Decompiled source of NoMoreBossClaw v1.0.0

Mods/NoMoreBossClaw.dll

Decompiled 3 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using MelonLoader;
using Microsoft.CodeAnalysis;
using NoMoreBossClaw;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(ModMain), "NoMoreBossClaw", "1.0.0", "thebonerworks", null)]
[assembly: MelonGame("Stress Level Zero", "BONEWORKS")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("NoMoreBossClaw")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoMoreBossClaw")]
[assembly: AssemblyTitle("NoMoreBossClaw")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public static class BuildInfo
{
	public const string Name = "NoMoreBossClaw";

	public const string Author = "thebonerworks";

	public const string Company = null;

	public const string Version = "1.0.0";

	public const string DownloadLink = null;
}
namespace NoMoreBossClaw
{
	public class ModMain : MelonMod
	{
		public override void OnSceneWasLoaded(int buildIndex, string sceneName)
		{
			if (!(sceneName != "scene_streets"))
			{
				GameObject val = GameObject.Find("PLACE_STREETS/boss_CLAW");
				if ((Object)(object)val != (Object)null)
				{
					Object.Destroy((Object)(object)val);
					MelonLogger.Msg("BossClaw successfully disabled!");
				}
				else
				{
					MelonLogger.Warning("BossClaw not disabled or not found in level. Something went wrong.");
				}
			}
		}
	}
}