Latest versions of MelonLoader are known to have issues with some games. Use version 0.5.4 until the issue has been fixed!
![Guesscui-Infinite_Arena_A01v2_by_Guesscui icon](https://gcdn.thunderstore.io/live/repository/icons/Guesscui-Infinite_Arena_A01v2_by_Guesscui-2.1.0.png.128x128_q95.jpg)
Infinite Arena A01v2 by Guesscui
an arena-sized map suitable for fast-paced gunplay with endless spawning enemies
By Guesscui
Last updated | 2 years ago |
Total downloads | 5313 |
Total rating | 2 |
Categories | Custom Maps |
Dependency string | Guesscui-Infinite_Arena_A01v2_by_Guesscui-2.1.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
![gnonme-ModThatIsNotMod-0.2.5 icon](https://gcdn.thunderstore.io/live/repository/icons/gnonme-ModThatIsNotMod-0.2.5.png.64x64_q95.png)
gnonme-ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Preferred version: 0.2.5![LavaGang-MelonLoader-0.5.3 icon](https://gcdn.thunderstore.io/live/repository/icons/LavaGang-MelonLoader-0.5.3.png.64x64_q95.png)
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.5.3README
Infinite_Arena_A01_by_Guesscui
Features:
- an arena-sized map suitable for fast-paced gunplay with nearly endless waves of spawning enemies, with a bit additional z-axis gameplay dynamics.
- recommended for slightly experienced Boneworks players.
- enemies will start spawning as you move through the map and things will get intense pretty soon.
- the map works best as you develop a sense of flow and maintain a good momentum and it's probably the most enjoyable way to play.
- this is a pure fun project of my own, optimal performance can't be promised, lower tier of cards might find some difficulties running the map.
What's New:
- greatly improved overall visual clarity as well as rendering.
- reduced floating dust effects in darker areas which has been very distracting in last version.
Known Issues:
- occasionally some enemies will stuck in a loop of spawning repeatedly, killing them several times or move away can fix the issue.
- some objects don't have any collision on purpose to maintain a good flow of navigation.
Screenshots
![](https://i.imgur.com/g3NkvAB.jpeg)
![](https://i.imgur.com/zyjimxn.jpeg)
![](https://i.imgur.com/4rTVefc.jpeg)
Credit:
Yuan Cui (myself) with varies free models from Turbosquid (https://www.turbosquid.com/)