using System;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using AudioImportLib;
using BoneLib.BoneMenu;
using BoneLib.BoneMenu.Elements;
using BreakableBones;
using HarmonyLib;
using MelonLoader;
using MelonLoader.Preferences;
using PuppetMasta;
using UnhollowerBaseLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Main), "BreakableBones", "1.0.0", "joe swan#2228", null)]
[assembly: AssemblyTitle("BreakableBones")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BreakableBones")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("23e24170-9f60-473b-8784-ab3fdaa9cece")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BreakableBones;
[RegisterTypeInIl2Cpp]
internal class JointHandler : MonoBehaviour
{
public PuppetMaster pMaster;
public Muscle[] muscles;
private float oldForce;
public JointHandler(IntPtr poptart)
: base(poptart)
{
}
private void Start()
{
muscles = Il2CppArrayBase<Muscle>.op_Implicit((Il2CppArrayBase<Muscle>)(object)pMaster.muscles);
}
private void Update()
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
Muscle[] array = muscles;
foreach (Muscle val in array)
{
if (val._maxForce == 0f)
{
break;
}
ConfigurableJoint joint = val.joint;
Vector3 val2 = ((Joint)joint).currentTorque;
float magnitude = ((Vector3)(ref val2)).magnitude;
val2 = ((Joint)joint).currentForce;
float magnitude2 = ((Vector3)(ref val2)).magnitude;
if (magnitude > Main.breakTorque.Value || magnitude2 > Main.breakForce.Value)
{
joint.angularXMotion = (ConfigurableJointMotion)((!Main.x) ? 1 : 2);
joint.angularYMotion = (ConfigurableJointMotion)((!Main.y) ? 1 : 2);
joint.angularZMotion = (ConfigurableJointMotion)((!Main.z) ? 1 : 2);
string text = Path.Combine(MelonUtils.UserDataDirectory, "BoneBreaking");
AudioClip val3 = API.LoadAudioClip(text + "/snapcracklepop.wav", true);
AudioSource val4 = (Object.op_Implicit((Object)(object)((Component)((Joint)joint).connectedBody).gameObject.GetComponent<AudioSource>()) ? ((Component)((Joint)joint).connectedBody).gameObject.GetComponent<AudioSource>() : ((Component)((Joint)joint).connectedBody).gameObject.AddComponent<AudioSource>());
val4.pitch = Random.Range(0.75f, 1.15f);
val4.PlayOneShot(val3, Random.Range(0.8f, 1.3f));
oldForce = val._maxForce;
val._maxForce = 0f;
if (Main.takedamage.Value)
{
SubBehaviourHealth health = ((Component)((Component)pMaster).transform.root).GetComponentInChildren<BehaviourBaseNav>().health;
health.cur_hp -= 25f;
}
}
}
}
private void OnDestroy()
{
if (!Main.fixspawn)
{
return;
}
Muscle[] array = muscles;
foreach (Muscle val in array)
{
if (val._maxForce != 0f)
{
return;
}
ConfigurableJoint joint = val.joint;
joint.angularXMotion = (ConfigurableJointMotion)1;
joint.angularYMotion = (ConfigurableJointMotion)1;
joint.angularZMotion = (ConfigurableJointMotion)1;
val._maxForce = oldForce;
}
pMaster.muscles = pMaster.defaultMuscles;
pMaster.FixMusclePositions();
pMaster.FixTargetTransforms();
pMaster.Resurrect();
}
}
public class Main : MelonMod
{
[HarmonyPatch(typeof(PuppetMaster), "Awake")]
public class onAwake
{
[HarmonyPostfix]
public static void Postfix(PuppetMaster __instance)
{
GameObject gameObject = ((Component)__instance).gameObject;
gameObject.AddComponent<JointHandler>().pMaster = __instance;
}
}
public MelonPreferences_Category categ;
public static MelonPreferences_Entry<float> breakTorque;
public static MelonPreferences_Entry<float> breakForce;
public static MelonPreferences_Entry<bool> toggled;
public static MelonPreferences_Entry<bool> takedamage;
public static bool x = false;
public static bool y = true;
public static bool z = false;
public static bool fixspawn = true;
public static float increment = 50f;
public static float max = 0f;
public override void OnUpdate()
{
}
public override void OnInitializeMelon()
{
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
//IL_017c: Unknown result type (might be due to invalid IL or missing references)
//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
//IL_020b: Unknown result type (might be due to invalid IL or missing references)
//IL_024f: Unknown result type (might be due to invalid IL or missing references)
//IL_0284: Unknown result type (might be due to invalid IL or missing references)
//IL_02b9: Unknown result type (might be due to invalid IL or missing references)
//IL_02ee: Unknown result type (might be due to invalid IL or missing references)
categ = MelonPreferences.CreateCategory("BoneBreaking");
breakTorque = categ.CreateEntry<float>("BoneBreakTorque", 7000f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
breakForce = categ.CreateEntry<float>("BoneBreakForce", 7000f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
toggled = categ.CreateEntry<bool>("Toggled", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
takedamage = categ.CreateEntry<bool>("NPCDamage", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
MenuCategory val = MenuManager.CreateCategory("BoneBreaking", Color.white);
SubPanelElement val2 = val.CreateSubPanel("Bone Settings", Color.red);
val2.CreateFloatElement("Break Torque", Color.red, breakTorque.Value, increment, 0f, float.MaxValue, (Action<float>)delegate(float value)
{
breakTorque.Value = value;
});
val2.CreateFloatElement("Break Force", Color.red, breakForce.Value, increment, 0f, float.MaxValue, (Action<float>)delegate(float value)
{
breakForce.Value = value;
});
val2.CreateBoolElement("Toggled", Color.red, toggled.Value, (Action<bool>)delegate(bool value)
{
toggled.Value = value;
});
val2.CreateBoolElement("Damage On Break", Color.red, takedamage.Value, (Action<bool>)delegate(bool value)
{
takedamage.Value = value;
});
SubPanelElement val3 = val.CreateSubPanel("Experimental Settings [!]", Color.yellow);
val3.CreateFloatElement("force/torque button increment", Color.yellow, increment, 25f, 0f, float.MaxValue, (Action<float>)delegate(float value)
{
increment = value;
});
val3.CreateFloatElement("brokenjoint maxforce", Color.yellow, max, 1f, 0f, float.MaxValue, (Action<float>)delegate(float value)
{
max = value;
});
val3.CreateBoolElement("unlock_x", Color.yellow, x, (Action<bool>)delegate(bool value)
{
x = value;
});
val3.CreateBoolElement("unlock_y", Color.yellow, y, (Action<bool>)delegate(bool value)
{
y = value;
});
val3.CreateBoolElement("unlock_z", Color.yellow, z, (Action<bool>)delegate(bool value)
{
z = value;
});
val3.CreateBoolElement("fix_destroy-respawn", Color.yellow, fixspawn, (Action<bool>)delegate(bool value)
{
fixspawn = value;
});
}
public override void OnDeinitializeMelon()
{
MelonPreferences.Save();
}
}
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resource1
{
private static ResourceManager resourceMan;
private static CultureInfo resourceCulture;
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager
{
get
{
if (resourceMan == null)
{
ResourceManager resourceManager = new ResourceManager("BreakableBones.Resource1", typeof(Resource1).Assembly);
resourceMan = resourceManager;
}
return resourceMan;
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
internal static UnmanagedMemoryStream snapcracklepop => ResourceManager.GetStream("snapcracklepop", resourceCulture);
internal Resource1()
{
}
}