Decompiled source of JeviLibBL v3.0.0

Mods/JeviLib.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Net.Http;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Security.Principal;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using BoneLib;
using BoneLib.BoneMenu;
using BoneLib.RandomShit;
using HarmonyLib;
using Il2CppCysharp.Threading.Tasks;
using Il2CppInterop.Common;
using Il2CppInterop.Common.XrefScans;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSLZ.Bonelab;
using Il2CppSLZ.Marrow;
using Il2CppSLZ.Marrow.Audio;
using Il2CppSLZ.Marrow.Data;
using Il2CppSLZ.Marrow.Pool;
using Il2CppSLZ.Marrow.PuppetMasta;
using Il2CppSLZ.Marrow.Warehouse;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using Il2CppSystem.Runtime.ExceptionServices;
using Il2CppSystem.Threading;
using Jevil;
using Jevil.Internal.Patching;
using Jevil.Internal.Stats;
using Jevil.Internal.Utilities;
using Jevil.Patching;
using Jevil.PostProcessing;
using Jevil.Spawning;
using Jevil.Tweening;
using Jevil.Waiting;
using MelonLoader;
using MelonLoader.NativeUtils;
using MelonLoader.Preferences;
using MelonLoader.TinyJSON;
using MelonLoader.Utils;
using Microsoft.CodeAnalysis;
using Semver;
using Unity.XR.Oculus;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTrademark(null)]
[assembly: ComVisible(false)]
[assembly: InternalsVisibleTo("JeviLib Dynamic Patch Assembly Host")]
[assembly: InternalsVisibleTo("JevilPlugin")]
[assembly: MelonInfo(typeof(JeviLib), "JeviLib", "3.0.0", "extraes", "https://bonelab.thunderstore.io/package/extraes/JeviLibBL/")]
[assembly: MelonPriority(-20925)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: MelonOptionalDependencies(new string[] { "Mono.Cecil.Rocks" })]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("JeviLib")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+3151e3579b3d5ae1d284574dfb1cd601fe095af1")]
[assembly: AssemblyProduct("JeviLib")]
[assembly: AssemblyTitle("JeviLib")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	public static class IsExternalInit
	{
	}
	[EditorBrowsable(EditorBrowsableState.Never)]
	[AttributeUsage(AttributeTargets.All)]
	public sealed class IsUnmanagedAttribute : Attribute
	{
	}
	internal sealed class AsyncMethodBuilderAttribute : Attribute
	{
		public Type BuilderType { get; private set; }

		public AsyncMethodBuilderAttribute(Type builderType)
		{
			BuilderType = builderType;
		}
	}
}
namespace Jevil
{
	public static class ActionExtensions
	{
		public static void InvokeSafeParallel(this Action? a)
		{
			if (a == null)
			{
				return;
			}
			Delegate[] invocations = a.GetInvocationList();
			if (invocations.Length == 0)
			{
				return;
			}
			Parallel.For(0, invocations.Length, delegate(int i)
			{
				try
				{
					((Action)invocations[i])();
				}
				catch (Exception obj)
				{
					JeviLib.Error("Exception while parallel safe-invoking on iteration " + (i + 1) + " of " + invocations.Length + "!");
					JeviLib.Error(obj);
				}
			});
		}

		public static void InvokeSafeSync(this Action? a)
		{
			if (a == null)
			{
				return;
			}
			Delegate[] invocationList = a.GetInvocationList();
			if (invocationList.Length == 0)
			{
				return;
			}
			for (int i = 0; i < invocationList.Length; i++)
			{
				try
				{
					((Action)invocationList[i])();
				}
				catch (Exception obj)
				{
					JeviLib.Error("Errored while safe-invoking!");
					JeviLib.Error(obj);
				}
			}
		}

		public static void InvokeSafeSync<T>(this Action<T>? a, T param)
		{
			if (a == null)
			{
				return;
			}
			Delegate[] invocationList = a.GetInvocationList();
			if (invocationList.Length == 0)
			{
				return;
			}
			for (int i = 0; i < invocationList.Length; i++)
			{
				try
				{
					((Action<T>)invocationList[i])(param);
				}
				catch (Exception obj)
				{
					JeviLib.Error("Errored while safe-invoking!");
					JeviLib.Error(obj);
				}
			}
		}

		public static void InvokeSafeSync<T1, T2>(this Action<T1, T2>? a, T1 param1, T2 param2)
		{
			if (a == null)
			{
				return;
			}
			Delegate[] invocationList = a.GetInvocationList();
			if (invocationList.Length == 0)
			{
				return;
			}
			for (int i = 0; i < invocationList.Length; i++)
			{
				try
				{
					((Action<T1, T2>)invocationList[i])(param1, param2);
				}
				catch (Exception obj)
				{
					JeviLib.Error("Errored while safe-invoking!");
					JeviLib.Error(obj);
				}
			}
		}

		public static void InvokeSafeSync<T1, T2, T3>(this Action<T1, T2, T3>? a, T1 param1, T2 param2, T3 param3)
		{
			if (a == null)
			{
				return;
			}
			Delegate[] invocationList = a.GetInvocationList();
			if (invocationList.Length == 0)
			{
				return;
			}
			for (int i = 0; i < invocationList.Length; i++)
			{
				try
				{
					((Action<T1, T2, T3>)invocationList[i])(param1, param2, param3);
				}
				catch (Exception obj)
				{
					JeviLib.Error("Errored while safe-invoking!");
					JeviLib.Error(obj);
				}
			}
		}
	}
	public static class ArrayPool<T>
	{
		public record struct RentScope(T[] Rented, int Length) : IDisposable
		{
			public void Dispose()
			{
				ArrayPool<T>.Return(Rented);
			}
		}

		private class ArrayLengthComparer : IComparer<T[]>
		{
			public static readonly ArrayLengthComparer Instance = new ArrayLengthComparer();

			public int Compare(T[]? x, T[]? y)
			{
				if (x == null)
				{
					if (y != null)
					{
						return -1;
					}
					return 0;
				}
				if (y == null)
				{
					return 1;
				}
				return x.Length - y.Length;
			}
		}

		private static List<T[]> allArrays = new List<T[]>();

		private static List<T[]> freeArrays = new List<T[]>();

		public static T[] Rent(int length, bool allowOversized = false)
		{
			int num = BinarySearch(freeArrays, length);
			if (num == freeArrays.Count)
			{
				return CreateArray(length);
			}
			T[] array = freeArrays[num];
			if (!allowOversized && array.Length != length)
			{
				return CreateArray(length);
			}
			freeArrays.RemoveAt(num);
			return array;
		}

		public static void Return(T[] arr)
		{
			int idx = BinarySearch(freeArrays, arr.Length);
			InsertOrAppend(freeArrays, idx, arr);
		}

		public static RentScope RentTemp(int length, bool allowOversized = false)
		{
			return new RentScope(Rent(length, allowOversized), length);
		}

		private static int BinarySearch(List<T[]> orderedList, int desiredLength)
		{
			return BinarySearchImpl(orderedList, desiredLength, 0, orderedList.Count);
		}

		private static int BinarySearchImpl(List<T[]> orderedList, int desiredLength, int startIdx, int endIdx)
		{
			if (startIdx == endIdx)
			{
				return startIdx;
			}
			int num = (startIdx + endIdx) / 2;
			T[] array = orderedList[num];
			if (array.Length > desiredLength)
			{
				return BinarySearchImpl(orderedList, desiredLength, startIdx, num);
			}
			if (array.Length < desiredLength)
			{
				return BinarySearchImpl(orderedList, desiredLength, num + 1, endIdx);
			}
			return num;
		}

		private static void InsertOrAppend(List<T[]> list, int idx, T[] item)
		{
			if (idx == list.Count)
			{
				list.Add(item);
			}
			else
			{
				list.Insert(idx, item);
			}
		}

		private static T[] CreateArray(int length)
		{
			T[] array = new T[length];
			int idx = BinarySearch(allArrays, length);
			InsertOrAppend(allArrays, idx, array);
			return array;
		}
	}
	public static class AsyncExtensions
	{
		public static async Task<AssetBundle> ToTask(this AssetBundleCreateRequest abcr, PlayerLoopTiming timing = 8)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			Awaiter val = UnityAsyncExtensions.ToUniTask((AsyncOperation)(object)abcr, (IProgress<float>)null, timing, new CancellationToken()).GetAwaiter();
			if (!val.IsCompleted)
			{
				await val;
				object obj = default(object);
				val = (Awaiter)obj;
			}
			val.GetResult();
			return abcr.assetBundle;
		}

		public static UniTask ToUniTask(this AssetBundleRequest abr, PlayerLoopTiming timing = 8)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			return UnityAsyncExtensions.ToUniTask((AsyncOperation)(object)abr, (IProgress<float>)null, timing, new CancellationToken());
		}

		public static async Task RunOnFinish(this Task awaited, Action runAfter)
		{
			await awaited;
			runAfter();
		}

		public static async Task RunOnFinish<T>(this Task<T> awaited, Action<T> runAfter)
		{
			await awaited;
			runAfter(awaited.Result);
		}
	}
	public static class AsyncUtilities
	{
		internal struct MainThreadExecutor
		{
			public Action execute;

			public UniTaskCompletionSource completer;
		}

		public delegate void ForEachRefCallback<T>(ref T param);

		internal static ConcurrentQueue<MainThreadExecutor> mainThreadCallbacks = new ConcurrentQueue<MainThreadExecutor>();

		public static async Task ForEachTimeSlice<T>(IEnumerable<T> collection, Action<T> whatToDo, float msPerTick = 1f, PlayerLoopTiming timing = 8)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			Stopwatch sw = Stopwatch.StartNew();
			TimeSpan ms = TimeSpan.FromMilliseconds(msPerTick);
			foreach (T item in collection)
			{
				whatToDo(item);
				if (sw.Elapsed > ms)
				{
					await UniTask.Yield(timing);
					sw.Restart();
				}
			}
		}

		public static async Task RefForEachTimeSlice<T>(T[] array, ForEachRefCallback<T> whatToDo, float msPerTick = 1f, PlayerLoopTiming timing = 8)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			Stopwatch sw = Stopwatch.StartNew();
			TimeSpan ms = TimeSpan.FromMilliseconds(msPerTick);
			for (int i = 0; i < array.Length; i++)
			{
				whatToDo(ref array[i]);
				if (sw.Elapsed > ms)
				{
					await UniTask.Yield(timing);
					sw.Restart();
				}
			}
		}

		public static async Task ForTimeSlice(int start, int approach, Action<int> whatToDo, float msPerFrame = 1f, PlayerLoopTiming timing = 8)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			if (start == approach)
			{
				return;
			}
			Stopwatch sw = Stopwatch.StartNew();
			TimeSpan ms = TimeSpan.FromMilliseconds(msPerFrame);
			int incOrDecBy = Math.Sign(approach - start);
			for (int i = 0; i != approach; i += incOrDecBy)
			{
				whatToDo(i);
				if (sw.Elapsed > ms)
				{
					await UniTask.Yield(timing);
					sw.Restart();
				}
			}
		}

		public static async Task ForTimeSlice(int start, int approach, Func<int, Task> whatToDo, float msPerFrame = 1f, PlayerLoopTiming timing = 8)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			if (start == approach)
			{
				return;
			}
			Stopwatch sw = Stopwatch.StartNew();
			TimeSpan ms = TimeSpan.FromMilliseconds(msPerFrame);
			int incOrDecBy = Math.Sign(approach - start);
			for (int i = 0; i != approach; i += incOrDecBy)
			{
				await whatToDo(i);
				if (sw.Elapsed > ms)
				{
					await UniTask.Yield(timing);
					sw.Restart();
				}
			}
		}

		public static UniTask ToUniTask(AsyncOperation ao, PlayerLoopTiming timing = 8)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			return UnityAsyncExtensions.ToUniTask(ao, (IProgress<float>)null, timing, new CancellationToken());
		}

		public static UniTask RunOnMainThread(Action fun)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			MainThreadExecutor mainThreadExecutor = default(MainThreadExecutor);
			mainThreadExecutor.completer = new UniTaskCompletionSource();
			mainThreadExecutor.execute = fun;
			MainThreadExecutor item = mainThreadExecutor;
			mainThreadCallbacks.Enqueue(item);
			return item.completer.Task;
		}

		public static async Task<Exception?> WrapNoThrow(Func<Task> taskReturner)
		{
			try
			{
				await taskReturner();
				return null;
			}
			catch (Exception result)
			{
				return result;
			}
		}

		public static async Task<Exception?> WrapNoThrow<TParam1>(Func<TParam1, Task> taskReturner, TParam1 param1)
		{
			try
			{
				await taskReturner(param1);
				return null;
			}
			catch (Exception result)
			{
				return result;
			}
		}

		public static async Task<Exception?> WrapNoThrow<TParam1, TParam2>(Func<TParam1, TParam2, Task> taskReturner, TParam1 param1, TParam2 param2)
		{
			try
			{
				await taskReturner(param1, param2);
				return null;
			}
			catch (Exception result)
			{
				return result;
			}
		}

		public static async Task<Exception?> WrapNoThrow<TParam1, TParam2, TParam3>(Func<TParam1, TParam2, TParam3, Task> taskReturner, TParam1 param1, TParam2 param2, TParam3 param3)
		{
			try
			{
				await taskReturner(param1, param2, param3);
				return null;
			}
			catch (Exception result)
			{
				return result;
			}
		}

		public static async Task<OneOf<TRes, Exception>> WrapNoThrowWithResult<TRes>(Func<Task<TRes>> taskReturner)
		{
			try
			{
				return new OneOf<TRes, Exception>(await taskReturner());
			}
			catch (Exception exception)
			{
				return new OneOf<TRes, Exception>(exception);
			}
		}

		public static async Task<OneOf<TRes, Exception>> WrapNoThrowWithResult<TParam1, TRes>(Func<TParam1, Task<TRes>> taskReturner, TParam1 param1)
		{
			try
			{
				return new OneOf<TRes, Exception>(await taskReturner(param1));
			}
			catch (Exception exception)
			{
				return new OneOf<TRes, Exception>(exception);
			}
		}

		public static async Task<OneOf<TRes, Exception>> WrapNoThrowWithResult<TParam1, TParam2, TRes>(Func<TParam1, TParam2, Task<TRes>> taskReturner, TParam1 param1, TParam2 param2)
		{
			try
			{
				return new OneOf<TRes, Exception>(await taskReturner(param1, param2));
			}
			catch (Exception exception)
			{
				return new OneOf<TRes, Exception>(exception);
			}
		}

		public static async Task<OneOf<TRes, Exception>> WrapNoThrowWithResult<TParam1, TParam2, TParam3, TRes>(Func<TParam1, TParam2, TParam3, Task<TRes>> taskReturner, TParam1 param1, TParam2 param2, TParam3 param3)
		{
			try
			{
				return new OneOf<TRes, Exception>(await taskReturner(param1, param2, param3));
			}
			catch (Exception exception)
			{
				return new OneOf<TRes, Exception>(exception);
			}
		}
	}
	public sealed class BundledAsset<T> where T : Object
	{
		public readonly string path;

		private AssetBundle? bundle;

		private readonly bool hide;

		private T? asset;

		public BundledAsset(AssetBundle bundle, string path, bool hideWhenPersisting = true, bool loadImmediately = false)
		{
			this.bundle = bundle;
			this.path = path;
			hide = hideWhenPersisting;
			((Object)(object)bundle).Persist();
			if (loadImmediately)
			{
				Get();
			}
		}

		public BundledAsset(string path, bool hideWhenPersisting = true)
		{
			this.path = path;
			hide = hideWhenPersisting;
		}

		public void Bind(AssetBundle bundle, bool loadImmediately = false)
		{
			this.bundle = bundle;
			((Object)(object)bundle).Persist();
			if (loadImmediately)
			{
				Get();
			}
		}

		public Task<T> BindAsync(AssetBundle bundle)
		{
			this.bundle = bundle;
			((Object)(object)bundle).Persist();
			return GetAsync();
		}

		public T Get()
		{
			if (((Object?)(object)asset).INOC())
			{
				asset = ((Il2CppObjectBase)bundle.LoadAsset(path)).Cast<T>();
				((Object)(object)asset).Persist(hide);
			}
			return asset;
		}

		public async Task<T> GetAsync()
		{
			if (((Object?)(object)asset).INOC())
			{
				AssetBundleRequest abr = bundle.LoadAssetAsync(path);
				Awaiter val = abr.ToUniTask((PlayerLoopTiming)8).GetAwaiter();
				if (!val.IsCompleted)
				{
					await val;
					object obj = default(object);
					val = (Awaiter)obj;
				}
				val.GetResult();
				asset = ((Il2CppObjectBase)abr.asset).Cast<T>();
				((Object)(object)asset).Persist(hide);
			}
			return asset;
		}

		public static implicit operator T(BundledAsset<T> bundledAsset)
		{
			return bundledAsset.Get();
		}
	}
	public static class ByteArrayPool
	{
		public record struct RentedVector(byte[] Rented) : IDisposable
		{
			[MethodImpl(MethodImplOptions.AggressiveInlining)]
			public void Dispose()
			{
				ReturnVector(Rented);
			}
		}

		private static List<byte[]> vectorArrays = new List<byte[]>();

		public static byte[] RentVector()
		{
			if (vectorArrays.Count == 0)
			{
				return new byte[12];
			}
			byte[] result = vectorArrays[0];
			vectorArrays.RemoveAt(0);
			return result;
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		public static RentedVector RentVectorTemp()
		{
			return new RentedVector(RentVector());
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		public static void ReturnVector(byte[] vectorArray)
		{
			vectorArrays.Add(vectorArray);
		}

		public static byte[] Rent(int length, bool allowOversized = false)
		{
			return ArrayPool<byte>.Rent(length, allowOversized);
		}

		public static ArrayPool<byte>.RentScope RentTemp(int length, bool allowOversized = false)
		{
			return ArrayPool<byte>.RentTemp(length, allowOversized);
		}

		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		public static void Return(byte[] nonVectorArray)
		{
			ArrayPool<byte>.Return(nonVectorArray);
		}
	}
	public static class Const
	{
		public const int SizeV3 = 12;

		public const float FPI = (float)Math.PI;

		public const BindingFlags AllBindingFlags = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;

		public const string RigManagerName = "[RigManager (Blank)]";

		public const string UrpLitName = "Universal Render Pipeline/Lit (PBR Workflow)";

		public const string LITMAS_NAME = "SLZ/LitMAS/LitMAS Opaque";

		public const string UrpLitMainTexName = "_BaseMap";

		public const string MOD_STATS_DOMAIN = "https://stats.extraes.xyz/";

		public static readonly int UrpLitMainTexID = Shader.PropertyToID("_BaseMap");
	}
	public sealed class DebugLineCounter : IDisposable
	{
		public enum Kind
		{
			CHECKPOINT_COUNTER,
			LINE_NUMBER
		}

		public DebugLineCounter(Instance logger, Kind kind, string doingWhat)
		{
		}

		public void UpdateProgress([CallerLineNumber] int progressNum = -1)
		{
		}

		public void Success()
		{
		}

		public void Dispose()
		{
		}
	}
	[Serializable]
	public abstract class Il2CppMismatchException : Exception
	{
		internal Il2CppMismatchException()
		{
		}

		internal Il2CppMismatchException(string message)
			: base(message)
		{
		}

		internal Il2CppMismatchException(string message, Exception inner)
			: base(message, inner)
		{
		}

		internal Il2CppMismatchException(SerializationInfo info, StreamingContext context)
			: base(info, context)
		{
		}
	}
	[Serializable]
	public sealed class Il2CppConversionException : Il2CppMismatchException
	{
		internal Il2CppConversionException(Type monoType, Type il2cppType)
			: this($"Mono type '{monoType.FullName}' cannot be converted between its IL2CPP equivalent '{il2cppType.FullName}'.")
		{
		}

		internal Il2CppConversionException()
		{
		}

		internal Il2CppConversionException(string message)
			: base(message)
		{
		}

		internal Il2CppConversionException(string message, Exception inner)
			: base(message, inner)
		{
		}

		internal Il2CppConversionException(SerializationInfo info, StreamingContext context)
			: base(info, context)
		{
		}
	}
	public static class Extensions
	{
		public static void Reset(this Transform transform)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			transform.SetPositionAndRotation(Vector3.zero, Quaternion.identity);
			transform.localScale = Vector3.one;
			transform.localPosition = Vector3.zero;
			transform.localRotation = Quaternion.identity;
		}

		public static bool InHierarchyOf(this Transform t, string parentName)
		{
			if (((Object)t).name == parentName)
			{
				return true;
			}
			if ((Object)(object)t.parent == (Object)null)
			{
				return false;
			}
			t = t.parent;
			return t.InHierarchyOf(parentName);
		}

		public static bool IsChildOfRigManager(this Transform t)
		{
			return t.InHierarchyOf("[RigManager (Blank)]");
		}

		public static void ForEach<T>(this IEnumerable<T> sequence, Action<T> fun)
		{
			foreach (T item in sequence)
			{
				fun(item);
			}
		}

		public static void ForEachSafe<T>(this IEnumerable<T> sequence, Action<T> fun)
		{
			foreach (T item in sequence)
			{
				try
				{
					fun(item);
				}
				catch
				{
				}
			}
		}

		public static float Interpolate(KeyValuePair<float, float> kvp, float time)
		{
			return (kvp.Key, kvp.Value).Interpolate(time);
		}

		public static float Interpolate(this (float, float) tuple, float time, bool ease = true)
		{
			float num = Mathf.Clamp(time, 0f, 1f);
			float num2 = tuple.Item2 - tuple.Item1;
			if (ease)
			{
				float num3 = (0f - (Mathf.Cos(num * (float)Math.PI) - 1f)) / 2f;
				return tuple.Item1 + num2 * num3;
			}
			return tuple.Item1 + num2 * num;
		}

		public static void Destroy(this GameObject go)
		{
			Object.Destroy((Object)(object)go);
		}

		public static void UseEmbeddedResource(this Assembly assembly, string resourcePath, Action<byte[]> whatToDoWithResource)
		{
			whatToDoWithResource(assembly.GetEmbeddedResource(resourcePath));
		}

		public static byte[] GetEmbeddedResource(this Assembly assembly, string resourcePath)
		{
			using Stream stream = assembly.GetManifestResourceStream(resourcePath) ?? throw new NullReferenceException();
			using MemoryStream memoryStream = new MemoryStream((int)stream.Length);
			stream.CopyTo(memoryStream);
			return memoryStream.ToArray();
		}

		public static T Random<T>(this IEnumerable<T> sequence)
		{
			return sequence.ElementAt(Random.Range(0, sequence.Count()));
		}

		public static T Random<T>(this T[] sequence)
		{
			return sequence[Random.Range(0, sequence.Length)];
		}

		public static string GetFullPath(this Transform t)
		{
			if (((Object?)(object)t).INOC())
			{
				return "";
			}
			StringBuilder stringBuilder = new StringBuilder();
			stringBuilder.Append('/');
			stringBuilder.Append(((Object)t).name);
			while ((Object)(object)t.parent != (Object)null)
			{
				t = t.parent;
				stringBuilder.Insert(0, ((Object)t).name);
				stringBuilder.Insert(0, '/');
			}
			return stringBuilder.ToString();
		}

		public unsafe static byte[] ToBytes(this Vector3 vec)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			byte[] array = new byte[12];
			fixed (byte* ptr = array)
			{
				*(float*)ptr = vec.x;
				*(float*)(ptr + 4) = vec.y;
				*(float*)(ptr + 8) = vec.z;
			}
			return array;
		}

		public static IEnumerable<T> Flatten<T>(this IEnumerable<IEnumerable<T>> arrarr)
		{
			IEnumerable<T> enumerable = new List<T>();
			foreach (IEnumerable<T> item in arrarr)
			{
				enumerable = enumerable.Concat(item);
			}
			return enumerable;
		}

		public static byte[] Flatten(this byte[][] arrarr)
		{
			int num = 0;
			byte[] array = new byte[arrarr.Sum((byte[] arr) => arr.Length)];
			for (int i = 0; i < arrarr.Length; i++)
			{
				Buffer.BlockCopy(arrarr[i], 0, array, num, arrarr[i].Length);
				num += arrarr[i].Length;
			}
			return array;
		}

		public static string Join<T>(this IEnumerable<T> seq, string delim = ", ")
		{
			return string.Join(delim, seq);
		}

		public static IEnumerable<IEnumerable<T>> SplitList<T>(this IEnumerable<T> source, int maxPerList)
		{
			if (source == null)
			{
				throw new ArgumentNullException("source");
			}
			IList<T> source2 = (source as IList<T>) ?? source.ToList();
			if (!source2.Any())
			{
				return new List<IEnumerable<T>>();
			}
			return new List<IEnumerable<T>> { source2.Take(maxPerList) }.Concat(source2.Skip(maxPerList).SplitList(maxPerList));
		}

		public static byte[] SerializePosRot(this Transform t)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			byte[] array = new byte[24];
			t.position.ToBytes().CopyTo(array, 0);
			Quaternion rotation = t.rotation;
			((Quaternion)(ref rotation)).eulerAngles.ToBytes().CopyTo(array, 12);
			return array;
		}

		public static void DeserializePosRot(this Transform t, byte[] serializedPosRot, bool dontWarn = false)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = Utilities.DebyteV3(serializedPosRot);
			Quaternion val2 = Quaternion.Euler(Utilities.DebyteV3(serializedPosRot, 12));
			t.SetPositionAndRotation(val, val2);
		}

		public static string GetString(this Encoding enc, byte[] bytes, int startOffset)
		{
			return enc.GetString(bytes, startOffset, bytes.Length - startOffset);
		}

		public static IEnumerator<Transform> GetEnumerator(this GameObject go)
		{
			Transform t = go.transform;
			int childCount = t.childCount;
			for (int i = 0; i < childCount; i++)
			{
				yield return t.GetChild(i);
			}
		}

		public static IEnumerable<(T1, T2)> Zip<T1, T2>(this IEnumerable<T1> sequence, IEnumerable<T2> otherSeq, bool throwOnUnequalCounts = true)
		{
			if (throwOnUnequalCounts && sequence.Count() != otherSeq.Count())
			{
				throw new IndexOutOfRangeException("Zipped enumerables must have the same length otherwise the operation will go out of bounds!");
			}
			return sequence.Zip(otherSeq, (T1 x, T2 y) => (x, y));
		}

		public static (T1, T2)[] Zip<T1, T2>(this T1[] arr, T2[] otherArr)
		{
			if (arr.Length != otherArr.Length)
			{
				throw new IndexOutOfRangeException("Zipped arrays must have the same length otherwise the operation will go out of bounds!");
			}
			(T1, T2)[] array = new(T1, T2)[arr.Length];
			for (int i = 0; i < arr.Length; i++)
			{
				array[i] = (arr[i], otherArr[i]);
			}
			return array;
		}

		public static IEnumerable<T> NoNull<T>(this IEnumerable<T?> sequence)
		{
			return sequence.Where<T>((T o) => o != null);
		}

		public static IEnumerable<T> NoUNull<T>(this IEnumerable<T> sequence) where T : Object
		{
			return sequence.Where((T o) => !((Object?)(object)o).INOC());
		}

		public static IEnumerable<IEnumerable<T>> SplitByProcessors<T>(this IEnumerable<T> sequence, bool onePerCore = false)
		{
			int num = SystemInfo.processorCount;
			if (onePerCore)
			{
				num /= 2;
			}
			int maxPerList = Mathf.CeilToInt((float)sequence.Count() / (float)num);
			return sequence.SplitList(maxPerList);
		}

		public static T FirstMin<T>(this IEnumerable<T> sequence, Func<T, int> selector)
		{
			Func<T, int> selector2 = selector;
			int min = sequence.Min(selector2);
			return sequence.First((T t) => selector2(t) == min);
		}

		public static MethodInfo? GetMethodEasy(this Type type, string methodName, Type[]? paramTypes = null)
		{
			string methodName2 = methodName;
			if (paramTypes == null)
			{
				MethodInfo[] array = (from m in type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
					where m.Name == methodName2
					select m).ToArray();
				if (array.Length == 0)
				{
					return null;
				}
				return array.FirstMin((MethodInfo m) => m.GetParameters().Length);
			}
			return type.GetMethod(methodName2, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic, null, CallingConventions.Any, paramTypes, null);
		}

		public static MethodInfo[] GetMethods(this Type type, string methodName)
		{
			string methodName2 = methodName;
			return (from MethodInfo method in type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
				where method.Name == methodName2
				select method).ToArray();
		}

		public static void Add<T1, T2>(this List<(T1, T2)> list, T1 item1, T2 item2)
		{
			list.Add((item1, item2));
		}

		public static MethodInfo? ToInfo(this MethodBase mb)
		{
			return mb.DeclaringType?.GetMethod(mb.Name, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
		}

		[DebuggerStepThrough]
		public static bool INOC([NotNullWhen(false)] this Object? obj)
		{
			if (obj == null || ((Il2CppObjectBase)obj).WasCollected)
			{
				return true;
			}
			try
			{
				return obj == (Object)null;
			}
			catch
			{
			}
			IntPtr intPtr = IntPtr.Zero;
			try
			{
				intPtr = ((Il2CppObjectBase)obj).Pointer;
			}
			catch
			{
			}
			return intPtr == IntPtr.Zero;
		}

		public static string ToString(this JevilBarcode jBarcode)
		{
			return Barcodes.ToBarcodeString(jBarcode);
		}

		public static void Spawn(this JevilBarcode spawnableBarcode, Vector3 position, Quaternion rotation)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			Barcodes.SpawnAsync(spawnableBarcode, position, rotation);
		}

		public static void AddVelocityChange(this PhysicsRig physRig, Vector3 velocity)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			physRig.torso.rbChest.AddForce(velocity, (ForceMode)2);
			physRig.torso.rbPelvis.AddForce(velocity, (ForceMode)2);
			physRig.torso.rbSpine.AddForce(velocity, (ForceMode)2);
			physRig.torso.rbHead.AddForce(velocity, (ForceMode)2);
			physRig.rbFeet.AddForce(velocity, (ForceMode)2);
			physRig.rbKnee.AddForce(velocity, (ForceMode)2);
			try
			{
				physRig.leftHand.rb.AddForce(velocity, (ForceMode)2);
				physRig.rightHand.rb.AddForce(velocity, (ForceMode)2);
			}
			catch
			{
			}
		}

		public static void Spawn(this SpawnableCrate crate, Vector3 pos, Quaternion rot)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			AssetSpawner.Spawn(Barcodes.ToSpawnable(((Scannable)crate).Barcode.ID), pos, rot, Utilities.NulledNullable<Vector3>(), (Transform)null, false, Utilities.NulledNullable<int>(), (Action<GameObject>)null, (Action<GameObject>)null);
		}

		public static UniTask<Poolee> SpawnAsync(this SpawnableCrate crate, Vector3 pos, Quaternion rot)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			return AssetSpawner.SpawnAsync(Barcodes.ToSpawnable(((Scannable)crate).Barcode.ID), pos, rot, Utilities.NulledNullable<Vector3>(), (Transform)null, false, Utilities.NulledNullable<int>(), (Action<GameObject>)null, (Action<GameObject>)null, (Action<GameObject>)null);
		}

		public static void Spawn(this Spawnable spawnable, Vector3 pos, Quaternion rot, bool? enableOnSpawn = null)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			Action<GameObject> action = null;
			if (enableOnSpawn.HasValue)
			{
				action = delegate(GameObject go)
				{
					go.SetActive(enableOnSpawn.Value);
				};
			}
			AssetSpawner.Spawn(spawnable, pos, rot, Utilities.NulledNullable<Vector3>(), (Transform)null, false, Utilities.NulledNullable<int>(), Action<GameObject>.op_Implicit(action), (Action<GameObject>)null);
		}

		public static UniTask<Poolee> SpawnAsync(this Spawnable spawnable, Vector3 pos, Quaternion rot)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return AssetSpawner.SpawnAsync(spawnable, pos, rot, Utilities.NulledNullable<Vector3>(), (Transform)null, false, Utilities.NulledNullable<int>(), (Action<GameObject>)null, (Action<GameObject>)null, (Action<GameObject>)null);
		}

		public static void Dupe(this Poolee asspoole, Vector3 pos, Quaternion rot)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			asspoole.SpawnableCrate.Spawn(pos, rot);
		}

		public static IEnumerable<KeyValuePair<T1, T2>> MonoEnumerable<T1, T2>(this Dictionary<T1, T2> enumerable)
		{
			Enumerator<T1, T2> enumerator = enumerable.GetEnumerator();
			while (enumerator.MoveNext())
			{
				KeyValuePair<T1, T2> current = enumerator.Current;
				yield return new KeyValuePair<T1, T2>(current.Key, current.Value);
			}
		}

		public static IEnumerable<T> MonoEnumerable<T>(this List<T> enumerable)
		{
			Enumerator<T> enumerator = enumerable.GetEnumerator();
			while (enumerator.MoveNext())
			{
				yield return enumerator.Current;
			}
		}

		public static FieldType? GetStatic<FieldType>(this AndroidJavaObject ajo, string fieldName)
		{
			IntPtr fieldID = AndroidJNIHelper.GetFieldID<FieldType>(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldName, true);
			if (typeof(FieldType).IsPrimitive)
			{
				if (typeof(FieldType) == typeof(int))
				{
					return (FieldType)(object)AndroidJNISafe.GetStaticIntField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID);
				}
				if (typeof(FieldType) == typeof(bool))
				{
					return (FieldType)(object)AndroidJNISafe.GetStaticBooleanField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID);
				}
				if (typeof(FieldType) == typeof(byte))
				{
					JeviLib.Warn("Field type <Byte> for Java get field call is obsolete, use field type <SByte> instead");
					return (FieldType)(object)AndroidJNISafe.GetStaticSByteField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID);
				}
				if (typeof(FieldType) == typeof(sbyte))
				{
					return (FieldType)(object)AndroidJNISafe.GetStaticSByteField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID);
				}
				if (typeof(FieldType) == typeof(short))
				{
					return (FieldType)(object)AndroidJNISafe.GetStaticShortField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID);
				}
				if (typeof(FieldType) == typeof(long))
				{
					return (FieldType)(object)AndroidJNISafe.GetStaticLongField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID);
				}
				if (typeof(FieldType) == typeof(float))
				{
					return (FieldType)(object)AndroidJNISafe.GetStaticFloatField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID);
				}
				if (typeof(FieldType) == typeof(double))
				{
					return (FieldType)(object)AndroidJNISafe.GetStaticDoubleField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID);
				}
				if (typeof(FieldType) == typeof(char))
				{
					return (FieldType)(object)AndroidJNISafe.GetStaticCharField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID);
				}
				return default(FieldType);
			}
			if (typeof(FieldType) == typeof(string))
			{
				return (FieldType)(object)AndroidJNISafe.GetStaticStringField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID);
			}
			if (typeof(FieldType) == typeof(AndroidJavaClass))
			{
				IntPtr staticObjectField = AndroidJNISafe.GetStaticObjectField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID);
				if (!(staticObjectField == IntPtr.Zero))
				{
					return (FieldType)(object)AndroidJavaObject.AndroidJavaObjectDeleteLocalRef(staticObjectField);
				}
				return default(FieldType);
			}
			if (typeof(FieldType) == typeof(AndroidJavaObject))
			{
				IntPtr staticObjectField2 = AndroidJNISafe.GetStaticObjectField(GlobalJavaObjectRef.op_Implicit(ajo.m_jclass), fieldID);
				if (!(staticObjectField2 == IntPtr.Zero))
				{
					return (FieldType)(object)AndroidJavaObject.AndroidJavaObjectDeleteLocalRef(staticObjectField2);
				}
				return default(FieldType);
			}
			if (typeof(FieldType).IsAssignableFrom(typeof(Array)))
			{
				throw new Il2CppConversionException("Arrays must be retrieved as their IL2CPP types, not their Mono domain types.");
			}
			if (AndroidReflection.IsAssignableFrom(Il2CppType.Of<Array>(), Il2CppType.Of<FieldType>()))
			{
				throw new Il2CppConversionException("Arrays cannot be retrieved. Too much wonk. If you wish to get arrays, implement it and test it.");
			}
			throw new Exception("JNI: Unknown field type '" + typeof(FieldType).ToString() + "'");
		}

		public static void Persist(this Object unityObj, bool hide = true)
		{
			unityObj.hideFlags = (HideFlags)(hide ? 61 : 32);
			Object.DontDestroyOnLoad(unityObj);
		}

		public static void Write(this Stream stream, byte[] arr)
		{
			stream.Write(arr, 0, arr.Length);
		}

		public static Task WriteAsync(this Stream stream, byte[] arr)
		{
			return stream.WriteAsync(arr, 0, arr.Length);
		}

		public static int FindIndexOf<T>(this IEnumerable<T> enumerator, T value)
		{
			int num = 0;
			foreach (T item in enumerator)
			{
				if (value == null && item == null)
				{
					return num;
				}
				if (value != null && item != null && value.Equals(item))
				{
					return num;
				}
				num++;
			}
			return -1;
		}

		public static int FindIndexOf<T>(this IEnumerable<T> enumerator, T value, IEqualityComparer<T> comparer)
		{
			int num = 0;
			foreach (T item in enumerator)
			{
				if (comparer.Equals(item, value))
				{
					return num;
				}
				num++;
			}
			return -1;
		}

		public static Nullable<T> ToIl2<T>(this T? nullable) where T : struct
		{
			return new Nullable<T>(nullable.GetValueOrDefault())
			{
				hasValue = nullable.HasValue
			};
		}
	}
	[Obsolete("Il2CppThreadScope is no longer recommended. If calling allocating native methods from an async method, use [assembly: Ungovernable(...)]. If explicitly creating threads, just call IL2CPP.il2cpp_thread_attach(IL2CPP.il2cpp_domain_get()). It's not an expensive call.")]
	public class Il2CppThreadScope : IDisposable
	{
		[ThreadStatic]
		internal static int usesOfThisThreadInIl2Cpp;

		[ThreadStatic]
		internal static IntPtr thisThreadInIl2Cpp;

		[ThreadStatic]
		private static int? managedThreadId;

		private int startingThread;

		public Il2CppThreadScope()
		{
			Enter();
		}

		public async Task Await(Task task)
		{
			Exit();
			await task;
			Enter();
		}

		public async Task<T> Await<T>(Task<T> task)
		{
			Exit();
			await task;
			Enter();
			return task.Result;
		}

		public void Dispose()
		{
			if (managedThreadId != JeviLib.unityMainThread)
			{
				Exit();
			}
		}

		private void Enter()
		{
			ThisThreadInUse();
			int valueOrDefault = managedThreadId.GetValueOrDefault();
			if (!managedThreadId.HasValue)
			{
				valueOrDefault = Environment.CurrentManagedThreadId;
				managedThreadId = valueOrDefault;
			}
			startingThread = managedThreadId.Value;
		}

		private void Exit()
		{
		}

		private static void ThisThreadInUse()
		{
			if (managedThreadId != JeviLib.unityMainThread)
			{
				usesOfThisThreadInIl2Cpp++;
				if (usesOfThisThreadInIl2Cpp == 1)
				{
					thisThreadInIl2Cpp = IL2CPP.il2cpp_thread_attach(IL2CPP.il2cpp_domain_get());
				}
			}
		}

		private static void ThisThreadNoLongerInUse()
		{
			if (managedThreadId != JeviLib.unityMainThread)
			{
				usesOfThisThreadInIl2Cpp--;
				if (usesOfThisThreadInIl2Cpp == 0)
				{
					IL2CPP.il2cpp_thread_detach(thisThreadInIl2Cpp);
					thisThreadInIl2Cpp = IntPtr.Zero;
				}
			}
		}
	}
	public static class Instances
	{
		public static readonly Dictionary<string, Assembly> namespaceToAssembly = new Dictionary<string, Assembly>();

		internal static int allPoolsVersion = -1;

		internal static IReadOnlyList<Pool> allPools;

		internal static List<IDictionary> instanceCachesToClear = new List<IDictionary>();

		public static BodyVitals Player_BodyVitals { get; internal set; }

		public static RigManager Player_RigManager { get; internal set; }

		public static PhysicsRig Player_PhysicsRig { get; internal set; }

		public static Player_Health Player_Health { get; internal set; }

		public static Camera SpectatorCam { get; internal set; }

		public static Camera InHeadsetCam { get; internal set; }

		public static Camera[] RigCameras { get; internal set; }

		public static Audio2dManager Audio2dManager { get; internal set; }

		public static AudioMixerGroup MusicMixer { get; internal set; }

		public static AudioMixerGroup SFXMixer { get; internal set; }

		public static AudioPlayer MusicPlayer { get; internal set; }

		public static AudioPlayer SFXPlayer { get; internal set; }

		public static Object NeverCancel { get; internal set; }

		public static IReadOnlyCollection<Pool> AllPools
		{
			get
			{
				List<Pool> poolList = AssetSpawner._instance._poolList;
				if (poolList._version == allPoolsVersion)
				{
					return allPools;
				}
				allPools = ((IEnumerable<Pool>)poolList.ToArray()).ToList().AsReadOnly();
				allPoolsVersion = poolList._version;
				return allPools;
			}
		}
	}
	public static class Instances<T> where T : Component
	{
		private static T? mostRecent;

		private static bool triedAutocache;

		private static bool isAutocaching;

		private static readonly Dictionary<GameObject, T> cache;

		private static readonly HarmonyMethod autoCacheHMethod;

		public static T? MostRecentlyCached
		{
			get
			{
				if (!((Object?)(object)mostRecent).INOC())
				{
					return mostRecent;
				}
				return default(T);
			}
		}

		public static bool ClearOnSceneInit
		{
			get
			{
				return Instances.instanceCachesToClear.Contains(cache);
			}
			set
			{
				bool clearOnSceneInit = ClearOnSceneInit;
				if (value && !clearOnSceneInit)
				{
					Instances.instanceCachesToClear.Add(cache);
				}
				else if (clearOnSceneInit)
				{
					Instances.instanceCachesToClear.Remove(cache);
				}
			}
		}

		static Instances()
		{
			triedAutocache = false;
			isAutocaching = false;
			cache = new Dictionary<GameObject, T>(UnityObjectComparer<GameObject>.Instance);
			autoCacheHMethod = Utilities.ToHarmony(new Action<T>(AutoCachePatch));
			Instances.instanceCachesToClear.Add(cache);
		}

		public static bool Remove(GameObject go)
		{
			return cache.Remove(go);
		}

		public static T GetOrAdd(GameObject go)
		{
			T val = Get(go);
			if ((Object)(object)val == (Object)null)
			{
				val = go.AddComponent<T>();
				cache[go] = val;
				mostRecent = val;
			}
			return val;
		}

		public static bool AddManual(GameObject go, T component)
		{
			if ((Object)(object)go == (Object)null)
			{
				return false;
			}
			bool result = cache.ContainsKey(go);
			cache[go] = component;
			return result;
		}

		public static T? Get(GameObject go)
		{
			if (cache.TryGetValue(go, out var value))
			{
				return value;
			}
			T component = go.GetComponent<T>();
			if ((Object)(object)component != (Object)null)
			{
				cache[go] = component;
				mostRecent = component;
			}
			return component;
		}

		public static bool TryGetFromCache(GameObject go, [NotNullWhen(true)] out T? component)
		{
			if (((Object?)(object)go).INOC())
			{
				component = default(T);
				return false;
			}
			return cache.TryGetValue(go, out component);
		}

		public static T? Get(Transform t)
		{
			return Get(((Component)t).gameObject);
		}

		public static bool Has(GameObject go)
		{
			return cache.ContainsKey(go);
		}

		public static bool Has(Transform t)
		{
			return Has(((Component)t).gameObject);
		}

		public static Transform? HasUpwards(Transform t)
		{
			if (Has(((Component)t).gameObject))
			{
				return t;
			}
			if ((Object)(object)t.parent == (Object)null)
			{
				return null;
			}
			return HasUpwards(t.parent);
		}

		private static T? GetUpwardsImpl(Transform t)
		{
			T val = Get(t);
			if ((Object)(object)val != (Object)null)
			{
				return val;
			}
			if ((Object)(object)t.parent == (Object)null)
			{
				return default(T);
			}
			return GetUpwardsImpl(t.parent);
		}

		public static T? GetUpwards(Transform t)
		{
			Transform val = HasUpwards(t);
			if ((Object)(object)val != (Object)null)
			{
				return Get(((Component)val).gameObject);
			}
			return GetUpwardsImpl(t);
		}

		public static T? GetUpwards(GameObject go)
		{
			return GetUpwards(go.transform);
		}

		public static T? GetInImmediateChildren(GameObject go, bool cacheOnly = true)
		{
			T val = default(T);
			foreach (Transform item in go)
			{
				val = ((!cacheOnly || !Has(item)) ? Get(item) : Get(item));
				if ((Object)(object)val != (Object)null)
				{
					break;
				}
			}
			return val;
		}

		public static bool TryAutoCache()
		{
			if (triedAutocache)
			{
				return isAutocaching;
			}
			triedAutocache = true;
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;
			Type typeFromHandle = typeof(T);
			MethodInfo methodInfo = typeFromHandle.GetMethod("Awake", bindingAttr) ?? typeFromHandle.GetMethod("Start", bindingAttr);
			if (methodInfo == null)
			{
				return false;
			}
			try
			{
				Hook.OntoMethod<Action<T>>(methodInfo, AutoCachePatch);
				isAutocaching = true;
				return true;
			}
			catch
			{
				return false;
			}
		}

		private static void AutoCachePatch(T instance)
		{
			cache[((Component)instance).gameObject] = instance;
			mostRecent = instance;
		}
	}
	public static class JevilBuildInfo
	{
		internal const string NAME = "JeviLib";

		internal const string AUTHOR = "extraes";

		internal const string COMPANY = null;

		public const string VERSION = "3.0.0";

		public const string DOWNLOAD_LINK = "https://bonelab.thunderstore.io/package/extraes/JeviLibBL/";

		public const bool DEBUG = false;

		public const bool SELFCONTAINED = false;

		public static string RuntimeVersion()
		{
			return "3.0.0";
		}

		public static bool RuntimeDebug()
		{
			return false;
		}

		public static bool RuntimeVersionGreaterThanOrEqual(string version)
		{
			SemVersion val = SemVersion.Parse(version, false);
			return SemVersion.Parse("3.0.0", false) >= val;
		}

		public static bool RuntimeSelfContained()
		{
			return false;
		}
	}
	public class JeviLib : MelonMod
	{
		internal static JeviLib instance;

		internal readonly Assembly Assembly = typeof(JeviLib).Assembly;

		internal static ConcurrentDictionary<string, ConcurrentBag<Assembly>> namespaceAssemblies = new ConcurrentDictionary<string, ConcurrentBag<Assembly>>();

		internal static int unityMainThread;

		private static readonly ConcurrentQueue<string> toLog = new ConcurrentQueue<string>();

		private static Stopwatch mainThreadInvokeTimer = new Stopwatch();

		private static Task<string>? nsCacheTask;

		public static bool DoneMappingNamespacesToAssemblies { get; private set; }

		public static bool SelfContainedThrowNotImplemented { get; private set; }

		internal static event Action? onUpdateCallback;

		internal static event Action? onNamespaceAssembliesCompleted;

		public JeviLib()
		{
			instance = this;
		}

		public void _OnEarlyInitializeMelon()
		{
			Stopwatch stopwatch = Stopwatch.StartNew();
			if (Utilities.IsPlatformQuest())
			{
				AndroidAsyncUnfucker.Init();
			}
			((MelonBase)this).HarmonyInstance.PatchAll();
			Barcodes.Init();
			PostProcessingManager.Init();
			Ungovernable.Init();
			nsCacheTask = Task.Run((Func<Task<string>?>)GetNamespaces);
			Hooking.OnLevelLoaded += delegate(LevelInfo li)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				FetchReferences(-1, li.barcode);
			};
			stopwatch.Stop();
			((MelonBase)this).LoggerInstance.Msg(ConsoleColor.Blue, $"Pre-initialized {"JeviLib"} v{"3.0.0"}{""} in {stopwatch.ElapsedMilliseconds}ms");
		}

		public override void OnInitializeMelon()
		{
			_OnEarlyInitializeMelon();
			Stopwatch stopwatch = Stopwatch.StartNew();
			if (nsCacheTask != null)
			{
				if (!nsCacheTask.IsCompleted)
				{
					Log("Waiting for namespace assembly cache task to complete.");
				}
				Log(nsCacheTask.GetAwaiter().GetResult());
			}
			else
			{
				Log("Namespace cache task is null... What?");
			}
			CreateNeverCancel();
			((MelonBase)this).LoggerInstance.Msg("Device memory statistics:");
			((MelonBase)this).LoggerInstance.Msg(" - Total memory: " + SystemInfo.systemMemorySize);
			((MelonBase)this).LoggerInstance.Msg(" - Used memory (will likely spike when game starts): " + Process.GetCurrentProcess().PeakWorkingSet64 / 1024 / 1024);
			((MelonBase)this).LoggerInstance.Msg(ConsoleColor.Blue, $"Completed initialization of {"JeviLib"} v{"3.0.0"}{""} in {stopwatch.ElapsedMilliseconds}ms");
		}

		private static void CreateNeverCancel()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			//IL_0024: Expected O, but got Unknown
			GameObject val = new GameObject("NeverCollect");
			NeverCollect unityObj = val.AddComponent<NeverCollect>();
			((Object)val).Persist();
			((Object)(object)unityObj).Persist();
			Instances.NeverCancel = (Object)val;
		}

		public override void OnUpdate()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			JeviLib.onUpdateCallback.InvokeSafeSync();
			Tweener.UpdateAll();
			if (!AsyncUtilities.mainThreadCallbacks.IsEmpty)
			{
				AsyncUtilities.MainThreadExecutor result;
				while (AsyncUtilities.mainThreadCallbacks.TryDequeue(out result))
				{
					try
					{
						result.execute();
					}
					catch (Exception ex)
					{
						Error("Exception while executing a main-thread callback");
						Error(ex);
						if ((int)result.completer.UnsafeGetStatus() != 0)
						{
							continue;
						}
						result.completer.exception = new ExceptionHolder(ExceptionDispatchInfo.Capture(new Exception(ex.ToString())));
					}
					result.completer.TrySetResult();
				}
			}
			mainThreadInvokeTimer.Restart();
		}

		public void FetchReferences(int buildIndex, string sceneName)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Expected O, but got Unknown
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0220: Expected O, but got Unknown
			if (!((Object?)(object)Instances.Player_RigManager).INOC())
			{
				return;
			}
			Scene activeScene = SceneManager.GetActiveScene();
			WaitForSceneInit.currSceneIdx = ((Scene)(ref activeScene)).buildIndex;
			foreach (IDictionary item in Instances.instanceCachesToClear)
			{
				item.Clear();
			}
			if (Instances.NeverCancel.INOC())
			{
				CreateNeverCancel();
			}
			Instances.Player_RigManager = ((IEnumerable<RigManager>)Object.FindObjectsOfType<RigManager>()).FirstOrDefault((Func<RigManager, bool>)((RigManager r) => ((Component)r).gameObject.scene != default(Scene)));
			if (!((Object?)(object)Instances.Player_RigManager).INOC())
			{
				Instances.Player_BodyVitals = Object.FindObjectOfType<BodyVitals>();
				Instances.Player_PhysicsRig = Instances.Player_RigManager.physicsRig;
				Instances.Player_Health = Object.FindObjectOfType<Player_Health>();
				Instances.Audio2dManager = Object.FindObjectOfType<Audio2dManager>();
				Instances.MusicMixer = ((IEnumerable<AudioMixerGroup>)Instances.Audio2dManager.mixer.FindMatchingGroups("Music")).First();
				Instances.SFXMixer = ((IEnumerable<AudioMixerGroup>)Instances.Audio2dManager.mixer.FindMatchingGroups("SFX")).First();
				Instances.RigCameras = ((IEnumerable<Camera>)Object.FindObjectsOfType<Camera>()).Where((Camera c) => ((Component)c).transform.IsChildOfRigManager()).ToArray();
				Instances.SpectatorCam = ((IEnumerable<Camera>)Instances.RigCameras).FirstOrDefault((Func<Camera, bool>)((Camera c) => ((Object)c).name == "Spectator Camera"));
				Instances.InHeadsetCam = ((IEnumerable<Camera>)Instances.RigCameras).FirstOrDefault((Func<Camera, bool>)((Camera c) => ((Object)c).name == "Head"));
				Transform head = Player.Head;
				GameObject val = new GameObject("JeviLib Music Player");
				val.transform.parent = ((Component)head).transform;
				Instances.MusicPlayer = val.AddComponent<AudioPlayer>();
				Instances.MusicPlayer._source = val.AddComponent<AudioSource>();
				Instances.MusicPlayer.source.outputAudioMixerGroup = Instances.MusicMixer;
				Instances.MusicPlayer._defaultVolume = 0.1f;
				Instances.MusicPlayer.source.volume = 0.1f;
				((Behaviour)Instances.MusicPlayer).enabled = true;
				GameObject val2 = new GameObject("JeviLib SFX Player");
				val2.transform.parent = ((Component)head).transform;
				Instances.SFXPlayer = val2.AddComponent<AudioPlayer>();
				Instances.SFXPlayer._source = val2.AddComponent<AudioSource>();
				Instances.SFXPlayer.source.outputAudioMixerGroup = Instances.SFXMixer;
				Instances.SFXPlayer._defaultVolume = 0.25f;
				Instances.SFXPlayer.source.volume = 0.25f;
				((Behaviour)Instances.SFXPlayer).enabled = true;
			}
		}

		private async Task<string> GetNamespaces()
		{
			Log("Getting namespaces from assemblies now");
			Stopwatch sw = Stopwatch.StartNew();
			Assembly[][] array = (from e in AppDomain.CurrentDomain.GetAssemblies().SplitByProcessors()
				select e.ToArray()).ToArray();
			Thread[] threads = new Thread[array.Length];
			for (int i = 0; i < threads.Length; i++)
			{
				Thread thread = new Thread(PopulateDictionary_ThreadStart)
				{
					IsBackground = true
				};
				thread.Start(array[i]);
				threads[i] = thread;
			}
			while (threads.Any((Thread t) => t.ThreadState != System.Threading.ThreadState.Stopped))
			{
				await Task.Yield();
			}
			sw.Stop();
			DoneMappingNamespacesToAssemblies = true;
			JeviLib.onNamespaceAssembliesCompleted.InvokeSafeParallel();
			return $"Cached all {namespaceAssemblies.Count} namespaces and their respective assemblies in {sw.ElapsedMilliseconds}ms";
		}

		private void PopulateDictionary_ThreadStart(object? obj)
		{
			PopulateDictionary((Assembly[])obj);
		}

		private void PopulateDictionary(Assembly[] section)
		{
			_ = string.Empty;
			try
			{
				foreach (Assembly assembly in section)
				{
					if ((assembly.FullName ?? "<unnamed>").Contains("JeviLib") || assembly.IsDynamic)
					{
						continue;
					}
					foreach (string item in (from t in assembly.GetTypes()
						select t.Namespace).NoNull().Distinct())
					{
						if (!namespaceAssemblies.TryGetValue(item ?? "", out ConcurrentBag<Assembly> value))
						{
							value = new ConcurrentBag<Assembly>();
							namespaceAssemblies.TryAdd(item ?? "", value);
						}
						value.Add(assembly);
					}
				}
			}
			catch (Exception)
			{
			}
		}

		private static IEnumerable<MethodInfo> GetLogMethods()
		{
			IEnumerable<MethodInfo> enumerable = new List<MethodInfo>();
			string[] array = new string[3] { "Msg", "Warning", "Error" };
			Type[] array2 = new Type[2]
			{
				typeof(MelonLogger),
				typeof(Instance)
			};
			foreach (Type type in array2)
			{
				string[] array3 = array;
				foreach (string methodName in array3)
				{
					enumerable = enumerable.Concat(type.GetMethods(methodName));
				}
			}
			return enumerable;
		}

		internal static void Log(string str, ConsoleColor conCol = ConsoleColor.Gray)
		{
			((MelonBase)instance).LoggerInstance.Msg(conCol, str);
		}

		internal static void Log(object obj, ConsoleColor conCol = ConsoleColor.Gray)
		{
			((MelonBase)instance).LoggerInstance.Msg(conCol, obj?.ToString() ?? "null");
		}

		internal static void Warn(string str)
		{
			((MelonBase)instance).LoggerInstance.Warning(str);
		}

		internal static void Warn(object obj)
		{
			((MelonBase)instance).LoggerInstance.Warning(obj?.ToString() ?? "null");
		}

		internal static void Error(string str)
		{
			((MelonBase)instance).LoggerInstance.Error(str);
		}

		internal static void Error(object obj)
		{
			((MelonBase)instance).LoggerInstance.Error(obj?.ToString() ?? "null");
		}

		internal static void Error(string str, Exception ex)
		{
			((MelonBase)instance).LoggerInstance.Error(str ?? "null", ex);
		}
	}
	[RegisterTypeInIl2Cpp]
	public class NeverCollect : MonoBehaviour
	{
		public List<Object> neverCollect = new List<Object>();

		private static bool instantiated;

		public NeverCollect(IntPtr ptr)
			: base(ptr)
		{
			if (instantiated)
			{
				throw new ObjectDisposedException("NeverCollect should never be instantiated twice!");
			}
			neverCollect.Add((Object)(object)this);
			neverCollect.Add((Object)(object)neverCollect);
			instantiated = true;
			JeviLib.unityMainThread = Thread.CurrentThread.ManagedThreadId;
		}
	}
	public readonly struct OneOf<TRes, TExc> where TExc : Exception
	{
		private readonly TRes result;

		private readonly TExc exception;

		public TRes Result
		{
			get
			{
				if (!HasResult)
				{
					throw new InvalidOperationException($"OneOf<{typeof(TRes).FullName}, {typeof(TExc).FullName}> errored, so there is no result to get.", exception);
				}
				return result;
			}
		}

		public bool HasResult => !HasException;

		public bool HasException => exception != null;

		internal OneOf(TRes result)
		{
			this.result = result;
			exception = null;
		}

		internal OneOf(TExc exception)
		{
			result = default(TRes);
			this.exception = exception;
		}

		public static OneOf<TRes, TExc> FromSuccess(TRes result)
		{
			return result;
		}

		public static OneOf<TRes, TExc> FromFailure(TExc ex)
		{
			return ex;
		}

		public static implicit operator TRes(OneOf<TRes, TExc> o)
		{
			return o.Result;
		}

		public static implicit operator OneOf<TRes, TExc>(TRes value)
		{
			return new OneOf<TRes, TExc>(value);
		}

		public static implicit operator OneOf<TRes, TExc>(Exception exception)
		{
			return new OneOf<TRes, TExc>((TExc)exception);
		}
	}
	public class ProfilingScope : IDisposable
	{
		[Flags]
		public enum ProfilingType
		{
			NONE = 0,
			STOPWATCH_EXECUTION_TIME = 1,
			FRAME_COUNT = 2,
			ALL = -1
		}

		public float ElapsedMilliseconds => 0f;

		public float ElapsedFrames => 0f;

		public ProfilingScope(ProfilingType whatToLog = ProfilingType.STOPWATCH_EXECUTION_TIME, [CallerMemberName] string logTag = null)
		{
		}

		public ProfilingScope(Instance logger, ProfilingType whatToLog = ProfilingType.STOPWATCH_EXECUTION_TIME, [CallerMemberName] string logTag = null)
		{
		}

		public void Restart()
		{
		}

		public void LogRestart()
		{
			Log();
			Restart();
		}

		public void Log()
		{
		}

		public void Dispose()
		{
			Log();
		}
	}
	public sealed class ULazy<T> where T : Object
	{
		private T? value;

		private Func<T> valueMaker;

		private bool persist;

		private bool hide;

		public T Value
		{
			get
			{
				if (((Object?)(object)value).INOC())
				{
					value = valueMaker();
					if (persist)
					{
						((Object)(object)value).Persist(hide);
					}
					else if (hide)
					{
						((Object)value).hideFlags = (HideFlags)61;
					}
				}
				return value;
			}
		}

		public bool ValueExists => !((Object?)(object)value).INOC();

		public ULazy(Func<T> valueMaker, bool persistOnCreate = true, bool hideOnCreate = true)
		{
			this.valueMaker = valueMaker;
			persist = persistOnCreate;
			hide = hideOnCreate;
		}
	}
	public class UnityObjectComparer<T> : IEqualityComparer<T> where T : Object
	{
		public static IEqualityComparer<T> Instance { get; } = new UnityObjectComparer<T>();


		public bool Equals(T x, T y)
		{
			bool num = ((Object?)(object)x).INOC();
			bool flag = ((Object?)(object)y).INOC();
			bool flag2 = num && flag;
			bool flag3 = num || flag;
			if (flag2 == flag3)
			{
				return (Object)(object)x == (Object)(object)y;
			}
			return false;
		}

		public int GetHashCode(T obj)
		{
			return ((Object)(object)obj).GetHashCode();
		}
	}
	public static class Utilities
	{
		private static Func<string, bool> isPackageInstalled = delegate
		{
			throw new PlatformNotSupportedException();
		};

		private static IntPtr il2cppDomain = IL2CPP.il2cpp_domain_get();

		private static bool fusionLoaded = AppDomain.CurrentDomain.GetAssemblies().Any((Assembly asm) => !asm.IsDynamic && asm.GetName().Name == "LabFusion");

		private static bool? uniTasksNeedPatch;

		public static bool IsSteamVersion()
		{
			return Application.dataPath.EndsWith("BONELAB_Steam_Windows64_Data");
		}

		public static Hand GetRandomPlayerHand()
		{
			if (Random.Range(0, 2) == 1)
			{
				return Player.LeftHand;
			}
			return Player.RightHand;
		}

		public static GameObject SpawnAd(string str)
		{
			GameObject obj = PopupBoxManager.CreateNewPopupBox(str);
			MoveAndFacePlayer(obj);
			return obj;
		}

		public static IEnumerable<T> FindAll<T>() where T : Object
		{
			return ((IEnumerable<Object>)Object.FindObjectsOfTypeAll(Il2CppType.Of<T>())).Select((Object obj) => ((Il2CppObjectBase)obj).Cast<T>());
		}

		public static string[] Argsify(string data, char split = ',')
		{
			string[] array = data.Split(split);
			string text = array[0];
			string text2 = string.Join(split.ToString(), array.Skip(1));
			return new string[2] { text, text2 };
		}

		public static Vector3 DebyteV3(byte[] bytes, int startIdx = 0)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			return new Vector3(BitConverter.ToSingle(bytes, startIdx), BitConverter.ToSingle(bytes, startIdx + 4), BitConverter.ToSingle(bytes, startIdx + 8));
		}

		public static Vector3[] DeserializeMesh(byte[] bytes)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			Vector3[] array = (Vector3[])(object)new Vector3[bytes.Length / 12];
			for (int i = 0; i < bytes.Length; i += 12)
			{
				array[i / 12] = DebyteV3(bytes, i);
			}
			return array;
		}

		public static byte[] SerializeMesh(Vector3[] vectors)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			byte[] array = new byte[vectors.Length * 4 * 3];
			for (int i = 0; i < vectors.Length; i++)
			{
				int dstOffset = i * 4 * 3;
				Buffer.BlockCopy(vectors[i].ToBytes(), 0, array, dstOffset, 12);
			}
			return array;
		}

		public static void MoveAndFacePlayer(GameObject obj)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			Transform head = ((Rig)Instances.Player_PhysicsRig).m_head;
			Vector3 position = head.position;
			Vector3 forward = head.forward;
			Vector3 val = position + ((Vector3)(ref forward)).normalized * 2f;
			Quaternion val2 = Quaternion.LookRotation(obj.transform.position - head.position, Vector3.up);
			obj.transform.SetPositionAndRotation(val, val2);
		}

		public static byte[] JoinBytes(byte[][] bytess)
		{
			byte b2 = (byte)bytess.Length;
			List<ushort> list = new List<ushort>(bytess.Length - 1);
			byte[] array = new byte[bytess.Length * 2 + 1 + bytess.Sum((byte[] b) => b.Length)];
			foreach (byte[] array2 in bytess)
			{
				list.Add((ushort)array2.Length);
			}
			array[0] = b2;
			for (int j = 0; j < list.Count; j++)
			{
				BitConverter.GetBytes(list[j]).CopyTo(array, j * 2 + 1);
			}
			int num = b2 * 2 + 1;
			for (int k = 0; k < b2; k++)
			{
				int num2 = list[k];
				Buffer.BlockCopy(bytess[k], 0, array, num, num2);
				num += num2;
			}
			return array;
		}

		public static byte[][] SplitBytes(byte[] bytes)
		{
			int num = bytes[0];
			int[] array = new int[num];
			for (int i = 0; i < num; i++)
			{
				ushort num2 = BitConverter.ToUInt16(bytes, 1 + i * 2);
				array[i] = num2;
			}
			byte[][] array2 = new byte[num][];
			int num3 = num * 2 + 1;
			for (int j = 0; j < array2.Length; j++)
			{
				int num4 = array[j];
				byte[] array3 = new byte[num4];
				Buffer.BlockCopy(bytes, num3, array3, 0, num4);
				array2[j] = array3;
				num3 += num4;
			}
			return array2;
		}

		public static string GenerateFriendlyMemberName(string name)
		{
			StringBuilder stringBuilder = new StringBuilder(name.Length);
			int num = 0;
			if (name.StartsWith("m_"))
			{
				num += 2;
			}
			stringBuilder.Append(char.ToUpper(name[num]));
			for (int i = num + 1; i < name.Length; i++)
			{
				char c = name[i];
				if (char.IsUpper(c))
				{
					stringBuilder.Append(' ');
					stringBuilder.Append(char.ToUpper(c));
				}
				else
				{
					stringBuilder.Append(c);
				}
			}
			return stringBuilder.ToString();
		}

		public static byte[] Flatten(params byte[][] arrays)
		{
			return arrays.Flatten();
		}

		public static byte[] SerializeInFrontFacingPlayer()
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			byte[] array = new byte[24];
			Transform head = Player.Head;
			(head.position + head.forward * 2f).ToBytes().CopyTo(array, 0);
			Quaternion val = Quaternion.LookRotation(-head.forward);
			((Quaternion)(ref val)).eulerAngles.ToBytes().CopyTo(array, 12);
			return array;
		}

		public static (Vector3, Quaternion) DebytePosRot(byte[] bytes, int startIdx = 0)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			return (new Vector3(BitConverter.ToSingle(bytes, startIdx), BitConverter.ToSingle(bytes, startIdx + 4), BitConverter.ToSingle(bytes, startIdx + 8)), Quaternion.Euler(new Vector3(BitConverter.ToSingle(bytes, startIdx + 12), BitConverter.ToSingle(bytes, startIdx + 12 + 4), BitConverter.ToSingle(bytes, startIdx + 12 + 8))));
		}

		public static IEnumerable<Rigidbody> GetMuscleRigidbodies(PuppetMaster puppet)
		{
			return ((IEnumerable<Muscle>)puppet.muscles).Select((Muscle s) => s.marrowBody._rigidbody);
		}

		public static Type? GetTypeFromString(string namezpaze, string clazz)
		{
			if (JeviLib.namespaceAssemblies.TryGetValue(namezpaze, out ConcurrentBag<Assembly> value))
			{
				foreach (Assembly item in value)
				{
					if ((object)item != null)
					{
						Type type = item.GetType(namezpaze + "." + clazz);
						if (type != null)
						{
							return type;
						}
					}
				}
			}
			return null;
		}

		public static MethodInfo AsInfo(Delegate method)
		{
			return method.Method;
		}

		public static HarmonyMethod ToHarmony(Delegate method)
		{
			return MelonUtils.ToNewHarmonyMethod(AsInfo(method));
		}

		public static HealthSettings CloneHealthSettings(HealthSettings hs)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Expected O, but got Unknown
			return new HealthSettings
			{
				aggression = hs.aggression,
				irritability = hs.irritability,
				maxAppendageHp = hs.maxAppendageHp,
				maxHitPoints = hs.maxHitPoints,
				maxStunSeconds = hs.maxStunSeconds,
				minHeadImpact = hs.minHeadImpact,
				minLimbImpact = hs.minLimbImpact,
				minSpineImpact = hs.minSpineImpact,
				placability = hs.placability,
				stunRecovery = hs.stunRecovery,
				vengefulness = hs.vengefulness
			};
		}

		public static Thread StartBGThread(Action call)
		{
			Action call2 = call;
			Thread thread = new Thread((ThreadStart)delegate
			{
				call2();
			});
			thread.IsBackground = true;
			thread.Start();
			return thread;
		}

		public static Thread StartBGThread<T>(Action<T> call, T param)
		{
			Action<T> call2 = call;
			Thread thread = new Thread(delegate(object? obj)
			{
				call2((T)obj);
			});
			thread.IsBackground = true;
			thread.Start(param);
			return thread;
		}

		public static void InspectInUnityExplorer(object obj)
		{
		}

		public static void InspectInUnityExplorer(Type t)
		{
		}

		public static MethodInfo? GetMethodFromString(string namezpaze, string clazz, string method, string[]? paramTypes = null)
		{
			string method2 = method;
			Type typeFromString = GetTypeFromString(namezpaze, clazz);
			if (typeFromString == null)
			{
				return null;
			}
			MethodInfo result = null;
			if (paramTypes == null)
			{
				result = typeFromString.GetMethodEasy(method2);
			}
			else
			{
				MethodInfo[] array = (from m in typeFromString.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
					where m.Name == method2
					select m).ToArray();
				foreach (MethodInfo methodInfo in array)
				{
					if ((from pi in methodInfo.GetParameters()
						select pi.ParameterType.Name).ToArray().SequenceEqual(paramTypes))
					{
						result = methodInfo;
						break;
					}
				}
			}
			return result;
		}

		public static bool IsPlatformQuest()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Invalid comparison between Unknown and I4
			return (int)MelonUtils.CurrentPlatform == 3;
		}

		public static bool UniTasksNeedPatch()
		{
			if (uniTasksNeedPatch.HasValue)
			{
				return uniTasksNeedPatch.Value;
			}
			Type[] interfaces = typeof(Awaiter).GetInterfaces();
			uniTasksNeedPatch = interfaces.Length == 0;
			return uniTasksNeedPatch.Value;
		}

		public static void RestartGame()
		{
			if (IsPlatformQuest())
			{
				Application.Quit();
				return;
			}
			Process.GetCurrentProcess();
			Process process = new Process();
			process.StartInfo = new ProcessStartInfo
			{
				FileName = Application.dataPath.Replace("_Data", ".exe"),
				WorkingDirectory = MelonEnvironment.MelonBaseDirectory
			};
			process.Start();
			Application.Quit();
		}

		public static string BuildJavaScriptLogStr(object obj, int maxRecurseDepth = 3)
		{
			if (obj == null)
			{
				return "<null>";
			}
			Object val = (Object)((obj is Object) ? obj : null);
			if (val != null && ((Il2CppObjectBase)val).WasCollected)
			{
				return "<Collected in the IL2CPP domain>";
			}
			StringBuilder stringBuilder = new StringBuilder();
			ObjectDumper.InternalDump(0, "Logged object", obj, stringBuilder, new ObjectIDGenerator(), maxRecurseDepth);
			return stringBuilder.ToString();
		}

		public static void ChangeStrength(PhysHand hand, float mult = 200f, float torque = 10f)
		{
			hand.xPosForce = 90f * mult;
			hand.yPosForce = 90f * mult;
			hand.zPosForce = 340f * mult;
			hand.xNegForce = 90f * mult;
			hand.yNegForce = 200f * mult;
			hand.zNegForce = 360f * mult;
			hand.newtonDamp = 80f * mult;
			hand.angDampening = torque;
			hand.dampening = 0.2f * mult;
			hand.maxTorque = 30f * torque;
		}

		public static bool IsFusionLoaded()
		{
			return fusionLoaded;
		}

		public static byte[] GetHierarchyIndices(Transform parent, Transform child)
		{
			int num = HierarchalDepth(parent);
			int num2 = HierarchalDepth(child) - num;
			byte[] array = new byte[num2];
			for (int num3 = num2 - 1; num3 >= 0; num3--)
			{
				array[num3] = (byte)child.GetSiblingIndex();
				child = child.parent;
			}
			return array;
		}

		public static int HierarchalDepth(Transform transform)
		{
			if ((Object)(object)transform == (Object)null)
			{
				return 0;
			}
			int num = 0;
			while ((Object)(object)transform.parent != (Object)null)
			{
				num++;
				transform = transform.parent;
			}
			return num;
		}

		public static Transform TraverseHierarchy(Transform transform, byte[] childIdxs)
		{
			if (((Object?)(object)transform).INOC())
			{
				throw new ArgumentNullException("transform");
			}
			Transform val = transform;
			foreach (byte b in childIdxs)
			{
				val = val.GetChild((int)b);
			}
			return val;
		}

		public static bool CreateDirectoryRecursive(string directory)
		{
			string directoryName = Path.GetDirectoryName(directory);
			if (directoryName == null)
			{
				return false;
			}
			if (!Directory.Exists(directoryName))
			{
				CreateDirectoryRecursive(directoryName);
			}
			Directory.CreateDirectory(directory);
			return true;
		}

		public unsafe static byte[] SerializePrimitives<T>(T[] primitives) where T : unmanaged
		{
			int num = sizeof(T);
			byte[] array = new byte[num * primitives.Length];
			fixed (byte* ptr = array)
			{
				for (int i = 0; i < primitives.Length; i++)
				{
					*(T*)(ptr + num * i) = primitives[i];
				}
			}
			return array;
		}

		public unsafe static void SerializeInPlace<T>(byte[] array, T value, int offset = 0) where T : unmanaged
		{
			fixed (byte* ptr = array)
			{
				T* ptr2 = (T*)(ptr + offset);
				*ptr2 = value;
			}
		}

		public unsafe static void SerializeInPlace(byte[] array, Vector3 value, int offset = 0)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			fixed (byte* ptr = array)
			{
				*(float*)ptr = value.x;
				*(float*)(ptr + 4) = value.y;
				*(float*)(ptr + 8) = value.z;
			}
		}

		public static void AttachIl2CppToThread()
		{
			IL2CPP.il2cpp_thread_attach(il2cppDomain);
		}

		public static bool IsOBSRunning()
		{
			if (!IsPlatformQuest())
			{
				return Process.GetProcessesByName("obs64").Length != 0;
			}
			return false;
		}

		public static Exception? Try(Action action)
		{
			try
			{
				action();
				return null;
			}
			catch (Exception result)
			{
				return result;
			}
		}

		public static Exception? Try<T1>(Action<T1> action, T1 param1)
		{
			try
			{
				action(param1);
				return null;
			}
			catch (Exception result)
			{
				return result;
			}
		}

		public static OneOf<TRes, Exception> Try<TRes>(Func<TRes> func)
		{
			try
			{
				return func();
			}
			catch (Exception ex)
			{
				return ex;
			}
		}

		public static OneOf<TRes, Exception> Try<TRes, T1>(Func<T1, TRes> func, T1 param1)
		{
			try
			{
				return func(param1);
			}
			catch (Exception ex)
			{
				return ex;
			}
		}

		public static Nullable<T> NulledNullable<T>() where T : new()
		{
			return new Nullable<T>(default(T))
			{
				hasValue = false
			};
		}
	}
}
namespace Jevil.Waiting
{
	public static class CallDelayed
	{
		public static CallToken CallAction(Action fun, float time, bool runAsync = false)
		{
			CallToken callToken = new CallToken(fun, runAsync);
			if (runAsync)
			{
				try
				{
					WaiterAsync(callToken, time);
				}
				catch
				{
				}
			}
			else
			{
				MelonCoroutines.Start(WaiterUnity(callToken, time));
			}
			return callToken;
		}

		public static CallToken CallEvent(UnityEvent unityEvent, float time)
		{
			return CallAction((Action)unityEvent.Invoke, time, runAsync: false);
		}

		private static IEnumerator WaiterUnity(CallToken token, float time)
		{
			float elapsed = 0f;
			while (elapsed < time)
			{
				elapsed = ((!token.waitInRealtime) ? (elapsed + Time.deltaTime) : (elapsed + Time.unscaledDeltaTime));
				yield return null;
			}
			if (!token.doNotCall)
			{
				token.call();
			}
		}

		private static async Task WaiterAsync(CallToken token, float time)
		{
			await Task.Delay((int)(time * 1000f));
			if (!token.doNotCall)
			{
				token.call();
			}
		}
	}
	public class CallToken
	{
		public bool doNotCall;

		public bool waitInRealtime = true;

		internal Action call;

		public bool IsAsync { get; init; }

		public bool TimesUp { get; internal set; }

		internal CallToken(Action call, bool isAsnyc)
		{
			this.call = call;
			IsAsync = isAsnyc;
		}

		public void AddCall(Action fun)
		{
			call = (Action)Delegate.Combine(call, fun);
		}
	}
	public class WaitDuring : IEnumerator
	{
		private readonly Func<bool> waiter;

		public object Current => null;

		public bool MoveNext()
		{
			return waiter();
		}

		public void Reset()
		{
		}

		public WaitDuring(Func<bool> waiter)
		{
			this.waiter = waiter;
		}
	}
	public class WaitFor : IEnumerator
	{
		private readonly Func<bool> waiter;

		public object Current => null;

		public bool MoveNext()
		{
			return !waiter();
		}

		public void Reset()
		{
			throw new NotImplementedException("Cannot reset something intended to be a coroutine yield instruction.");
		}

		public WaitFor(Func<bool> waiter)
		{
			this.waiter = waiter;
		}
	}
	public class WaitForSceneInit : IEnumerator
	{
		internal static int currSceneIdx;

		private readonly int sceneIdx;

		public object Current => null;

		public bool MoveNext()
		{
			return sceneIdx == currSceneIdx;
		}

		public void Reset()
		{
		}

		public WaitForSceneInit()
		{
			sceneIdx = currSceneIdx;
		}
	}
	public class WaitSeconds : IEnumerator
	{
		internal static ConstructorInfo ctor = typeof(WaitSeconds).GetConstructor(new Type[1] { typeof(float) });

		internal readonly float length;

		internal float timeElapsed;

		public object Current => null;

		public bool MoveNext()
		{
			timeElapsed += Time.deltaTime;
			return timeElapsed > length;
		}

		public void Reset()
		{
		}

		public WaitSeconds(float length)
		{
			this.length = length;
		}
	}
	public class WaitSecondsReal : IEnumerator
	{
		internal static ConstructorInfo ctor = typeof(WaitSecondsReal).GetConstructor(new Type[1] { typeof(float) });

		internal readonly float length;

		internal float timeElapsed;

		public object Current => null;

		public bool MoveNext()
		{
			timeElapsed += Time.unscaledDeltaTime;
			return timeElapsed > length;
		}

		public void Reset()
		{
		}

		public WaitSecondsReal(float length)
		{
			this.length = length;
		}
	}
}
namespace Jevil.Unsafe
{
	public class FacepunchUtf8Converter : ICustomMarshaler
	{
		public unsafe IntPtr MarshalManagedToNative(object managedObj)
		{
			if (managedObj == null)
			{
				return IntPtr.Zero;
			}
			if (managedObj is string text)
			{
				fixed (char* chars = text)
				{
					int byteCount = Encoding.UTF8.GetByteCount(text);
					IntPtr intPtr = Marshal.AllocHGlobal(byteCount + 1);
					int bytes = Encoding.UTF8.GetBytes(chars, text.Length, (byte*)(void*)intPtr, byteCount + 1);
					((byte*)(void*)intPtr)[bytes] = 0;
					return intPtr;
				}
			}
			return IntPtr.Zero;
		}

		public object MarshalNativeToManaged(IntPtr pNativeData)
		{
			throw new NotImplementedException();
		}

		public void CleanUpNativeData(IntPtr pNativeData)
		{
			Marshal.FreeHGlobal(pNativeData);
		}

		public void CleanUpManagedData(object managedObj)
		{
			throw new NotImplementedException();
		}

		public int GetNativeDataSize()
		{
			return -1;
		}

		public static ICustomMarshaler GetInstance(string cookie)
		{
			return new FacepunchUtf8Converter();
		}
	}
	internal struct Utf8StringPointer
	{
		internal IntPtr ptr;

		public unsafe static implicit operator string(Utf8StringPointer p)
		{
			if (p.ptr == IntPtr.Zero)
			{
				return null;
			}
			byte* ptr = (byte*)(void*)p.ptr;
			int i;
			for (i = 0; i < 67108864 && ptr[i] != 0; i++)
			{
			}
			return Encoding.UTF8.GetString(ptr, i);
		}
	}
	public static class GlobalGameManagers
	{
		public delegate IntPtr GetManagerFromContextDelegate(ManagerIndex index);

		public enum ManagerIndex
		{
			kPlayerSettings = 0,
			kInputManager = 1,
			kTagManager = 2,
			kAudioManager = 3,
			kShaderNameRegistry = 4,
			kMonoManager = 5,
			kGraphicsSettings = 6,
			kTimeManager = 7,
			kDelayedCallManager = 8,
			kPhysicsManager = 9,
			kBuildSettings = 10,
			kQualitySettings = 11,
			kResourceManager = 12,
			kNavMeshProjectSettings = 13,
			kPhysics2DSettings = 14,
			kClusterInputManager = 15,
			kRuntimeInitializeOnLoadManager = 16,
			kUnityConnectSettings = 17,
			kStreamingManager = 18,
			kVFXManager = 19,
			kGlobalManagerCount = 20,
			kFirstLevelManager = 20,
			kOcclusionCullingSettings = 20,
			kRenderSettings = 21,
			kLightmapSettings = 22,
			kNavMeshSettings = 23,
			kManagerCount = 24,
			kLevelGameManagerCount = 4
		}

		public static readonly GetManagerFromContextDelegate GetManagerFromContext;

		static GlobalGameManagers()
		{
			GetManagerFromContext = Marshal.GetDelegateForFunctionPointer<GetManagerFromContextDelegate>(XrefScannerLowLevel.JumpTargets(XrefScannerLowLevel.JumpTargets(IL2CPP.il2cpp_resolve_icall("UnityEngine.LayerMask::LayerToName"), false).First(), false).First());
		}
	}
}
namespace Jevil.Tweening
{
	public sealed class AudioTween : Tween<float>
	{
		private (float start, float end) interp;

		internal AudioTween(AudioSource player, float vol, float length)
		{
			AudioSource player2 = player;
			base..ctor(vol, length, (Object)(object)player2, (Getter)(() => player2.volume), (Setter)delegate(float v)
			{
				player2.volume = v;
			});
			interp = (getter(), vol);
		}

		protected override void Update(float completion)
		{
			float val = interp.Interpolate(completion);
			setter(val);
		}
	}
	public sealed class GenericFloatTween : Tween<float>
	{
		public GenericFloatTween(Func<float> getter, Action<float> setter, float endingValue, float length, Object cancelWith = null)
		{
			Func<float> getter2 = getter;
			Action<float> setter2 = setter;
			base..ctor(endingValue, length, cancelWith ?? Instances.NeverCancel, (Getter)(() => getter2()), (Setter)delegate(float val)
			{
				setter2(val);
			});
		}

		public GenericFloatTween Play()
		{
			Tweener.AddTween(this);
			return this;
		}

		protected override void Update(float completion)
		{
			float num = interpolator(completion);
			float val = Mathf.Lerp(startValue, endValue, num);
			setter(val);
		}
	}
	public abstract class GenericTween<T> : Tween<T>
	{
		protected GenericTween(Func<T> getter, Action<T> setter, T endingValue, float length, Object cancelWith = null)
		{
			Func<T> getter2 = getter;
			Action<T> setter2 = setter;
			base..ctor(endingValue, length, cancelWith ?? Instances.NeverCancel, (Tween<T>.Getter)(() => getter2()), (Tween<T>.Setter)delegate(T val)
			{
				setter2(val);
			});
		}

		protected abstract override void Update(float completion);

		public TTween Play<TTween>() where TTween : GenericTween<T>
		{
			Tweener.AddTween(this);
			return (TTween)this;
		}
	}
	public sealed class ImageFillTween : Tween<float>
	{
		private (float start, float end) interp;

		internal ImageFillTween(Image player, float vol, float length)
		{
			Image player2 = player;
			base..ctor(vol, length, (Object)(object)player2, (Getter)(() => player2.fillAmount), (Setter)delegate(float v)
			{
				player2.fillAmount = v;
			});
			interp = (getter(), vol);
		}

		protected override void Update(float completion)
		{
			float val = interp.Interpolate(completion);
			setter(val);
		}
	}
	public sealed class PositionTween : Tween<Vector3>
	{
		public bool IsLocal { get; internal set; }

		internal PositionTween(Transform transform, Vector3 target, float length, bool isLocal)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			Transform transform2 = transform;
			base..ctor(target, length, (Object)(object)transform2, isLocal ? ((Getter)(() => transform2.localPosition)) : ((Getter)(() => transform2.position)), isLocal ? ((Setter)delegate(Vector3 pos)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				transform2.localPosition = pos;
			}) : ((Setter)delegate(Vector3 pos)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				transform2.position = pos;
			}));
			IsLocal = isLocal;
		}

		protected override void Update(float completion)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			float num = interpolator(completion);
			Vector3 val = Vector3.Lerp(startValue, endValue, num);
			setter(val);
		}
	}
	public sealed class RotationTween : Tween<Quaternion>
	{
		public bool IsLocal { get; internal set; }

		internal RotationTween(Transform transform, Quaternion target, float length, bool isLocal)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			Transform transform2 = transform;
			base..ctor(target, length, (Object)(object)transform2, isLocal ? ((Getter)(() => transform2.localRotation)) : ((Getter)(() => transform2.rotation)), isLocal ? ((Setter)delegate(Quaternion rot)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				transform2.localRotation = rot;
			}) : ((Setter)delegate(Quaternion rot)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				transform2.rotation = rot;
			}));
			IsLocal = isLocal;
		}

		protected override void Update(float completion)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			float num = interpolator(completion);
			Quaternion val = Quaternion.Lerp(startValue, endValue, num);
			setter(val);
		}
	}
	public sealed class ScaleTween : Tween<Vector3>
	{
		internal ScaleTween(Transform transform, Vector3 target, float length)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			Transform transform2 = transform;
			base..ctor(target, length, (Object)(object)transform2, (Getter)(() => transform2.localScale), (Setter)delegate(Vector3 scale)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				transform2.localScale = scale;
			});
		}

		protected override void Update(float completion)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			float num = interpolator(completion);
			Vector3 val = Vector3.Lerp(startValue, endValue, num);
			setter(val);
		}
	}
	public class Tween<T> : TweenBase
	{
		internal delegate T Getter();

		internal delegate void Setter(T val);

		internal readonly T startValue;

		internal readonly T endValue;

		internal readonly Getter getter;

		internal readonly Setter setter;

		internal Tween(T end, float length, Object cancelWith, Getter getter, Setter setter)
		{
			startValue = getter();
			endValue = end;
			base.length = length;
			base.CancelWith = cancelWith;
			this.getter = getter;
			this.setter = setter;
		}

		protected override void Finish()
		{
			setter(endValue);
		}
	}
	public class TweenBase
	{
		internal float timeSinceStart;

		internal float startTime;

		internal float length;

		internal Action invokeAfter;

		internal bool forceInvokeAll;

		protected internal Func<float, float> interpolator = Tweener.EasingInterpolator;

		public bool Active { get; internal set; }

		public float TimeRemaining
		{
			get
			{
				if (!IsRealtime)
				{
					return UnscaledTimeRemaining / Time.timeScale;
				}
				return UnscaledTimeRemaining * Time.timeScale;
			}
		}

		public float UnscaledTimeRemaining => Mathf.Clamp(length - timeSinceStart, 0f, length);

		public float Completion => timeSinceStart / length;

		public bool IsRealtime { get; internal set; }

		public Object CancelWith { get; internal set; }

		public bool IsCancelled { get; internal set; }

		public bool IsEasing { get; internal set; }

		internal void StartInternal()
		{
			Active = true;
			startTime = Time.realtimeSinceStartup;
			timeSinceStart = 0f;
			Start();
		}

		internal void UpdateInternal(float increment)
		{
			timeSinceStart += increment;
			Update(timeSinceStart / length);
		}

		internal void FinishInternal()
		{
			Active = false;
			Finish();
			if (!forceInvokeAll)
			{
				invokeAfter?.Invoke();
			}
			else
			{
				invokeAfter.InvokeSafeSync();
			}
		}

		protected virtual void Start()
		{
		}

		protected virtual void Update(float completion)
		{
		}

		protected virtual void Finish()
		{
		}
	}
	public static class Tweener
	{
		internal static Func<float, float> EasingInterpolator = (float inVal) => (0f, 1f).Interpolate(inVal);

		internal static Func<float, float> LinearInterpolator = (float inVal) => (0f, 1f).Interpolate(inVal, ease: false);

		internal static readonly List<TweenBase> tweens = new List<TweenBase>(32);

		internal static void UpdateAll()
		{
			if (tweens.Count == 0)
			{
				return;
			}
			for (int num = tweens.Count - 1; num >= 0; num--)
			{
				TweenBase tweenBase = tweens[num];
				IntPtr intPtr = IntPtr.Zero;
				try
				{
					intPtr = ((Il2CppObjectBase)tweenBase.CancelWith).Pointer;
				}
				catch
				{
				}
				if (tweenBase.CancelWith.INOC() || intPtr == IntPtr.Zero)
				{
					tweenBase.Active = false;
					tweenBase.IsCancelled = true;
					tweens.RemoveAt(num);
				}
				else if (tweenBase.UnscaledTimeRemaining == 0f)
				{
					tweens.RemoveAt(num);
					tweenBase.FinishInternal();
				}
				else
				{
					float increment = (tweenBase.IsRealtime ? Time.unscaledDeltaTime : Time.deltaTime);
					try
					{
						tweenBase.UpdateInternal(increment);
					}
					catch (Exception)
					{
						tweens.RemoveAt(num);
					}
				}
			}
		}

		internal static void AddTween(TweenBase tween)
		{
			if (!tweens.Contains(tween))
			{
				tweens.Add(tween);
			}
		}

		internal static void RemoveTween(TweenBase tween)
		{
			tweens.Remove(tween);
		}

		public static int CancelTweensOn(Object cancelWith)
		{
			Object cancelWith2 = cancelWith;
			TweenBase[] array = tweens.Where((TweenBase tween) => tween.CancelWith == cancelWith2).ToArray();
			TweenBase[] array2 = array;
			for (int i = 0; i < array2.Length; i++)
			{
				RemoveTween(array2[i]);
			}
			return array.Length;
		}
	}
	public static class TweenExtensions
	{
		public static PositionTween TweenPosition(this Transform t, Vector3 target, float length)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			PositionTween positionTween = new PositionTween(t, target, length, isLocal: false);
			Tweener.AddTween(positionTween);
			return positionTween;
		}

		public static PositionTween TweenLocalPosition(this Transform t, Vector3 target, float length)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			PositionTween positionTween = new PositionTween(t, target, length, isLocal: true);
			Tweener.AddTween(positionTween);
			return positionTween;
		}

		public static ScaleTween TweenLocalScale(this Transform t, Vector3 target, float length)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			ScaleTween scaleTween = new ScaleTween(t, target, length);
			Tweener.AddTween(scaleTween);
			return scaleTween;
		}

		public static AudioTween TweenVolume(this AudioSource a, float vol, float length)
		{
			AudioTween audioTween = new AudioTween(a, vol, length);
			Tweener.AddTween(audioTween);
			return audioTween;
		}

		public static AudioTween TweenStopAudio(this AudioSource a, float length)
		{
			AudioTween audioTween = new AudioTween(a, 0f, length);
			Tweener.AddTween(audioTween);
			audioTween.RunOnFinish((Action)a.Stop);
			return audioTween;
		}

		public static AudioTween TweenSwitchClips(this AudioSource a, AudioClip clip, float lengthStop, float lengthStart, float? vol = null)
		{
			AudioSource a2 = a;
			AudioClip clip2 = clip;
			AudioTween audioTween = new AudioTween(a2, 0f, lengthStop);
			Tweener.AddTween(audioTween);
			audioTween.RunOnFinish(delegate
			{
				a2.clip = clip2;
			});
			audioTween.RunOnFinish(delegate
			{
				a2.time = 0f;
			});
			audioTween.RunOnFinish(delegate
			{
				a2.Play();
			});
			audioTween.RunOnFinish(delegate
			{
				Tweener.AddTween(new AudioTween(a2, vol ?? a2.volume, lengthStart));
			});
			return audioTween;
		}

		public static RotationTween TweenRotation(this Transform t, Quaternion targetRot, float length)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			RotationTween rotationTween = new RotationTween(t, targetRot, length, isLocal: false);
			Tweener.AddTween(rotationTween);
			return rotationTween;
		}

		public static RotationTween TweenLocalRotation(this Transform t, Quaternion targetRot, float length)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			RotationTween rotationTween = new RotationTween(t, targetRot, length, isLocal: true);
			Tweener.AddTween(rotationTween);
			return rotationTween;
		}

		public static ImageFillTween TweenFillAmount(this Image img, float target, float length)
		{
			ImageFillTween imageFillTween = new ImageFillTween(img, target, length);
			Tweener.AddTween(imageFillTween);
			return imageFillTween;
		}
	}
	public static class TweenTweenExtensions
	{
		public static T SetRealtime<T>(this T tween, bool value = true) where T : TweenBase
		{
			tween.IsRealtime = value;
			return tween;
		}

		public static T ForceInvokeQueued<T>(this T tween, bool value = true) where T : TweenBase
		{
			tween.forceInvokeAll = value;
			return tween;
		}

		public static T RunOnFinish<T>(this T tween, Action fun) where T : TweenBase
		{
			tween.invokeAfter = (Action)Delegate.Combine(tween.invokeAfter, fun);
			return tween;
		}

		public static T Reset<T>(this T tween, bool setToStart = true) where T : TweenBase
		{
			if (!tween.Active)
			{
				Tweener.AddTween(tween);
			}
			tween.StartInternal();
			if (setToStart)
			{
				Tween<T> tween2 = tween as Tween<T>;
				tween2.setter(tween2.startValue);
			}
			return tween;
		}

		public static T Stop<T>(this T tween) where T : TweenBase
		{
			if (tween.Active)
			{
				Tweener.RemoveTween(tween);
			}
			return tween;
		}

		public static T Unique<T>(this T tween) where T : TweenBase
		{
			T tween2 = tween;
			TweenBase[] array = Tweener.tweens.Where((TweenBase t) => t.CancelWith == tween2.CancelWith && t != tween2).ToArray();
			for (int i = 0; i < array.Length; i++)
			{
				Tweener.RemoveTween(array[i]);
			}
			return tween2;
		}

		public static IEnumerator WaitForEnd<T>(this T tween) where T : TweenBase
		{
			yield return null;
			while (tween.Active)
			{
				yield return null;
			}
		}

		public static T DontEase<T>(this T tween) where T : TweenBase
		{
			tween.IsEasing = false;
			tween.interpolator = Tweener.LinearInterpolator;
			return tween;
		}

		public static T DoEase<T>(this T tween) where T : TweenBase
		{
			tween.IsEasing = true;
			tween.interpolator = Tweener.EasingInterpolator;
			return tween;
		}

		public static T UseCustomInterpolator<T>(this T tween, Func<float, float> interpolator) where T : TweenBase
		{
			tween.IsEasing = false;
			tween.interpolator = interpolator;
			return tween;
		}
	}
}
namespace Jevil.Spawning
{
	public sta

Plugins/JevilPlugin.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using HarmonyLib;
using Il2CppInterop.Common.XrefScans;
using Il2CppInterop.Generator.Contexts;
using Il2CppInterop.Generator.Passes;
using Il2CppInterop.Runtime;
using Jevil.Il2CppInterop.Generator.Passes;
using JevilPlugin;
using MelonLoader;
using MelonLoader.Utils;
using Microsoft.CodeAnalysis;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("JevilPlugin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany(null)]
[assembly: AssemblyProduct("JevilPlugin")]
[assembly: AssemblyCopyright("Created by extraes")]
[assembly: AssemblyTrademark(null)]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: NeutralResourcesLanguage("en")]
[assembly: MelonInfo(typeof(global::JevilPlugin.JevilPlugin), "JevilPlugin", "1.0.0", "extraes", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace JevilPlugin
{
	public static class BuildInfo
	{
		public const string Name = "JevilPlugin";

		public const string Author = "extraes";

		public const string Company = null;

		public const string Version = "1.0.0";

		public const string DownloadLink = null;
	}
	public class JevilPlugin : MelonPlugin
	{
		internal static JevilPlugin instance;

		public JevilPlugin()
		{
			instance = this;
		}

		public override void OnApplicationEarlyStart()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			Type type = typeof(Pass60AddImplicitConversions).Assembly.GetType("Il2CppInterop.Generator.Passes.Pass61ImplementAwaiters");
			if (GetUniTaskInterfaceCount() == 0 || Il2CppAssemblyGenerator.ForceRegeneration)
			{
				if ((object)type == null)
				{
					Log("Patching assembly generation...");
					MethodInfo methodInfo = InfoOf(new Action<RewriteGlobalContext>(Pass60AddImplicitConversions.DoPass));
					HarmonyMethod val = new HarmonyMethod(InfoOf(new Action<RewriteGlobalContext>(Pass61ImplementAwaiters.DoPass)));
					((MelonBase)this).HarmonyInstance.Patch((MethodBase)methodInfo, (HarmonyMethod)null, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
				}
				else
				{
					Log("Assembly generation does not need to be patched.");
				}
				Log("Forcing assembly regeneration...");
				typeof(Il2CppAssemblyGenerator).GetProperty("ForceRegeneration", BindingFlags.Static | BindingFlags.Public).SetValue(null, true);
			}
		}

		private MethodInfo InfoOf(Delegate d)
		{
			return d.Method;
		}

		private static int GetUniTaskInterfaceCount()
		{
			string text = Path.Combine(MelonEnvironment.Il2CppAssembliesDirectory, "Il2CppUniTask.dll");
			if (!File.Exists(text))
			{
				return 0;
			}
			AssemblyDefinition val = AssemblyDefinition.ReadAssembly(text);
			try
			{
				return ((IEnumerable<TypeDefinition>)val.MainModule.GetType("Il2CppCysharp.Threading.Tasks.UniTask").NestedTypes).FirstOrDefault((Func<TypeDefinition, bool>)((TypeDefinition t) => ((MemberReference)t).Name == "Awaiter")).Interfaces.Count;
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
		}

		internal static void Log(string str)
		{
			((MelonBase)instance).LoggerInstance.Msg(str);
		}

		internal static void Log(object obj)
		{
			((MelonBase)instance).LoggerInstance.Msg(obj?.ToString() ?? "null");
		}

		internal static void Warn(string str)
		{
			((MelonBase)instance).LoggerInstance.Warning(str);
		}

		internal static void Warn(object obj)
		{
			((MelonBase)instance).LoggerInstance.Warning(obj?.ToString() ?? "null");
		}

		internal static void Error(string str)
		{
			((MelonBase)instance).LoggerInstance.Error(str);
		}

		internal static void Error(object obj)
		{
			((MelonBase)instance).LoggerInstance.Error(obj?.ToString() ?? "null");
		}
	}
}
namespace Jevil.Il2CppInterop.Generator.Passes
{
	internal static class Pass61ImplementAwaiters
	{
		public static void DoPass(RewriteGlobalContext context)
		{
			//IL_02d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02da: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ea: Expected O, but got Unknown
			//IL_02fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0307: Expected O, but got Unknown
			//IL_032d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0337: Expected O, but got Unknown
			//IL_0344: Unknown result type (might be due to invalid IL or missing references)
			//IL_034f: Unknown result type (might be due to invalid IL or missing references)
			//IL_035a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0365: Unknown result type (might be due to invalid IL or missing references)
			//IL_0377: Unknown result type (might be due to invalid IL or missing references)
			//IL_0384: Unknown result type (might be due to invalid IL or missing references)
			//IL_038e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_023d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0245: Unknown result type (might be due to invalid IL or missing references)
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_027d: Expected O, but got Unknown
			//IL_027d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Unknown result type (might be due to invalid IL or missing references)
			//IL_029f: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b5: Expected O, but got Unknown
			AssemblyRewriteContext assemblyByName = context.GetAssemblyByName("mscorlib");
			TypeRewriteContext actionUntyped = assemblyByName.GetTypeByName("System.Action");
			MethodDefinition actionConversionUntyped = ((IEnumerable<MethodDefinition>)actionUntyped.NewType.Methods).FirstOrDefault((Func<MethodDefinition, bool>)((MethodDefinition m) => ((MemberReference)m).Name == "op_Implicit")) ?? throw new MissingMethodException("Untyped action conversion");
			foreach (AssemblyRewriteContext assemblyContext in context.Assemblies)
			{
				Lazy<TypeReference> lazy = new Lazy<TypeReference>((Func<TypeReference>)(() => assemblyContext.NewAssembly.MainModule.ImportReference((TypeReference)(object)actionUntyped.OriginalType)));
				Lazy<MethodReference> lazy2 = new Lazy<MethodReference>((Func<MethodReference>)(() => assemblyContext.NewAssembly.MainModule.ImportReference((MethodReference)(object)actionConversionUntyped)));
				Lazy<TypeReference> lazy3 = new Lazy<TypeReference>((Func<TypeReference>)(() => assemblyContext.NewAssembly.MainModule.ImportReference(typeof(INotifyCompletion))));
				Lazy<TypeReference> lazy4 = new Lazy<TypeReference>((Func<TypeReference>)(() => assemblyContext.NewAssembly.MainModule.ImportReference(typeof(void))));
				foreach (TypeRewriteContext type in assemblyContext.Types)
				{
					if (((IEnumerable<InterfaceImplementation>)type.OriginalType.Interfaces).FirstOrDefault((Func<InterfaceImplementation, bool>)((InterfaceImplementation InterfaceImplementation) => ((MemberReference)InterfaceImplementation.InterfaceType).Name == "INotifyCompletion")) == null || type.OriginalType.IsInterface)
					{
						continue;
					}
					_ = ((MemberReference)type.OriginalType).ContainsGenericParameter;
					_ = type.OriginalType;
					MethodRewriteContext val = type.TryGetMethodByName("OnCompleted");
					MethodReference val2 = (MethodReference)(object)((IEnumerable<MethodDefinition>)type.NewType.Methods).FirstOrDefault((Func<MethodDefinition, bool>)((MethodDefinition m) => ((MemberReference)m).Name == "OnCompleted"));
					if (val == null || val2 == null)
					{
						continue;
					}
					TypeDefinition declaringType = type.NewType.DeclaringType;
					if (declaringType != null && ((TypeReference)declaringType).HasGenericParameters)
					{
						TypeDefinition declaringType2 = type.NewType.DeclaringType;
						TypeReference[] arguments = (TypeReference[])(object)((TypeReference)type.NewType.DeclaringType).GenericParameters.ToArray();
						((TypeReference)(object)declaringType2).MakeGenericType(arguments);
						TypeDefinition newType = type.NewType;
						arguments = (TypeReference[])(object)((TypeReference)type.NewType.DeclaringType).GenericParameters.ToArray();
						TypeReference declaringType3 = ((TypeReference)(object)newType).MakeGenericType(arguments);
						Collection<ParameterDefinition> parameters = val2.Parameters;
						val2 = new MethodReference(((MemberReference)val.NewMethod).Name, ((MethodReference)val.NewMethod).ReturnType)
						{
							DeclaringType = declaringType3,
							CallingConvention = ((MethodReference)val.NewMethod).CallingConvention,
							HasThis = ((MethodReference)val.NewMethod).HasThis,
							ExplicitThis = ((MethodReference)val.NewMethod).ExplicitThis
						};
						Enumerator<ParameterDefinition> enumerator3 = parameters.GetEnumerator();
						try
						{
							while (enumerator3.MoveNext())
							{
								ParameterDefinition current2 = enumerator3.Current;
								val2.Parameters.Add(new ParameterDefinition(((ParameterReference)current2).Name, current2.Attributes, ((ParameterReference)current2).ParameterType));
							}
						}
						finally
						{
							((IDisposable)enumerator3).Dispose();
						}
					}
					MethodAttributes val3 = (MethodAttributes)486;
					MethodDefinition val4 = new MethodDefinition("OnCompleted", val3, lazy4.Value);
					type.NewType.Interfaces.Add(new InterfaceImplementation(lazy3.Value));
					type.NewType.Methods.Add(val4);
					((MethodReference)val4).Parameters.Add(new ParameterDefinition("continuation", (ParameterAttributes)0, lazy.Value));
					ILProcessor iLProcessor = val4.Body.GetILProcessor();
					iLProcessor.Emit(OpCodes.Nop);
					iLProcessor.Emit(OpCodes.Ldarg_0);
					iLProcessor.Emit(OpCodes.Ldarg_1);
					iLProcessor.Emit(OpCodes.Call, lazy2.Value);
					iLProcessor.Emit(OpCodes.Call, val2);
					iLProcessor.Emit(OpCodes.Nop);
					iLProcessor.Emit(OpCodes.Ret);
				}
			}
		}

		private static TypeReference MakeGenericType(this TypeReference self, params TypeReference[] arguments)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			if (self.GenericParameters.Count != arguments.Length)
			{
				throw new ArgumentException();
			}
			GenericInstanceType val = new GenericInstanceType(self);
			foreach (TypeReference val2 in arguments)
			{
				val.GenericArguments.Add(val2);
			}
			return (TypeReference)(object)val;
		}
	}
}
namespace Jevil.Unsafe
{
	public static class GlobalGameManagers
	{
		public delegate IntPtr GetManagerFromContextDelegate(ManagerIndex index);

		public enum ManagerIndex
		{
			kPlayerSettings = 0,
			kInputManager = 1,
			kTagManager = 2,
			kAudioManager = 3,
			kShaderNameRegistry = 4,
			kMonoManager = 5,
			kGraphicsSettings = 6,
			kTimeManager = 7,
			kDelayedCallManager = 8,
			kPhysicsManager = 9,
			kBuildSettings = 10,
			kQualitySettings = 11,
			kResourceManager = 12,
			kNavMeshProjectSettings = 13,
			kPhysics2DSettings = 14,
			kClusterInputManager = 15,
			kRuntimeInitializeOnLoadManager = 16,
			kUnityConnectSettings = 17,
			kStreamingManager = 18,
			kVFXManager = 19,
			kGlobalManagerCount = 20,
			kFirstLevelManager = 20,
			kOcclusionCullingSettings = 20,
			kRenderSettings = 21,
			kLightmapSettings = 22,
			kNavMeshSettings = 23,
			kManagerCount = 24,
			kLevelGameManagerCount = 4
		}

		public static readonly GetManagerFromContextDelegate GetManagerFromContext;

		static GlobalGameManagers()
		{
			GetManagerFromContext = Marshal.GetDelegateForFunctionPointer<GetManagerFromContextDelegate>(XrefScannerLowLevel.JumpTargets(XrefScannerLowLevel.JumpTargets(IL2CPP.il2cpp_resolve_icall("UnityEngine.LayerMask::LayerToName"), false).First(), false).First());
		}
	}
}