Virshal-Instant_Death icon

Instant Death

Instant death toggle & health settings for your BoneMenu!

Last updated 2 years ago
Total downloads 2839
Total rating 0 
Categories Code Mods
Dependency string Virshal-Instant_Death-1.0.6
Dependants 0 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.5.4 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.5.4
gnonme-ModThatIsNotMod-0.3.6 icon
gnonme-ModThatIsNotMod

A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.

Preferred version: 0.3.6

README

Instant Death

This BONEWORKS mod adds a toggle for instant death to the ModThatIsNotMod BoneMenu, as well as a suicide button. When enabled, this mod completely disables the death animation.

This mod mainly targets Entanglement for a better PVP experience, but you're welcome to use it for anything else of course!

Features

  • Toggle for instant death (wow)
  • Button for suicide
  • Controls for max health and health regeneration speed

Installation/usage

  • Put the .dll file in the Mods folder.
  • When in Boneworks, the settings are disabled by default when the game is started. Enable them in the BoneMenu!

Changelog

v1.0.6:

  • The mod now uses OnSceneWasLoaded instead of OnSceneWasInitialized. If changing your health was causing your game to crash when loading into new scenes before, it should no longer be an issue. Thanks to Aerotactics for the

v1.0.5:

  • Changing the max health will now also change your current health to the maximum value.
  • Hopefully the last update, see you all when Bonelab releases o7

v1.0.4:

  • Improved reliability! Hopefully no more issues with health not being overwritten.

v1.0.3:

  • Added Max Health and Health Regeneration Duration! instant death, more like health utilities or something lol

v1.0.2:

  • Fixed GitHub URL. I need sleep.

v1.0.1:

  • Fixed immortality bug!
  • Player_Health is now cached on scene load (better performance, thanks Adi)
  • The mod no longer changes Player_Health.HealthMode to instant, and instead just changes Player_Health.deathTimeAmount to 0 and the health mode to mortal.

Footnote

This is my first mod! Huge thanks to the community for providing the groundwork for everything and for providing me with advice! ❤️