Latest versions of MelonLoader are known to have issues with some games. Use version 0.5.4 until the issue has been fixed!
Last updated | 2 years ago |
Total downloads | 7508 |
Total rating | 4 |
Categories | Custom Maps |
Dependency string | MapsSDK-Custom_Maps_Example-1.3.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
gnonme-ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Preferred version: 0.2.5README
Custom Maps Example Scene
A build of the Custom Maps SDK Example Scene, created for the new 2.0 Update of the Custom Maps Mod. This is intended for users who are curious as to what the new SDK and update offer, but it's recommended that map creators build the Example scene for themselves to tinker on.
Watch the trailer here: https://www.youtube.com/watch?v=jKauelTUisM
Changelog
1.3.0
- Tweaked scripts and internal setup to support Field Injection
- Changed Custom Monobehaviour room's information to suit new Custom Maps update
1.2.2
- Added NOPE MODE to the Arena
1.2.0
- Rearranged Progress/Savepoint area
- Added text to clarify the difference between Savepoints and Checkpoints
1.1.0
- Turned off auto-saving preference for map
- Changed Checkpoint to "Savepoint" for functional clarity
Credits
The map is made by me (Maranara) and GreasedScotsman. The visual design, monobehaviours, and were done by me, while the Interactions lab, in-world documentation and further polish was done by GreasedScotsman.
Additional credits go to: Tomme150 - Custom Weapons Nae - Custom Weapons Mr. Gaming - Rope Prefab TabloidA - The Final Showdown (Challenge Arena Music) ActuallySomdude - Ford in an Elevator (Custom Monobehaviour Area Music)