using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("AntiMatchmaking")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Disables the matchamking button")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AntiMatchmaking")]
[assembly: AssemblyTitle("AntiMatchmaking")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MyFirstBoplPlugin
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "AntiMatchmaking";
public const string PLUGIN_NAME = "AntiMatchmaking";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace AntiMatchmaking
{
[BepInPlugin("com.Melon.AntiMatchmaking", "AntiMatchmaking", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Log;
private GameObject warningBox;
private void Awake()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin AntiMatchmaking is loaded!");
Harmony val = new Harmony("com.Melon.AntiMatchmaking");
MethodInfo methodInfo = AccessTools.Method(typeof(CharacterSelectHandler_online), "CanClickFindPlayers", (Type[])null, (Type[])null);
MethodInfo methodInfo2 = AccessTools.Method(typeof(MyPatches), "StopMatchmaking", (Type[])null, (Type[])null);
val.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
private void Update()
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
Scene activeScene = SceneManager.GetActiveScene();
if (((Scene)(ref activeScene)).name == "ChSelect_online" && (Object)(object)warningBox == (Object)null)
{
DisplayWarning();
}
else
{
activeScene = SceneManager.GetActiveScene();
if (((Scene)(ref activeScene)).name != "ChSelect_online" && (Object)(object)warningBox != (Object)null)
{
Dispose();
}
}
GameObject val = GameObject.Find("Find_Players");
if ((Object)(object)val != (Object)null)
{
activeScene = SceneManager.GetActiveScene();
if (((Scene)(ref activeScene)).name == "ChSelect_online")
{
Object.Destroy((Object)(object)val);
}
}
}
private void DisplayWarning()
{
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Expected O, but got Unknown
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
Canvas component = GameObject.Find("Canvas").GetComponent<Canvas>();
if ((Object)(object)component == (Object)null)
{
Log.LogError((object)"No suitable canvas!");
return;
}
warningBox = new GameObject("Warning", new Type[2]
{
typeof(RectTransform),
typeof(TextMeshProUGUI)
});
warningBox.transform.SetParent(((Component)component).transform);
TextMeshProUGUI component2 = warningBox.GetComponent<TextMeshProUGUI>();
((Graphic)component2).raycastTarget = false;
((TMP_Text)component2).text = "WARNING: Mods have been detected, matchmaking has been disabled!";
((Graphic)component2).color = Color.red;
((TMP_Text)component2).alignment = (TextAlignmentOptions)514;
((TMP_Text)component2).font = LocalizedText.localizationTable.GetFont(Settings.Get().Language, false);
RectTransform component3 = warningBox.GetComponent<RectTransform>();
Rect rect = ((Component)component).GetComponent<RectTransform>().rect;
float height = ((Rect)(ref rect)).height;
rect = ((Component)component).GetComponent<RectTransform>().rect;
float width = ((Rect)(ref rect)).width;
((TMP_Text)component2).fontSize = width / 100f;
component3.anchoredPosition = new Vector2(0f, (0f - height) / 2f + 100f);
component3.sizeDelta = new Vector2(width, 100f);
warningBox.SetActive(true);
}
private void Dispose()
{
Object.Destroy((Object)(object)warningBox);
}
}
public class MyPatches
{
public static bool StopMatchmaking(CharacterSelectHandler_online __instance)
{
if (__instance == null)
{
throw new ArgumentNullException("__instance");
}
return false;
}
}
}