Decompiled source of KnuckleCurl v1.0.0

Mods/KnuckleCurl.dll

Decompiled 2 years ago
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using HarmonyLib;
using KnuckleCurl;
using MelonLoader;
using StressLevelZero.Rig;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("KnuckleCurl")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany(null)]
[assembly: AssemblyProduct("KnuckleCurl")]
[assembly: AssemblyCopyright("Created by EvroDev")]
[assembly: AssemblyTrademark(null)]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: NeutralResourcesLanguage("en")]
[assembly: MelonInfo(typeof(global::KnuckleCurl.KnuckleCurl), "KnuckleCurl", "1.0.0", "EvroDev", null)]
[assembly: MelonGame(null, null)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace KnuckleCurl;

public static class BuildInfo
{
	public const string Name = "KnuckleCurl";

	public const string Author = "EvroDev";

	public const string Company = null;

	public const string Version = "1.0.0";

	public const string DownloadLink = null;
}
public class KnuckleCurl : MelonMod
{
	[HarmonyPatch(typeof(Controller), "OnUpdate")]
	public static class ControllerPatch
	{
		public static void Postfix(Controller __instance)
		{
			__instance._processedIndex = Mathf.Clamp(__instance._processedIndex, 0.1f, 1f);
			__instance._processedMiddle = Mathf.Clamp(__instance._processedMiddle, 0.1f, 1f);
			__instance._processedRing = Mathf.Clamp(__instance._processedRing, 0.1f, 1f);
			__instance._processedPinky = Mathf.Clamp(__instance._processedPinky, 0.1f, 1f);
		}
	}
}