Latest versions of MelonLoader are known to have issues with some games. Use version 0.5.4 until the issue has been fixed!
Instant Death
Instant death toggle & health settings for your BoneMenu!
Last updated | 2 years ago |
Total downloads | 2896 |
Total rating | 0 |
Categories | Code Mods |
Dependency string | Virshal-Instant_Death-1.0.6 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
gnonme-ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Preferred version: 0.3.6LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.5.4README
Instant Death
This BONEWORKS mod adds a toggle for instant death to the ModThatIsNotMod BoneMenu, as well as a suicide button. When enabled, this mod completely disables the death animation.
This mod mainly targets Entanglement for a better PVP experience, but you're welcome to use it for anything else of course!
Features
- Toggle for instant death (wow)
- Button for suicide
- Controls for max health and health regeneration speed
Installation/usage
- Put the
.dll
file in theMods
folder. - When in Boneworks, the settings are disabled by default when the game is started. Enable them in the BoneMenu!
Changelog
v1.0.6:
- The mod now uses
OnSceneWasLoaded
instead ofOnSceneWasInitialized
. If changing your health was causing your game to crash when loading into new scenes before, it should no longer be an issue. Thanks to Aerotactics for the
v1.0.5:
- Changing the max health will now also change your current health to the maximum value.
- Hopefully the last update, see you all when Bonelab releases o7
v1.0.4:
- Improved reliability! Hopefully no more issues with health not being overwritten.
v1.0.3:
- Added
Max Health
andHealth Regeneration Duration
! instant death, more like health utilities or something lol
v1.0.2:
- Fixed GitHub URL. I need sleep.
v1.0.1:
- Fixed immortality bug!
Player_Health
is now cached on scene load (better performance, thanks Adi)- The mod no longer changes
Player_Health.HealthMode
to instant, and instead just changesPlayer_Health.deathTimeAmount
to 0 and the health mode to mortal.
Footnote
This is my first mod! Huge thanks to the community for providing the groundwork for everything and for providing me with advice! ❤️