Last updated | a year ago |
Total downloads | 1064 |
Total rating | 4 |
Categories | Code Mods |
Dependency string | extraes-QuestLODEnforcer-1.0.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
extraes-JeviLibBL
A multifunction library for code modders, containing patching, preferences, tweening, easy barcodes, and other utilities.
Preferred version: 1.1.0gnonme-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 2.2.1README
QuestLODEnforcer
"Increases level of detail / render distance on Quest" - triangle
Made a long time ago, uploaded now because I felt like it.
To use it, go into BoneMenu to change "Lod Bias", and then hit apply. I think it'll need to be reset every scene load? or maybe just every game load.
Anyways, it just makes the higher quality versions of objects load in farther away. You can also set its values in MelonPreferences if you want.
I guess you probably could use this on desktop, but why would you do that, just use the normal LOD thing in the graphics settings
i have a ko fi, donate if u want or something. i dont really need it ¯\_(ツ)_/¯