Latest versions of MelonLoader are known to have issues with some games. Use version 0.5.4 until the issue has been fixed!
Last updated | 3 years ago |
Total downloads | 1463 |
Total rating | 1 |
Categories | Code Mods |
Dependency string | apfel-NoForceGrab-2.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
gnonme-ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Preferred version: 0.2.4README
No Force Grab
Removes Force Grabbing from every object in BONEWORKS. Requires MelonLoader 0.4 and ModThatIsNotMod.
Settings
You can change whether the mod is disabled (Disabled
) and whether to keep the white interaction icons (KeepInteractableIcons
) in your MelonPreferences.cfg
.
ModThatIsNotMod's BoneMenu is also supported.
Compiling
Requires:
- .NET Framework 4.7.2 SDK
- CMake 3.10 or newer
- A copy of BONEWORKS with MelonLoader and ModThatIsNotMod installed
cmake -B build # Creates a build folder, use -DBONEWORKS_DIR=<path> if you installed BONEWORKS somewhere outside of C:\Program Files (x86)\Steam\steamapps\common
cmake --build build --config Release # Builds the Release configuration.
ChangeLog
2.0.0:
- Replaced the wait timer and search mechanism with a Harmony-based patch
- Renamed settings values
1.1.1:
- Uploaded missing files
- Fixed a bug that would flip the Enabled status within BoneMenu
1.1.0:
- Added BoneMenu support
- Cleaned up some code
1.0.0: Initial release. Later MIT-licensed.