Decompiled source of AntiMatchmaking v1.0.1

AntiMatchmaking.dll

Decompiled 6 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("AntiMatchmaking")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Disables the matchamking button")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AntiMatchmaking")]
[assembly: AssemblyTitle("AntiMatchmaking")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MyFirstBoplPlugin
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "AntiMatchmaking";

		public const string PLUGIN_NAME = "AntiMatchmaking";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace AntiMatchmaking
{
	[BepInPlugin("com.Melon.AntiMatchmaking", "AntiMatchmaking", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		private GameObject warningBox;

		private void Awake()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin AntiMatchmaking is loaded!");
			Harmony val = new Harmony("com.Melon.AntiMatchmaking");
			MethodInfo methodInfo = AccessTools.Method(typeof(CharacterSelectHandler_online), "CanClickFindPlayers", (Type[])null, (Type[])null);
			MethodInfo methodInfo2 = AccessTools.Method(typeof(MyPatches), "StopMatchmaking", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		private void Update()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name == "ChSelect_online" && (Object)(object)warningBox == (Object)null)
			{
				DisplayWarning();
			}
			else
			{
				activeScene = SceneManager.GetActiveScene();
				if (((Scene)(ref activeScene)).name != "ChSelect_online" && (Object)(object)warningBox != (Object)null)
				{
					Dispose();
				}
			}
			GameObject val = GameObject.Find("Find_Players");
			if ((Object)(object)val != (Object)null)
			{
				activeScene = SceneManager.GetActiveScene();
				if (((Scene)(ref activeScene)).name == "ChSelect_online")
				{
					Object.Destroy((Object)(object)val);
				}
			}
		}

		private void DisplayWarning()
		{
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			Canvas component = GameObject.Find("Canvas").GetComponent<Canvas>();
			if ((Object)(object)component == (Object)null)
			{
				Log.LogError((object)"No suitable canvas!");
				return;
			}
			warningBox = new GameObject("Warning", new Type[2]
			{
				typeof(RectTransform),
				typeof(TextMeshProUGUI)
			});
			warningBox.transform.SetParent(((Component)component).transform);
			TextMeshProUGUI component2 = warningBox.GetComponent<TextMeshProUGUI>();
			((Graphic)component2).raycastTarget = false;
			((TMP_Text)component2).text = "WARNING: Mods have been detected, matchmaking has been disabled!";
			((Graphic)component2).color = Color.red;
			((TMP_Text)component2).alignment = (TextAlignmentOptions)514;
			((TMP_Text)component2).font = LocalizedText.localizationTable.GetFont(Settings.Get().Language, false);
			RectTransform component3 = warningBox.GetComponent<RectTransform>();
			Rect rect = ((Component)component).GetComponent<RectTransform>().rect;
			float height = ((Rect)(ref rect)).height;
			rect = ((Component)component).GetComponent<RectTransform>().rect;
			float width = ((Rect)(ref rect)).width;
			((TMP_Text)component2).fontSize = width / 100f;
			component3.anchoredPosition = new Vector2(0f, (0f - height) / 2f + 100f);
			component3.sizeDelta = new Vector2(width, 100f);
			warningBox.SetActive(true);
		}

		private void Dispose()
		{
			Object.Destroy((Object)(object)warningBox);
		}
	}
	public class MyPatches
	{
		public static bool StopMatchmaking(CharacterSelectHandler_online __instance)
		{
			if (__instance == null)
			{
				throw new ArgumentNullException("__instance");
			}
			return false;
		}
	}
}