Latest versions of MelonLoader are known to have issues with some games. Use version 0.5.4 until the issue has been fixed!
Last updated | 2 years ago |
Total downloads | 26200 |
Total rating | 5 |
Categories | Code Mods |
Dependency string | Adidasaurus-GunTweaker-1.3.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
extraes-JeviLib
A multifunction library for code modders, containing debugging, patching, preferences, and other utilities as well as tweening.
Preferred version: 2.0.2gnonme-ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Preferred version: 0.3.6README
How to Use
- Hold the gun(s) that you wanna tweak
- Change the settings of the gun(s) through Bonemenu
Bonemenu Options
Global Options
Global Firerate Multiplier
- Multiplies the firerate of all guns by the value set
Global Damage Multiplier
- Multiplies the damage of all guns by the value set
Global Projectile Mass Multiplier
- Multiplies the projectile mass of all guns by the value set
Global Projectile Velocity Multiplier
- Multiplies the projectile velocity of all guns by the value set
Gun Specific
Firerate Multiplier
- Multiplies the firerate of the gun by the value set
Damage Multiplier
- Multiplies the damage of the gun by the value set
Projectile Mass Multiplier
- Multiplies the projectile mass of the gun by the value set
Projectile Velocity Multiplier
- Multiplies the projectile velocity of the gun by the value set
Infinite Ammo (On/Off)
Muzzle Flashes (On/Off)
Weight Multiplier
- Multiplies the weight of the gun by the value set
Firemode Switching
- Firemodes: Full Auto, Semi Auto, Bolt Action, Burst, Binary Trigger
- Binary Trigger fires a round when you pull the trigger and when you release it
Rounds Per Burst
- How many shots get fired per burst, set to 3 by default
Magazine Capacity
- Changes the magazine capacity of the gun
Max Shell Count (Shotgun Only)
- Changes how many shells you can cram into the shotgun
Miscellaneous Options
Pseudo Shotgun
- Makes normal guns function like shotguns
Pseudo Shotgun Max Spread
Pseudo Shotgun Pellets
- How many pellets the "shotgun" fires
Explosive Rounds
- Makes the gun's bullets explosive
Explosion Radius
- The radius of the explosion
Explosion Force Multiplier
- Multiplies the explosion's force by this amount
Disable Slide Lock
- If this is enabled the slide won't lock back when you're out of ammo
Changelog
Version 1.3.2
- Changed the mod's entanglement message index because I accidentally used the same index as Lakatrazz's Spider-Man mod
- In English: This mod doesn't break the Spider-Man mod if you have entanglement installed anymore
Version 1.3.1
- Fixed a pretty major bug
Thanks to Jack Foxtrot#0589 for reporting it
Version 1.3.0
- Added Entanglement Syncing (requires Jevilib)
Thanks to clear#1337 for testing it with me - Added autosaving
- Cleaned up the code a little bit
- Fixed some bugs
Version 1.2.0
- Added Explosive Rounds! The radius and force of the explosion are configurable.
- Added an option that makes the slide not lock back when you're out of ammo
Thanks to Jack Foxtrot#0589 for the idea - Added an option that allows you to make any gun HK slappable
- Fixed various bugs
Version 1.1.1
-
Added binary trigger to the list of firemodes (Fires one round when you pull the trigger and one when you release it)
Thanks to Tomme150 for the idea -
Added a pseudo shotgun option that makes normal guns function like shotguns. The max spread and amount of pellets fired are configurable.
Thanks to CyclopsMonster#6498 for the idea
Version 1.1.0
- Fixed mod manager config support
Version 1.0.9
- Changing the max shell count of shotguns is now possible
- Reloading and clearing the config file is now possible through the bonemenu
- Using burst fire with multiple instances of the same gun at the same time is now possible
Version 1.0.8
- Fixed a pretty major bug
- Added the ability to disable muzzle flashes (Thanks to trev for providing like 90% of the code)
- Added the ability to change the weight of guns
Version 1.0.7
- Added burst firing
- Fixed some bugs
Version 1.0.6
- Added the ability to change a gun's magazine capacity
Version 1.0.5
- Added firemode switching and an infinite ammo option
Version 1.0.4
- Fixed the mod (I think)
Version 1.0.3
- Doesn't spam the console anymore (whoops)
Version 1.0.2
- Fixed a small issue
Version 1.0.1
- Added Melonpreferences (UserData/GunTweakerConfig.cfg)
- Fixed some bugs
Version 1.0.0
- Initial release