TroubleInBonetown
TTT Gamemode For BONELAB: Fusion
Last updated | 2 years ago |
Total downloads | 4100 |
Total rating | 5 |
Categories | Code Mods |
Dependency string | notnotnotswipez-TroubleInBonetown-1.1.0 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
notnotnotswipez-SwipezGamemodeLib
Extended Gamemode library for BONELAB: Fusion
Preferred version: 1.1.0README
Trouble In Bonetown
Its TTT from Garry's mod remade In Bonelab Fusion!
Your group of innocent lava gang members have been infiltrated by nefarious traitors! Deduce who they are with critical thinking, teamwork, and lots of bullets.
---------------------------- Features ----------------------------
Roles!
There are 3 roles currently implemented into Trouble in Bonetown.
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Innocent - Make it to the end of the round or eliminate all Traitors.
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Detective - Use your confirmed innocence to your advantage and deduce the traitors identity!
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Traitor - Eliminate all the innocents before the round ends!
Spectator Mode!
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Upon death, players turn into Spectators. This means that they are not able to interact with the world, damage other players, or be seen by other players until the gamemode has ended!
Head Icons!
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This should be a fairly obvious one, but the detective has a role icon above their head that everyone can see. If you're a traitor and you play a round with other traitors in it, you will see the traitor icon above your teammates' heads.
On The Wrist Role Indicators!
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You get your role at the start of the game, but just incase you forget, flip your wrist up to bring up the role indicator!
Persistent Ragdolls
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When players die, they leave behind a permanent ragdoll that gets removed when the round finishes.
Body Inspection
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Grabbing one of these persistent ragdolls brings up an interface above the dead body, telling you who they were, what role they were, and the time its been since they've died.
Map Integration
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Trouble in Bonetown uses DEATHMATCH spawnpoints to teleport the players to when the round begins, meaning you can play (Or even setup) a map for TTT! However, this gamemode is still fully playable in a non-deathmatch map, its just some extra flare if you decide to make/use one.
Customizability
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Parameters for the amount of traitors, the length of the round, and the length of the preparation time are all modifiable in the gamemode's settings!
Gameplay Video!
Changelog
1.1.0
- Prevent wrist UI from displaying if there is an object in that hand
- Ragdolls now sync (SwipezGamemodeLib Upstream Change)
- Ragdoll grips improved (SwipezGamemodeLib Upstream Change)
- Add bit rewards (Based on match performance and winning team)
- Music for victories/losses (Default Deathmatch audios as of now)
- Fix infinite gray world bug that could occur when spectators died twice