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SwipezGamemodeLib
Extended Gamemode library for BONELAB: Fusion
Date uploaded | 6 months ago |
Version | 1.3.1 |
Download link | notnotnotswipez-SwipezGamemodeLib-1.3.1.zip |
Downloads | 1859 |
Dependency string | notnotnotswipez-SwipezGamemodeLib-1.3.1 |
This mod requires the following mods to function
Lakatrazz-Fusion
A multiplayer mod for BONELAB, taking advantage of its physical interaction.
Preferred version: 1.6.3README
Welcome to SwipezGamemodeLib!
This mod is a library for other mod developers to use to make Gamemode development for Bonelab Fusion a little easier and more feature filled!
Features Included (FOR DEVELOPERS)
- Hiding/Unhiding players from others!
- Disabling the ability to damage other players on the client!
- Disabling world interactivity on the client! (Prevent Grabbing/Taking Ownership/Syncing Objects)
- Rigmanager ragdoll spawning!
- Simpler avatar stat modifications!
- Rich text in Notifications!
- Map script to reset spawnables upon Gamemode starting/ending! (Will eventually add more map scripts)
- A few other misc. features!
Documentation
Documentation is not finished, when its written fully I will update the link here! Its always best to check source code or other mods that use this library in the meantime!
Changelog
1.3.1
- Updated to support current latest version of Fusion
1.3.0
- Implemented internal module message for clients to send string events to the server.
- Added spawning API for synced and not synced objects.
1.2.0
- Fix head icon API not properly removing icons when nulled.
1.1.0
- Fix meaningless nullref error that occured under certain circumstances.
- Override grips and blacklists to allow for ragdolls to sync.
- Implement head icon API.
- Improve grips on ragdolls by disabling inventoryreceivers.
1.0.1
- Modified gamemode timer class to expose elapsed milliseconds.
- Patched out some edgecases that could cause reps coming back to visibility being really messed up and broken.
- Modified Gamemode Resettable Spawner map script to function properly