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Infinite Arena A02 by Guesscui
moving, jumping and shooting in an arena-sized map to survive endless waves of omni projector soldiers
By Guesscui
Last updated | 2 years ago |
Total downloads | 3087 |
Total rating | 1 |
Categories | Custom Maps |
Dependency string | Guesscui-Infinite_Arena_A02_by_Guesscui-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
gnonme-ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Preferred version: 0.2.5LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.5.3README
Infinite_Arena_A01_by_Guesscui
The Infinite Arena maps are designed to bring Run-N-Gun gameplay style to its max in VR - utilizing more advanced movements and a bit parkour elements while you moving and aiming and shooting
Features:
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moving, jumping and shooting in an arena-sized map to survive endless waves of omni projector soldiers.
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recommended for experienced Boneworks players.
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enemies will start spawning as you move through the map and things will get intense pretty soon.
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the map works best as you develop a sense of flow and maintain a good momentum and it's probably the most enjoyable way to play.
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this is a pure fun project of my own, optimal performance can't be promised, lower tier of cards might find some difficulties running the map.
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occasionally some enemies will stuck in a loop of spawning repeatedly, killing them several times or move away can fix the issue.
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some objects don't have any collision on purpose to maintain a good flow of navigation.
Screenshots
Credit:
Yuan Cui (myself) with varies free models from Turbosquid (https://www.turbosquid.com/) and CG trader (https://www.cgtrader.com/)