool TryGetFromCache(GameObject go, [NotNullWhen(true)] out T? component) { if (((Object?)(object)go).INOC()) { component = default(T); return false; } return cache.TryGetValue(go, out component); } public static T? Get(Transform t) { return Get(((Component)t).gameObject); } public static bool Has(GameObject go) { return cache.ContainsKey(go); } public static bool Has(Transform t) { return Has(((Component)t).gameObject); } public static Transform? HasUpwards(Transform t) { if (Has(((Component)t).gameObject)) { return t; } if ((Object)(object)t.parent == (Object)null) { return null; } return HasUpwards(t.parent); } private static T? GetUpwardsImpl(Transform t) { T val = Get(t); if ((Object)(object)val != (Object)null) { return val; } if ((Object)(object)t.parent == (Object)null) { return default(T); } return GetUpwardsImpl(t.parent); } public static T? GetUpwards(Transform t) { Transform val = HasUpwards(t); if ((Object)(object)val != (Object)null) { return Get(((Component)val).gameObject); } return GetUpwardsImpl(t); } public static T? GetUpwards(GameObject go) { return GetUpwards(go.transform); } public static T? GetInImmediateChildren(GameObject go, bool cacheOnly = true) { T val = default(T); foreach (Transform item in go) { val = ((!cacheOnly || !Has(item)) ? Get(item) : Get(item)); if ((Object)(object)val != (Object)null) { break; } } return val; } public static bool TryAutoCache() { if (triedAutocache) { return isAutocaching; } triedAutocache = true; BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic; Type typeFromHandle = typeof(T); MethodInfo methodInfo = typeFromHandle.GetMethod("Awake", bindingAttr) ?? typeFromHandle.GetMethod("Start", bindingAttr); if (methodInfo == null) { return false; } try { Hook.OntoMethod<Action<T>>(methodInfo, AutoCachePatch); isAutocaching = true; return true; } catch { return false; } } private static void AutoCachePatch(T instance) { cache[((Component)instance).gameObject] = instance; mostRecent = instance; } } public static class JevilBuildInfo { internal const string NAME = "JeviLib"; internal const string AUTHOR = "extraes"; internal const string COMPANY = null; public const string VERSION = "3.0.0"; public const string DOWNLOAD_LINK = "https://bonelab.thunderstore.io/package/extraes/JeviLibBL/"; public const bool DEBUG = false; public const bool SELFCONTAINED = false; public static string RuntimeVersion() { return "3.0.0"; } public static bool RuntimeDebug() { return false; } public static bool RuntimeVersionGreaterThanOrEqual(string version) { SemVersion val = SemVersion.Parse(version, false); return SemVersion.Parse("3.0.0", false) >= val; } public static bool RuntimeSelfContained() { return false; } } public class JeviLib : MelonMod { internal static JeviLib instance; internal readonly Assembly Assembly = typeof(JeviLib).Assembly; internal static ConcurrentDictionary<string, ConcurrentBag<Assembly>> namespaceAssemblies = new ConcurrentDictionary<string, ConcurrentBag<Assembly>>(); internal static int unityMainThread; private static readonly ConcurrentQueue<string> toLog = new ConcurrentQueue<string>(); private static Stopwatch mainThreadInvokeTimer = new Stopwatch(); private static Task<string>? nsCacheTask; public static bool DoneMappingNamespacesToAssemblies { get; private set; } public static bool SelfContainedThrowNotImplemented { get; private set; } internal static event Action? onUpdateCallback; internal static event Action? onNamespaceAssembliesCompleted; public JeviLib() { instance = this; } public void _OnEarlyInitializeMelon() { Stopwatch stopwatch = Stopwatch.StartNew(); if (Utilities.IsPlatformQuest()) { AndroidAsyncUnfucker.Init(); } ((MelonBase)this).HarmonyInstance.PatchAll(); Barcodes.Init(); PostProcessingManager.Init(); Ungovernable.Init(); nsCacheTask = Task.Run((Func<Task<string>?>)GetNamespaces); Hooking.OnLevelLoaded += delegate(LevelInfo li) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) FetchReferences(-1, li.barcode); }; stopwatch.Stop(); ((MelonBase)this).LoggerInstance.Msg(ConsoleColor.Blue, $"Pre-initialized {"JeviLib"} v{"3.0.0"}{""} in {stopwatch.ElapsedMilliseconds}ms"); } public override void OnInitializeMelon() { _OnEarlyInitializeMelon(); Stopwatch stopwatch = Stopwatch.StartNew(); if (nsCacheTask != null) { if (!nsCacheTask.IsCompleted) { Log("Waiting for namespace assembly cache task to complete."); } Log(nsCacheTask.GetAwaiter().GetResult()); } else { Log("Namespace cache task is null... What?"); } CreateNeverCancel(); ((MelonBase)this).LoggerInstance.Msg("Device memory statistics:"); ((MelonBase)this).LoggerInstance.Msg(" - Total memory: " + SystemInfo.systemMemorySize); ((MelonBase)this).LoggerInstance.Msg(" - Used memory (will likely spike when game starts): " + Process.GetCurrentProcess().PeakWorkingSet64 / 1024 / 1024); ((MelonBase)this).LoggerInstance.Msg(ConsoleColor.Blue, $"Completed initialization of {"JeviLib"} v{"3.0.0"}{""} in {stopwatch.ElapsedMilliseconds}ms"); } private static void CreateNeverCancel() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown //IL_0024: Expected O, but got Unknown GameObject val = new GameObject("NeverCollect"); NeverCollect unityObj = val.AddComponent<NeverCollect>(); ((Object)val).Persist(); ((Object)(object)unityObj).Persist(); Instances.NeverCancel = (Object)val; } public override void OnUpdate() { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Expected O, but got Unknown JeviLib.onUpdateCallback.InvokeSafeSync(); Tweener.UpdateAll(); if (!AsyncUtilities.mainThreadCallbacks.IsEmpty) { AsyncUtilities.MainThreadExecutor result; while (AsyncUtilities.mainThreadCallbacks.TryDequeue(out result)) { try { result.execute(); } catch (Exception ex) { Error("Exception while executing a main-thread callback"); Error(ex); if ((int)result.completer.UnsafeGetStatus() != 0) { continue; } result.completer.exception = new ExceptionHolder(ExceptionDispatchInfo.Capture(new Exception(ex.ToString()))); } result.completer.TrySetResult(); } } mainThreadInvokeTimer.Restart(); } public void FetchReferences(int buildIndex, string sceneName) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Expected O, but got Unknown //IL_021a: Unknown result type (might be due to invalid IL or missing references) //IL_0220: Expected O, but got Unknown if (!((Object?)(object)Instances.Player_RigManager).INOC()) { return; } Scene activeScene = SceneManager.GetActiveScene(); WaitForSceneInit.currSceneIdx = ((Scene)(ref activeScene)).buildIndex; foreach (IDictionary item in Instances.instanceCachesToClear) { item.Clear(); } if (Instances.NeverCancel.INOC()) { CreateNeverCancel(); } Instances.Player_RigManager = ((IEnumerable<RigManager>)Object.FindObjectsOfType<RigManager>()).FirstOrDefault((Func<RigManager, bool>)((RigManager r) => ((Component)r).gameObject.scene != default(Scene))); if (!((Object?)(object)Instances.Player_RigManager).INOC()) { Instances.Player_BodyVitals = Object.FindObjectOfType<BodyVitals>(); Instances.Player_PhysicsRig = Instances.Player_RigManager.physicsRig; Instances.Player_Health = Object.FindObjectOfType<Player_Health>(); Instances.Audio2dManager = Object.FindObjectOfType<Audio2dManager>(); Instances.MusicMixer = ((IEnumerable<AudioMixerGroup>)Instances.Audio2dManager.mixer.FindMatchingGroups("Music")).First(); Instances.SFXMixer = ((IEnumerable<AudioMixerGroup>)Instances.Audio2dManager.mixer.FindMatchingGroups("SFX")).First(); Instances.RigCameras = ((IEnumerable<Camera>)Object.FindObjectsOfType<Camera>()).Where((Camera c) => ((Component)c).transform.IsChildOfRigManager()).ToArray(); Instances.SpectatorCam = ((IEnumerable<Camera>)Instances.RigCameras).FirstOrDefault((Func<Camera, bool>)((Camera c) => ((Object)c).name == "Spectator Camera")); Instances.InHeadsetCam = ((IEnumerable<Camera>)Instances.RigCameras).FirstOrDefault((Func<Camera, bool>)((Camera c) => ((Object)c).name == "Head")); Transform head = Player.Head; GameObject val = new GameObject("JeviLib Music Player"); val.transform.parent = ((Component)head).transform; Instances.MusicPlayer = val.AddComponent<AudioPlayer>(); Instances.MusicPlayer._source = val.AddComponent<AudioSource>(); Instances.MusicPlayer.source.outputAudioMixerGroup = Instances.MusicMixer; Instances.MusicPlayer._defaultVolume = 0.1f; Instances.MusicPlayer.source.volume = 0.1f; ((Behaviour)Instances.MusicPlayer).enabled = true; GameObject val2 = new GameObject("JeviLib SFX Player"); val2.transform.parent = ((Component)head).transform; Instances.SFXPlayer = val2.AddComponent<AudioPlayer>(); Instances.SFXPlayer._source = val2.AddComponent<AudioSource>(); Instances.SFXPlayer.source.outputAudioMixerGroup = Instances.SFXMixer; Instances.SFXPlayer._defaultVolume = 0.25f; Instances.SFXPlayer.source.volume = 0.25f; ((Behaviour)Instances.SFXPlayer).enabled = true; } } private async Task<string> GetNamespaces() { Log("Getting namespaces from assemblies now"); Stopwatch sw = Stopwatch.StartNew(); Assembly[][] array = (from e in AppDomain.CurrentDomain.GetAssemblies().SplitByProcessors() select e.ToArray()).ToArray(); Thread[] threads = new Thread[array.Length]; for (int i = 0; i < threads.Length; i++) { Thread thread = new Thread(PopulateDictionary_ThreadStart) { IsBackground = true }; thread.Start(array[i]); threads[i] = thread; } while (threads.Any((Thread t) => t.ThreadState != System.Threading.ThreadState.Stopped)) { await Task.Yield(); } sw.Stop(); DoneMappingNamespacesToAssemblies = true; JeviLib.onNamespaceAssembliesCompleted.InvokeSafeParallel(); return $"Cached all {namespaceAssemblies.Count} namespaces and their respective assemblies in {sw.ElapsedMilliseconds}ms"; } private void PopulateDictionary_ThreadStart(object? obj) { PopulateDictionary((Assembly[])obj); } private void PopulateDictionary(Assembly[] section) { _ = string.Empty; try { foreach (Assembly assembly in section) { if ((assembly.FullName ?? "<unnamed>").Contains("JeviLib") || assembly.IsDynamic) { continue; } foreach (string item in (from t in assembly.GetTypes() select t.Namespace).NoNull().Distinct()) { if (!namespaceAssemblies.TryGetValue(item ?? "", out ConcurrentBag<Assembly> value)) { value = new ConcurrentBag<Assembly>(); namespaceAssemblies.TryAdd(item ?? "", value); } value.Add(assembly); } } } catch (Exception) { } } private static IEnumerable<MethodInfo> GetLogMethods() { IEnumerable<MethodInfo> enumerable = new List<MethodInfo>(); string[] array = new string[3] { "Msg", "Warning", "Error" }; Type[] array2 = new Type[2] { typeof(MelonLogger), typeof(Instance) }; foreach (Type type in array2) { string[] array3 = array; foreach (string methodName in array3) { enumerable = enumerable.Concat(type.GetMethods(methodName)); } } return enumerable; } internal static void Log(string str, ConsoleColor conCol = ConsoleColor.Gray) { ((MelonBase)instance).LoggerInstance.Msg(conCol, str); } internal static void Log(object obj, ConsoleColor conCol = ConsoleColor.Gray) { ((MelonBase)instance).LoggerInstance.Msg(conCol, obj?.ToString() ?? "null"); } internal static void Warn(string str) { ((MelonBase)instance).LoggerInstance.Warning(str); } internal static void Warn(object obj) { ((MelonBase)instance).LoggerInstance.Warning(obj?.ToString() ?? "null"); } internal static void Error(string str) { ((MelonBase)instance).LoggerInstance.Error(str); } internal static void Error(object obj) { ((MelonBase)instance).LoggerInstance.Error(obj?.ToString() ?? "null"); } internal static void Error(string str, Exception ex) { ((MelonBase)instance).LoggerInstance.Error(str ?? "null", ex); } } [RegisterTypeInIl2Cpp] public class NeverCollect : MonoBehaviour { public List<Object> neverCollect = new List<Object>(); private static bool instantiated; public NeverCollect(IntPtr ptr) : base(ptr) { if (instantiated) { throw new ObjectDisposedException("NeverCollect should never be instantiated twice!"); } neverCollect.Add((Object)(object)this); neverCollect.Add((Object)(object)neverCollect); instantiated = true; JeviLib.unityMainThread = Thread.CurrentThread.ManagedThreadId; } } public readonly struct OneOf<TRes, TExc> where TExc : Exception { private readonly TRes result; private readonly TExc exception; public TRes Result { get { if (!HasResult) { throw new InvalidOperationException($"OneOf<{typeof(TRes).FullName}, {typeof(TExc).FullName}> errored, so there is no result to get.", exception); } return result; } } public bool HasResult => !HasException; public bool HasException => exception != null; internal OneOf(TRes result) { this.result = result; exception = null; } internal OneOf(TExc exception) { result = default(TRes); this.exception = exception; } public static OneOf<TRes, TExc> FromSuccess(TRes result) { return result; } public static OneOf<TRes, TExc> FromFailure(TExc ex) { return ex; } public static implicit operator TRes(OneOf<TRes, TExc> o) { return o.Result; } public static implicit operator OneOf<TRes, TExc>(TRes value) { return new OneOf<TRes, TExc>(value); } public static implicit operator OneOf<TRes, TExc>(Exception exception) { return new OneOf<TRes, TExc>((TExc)exception); } } public class ProfilingScope : IDisposable { [Flags] public enum ProfilingType { NONE = 0, STOPWATCH_EXECUTION_TIME = 1, FRAME_COUNT = 2, ALL = -1 } public float ElapsedMilliseconds => 0f; public float ElapsedFrames => 0f; public ProfilingScope(ProfilingType whatToLog = ProfilingType.STOPWATCH_EXECUTION_TIME, [CallerMemberName] string logTag = null) { } public ProfilingScope(Instance logger, ProfilingType whatToLog = ProfilingType.STOPWATCH_EXECUTION_TIME, [CallerMemberName] string logTag = null) { } public void Restart() { } public void LogRestart() { Log(); Restart(); } public void Log() { } public void Dispose() { Log(); } } public sealed class ULazy<T> where T : Object { private T? value; private Func<T> valueMaker; private bool persist; private bool hide; public T Value { get { if (((Object?)(object)value).INOC()) { value = valueMaker(); if (persist) { ((Object)(object)value).Persist(hide); } else if (hide) { ((Object)value).hideFlags = (HideFlags)61; } } return value; } } public bool ValueExists => !((Object?)(object)value).INOC(); public ULazy(Func<T> valueMaker, bool persistOnCreate = true, bool hideOnCreate = true) { this.valueMaker = valueMaker; persist = persistOnCreate; hide = hideOnCreate; } } public class UnityObjectComparer<T> : IEqualityComparer<T> where T : Object { public static IEqualityComparer<T> Instance { get; } = new UnityObjectComparer<T>(); public bool Equals(T x, T y) { bool num = ((Object?)(object)x).INOC(); bool flag = ((Object?)(object)y).INOC(); bool flag2 = num && flag; bool flag3 = num || flag; if (flag2 == flag3) { return (Object)(object)x == (Object)(object)y; } return false; } public int GetHashCode(T obj) { return ((Object)(object)obj).GetHashCode(); } } public static class Utilities { private static Func<string, bool> isPackageInstalled = delegate { throw new PlatformNotSupportedException(); }; private static IntPtr il2cppDomain = IL2CPP.il2cpp_domain_get(); private static bool fusionLoaded = AppDomain.CurrentDomain.GetAssemblies().Any((Assembly asm) => !asm.IsDynamic && asm.GetName().Name == "LabFusion"); private static bool? uniTasksNeedPatch; public static bool IsSteamVersion() { return Application.dataPath.EndsWith("BONELAB_Steam_Windows64_Data"); } public static Hand GetRandomPlayerHand() { if (Random.Range(0, 2) == 1) { return Player.LeftHand; } return Player.RightHand; } public static GameObject SpawnAd(string str) { GameObject obj = PopupBoxManager.CreateNewPopupBox(str); MoveAndFacePlayer(obj); return obj; } public static IEnumerable<T> FindAll<T>() where T : Object { return ((IEnumerable<Object>)Object.FindObjectsOfTypeAll(Il2CppType.Of<T>())).Select((Object obj) => ((Il2CppObjectBase)obj).Cast<T>()); } public static string[] Argsify(string data, char split = ',') { string[] array = data.Split(split); string text = array[0]; string text2 = string.Join(split.ToString(), array.Skip(1)); return new string[2] { text, text2 }; } public static Vector3 DebyteV3(byte[] bytes, int startIdx = 0) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) return new Vector3(BitConverter.ToSingle(bytes, startIdx), BitConverter.ToSingle(bytes, startIdx + 4), BitConverter.ToSingle(bytes, startIdx + 8)); } public static Vector3[] DeserializeMesh(byte[] bytes) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) Vector3[] array = (Vector3[])(object)new Vector3[bytes.Length / 12]; for (int i = 0; i < bytes.Length; i += 12) { array[i / 12] = DebyteV3(bytes, i); } return array; } public static byte[] SerializeMesh(Vector3[] vectors) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) byte[] array = new byte[vectors.Length * 4 * 3]; for (int i = 0; i < vectors.Length; i++) { int dstOffset = i * 4 * 3; Buffer.BlockCopy(vectors[i].ToBytes(), 0, array, dstOffset, 12); } return array; } public static void MoveAndFacePlayer(GameObject obj) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) Transform head = ((Rig)Instances.Player_PhysicsRig).m_head; Vector3 position = head.position; Vector3 forward = head.forward; Vector3 val = position + ((Vector3)(ref forward)).normalized * 2f; Quaternion val2 = Quaternion.LookRotation(obj.transform.position - head.position, Vector3.up); obj.transform.SetPositionAndRotation(val, val2); } public static byte[] JoinBytes(byte[][] bytess) { byte b2 = (byte)bytess.Length; List<ushort> list = new List<ushort>(bytess.Length - 1); byte[] array = new byte[bytess.Length * 2 + 1 + bytess.Sum((byte[] b) => b.Length)]; foreach (byte[] array2 in bytess) { list.Add((ushort)array2.Length); } array[0] = b2; for (int j = 0; j < list.Count; j++) { BitConverter.GetBytes(list[j]).CopyTo(array, j * 2 + 1); } int num = b2 * 2 + 1; for (int k = 0; k < b2; k++) { int num2 = list[k]; Buffer.BlockCopy(bytess[k], 0, array, num, num2); num += num2; } return array; } public static byte[][] SplitBytes(byte[] bytes) { int num = bytes[0]; int[] array = new int[num]; for (int i = 0; i < num; i++) { ushort num2 = BitConverter.ToUInt16(bytes, 1 + i * 2); array[i] = num2; } byte[][] array2 = new byte[num][]; int num3 = num * 2 + 1; for (int j = 0; j < array2.Length; j++) { int num4 = array[j]; byte[] array3 = new byte[num4]; Buffer.BlockCopy(bytes, num3, array3, 0, num4); array2[j] = array3; num3 += num4; } return array2; } public static string GenerateFriendlyMemberName(string name) { StringBuilder stringBuilder = new StringBuilder(name.Length); int num = 0; if (name.StartsWith("m_")) { num += 2; } stringBuilder.Append(char.ToUpper(name[num])); for (int i = num + 1; i < name.Length; i++) { char c = name[i]; if (char.IsUpper(c)) { stringBuilder.Append(' '); stringBuilder.Append(char.ToUpper(c)); } else { stringBuilder.Append(c); } } return stringBuilder.ToString(); } public static byte[] Flatten(params byte[][] arrays) { return arrays.Flatten(); } public static byte[] SerializeInFrontFacingPlayer() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) byte[] array = new byte[24]; Transform head = Player.Head; (head.position + head.forward * 2f).ToBytes().CopyTo(array, 0); Quaternion val = Quaternion.LookRotation(-head.forward); ((Quaternion)(ref val)).eulerAngles.ToBytes().CopyTo(array, 12); return array; } public static (Vector3, Quaternion) DebytePosRot(byte[] bytes, int startIdx = 0) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) return (new Vector3(BitConverter.ToSingle(bytes, startIdx), BitConverter.ToSingle(bytes, startIdx + 4), BitConverter.ToSingle(bytes, startIdx + 8)), Quaternion.Euler(new Vector3(BitConverter.ToSingle(bytes, startIdx + 12), BitConverter.ToSingle(bytes, startIdx + 12 + 4), BitConverter.ToSingle(bytes, startIdx + 12 + 8)))); } public static IEnumerable<Rigidbody> GetMuscleRigidbodies(PuppetMaster puppet) { return ((IEnumerable<Muscle>)puppet.muscles).Select((Muscle s) => s.marrowBody._rigidbody); } public static Type? GetTypeFromString(string namezpaze, string clazz) { if (JeviLib.namespaceAssemblies.TryGetValue(namezpaze, out ConcurrentBag<Assembly> value)) { foreach (Assembly item in value) { if ((object)item != null) { Type type = item.GetType(namezpaze + "." + clazz); if (type != null) { return type; } } } } return null; } public static MethodInfo AsInfo(Delegate method) { return method.Method; } public static HarmonyMethod ToHarmony(Delegate method) { return MelonUtils.ToNewHarmonyMethod(AsInfo(method)); } public static HealthSettings CloneHealthSettings(HealthSettings hs) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Expected O, but got Unknown return new HealthSettings { aggression = hs.aggression, irritability = hs.irritability, maxAppendageHp = hs.maxAppendageHp, maxHitPoints = hs.maxHitPoints, maxStunSeconds = hs.maxStunSeconds, minHeadImpact = hs.minHeadImpact, minLimbImpact = hs.minLimbImpact, minSpineImpact = hs.minSpineImpact, placability = hs.placability, stunRecovery = hs.stunRecovery, vengefulness = hs.vengefulness }; } public static Thread StartBGThread(Action call) { Action call2 = call; Thread thread = new Thread((ThreadStart)delegate { call2(); }); thread.IsBackground = true; thread.Start(); return thread; } public static Thread StartBGThread<T>(Action<T> call, T param) { Action<T> call2 = call; Thread thread = new Thread(delegate(object? obj) { call2((T)obj); }); thread.IsBackground = true; thread.Start(param); return thread; } public static void InspectInUnityExplorer(object obj) { } public static void InspectInUnityExplorer(Type t) { } public static MethodInfo? GetMethodFromString(string namezpaze, string clazz, string method, string[]? paramTypes = null) { string method2 = method; Type typeFromString = GetTypeFromString(namezpaze, clazz); if (typeFromString == null) { return null; } MethodInfo result = null; if (paramTypes == null) { result = typeFromString.GetMethodEasy(method2); } else { MethodInfo[] array = (from m in typeFromString.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic) where m.Name == method2 select m).ToArray(); foreach (MethodInfo methodInfo in array) { if ((from pi in methodInfo.GetParameters() select pi.ParameterType.Name).ToArray().SequenceEqual(paramTypes)) { result = methodInfo; break; } } } return result; } public static bool IsPlatformQuest() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Invalid comparison between Unknown and I4 return (int)MelonUtils.CurrentPlatform == 3; } public static bool UniTasksNeedPatch() { if (uniTasksNeedPatch.HasValue) { return uniTasksNeedPatch.Value; } Type[] interfaces = typeof(Awaiter).GetInterfaces(); uniTasksNeedPatch = interfaces.Length == 0; return uniTasksNeedPatch.Value; } public static void RestartGame() { if (IsPlatformQuest()) { Application.Quit(); return; } Process.GetCurrentProcess(); Process process = new Process(); process.StartInfo = new ProcessStartInfo { FileName = Application.dataPath.Replace("_Data", ".exe"), WorkingDirectory = MelonEnvironment.MelonBaseDirectory }; process.Start(); Application.Quit(); } public static string BuildJavaScriptLogStr(object obj, int maxRecurseDepth = 3) { if (obj == null) { return "<null>"; } Object val = (Object)((obj is Object) ? obj : null); if (val != null && ((Il2CppObjectBase)val).WasCollected) { return "<Collected in the IL2CPP domain>"; } StringBuilder stringBuilder = new StringBuilder(); ObjectDumper.InternalDump(0, "Logged object", obj, stringBuilder, new ObjectIDGenerator(), maxRecurseDepth); return stringBuilder.ToString(); } public static void ChangeStrength(PhysHand hand, float mult = 200f, float torque = 10f) { hand.xPosForce = 90f * mult; hand.yPosForce = 90f * mult; hand.zPosForce = 340f * mult; hand.xNegForce = 90f * mult; hand.yNegForce = 200f * mult; hand.zNegForce = 360f * mult; hand.newtonDamp = 80f * mult; hand.angDampening = torque; hand.dampening = 0.2f * mult; hand.maxTorque = 30f * torque; } public static bool IsFusionLoaded() { return fusionLoaded; } public static byte[] GetHierarchyIndices(Transform parent, Transform child) { int num = HierarchalDepth(parent); int num2 = HierarchalDepth(child) - num; byte[] array = new byte[num2]; for (int num3 = num2 - 1; num3 >= 0; num3--) { array[num3] = (byte)child.GetSiblingIndex(); child = child.parent; } return array; } public static int HierarchalDepth(Transform transform) { if ((Object)(object)transform == (Object)null) { return 0; } int num = 0; while ((Object)(object)transform.parent != (Object)null) { num++; transform = transform.parent; } return num; } public static Transform TraverseHierarchy(Transform transform, byte[] childIdxs) { if (((Object?)(object)transform).INOC()) { throw new ArgumentNullException("transform"); } Transform val = transform; foreach (byte b in childIdxs) { val = val.GetChild((int)b); } return val; } public static bool CreateDirectoryRecursive(string directory) { string directoryName = Path.GetDirectoryName(directory); if (directoryName == null) { return false; } if (!Directory.Exists(directoryName)) { CreateDirectoryRecursive(directoryName); } Directory.CreateDirectory(directory); return true; } public unsafe static byte[] SerializePrimitives<T>(T[] primitives) where T : unmanaged { int num = sizeof(T); byte[] array = new byte[num * primitives.Length]; fixed (byte* ptr = array) { for (int i = 0; i < primitives.Length; i++) { *(T*)(ptr + num * i) = primitives[i]; } } return array; } public unsafe static void SerializeInPlace<T>(byte[] array, T value, int offset = 0) where T : unmanaged { fixed (byte* ptr = array) { T* ptr2 = (T*)(ptr + offset); *ptr2 = value; } } public unsafe static void SerializeInPlace(byte[] array, Vector3 value, int offset = 0) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) fixed (byte* ptr = array) { *(float*)ptr = value.x; *(float*)(ptr + 4) = value.y; *(float*)(ptr + 8) = value.z; } } public static void AttachIl2CppToThread() { IL2CPP.il2cpp_thread_attach(il2cppDomain); } public static bool IsOBSRunning() { if (!IsPlatformQuest()) { return Process.GetProcessesByName("obs64").Length != 0; } return false; } public static Exception? Try(Action action) { try { action(); return null; } catch (Exception result) { return result; } } public static Exception? Try<T1>(Action<T1> action, T1 param1) { try { action(param1); return null; } catch (Exception result) { return result; } } public static OneOf<TRes, Exception> Try<TRes>(Func<TRes> func) { try { return func(); } catch (Exception ex) { return ex; } } public static OneOf<TRes, Exception> Try<TRes, T1>(Func<T1, TRes> func, T1 param1) { try { return func(param1); } catch (Exception ex) { return ex; } } public static Nullable<T> NulledNullable<T>() where T : new() { return new Nullable<T>(default(T)) { hasValue = false }; } } } namespace Jevil.Waiting { public static class CallDelayed { public static CallToken CallAction(Action fun, float time, bool runAsync = false) { CallToken callToken = new CallToken(fun, runAsync); if (runAsync) { try { WaiterAsync(callToken, time); } catch { } } else { MelonCoroutines.Start(WaiterUnity(callToken, time)); } return callToken; } public static CallToken CallEvent(UnityEvent unityEvent, float time) { return CallAction((Action)unityEvent.Invoke, time, runAsync: false); } private static IEnumerator WaiterUnity(CallToken token, float time) { float elapsed = 0f; while (elapsed < time) { elapsed = ((!token.waitInRealtime) ? (elapsed + Time.deltaTime) : (elapsed + Time.unscaledDeltaTime)); yield return null; } if (!token.doNotCall) { token.call(); } } private static async Task WaiterAsync(CallToken token, float time) { await Task.Delay((int)(time * 1000f)); if (!token.doNotCall) { token.call(); } } } public class CallToken { public bool doNotCall; public bool waitInRealtime = true; internal Action call; public bool IsAsync { get; init; } public bool TimesUp { get; internal set; } internal CallToken(Action call, bool isAsnyc) { this.call = call; IsAsync = isAsnyc; } public void AddCall(Action fun) { call = (Action)Delegate.Combine(call, fun); } } public class WaitDuring : IEnumerator { private readonly Func<bool> waiter; public object Current => null; public bool MoveNext() { return waiter(); } public void Reset() { } public WaitDuring(Func<bool> waiter) { this.waiter = waiter; } } public class WaitFor : IEnumerator { private readonly Func<bool> waiter; public object Current => null; public bool MoveNext() { return !waiter(); } public void Reset() { throw new NotImplementedException("Cannot reset something intended to be a coroutine yield instruction."); } public WaitFor(Func<bool> waiter) { this.waiter = waiter; } } public class WaitForSceneInit : IEnumerator { internal static int currSceneIdx; private readonly int sceneIdx; public object Current => null; public bool MoveNext() { return sceneIdx == currSceneIdx; } public void Reset() { } public WaitForSceneInit() { sceneIdx = currSceneIdx; } } public class WaitSeconds : IEnumerator { internal static ConstructorInfo ctor = typeof(WaitSeconds).GetConstructor(new Type[1] { typeof(float) }); internal readonly float length; internal float timeElapsed; public object Current => null; public bool MoveNext() { timeElapsed += Time.deltaTime; return timeElapsed > length; } public void Reset() { } public WaitSeconds(float length) { this.length = length; } } public class WaitSecondsReal : IEnumerator { internal static ConstructorInfo ctor = typeof(WaitSecondsReal).GetConstructor(new Type[1] { typeof(float) }); internal readonly float length; internal float timeElapsed; public object Current => null; public bool MoveNext() { timeElapsed += Time.unscaledDeltaTime; return timeElapsed > length; } public void Reset() { } public WaitSecondsReal(float length) { this.length = length; } } } namespace Jevil.Unsafe { public class FacepunchUtf8Converter : ICustomMarshaler { public unsafe IntPtr MarshalManagedToNative(object managedObj) { if (managedObj == null) { return IntPtr.Zero; } if (managedObj is string text) { fixed (char* chars = text) { int byteCount = Encoding.UTF8.GetByteCount(text); IntPtr intPtr = Marshal.AllocHGlobal(byteCount + 1); int bytes = Encoding.UTF8.GetBytes(chars, text.Length, (byte*)(void*)intPtr, byteCount + 1); ((byte*)(void*)intPtr)[bytes] = 0; return intPtr; } } return IntPtr.Zero; } public object MarshalNativeToManaged(IntPtr pNativeData) { throw new NotImplementedException(); } public void CleanUpNativeData(IntPtr pNativeData) { Marshal.FreeHGlobal(pNativeData); } public void CleanUpManagedData(object managedObj) { throw new NotImplementedException(); } public int GetNativeDataSize() { return -1; } public static ICustomMarshaler GetInstance(string cookie) { return new FacepunchUtf8Converter(); } } internal struct Utf8StringPointer { internal IntPtr ptr; public unsafe static implicit operator string(Utf8StringPointer p) { if (p.ptr == IntPtr.Zero) { return null; } byte* ptr = (byte*)(void*)p.ptr; int i; for (i = 0; i < 67108864 && ptr[i] != 0; i++) { } return Encoding.UTF8.GetString(ptr, i); } } public static class GlobalGameManagers { public delegate IntPtr GetManagerFromContextDelegate(ManagerIndex index); public enum ManagerIndex { kPlayerSettings = 0, kInputManager = 1, kTagManager = 2, kAudioManager = 3, kShaderNameRegistry = 4, kMonoManager = 5, kGraphicsSettings = 6, kTimeManager = 7, kDelayedCallManager = 8, kPhysicsManager = 9, kBuildSettings = 10, kQualitySettings = 11, kResourceManager = 12, kNavMeshProjectSettings = 13, kPhysics2DSettings = 14, kClusterInputManager = 15, kRuntimeInitializeOnLoadManager = 16, kUnityConnectSettings = 17, kStreamingManager = 18, kVFXManager = 19, kGlobalManagerCount = 20, kFirstLevelManager = 20, kOcclusionCullingSettings = 20, kRenderSettings = 21, kLightmapSettings = 22, kNavMeshSettings = 23, kManagerCount = 24, kLevelGameManagerCount = 4 } public static readonly GetManagerFromContextDelegate GetManagerFromContext; static GlobalGameManagers() { GetManagerFromContext = Marshal.GetDelegateForFunctionPointer<GetManagerFromContextDelegate>(XrefScannerLowLevel.JumpTargets(XrefScannerLowLevel.JumpTargets(IL2CPP.il2cpp_resolve_icall("UnityEngine.LayerMask::LayerToName"), false).First(), false).First()); } } } namespace Jevil.Tweening { public sealed class AudioTween : Tween<float> { private (float start, float end) interp; internal AudioTween(AudioSource player, float vol, float length) { AudioSource player2 = player; base..ctor(vol, length, (Object)(object)player2, (Getter)(() => player2.volume), (Setter)delegate(float v) { player2.volume = v; }); interp = (getter(), vol); } protected override void Update(float completion) { float val = interp.Interpolate(completion); setter(val); } } public sealed class GenericFloatTween : Tween<float> { public GenericFloatTween(Func<float> getter, Action<float> setter, float endingValue, float length, Object cancelWith = null) { Func<float> getter2 = getter; Action<float> setter2 = setter; base..ctor(endingValue, length, cancelWith ?? Instances.NeverCancel, (Getter)(() => getter2()), (Setter)delegate(float val) { setter2(val); }); } public GenericFloatTween Play() { Tweener.AddTween(this); return this; } protected override void Update(float completion) { float num = interpolator(completion); float val = Mathf.Lerp(startValue, endValue, num); setter(val); } } public abstract class GenericTween<T> : Tween<T> { protected GenericTween(Func<T> getter, Action<T> setter, T endingValue, float length, Object cancelWith = null) { Func<T> getter2 = getter; Action<T> setter2 = setter; base..ctor(endingValue, length, cancelWith ?? Instances.NeverCancel, (Tween<T>.Getter)(() => getter2()), (Tween<T>.Setter)delegate(T val) { setter2(val); }); } protected abstract override void Update(float completion); public TTween Play<TTween>() where TTween : GenericTween<T> { Tweener.AddTween(this); return (TTween)this; } } public sealed class ImageFillTween : Tween<float> { private (float start, float end) interp; internal ImageFillTween(Image player, float vol, float length) { Image player2 = player; base..ctor(vol, length, (Object)(object)player2, (Getter)(() => player2.fillAmount), (Setter)delegate(float v) { player2.fillAmount = v; }); interp = (getter(), vol); } protected override void Update(float completion) { float val = interp.Interpolate(completion); setter(val); } } public sealed class PositionTween : Tween<Vector3> { public bool IsLocal { get; internal set; } internal PositionTween(Transform transform, Vector3 target, float length, bool isLocal) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) Transform transform2 = transform; base..ctor(target, length, (Object)(object)transform2, isLocal ? ((Getter)(() => transform2.localPosition)) : ((Getter)(() => transform2.position)), isLocal ? ((Setter)delegate(Vector3 pos) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) transform2.localPosition = pos; }) : ((Setter)delegate(Vector3 pos) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) transform2.position = pos; })); IsLocal = isLocal; } protected override void Update(float completion) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) float num = interpolator(completion); Vector3 val = Vector3.Lerp(startValue, endValue, num); setter(val); } } public sealed class RotationTween : Tween<Quaternion> { public bool IsLocal { get; internal set; } internal RotationTween(Transform transform, Quaternion target, float length, bool isLocal) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) Transform transform2 = transform; base..ctor(target, length, (Object)(object)transform2, isLocal ? ((Getter)(() => transform2.localRotation)) : ((Getter)(() => transform2.rotation)), isLocal ? ((Setter)delegate(Quaternion rot) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) transform2.localRotation = rot; }) : ((Setter)delegate(Quaternion rot) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) transform2.rotation = rot; })); IsLocal = isLocal; } protected override void Update(float completion) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) float num = interpolator(completion); Quaternion val = Quaternion.Lerp(startValue, endValue, num); setter(val); } } public sealed class ScaleTween : Tween<Vector3> { internal ScaleTween(Transform transform, Vector3 target, float length) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) Transform transform2 = transform; base..ctor(target, length, (Object)(object)transform2, (Getter)(() => transform2.localScale), (Setter)delegate(Vector3 scale) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) transform2.localScale = scale; }); } protected override void Update(float completion) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) float num = interpolator(completion); Vector3 val = Vector3.Lerp(startValue, endValue, num); setter(val); } } public class Tween<T> : TweenBase { internal delegate T Getter(); internal delegate void Setter(T val); internal readonly T startValue; internal readonly T endValue; internal readonly Getter getter; internal readonly Setter setter; internal Tween(T end, float length, Object cancelWith, Getter getter, Setter setter) { startValue = getter(); endValue = end; base.length = length; base.CancelWith = cancelWith; this.getter = getter; this.setter = setter; } protected override void Finish() { setter(endValue); } } public class TweenBase { internal float timeSinceStart; internal float startTime; internal float length; internal Action invokeAfter; internal bool forceInvokeAll; protected internal Func<float, float> interpolator = Tweener.EasingInterpolator; public bool Active { get; internal set; } public float TimeRemaining { get { if (!IsRealtime) { return UnscaledTimeRemaining / Time.timeScale; } return UnscaledTimeRemaining * Time.timeScale; } } public float UnscaledTimeRemaining => Mathf.Clamp(length - timeSinceStart, 0f, length); public float Completion => timeSinceStart / length; public bool IsRealtime { get; internal set; } public Object CancelWith { get; internal set; } public bool IsCancelled { get; internal set; } public bool IsEasing { get; internal set; } internal void StartInternal() { Active = true; startTime = Time.realtimeSinceStartup; timeSinceStart = 0f; Start(); } internal void UpdateInternal(float increment) { timeSinceStart += increment; Update(timeSinceStart / length); } internal void FinishInternal() { Active = false; Finish(); if (!forceInvokeAll) { invokeAfter?.Invoke(); } else { invokeAfter.InvokeSafeSync(); } } protected virtual void Start() { } protected virtual void Update(float completion) { } protected virtual void Finish() { } } public static class Tweener { internal static Func<float, float> EasingInterpolator = (float inVal) => (0f, 1f).Interpolate(inVal); internal static Func<float, float> LinearInterpolator = (float inVal) => (0f, 1f).Interpolate(inVal, ease: false); internal static readonly List<TweenBase> tweens = new List<TweenBase>(32); internal static void UpdateAll() { if (tweens.Count == 0) { return; } for (int num = tweens.Count - 1; num >= 0; num--) { TweenBase tweenBase = tweens[num]; IntPtr intPtr = IntPtr.Zero; try { intPtr = ((Il2CppObjectBase)tweenBase.CancelWith).Pointer; } catch { } if (tweenBase.CancelWith.INOC() || intPtr == IntPtr.Zero) { tweenBase.Active = false; tweenBase.IsCancelled = true; tweens.RemoveAt(num); } else if (tweenBase.UnscaledTimeRemaining == 0f) { tweens.RemoveAt(num); tweenBase.FinishInternal(); } else { float increment = (tweenBase.IsRealtime ? Time.unscaledDeltaTime : Time.deltaTime); try { tweenBase.UpdateInternal(increment); } catch (Exception) { tweens.RemoveAt(num); } } } } internal static void AddTween(TweenBase tween) { if (!tweens.Contains(tween)) { tweens.Add(tween); } } internal static void RemoveTween(TweenBase tween) { tweens.Remove(tween); } public static int CancelTweensOn(Object cancelWith) { Object cancelWith2 = cancelWith; TweenBase[] array = tweens.Where((TweenBase tween) => tween.CancelWith == cancelWith2).ToArray(); TweenBase[] array2 = array; for (int i = 0; i < array2.Length; i++) { RemoveTween(array2[i]); } return array.Length; } } public static class TweenExtensions { public static PositionTween TweenPosition(this Transform t, Vector3 target, float length) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) PositionTween positionTween = new PositionTween(t, target, length, isLocal: false); Tweener.AddTween(positionTween); return positionTween; } public static PositionTween TweenLocalPosition(this Transform t, Vector3 target, float length) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) PositionTween positionTween = new PositionTween(t, target, length, isLocal: true); Tweener.AddTween(positionTween); return positionTween; } public static ScaleTween TweenLocalScale(this Transform t, Vector3 target, float length) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) ScaleTween scaleTween = new ScaleTween(t, target, length); Tweener.AddTween(scaleTween); return scaleTween; } public static AudioTween TweenVolume(this AudioSource a, float vol, float length) { AudioTween audioTween = new AudioTween(a, vol, length); Tweener.AddTween(audioTween); return audioTween; } public static AudioTween TweenStopAudio(this AudioSource a, float length) { AudioTween audioTween = new AudioTween(a, 0f, length); Tweener.AddTween(audioTween); audioTween.RunOnFinish((Action)a.Stop); return audioTween; } public static AudioTween TweenSwitchClips(this AudioSource a, AudioClip clip, float lengthStop, float lengthStart, float? vol = null) { AudioSource a2 = a; AudioClip clip2 = clip; AudioTween audioTween = new AudioTween(a2, 0f, lengthStop); Tweener.AddTween(audioTween); audioTween.RunOnFinish(delegate { a2.clip = clip2; }); audioTween.RunOnFinish(delegate { a2.time = 0f; }); audioTween.RunOnFinish(delegate { a2.Play(); }); audioTween.RunOnFinish(delegate { Tweener.AddTween(new AudioTween(a2, vol ?? a2.volume, lengthStart)); }); return audioTween; } public static RotationTween TweenRotation(this Transform t, Quaternion targetRot, float length) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) RotationTween rotationTween = new RotationTween(t, targetRot, length, isLocal: false); Tweener.AddTween(rotationTween); return rotationTween; } public static RotationTween TweenLocalRotation(this Transform t, Quaternion targetRot, float length) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) RotationTween rotationTween = new RotationTween(t, targetRot, length, isLocal: true); Tweener.AddTween(rotationTween); return rotationTween; } public static ImageFillTween TweenFillAmount(this Image img, float target, float length) { ImageFillTween imageFillTween = new ImageFillTween(img, target, length); Tweener.AddTween(imageFillTween); return imageFillTween; } } public static class TweenTweenExtensions { public static T SetRealtime<T>(this T tween, bool value = true) where T : TweenBase { tween.IsRealtime = value; return tween; } public static T ForceInvokeQueued<T>(this T tween, bool value = true) where T : TweenBase { tween.forceInvokeAll = value; return tween; } public static T RunOnFinish<T>(this T tween, Action fun) where T : TweenBase { tween.invokeAfter = (Action)Delegate.Combine(tween.invokeAfter, fun); return tween; } public static T Reset<T>(this T tween, bool setToStart = true) where T : TweenBase { if (!tween.Active) { Tweener.AddTween(tween); } tween.StartInternal(); if (setToStart) { Tween<T> tween2 = tween as Tween<T>; tween2.setter(tween2.startValue); } return tween; } public static T Stop<T>(this T tween) where T : TweenBase { if (tween.Active) { Tweener.RemoveTween(tween); } return tween; } public static T Unique<T>(this T tween) where T : TweenBase { T tween2 = tween; TweenBase[] array = Tweener.tweens.Where((TweenBase t) => t.CancelWith == tween2.CancelWith && t != tween2).ToArray(); for (int i = 0; i < array.Length; i++) { Tweener.RemoveTween(array[i]); } return tween2; } public static IEnumerator WaitForEnd<T>(this T tween) where T : TweenBase { yield return null; while (tween.Active) { yield return null; } } public static T DontEase<T>(this T tween) where T : TweenBase { tween.IsEasing = false; tween.interpolator = Tweener.LinearInterpolator; return tween; } public static T DoEase<T>(this T tween) where T : TweenBase { tween.IsEasing = true; tween.interpolator = Tweener.EasingInterpolator; return tween; } public static T UseCustomInterpolator<T>(this T tween, Func<float, float> interpolator) where T : TweenBase { tween.IsEasing = false; tween.interpolator = interpolator; return tween; } } } namespace Jevil.Spawning { public sta
Plugins/JevilPlugin.dll
Decompiled 2 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using HarmonyLib; using Il2CppInterop.Common.XrefScans; using Il2CppInterop.Generator.Contexts; using Il2CppInterop.Generator.Passes; using Il2CppInterop.Runtime; using Jevil.Il2CppInterop.Generator.Passes; using JevilPlugin; using MelonLoader; using MelonLoader.Utils; using Microsoft.CodeAnalysis; using Mono.Cecil; using Mono.Cecil.Cil; using Mono.Collections.Generic; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("JevilPlugin")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany(null)] [assembly: AssemblyProduct("JevilPlugin")] [assembly: AssemblyCopyright("Created by extraes")] [assembly: AssemblyTrademark(null)] [assembly: ComVisible(false)] [assembly: AssemblyFileVersion("1.0.0")] [assembly: NeutralResourcesLanguage("en")] [assembly: MelonInfo(typeof(global::JevilPlugin.JevilPlugin), "JevilPlugin", "1.0.0", "extraes", null)] [assembly: MelonGame("Stress Level Zero", "BONELAB")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace JevilPlugin { public static class BuildInfo { public const string Name = "JevilPlugin"; public const string Author = "extraes"; public const string Company = null; public const string Version = "1.0.0"; public const string DownloadLink = null; } public class JevilPlugin : MelonPlugin { internal static JevilPlugin instance; public JevilPlugin() { instance = this; } public override void OnApplicationEarlyStart() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Type type = typeof(Pass60AddImplicitConversions).Assembly.GetType("Il2CppInterop.Generator.Passes.Pass61ImplementAwaiters"); if (GetUniTaskInterfaceCount() == 0 || Il2CppAssemblyGenerator.ForceRegeneration) { if ((object)type == null) { Log("Patching assembly generation..."); MethodInfo methodInfo = InfoOf(new Action<RewriteGlobalContext>(Pass60AddImplicitConversions.DoPass)); HarmonyMethod val = new HarmonyMethod(InfoOf(new Action<RewriteGlobalContext>(Pass61ImplementAwaiters.DoPass))); ((MelonBase)this).HarmonyInstance.Patch((MethodBase)methodInfo, (HarmonyMethod)null, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } else { Log("Assembly generation does not need to be patched."); } Log("Forcing assembly regeneration..."); typeof(Il2CppAssemblyGenerator).GetProperty("ForceRegeneration", BindingFlags.Static | BindingFlags.Public).SetValue(null, true); } } private MethodInfo InfoOf(Delegate d) { return d.Method; } private static int GetUniTaskInterfaceCount() { string text = Path.Combine(MelonEnvironment.Il2CppAssembliesDirectory, "Il2CppUniTask.dll"); if (!File.Exists(text)) { return 0; } AssemblyDefinition val = AssemblyDefinition.ReadAssembly(text); try { return ((IEnumerable<TypeDefinition>)val.MainModule.GetType("Il2CppCysharp.Threading.Tasks.UniTask").NestedTypes).FirstOrDefault((Func<TypeDefinition, bool>)((TypeDefinition t) => ((MemberReference)t).Name == "Awaiter")).Interfaces.Count; } finally { ((IDisposable)val)?.Dispose(); } } internal static void Log(string str) { ((MelonBase)instance).LoggerInstance.Msg(str); } internal static void Log(object obj) { ((MelonBase)instance).LoggerInstance.Msg(obj?.ToString() ?? "null"); } internal static void Warn(string str) { ((MelonBase)instance).LoggerInstance.Warning(str); } internal static void Warn(object obj) { ((MelonBase)instance).LoggerInstance.Warning(obj?.ToString() ?? "null"); } internal static void Error(string str) { ((MelonBase)instance).LoggerInstance.Error(str); } internal static void Error(object obj) { ((MelonBase)instance).LoggerInstance.Error(obj?.ToString() ?? "null"); } } } namespace Jevil.Il2CppInterop.Generator.Passes { internal static class Pass61ImplementAwaiters { public static void DoPass(RewriteGlobalContext context) { //IL_02d3: Unknown result type (might be due to invalid IL or missing references) //IL_02da: Unknown result type (might be due to invalid IL or missing references) //IL_02e3: Unknown result type (might be due to invalid IL or missing references) //IL_02ea: Expected O, but got Unknown //IL_02fd: Unknown result type (might be due to invalid IL or missing references) //IL_0307: Expected O, but got Unknown //IL_032d: Unknown result type (might be due to invalid IL or missing references) //IL_0337: Expected O, but got Unknown //IL_0344: Unknown result type (might be due to invalid IL or missing references) //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_035a: Unknown result type (might be due to invalid IL or missing references) //IL_0365: Unknown result type (might be due to invalid IL or missing references) //IL_0377: Unknown result type (might be due to invalid IL or missing references) //IL_0384: Unknown result type (might be due to invalid IL or missing references) //IL_038e: Unknown result type (might be due to invalid IL or missing references) //IL_0238: Unknown result type (might be due to invalid IL or missing references) //IL_023d: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_024d: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_0269: Unknown result type (might be due to invalid IL or missing references) //IL_027d: Expected O, but got Unknown //IL_027d: Unknown result type (might be due to invalid IL or missing references) //IL_0282: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Unknown result type (might be due to invalid IL or missing references) //IL_02ab: Unknown result type (might be due to invalid IL or missing references) //IL_02b5: Expected O, but got Unknown AssemblyRewriteContext assemblyByName = context.GetAssemblyByName("mscorlib"); TypeRewriteContext actionUntyped = assemblyByName.GetTypeByName("System.Action"); MethodDefinition actionConversionUntyped = ((IEnumerable<MethodDefinition>)actionUntyped.NewType.Methods).FirstOrDefault((Func<MethodDefinition, bool>)((MethodDefinition m) => ((MemberReference)m).Name == "op_Implicit")) ?? throw new MissingMethodException("Untyped action conversion"); foreach (AssemblyRewriteContext assemblyContext in context.Assemblies) { Lazy<TypeReference> lazy = new Lazy<TypeReference>((Func<TypeReference>)(() => assemblyContext.NewAssembly.MainModule.ImportReference((TypeReference)(object)actionUntyped.OriginalType))); Lazy<MethodReference> lazy2 = new Lazy<MethodReference>((Func<MethodReference>)(() => assemblyContext.NewAssembly.MainModule.ImportReference((MethodReference)(object)actionConversionUntyped))); Lazy<TypeReference> lazy3 = new Lazy<TypeReference>((Func<TypeReference>)(() => assemblyContext.NewAssembly.MainModule.ImportReference(typeof(INotifyCompletion)))); Lazy<TypeReference> lazy4 = new Lazy<TypeReference>((Func<TypeReference>)(() => assemblyContext.NewAssembly.MainModule.ImportReference(typeof(void)))); foreach (TypeRewriteContext type in assemblyContext.Types) { if (((IEnumerable<InterfaceImplementation>)type.OriginalType.Interfaces).FirstOrDefault((Func<InterfaceImplementation, bool>)((InterfaceImplementation InterfaceImplementation) => ((MemberReference)InterfaceImplementation.InterfaceType).Name == "INotifyCompletion")) == null || type.OriginalType.IsInterface) { continue; } _ = ((MemberReference)type.OriginalType).ContainsGenericParameter; _ = type.OriginalType; MethodRewriteContext val = type.TryGetMethodByName("OnCompleted"); MethodReference val2 = (MethodReference)(object)((IEnumerable<MethodDefinition>)type.NewType.Methods).FirstOrDefault((Func<MethodDefinition, bool>)((MethodDefinition m) => ((MemberReference)m).Name == "OnCompleted")); if (val == null || val2 == null) { continue; } TypeDefinition declaringType = type.NewType.DeclaringType; if (declaringType != null && ((TypeReference)declaringType).HasGenericParameters) { TypeDefinition declaringType2 = type.NewType.DeclaringType; TypeReference[] arguments = (TypeReference[])(object)((TypeReference)type.NewType.DeclaringType).GenericParameters.ToArray(); ((TypeReference)(object)declaringType2).MakeGenericType(arguments); TypeDefinition newType = type.NewType; arguments = (TypeReference[])(object)((TypeReference)type.NewType.DeclaringType).GenericParameters.ToArray(); TypeReference declaringType3 = ((TypeReference)(object)newType).MakeGenericType(arguments); Collection<ParameterDefinition> parameters = val2.Parameters; val2 = new MethodReference(((MemberReference)val.NewMethod).Name, ((MethodReference)val.NewMethod).ReturnType) { DeclaringType = declaringType3, CallingConvention = ((MethodReference)val.NewMethod).CallingConvention, HasThis = ((MethodReference)val.NewMethod).HasThis, ExplicitThis = ((MethodReference)val.NewMethod).ExplicitThis }; Enumerator<ParameterDefinition> enumerator3 = parameters.GetEnumerator(); try { while (enumerator3.MoveNext()) { ParameterDefinition current2 = enumerator3.Current; val2.Parameters.Add(new ParameterDefinition(((ParameterReference)current2).Name, current2.Attributes, ((ParameterReference)current2).ParameterType)); } } finally { ((IDisposable)enumerator3).Dispose(); } } MethodAttributes val3 = (MethodAttributes)486; MethodDefinition val4 = new MethodDefinition("OnCompleted", val3, lazy4.Value); type.NewType.Interfaces.Add(new InterfaceImplementation(lazy3.Value)); type.NewType.Methods.Add(val4); ((MethodReference)val4).Parameters.Add(new ParameterDefinition("continuation", (ParameterAttributes)0, lazy.Value)); ILProcessor iLProcessor = val4.Body.GetILProcessor(); iLProcessor.Emit(OpCodes.Nop); iLProcessor.Emit(OpCodes.Ldarg_0); iLProcessor.Emit(OpCodes.Ldarg_1); iLProcessor.Emit(OpCodes.Call, lazy2.Value); iLProcessor.Emit(OpCodes.Call, val2); iLProcessor.Emit(OpCodes.Nop); iLProcessor.Emit(OpCodes.Ret); } } } private static TypeReference MakeGenericType(this TypeReference self, params TypeReference[] arguments) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown if (self.GenericParameters.Count != arguments.Length) { throw new ArgumentException(); } GenericInstanceType val = new GenericInstanceType(self); foreach (TypeReference val2 in arguments) { val.GenericArguments.Add(val2); } return (TypeReference)(object)val; } } } namespace Jevil.Unsafe { public static class GlobalGameManagers { public delegate IntPtr GetManagerFromContextDelegate(ManagerIndex index); public enum ManagerIndex { kPlayerSettings = 0, kInputManager = 1, kTagManager = 2, kAudioManager = 3, kShaderNameRegistry = 4, kMonoManager = 5, kGraphicsSettings = 6, kTimeManager = 7, kDelayedCallManager = 8, kPhysicsManager = 9, kBuildSettings = 10, kQualitySettings = 11, kResourceManager = 12, kNavMeshProjectSettings = 13, kPhysics2DSettings = 14, kClusterInputManager = 15, kRuntimeInitializeOnLoadManager = 16, kUnityConnectSettings = 17, kStreamingManager = 18, kVFXManager = 19, kGlobalManagerCount = 20, kFirstLevelManager = 20, kOcclusionCullingSettings = 20, kRenderSettings = 21, kLightmapSettings = 22, kNavMeshSettings = 23, kManagerCount = 24, kLevelGameManagerCount = 4 } public static readonly GetManagerFromContextDelegate GetManagerFromContext; static GlobalGameManagers() { GetManagerFromContext = Marshal.GetDelegateForFunctionPointer<GetManagerFromContextDelegate>(XrefScannerLowLevel.JumpTargets(XrefScannerLowLevel.JumpTargets(IL2CPP.il2cpp_resolve_icall("UnityEngine.LayerMask::LayerToName"), false).First(), false).First()); } } }