Latest versions of MelonLoader are known to have issues with some games. Use version 0.5.4 until the issue has been fixed!
All mods
A really simple mod to celebrate 2 years of BONEWORKS.
Last updated: 3 years ago
Makes the whole game zero gravity
Last updated: 3 years ago
Let's you spawn all collectable items in the game.
Last updated: 3 years ago
mod the mod that mods the mod mod mod yea
Last updated: 3 years ago
Mod that re enables the Light Ammo Pouch on the player rig
Last updated: 3 years ago
He might get angry if you shoot him...
Last updated: 3 years ago
Removes the bolt lock from guns through a configurable list.
Last updated: 3 years ago
Allows you to change the firemode of weapons on the go!
Last updated: 3 years ago
It literally just breaks stuff.
Last updated: 3 years ago
A mod that allows you to disable animations, and customize them to your liking.
Last updated: 3 years ago
Footstep sounds change depending on material
Last updated: 3 years ago
AIModifier - A boneworks mod that allows you to customise AI settings using a custom in-game UI.
Last updated: 3 years ago
Adds the framework for functional grenades and 3 default grenades.
Last updated: 3 years ago
A mod that adds Custom Loading Screens to BONEWORKS.
Last updated: 3 years ago
Adds force feedback support to boneworks
Last updated: 3 years ago
Replaces enemies with Ford in the fantasy arena
Last updated: 3 years ago
Melon Vault: Showdown is a Boneworks Custom Map Campaign by GreasedScotsman, with amazing art by TabloidA and Maranara. Roughly two hours of gameplay with a full story, puzzles, enhanced combat, new enemies, physics interactions, movement and more.
Last updated: 3 years ago
Removes Force Grabbing from all objects
Last updated: 3 years ago
Reupload until original author uploads own version. It's superstrength! Yes, not being able to climb very well is a very known bug! Features: Massless punching + Configurable dampening on hands + Slo-mo hand movement bypass + SuperStrength
Last updated: 3 years ago
Is explanation really needed? Need MTINM, to lazy to figure out how to make dependencies
Last updated: 3 years ago