TrevTV-AudioReplacer icon

AudioReplacer

An easy way to replace in-game audio without using UABE

Last updated 4 months ago
Total downloads 59049
Total rating 8 
Categories Code Mods
Dependency string TrevTV-AudioReplacer-1.7.0
Dependants 107 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.6.4 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.6.4
TrevTV-AudioImportLib-1.3.0 icon
TrevTV-AudioImportLib

A simple mod library that allows mod creators to import audio files as AudioClips.

Preferred version: 1.3.0

README

Audio Replacer

Thanks to WNP78 for some help when making this

How To Install

Drag and drop AudioReplacer.dll into the Mods folder. Make sure you have the dependencies

How To Use

Put your audio files of the same name of the clip you wanna replace in UserData/CustomAudio If the folder doesn't exist, boot the game once or just make it yourself

How To Find Audio Clip Names

In modprefs change LogSounds to true When in game, whenever an audioclip is played it will log it's name to the console

Complete Override

I added some stupid thing where if you have an audio file named REPLACE_ALL, it will override every audioclip in the game with it. I have no idea if it works but if it does, have fun.

FAQ

Q: My sound gives "Index was outside of bounds" error! A: Re-export it through Audacity and try again Q: My sound doesn't work in game! A: Re-export it through Audacity and try again

Changelog

1.7.0

Update to .NET 6

1.6.0

lèmon

1.5.0

idk

1.4.0

BONELAB Support

1.3.0

Swap to AudioImportLib for ease of install and r2modman support General cleanup Add complete override support maybe possibly

1.2.0

Fix some issues I forgot Add support for subdirectories

1.1.1

Should fix silent audio issues.

1.1.0

New loader method, should fix most, if not all, audio static and "Index was outside of bounds" issues