using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using HarmonyLib;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppSLZ.Marrow;
using Il2CppSLZ.Marrow.Data;
using Infinite_Ammo_Mod;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "Infinite Ammo Mod", "1.0.0", "freakycheesy", "https://slz.gg/lavagang/")]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("Infinite_Ammo_Mod_Bonelab")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Infinite_Ammo_Mod_Bonelab")]
[assembly: AssemblyTitle("Infinite_Ammo_Mod_Bonelab")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Infinite_Ammo_Mod
{
[HarmonyPatch]
public static class MagPatch
{
public static List<Magazine> magazines = new List<Magazine>();
[HarmonyReversePatch(/*Could not decode attribute arguments.*/)]
[HarmonyPatch(typeof(Magazine), "OnInsert")]
[HarmonyPostfix]
private static void OnInsertPostfix(Magazine __instance)
{
MelonLogger.Msg($"On Insert Postfix {__instance}");
magazines.Add(((Il2CppObjectBase)__instance).TryCast<Magazine>());
}
[HarmonyReversePatch(/*Could not decode attribute arguments.*/)]
[HarmonyPatch(typeof(Magazine), "OnEject")]
[HarmonyPrefix]
private static void OnEjectPrefix(Magazine __instance)
{
MelonLogger.Msg($"On Eject Prefix {__instance}");
magazines.Remove(((Il2CppObjectBase)__instance).TryCast<Magazine>());
}
}
public class Core : MelonMod
{
private const int ammo = 9999;
private static AmmoInventory inv;
private static InventoryAmmoReceiver invrec;
public override void OnInitializeMelon()
{
((MelonBase)this).LoggerInstance.Msg("Initialized.");
((MelonBase)this).HarmonyInstance.PatchAll();
}
public override void OnUpdate()
{
((MelonBase)this).OnUpdate();
if ((Object)(object)inv != (Object)null && (Object)(object)invrec != (Object)null)
{
AddAmmo();
EditAllMagazines();
return;
}
try
{
if (Object.op_Implicit((Object)(object)AmmoInventory.Instance))
{
inv = AmmoInventory.Instance;
}
if (!Object.op_Implicit((Object)(object)invrec))
{
Object val = Object.FindObjectOfType(Il2CppType.Of<InventoryAmmoReceiver>());
if (Object.op_Implicit(val))
{
invrec = ((Il2CppObjectBase)val).TryCast<InventoryAmmoReceiver>();
}
}
}
catch (Exception ex)
{
((MelonBase)this).LoggerInstance.Msg(ex.ToString());
}
}
private static void AddAmmo()
{
inv.ClearAmmo();
inv.AddCartridge(inv.lightAmmoGroup, 9999);
inv.AddCartridge(inv.mediumAmmoGroup, 9999);
inv.AddCartridge(inv.heavyAmmoGroup, 9999);
}
private static void EditAllMagazines()
{
foreach (Magazine magazine in MagPatch.magazines)
{
magazine.magazineState.Refill();
magazine.magazineState.AddCartridge(9999, (CartridgeData)null);
magazine.magazineState.SetCartridge(9999);
magazine.magazineState.Refill();
}
}
public override void OnSceneWasLoaded(int buildIndex, string sceneName)
{
((MelonMod)this).OnSceneWasLoaded(buildIndex, sceneName);
MagPatch.magazines.Clear();
}
}
}