Latest versions of MelonLoader are known to have issues with some games. Use version 0.5.4 until the issue has been fixed!
Mods that depend on MelonLoader
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 5 months ago
Fixes the Legacy Cam jitter and adds new options
Last updated: 5 months ago
Mod that should remove death animations. If you have questions or suggestions, please contact me on Discord (polskiant).
Last updated: 5 months ago
Improves damage numbers display by adding comma separators and suffixes for large numbers.
Last updated: 5 months ago
Makes the chemistry station faster.
Last updated: 5 months ago
automatically jumps for you while holding down the jump button (auto bhop).
Last updated: 6 months ago
Time no longer stops at 4AM. Configurable day speed multiplier. (Mono build)
Last updated: 6 months ago
Time no longer stops at 4AM. Also adds a config option to set the day speed multiplier.
Last updated: 6 months ago
Press `Tab` to check what cosmetic is currently in the area.
Last updated: 6 months ago
Timer for flight and Flick Racing.
Last updated: 6 months ago
Removes the disclaimer screen on game launch, for Mono builds.
Last updated: 6 months ago
An in-game UI for exploring, debugging and modifying Unity games.
Last updated: 6 months ago
Adds an outline to items so you can visibly see what tier they belong to.
Last updated: 6 months ago
Adds sprinting and dashing to the game along with two helper items to enhance the experience.
Last updated: 6 months ago
A mod that lets you record, share and play in game tutorials
Last updated: 7 months ago
Hit G to Toggle the Screen and F to Toggle Floor on the Player Position and Rotation
Last updated: 7 months ago
A simple modification to display your current heart rate in your stream for others to view
Last updated: 7 months ago
A lore imagined method of keeping track of a match score. If the player wins,a stone is summoned to their hand as a reminder, if they lose, the stone will be shattered into fragments. If there is a tie, the stone will be split in half
Last updated: 7 months ago
Become able to pet the Inkling. We all know they have deserved it.
Last updated: 8 months ago
A server side mod that hides where players are
Last updated: 8 months ago
MoreClothing adds a collection of new wearable items to the Schedule I clothing shop — from fast food uniforms to hazmat suits and police gear.
Last updated: 8 months ago
a soundpack that replaces almost all music and some voices in bonelab.
Last updated: 8 months ago
Adds two upgraded trash cans and a pro-level grabber to the Hardware Store in Schedule I. Fully customizable and multiplayer compatible.
Last updated: 9 months ago
Adds a configurable amount of randomized waves to the Waves gamemode, adding more beasts each round until a configurable limit is reached.
Last updated: 9 months ago