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ClassicMaxPayneWeaponSoundsBonelabEdition
Replaces alot of weapon sounds with Max Payne and Max Payne 2 equivalents.
Last updated | 2 years ago |
Total downloads | 301 |
Total rating | 0 |
Categories | Code Mods |
Dependency string | thebonerworks-ClassicMaxPayneWeaponSoundsBonelabEdition-1.0.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
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gnonme-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 1.2.0
TrevTV-AudioReplacer
An easy way to replace in-game audio without using UABE
Preferred version: 1.5.0
TrevTV-AudioImportLib
A simple mod library that allows mod creators to import audio files as AudioClips.
Preferred version: 1.1.0README
This is the bonelab version of the mod, you can find the boneworks version on the boneworks section of this website.
- **This mod replaces most of the weapon sounds including the slo-mo sounds with ones from Max Payne and Max Payne 2. Not to mention that these sounds are ripped straight from the game files.**
This mod changes sounds for:
- All Pistols
- All Rifles
- All Shotguns And Shell Loading Sounds
- All Dry Fire Sounds
- Magazine Ejects and Inserts (MP5, M16, MK18, UZI and all Pistols and Rifles.)
- All Bullet Casing Sounds
- Slow Mo Activate And Deactivate Sounds
- Turret Gunshots
- Omni-Roller Gun Shots
- All Blunt Weapon Hit Sounds
Installation Instructions:
1. Put the dll Files into the Mods folder
2. Put the CustomAudio Folder into UserData.
3. Enjoy.
Changelogs
v1.0.1:
- updated description
v1.0.0:
- initial mod release
Credits:
-
Credit to Remedy for creating the Max Payne weapon sounds.
-
Credit to TrevTV for the dll files.