Decompiled source of RageQuitButton v1.0.0

RageQuitButton.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("RageQuitButton")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("RAGE QUIT!")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RageQuitButton")]
[assembly: AssemblyTitle("RageQuitButton")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MyFirstBoplPlugin
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "RageQuitButton";

		public const string PLUGIN_NAME = "RageQuitButton";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace RageQuitButton
{
	[BepInPlugin("com.Melon.RageQuitButton", "RageQuitButton", "1.0.0")]
	public class RageQuitButton : BaseUnityPlugin
	{
		public class Patches
		{
			public static void ShowRageQuitPopup()
			{
				ShowPopup("Rage quit?", "Do you want to rage quit?", delegate
				{
					Application.Quit();
				});
			}

			private static void ShowPopup(string title, string text, Action onClose)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Expected O, but got Unknown
				GameObject val = new GameObject("Popup");
				Popup popup = val.AddComponent<Popup>();
				popup.title = title;
				popup.text = text;
				popup.onClose = onClose;
			}
		}

		public class Popup : MonoBehaviour
		{
			public string title;

			public string text;

			public int width = 300;

			public int textOffset = 20;

			public Rect okbutton = new Rect(0f, 0f, 75f, 20f);

			public Action onClose;

			private void OnGUI()
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Expected O, but got Unknown
				//IL_0016: Unknown result type (might be due to invalid IL or missing references)
				//IL_0027: Expected O, but got Unknown
				//IL_0069: Unknown result type (might be due to invalid IL or missing references)
				//IL_006a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0147: Unknown result type (might be due to invalid IL or missing references)
				//IL_014f: Unknown result type (might be due to invalid IL or missing references)
				//IL_015c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0167: Unknown result type (might be due to invalid IL or missing references)
				//IL_0176: Unknown result type (might be due to invalid IL or missing references)
				GUIStyle val = new GUIStyle
				{
					alignment = (TextAnchor)3
				};
				int num = (int)val.CalcHeight(new GUIContent(text), (float)width);
				Rect val2 = default(Rect);
				((Rect)(ref val2))..ctor((float)(Screen.width / 2 - width / 2), (float)(Screen.height / 2 - num / 2), (float)width, (float)(num + textOffset) + ((Rect)(ref okbutton)).height);
				Rect val3 = val2;
				((Rect)(ref val3)).y = ((Rect)(ref val3)).y + (float)textOffset;
				((Rect)(ref val3)).height = ((Rect)(ref val3)).height - ((float)textOffset + ((Rect)(ref okbutton)).height);
				((Rect)(ref val2)).width = ((Rect)(ref val2)).width + 40f;
				((Rect)(ref val2)).x = ((Rect)(ref val2)).x - 20f;
				((Rect)(ref okbutton)).x = ((Rect)(ref val2)).x + ((Rect)(ref val2)).width - ((Rect)(ref okbutton)).width - 10f;
				((Rect)(ref okbutton)).y = ((Rect)(ref val2)).y + ((Rect)(ref val2)).height - ((Rect)(ref okbutton)).height - 10f;
				Color backgroundColor = default(Color);
				((Color)(ref backgroundColor))..ctor(0f, 1f, 1f);
				backgroundColor.a = 1f;
				GUI.backgroundColor = backgroundColor;
				GUI.Box(val2, title);
				GUI.color = Color.white;
				GUI.TextField(val3, text, val);
				if (GUI.Button(okbutton, "OK"))
				{
					Object.Destroy((Object)(object)((Component)this).gameObject);
					onClose?.Invoke();
				}
			}
		}

		public void Awake()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin RageQuitButton is loaded!");
			Harmony val = new Harmony("com.Melon.RageQuitButton");
			MethodInfo methodInfo = AccessTools.Method(typeof(Player), "Kill", (Type[])null, (Type[])null);
			MethodInfo methodInfo2 = AccessTools.Method(typeof(Patches), "ShowRageQuitPopup", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}
	}
}
namespace MiniJSON
{
	public static class Json
	{
		private sealed class Parser : IDisposable
		{
			private enum TOKEN
			{
				NONE,
				CURLY_OPEN,
				CURLY_CLOSE,
				SQUARED_OPEN,
				SQUARED_CLOSE,
				COLON,
				COMMA,
				STRING,
				NUMBER,
				TRUE,
				FALSE,
				NULL
			}

			private const string WORD_BREAK = "{}[],:\"";

			private const string HEX_DIGIT = "0123456789ABCDEFabcdef";

			private StringReader json;

			private char PeekChar => Convert.ToChar(json.Peek());

			private char NextChar => Convert.ToChar(json.Read());

			private string NextWord
			{
				get
				{
					StringBuilder stringBuilder = new StringBuilder();
					while (!IsWordBreak(PeekChar))
					{
						stringBuilder.Append(NextChar);
						if (json.Peek() == -1)
						{
							break;
						}
					}
					return stringBuilder.ToString();
				}
			}

			private TOKEN NextToken
			{
				get
				{
					EatWhitespace();
					if (json.Peek() == -1)
					{
						return TOKEN.NONE;
					}
					switch (PeekChar)
					{
					case '{':
						return TOKEN.CURLY_OPEN;
					case '}':
						json.Read();
						return TOKEN.CURLY_CLOSE;
					case '[':
						return TOKEN.SQUARED_OPEN;
					case ']':
						json.Read();
						return TOKEN.SQUARED_CLOSE;
					case ',':
						json.Read();
						return TOKEN.COMMA;
					case '"':
						return TOKEN.STRING;
					case ':':
						return TOKEN.COLON;
					case '-':
					case '0':
					case '1':
					case '2':
					case '3':
					case '4':
					case '5':
					case '6':
					case '7':
					case '8':
					case '9':
						return TOKEN.NUMBER;
					default:
						return NextWord switch
						{
							"false" => TOKEN.FALSE, 
							"true" => TOKEN.TRUE, 
							"null" => TOKEN.NULL, 
							_ => TOKEN.NONE, 
						};
					}
				}
			}

			public static bool IsWordBreak(char c)
			{
				return char.IsWhiteSpace(c) || "{}[],:\"".IndexOf(c) != -1;
			}

			public static bool IsHexDigit(char c)
			{
				return "0123456789ABCDEFabcdef".IndexOf(c) != -1;
			}

			private Parser(string jsonString)
			{
				json = new StringReader(jsonString);
			}

			public static object Parse(string jsonString)
			{
				using Parser parser = new Parser(jsonString);
				return parser.ParseValue();
			}

			public void Dispose()
			{
				json.Dispose();
				json = null;
			}

			private Dictionary<string, object> ParseObject()
			{
				Dictionary<string, object> dictionary = new Dictionary<string, object>();
				json.Read();
				while (true)
				{
					string text;
					object obj;
					switch (NextToken)
					{
					case TOKEN.NONE:
						return null;
					case TOKEN.CURLY_CLOSE:
						return dictionary;
					case TOKEN.STRING:
					{
						text = ParseString();
						if (text == null)
						{
							return null;
						}
						if (NextToken != TOKEN.COLON)
						{
							return null;
						}
						json.Read();
						TOKEN nextToken = NextToken;
						obj = ParseByToken(nextToken);
						if (obj == null && nextToken != TOKEN.NULL)
						{
							return null;
						}
						goto IL_00ba;
					}
					default:
						return null;
					case TOKEN.COMMA:
						break;
					}
					continue;
					IL_00ba:
					dictionary[text] = obj;
				}
			}

			private List<object> ParseArray()
			{
				List<object> list = new List<object>();
				json.Read();
				bool flag = true;
				while (flag)
				{
					TOKEN nextToken = NextToken;
					switch (nextToken)
					{
					case TOKEN.NONE:
						return null;
					case TOKEN.SQUARED_CLOSE:
						flag = false;
						continue;
					case TOKEN.COMMA:
						continue;
					}
					object obj = ParseByToken(nextToken);
					if (obj == null && nextToken != TOKEN.NULL)
					{
						return null;
					}
					list.Add(obj);
				}
				return list;
			}

			private object ParseValue()
			{
				TOKEN nextToken = NextToken;
				return ParseByToken(nextToken);
			}

			private object ParseByToken(TOKEN token)
			{
				return token switch
				{
					TOKEN.STRING => ParseString(), 
					TOKEN.NUMBER => ParseNumber(), 
					TOKEN.CURLY_OPEN => ParseObject(), 
					TOKEN.SQUARED_OPEN => ParseArray(), 
					TOKEN.TRUE => true, 
					TOKEN.FALSE => false, 
					TOKEN.NULL => null, 
					_ => null, 
				};
			}

			private string ParseString()
			{
				StringBuilder stringBuilder = new StringBuilder();
				json.Read();
				bool flag = true;
				while (flag)
				{
					if (json.Peek() == -1)
					{
						flag = false;
						break;
					}
					char nextChar = NextChar;
					switch (nextChar)
					{
					case '"':
						flag = false;
						break;
					case '\\':
						if (json.Peek() == -1)
						{
							flag = false;
							break;
						}
						nextChar = NextChar;
						switch (nextChar)
						{
						case '"':
						case '/':
						case '\\':
							stringBuilder.Append(nextChar);
							break;
						case 'b':
							stringBuilder.Append('\b');
							break;
						case 'f':
							stringBuilder.Append('\f');
							break;
						case 'n':
							stringBuilder.Append('\n');
							break;
						case 'r':
							stringBuilder.Append('\r');
							break;
						case 't':
							stringBuilder.Append('\t');
							break;
						case 'u':
						{
							char[] array = new char[4];
							for (int i = 0; i < 4; i++)
							{
								array[i] = NextChar;
								if (!IsHexDigit(array[i]))
								{
									return null;
								}
							}
							stringBuilder.Append((char)Convert.ToInt32(new string(array), 16));
							break;
						}
						}
						break;
					default:
						stringBuilder.Append(nextChar);
						break;
					}
				}
				return stringBuilder.ToString();
			}

			private object ParseNumber()
			{
				string nextWord = NextWord;
				if (nextWord.IndexOf('.') == -1 && nextWord.IndexOf('E') == -1 && nextWord.IndexOf('e') == -1)
				{
					long.TryParse(nextWord, NumberStyles.Any, CultureInfo.InvariantCulture, out var result);
					return result;
				}
				double.TryParse(nextWord, NumberStyles.Any, CultureInfo.InvariantCulture, out var result2);
				return result2;
			}

			private void EatWhitespace()
			{
				while (char.IsWhiteSpace(PeekChar))
				{
					json.Read();
					if (json.Peek() == -1)
					{
						break;
					}
				}
			}
		}

		private sealed class Serializer
		{
			private StringBuilder builder;

			private Serializer()
			{
				builder = new StringBuilder();
			}

			public static string Serialize(object obj)
			{
				Serializer serializer = new Serializer();
				serializer.SerializeValue(obj);
				return serializer.builder.ToString();
			}

			private void SerializeValue(object value)
			{
				if (value == null)
				{
					builder.Append("null");
				}
				else if (value is string str)
				{
					SerializeString(str);
				}
				else if (value is bool)
				{
					builder.Append(((bool)value) ? "true" : "false");
				}
				else if (value is IList anArray)
				{
					SerializeArray(anArray);
				}
				else if (value is IDictionary obj)
				{
					SerializeObject(obj);
				}
				else if (value is char)
				{
					SerializeString(new string((char)value, 1));
				}
				else
				{
					SerializeOther(value);
				}
			}

			private void SerializeObject(IDictionary obj)
			{
				bool flag = true;
				builder.Append('{');
				foreach (object key in obj.Keys)
				{
					if (!flag)
					{
						builder.Append(',');
					}
					SerializeString(key.ToString());
					builder.Append(':');
					SerializeValue(obj[key]);
					flag = false;
				}
				builder.Append('}');
			}

			private void SerializeArray(IList anArray)
			{
				builder.Append('[');
				bool flag = true;
				for (int i = 0; i < anArray.Count; i++)
				{
					object value = anArray[i];
					if (!flag)
					{
						builder.Append(',');
					}
					SerializeValue(value);
					flag = false;
				}
				builder.Append(']');
			}

			private void SerializeString(string str)
			{
				builder.Append('"');
				char[] array = str.ToCharArray();
				foreach (char c in array)
				{
					switch (c)
					{
					case '"':
						builder.Append("\\\"");
						continue;
					case '\\':
						builder.Append("\\\\");
						continue;
					case '\b':
						builder.Append("\\b");
						continue;
					case '\f':
						builder.Append("\\f");
						continue;
					case '\n':
						builder.Append("\\n");
						continue;
					case '\r':
						builder.Append("\\r");
						continue;
					case '\t':
						builder.Append("\\t");
						continue;
					}
					int num = Convert.ToInt32(c);
					if (num >= 32 && num <= 126)
					{
						builder.Append(c);
						continue;
					}
					builder.Append("\\u");
					builder.Append(num.ToString("x4"));
				}
				builder.Append('"');
			}

			private void SerializeOther(object value)
			{
				if (value is float)
				{
					builder.Append(((float)value).ToString("R", CultureInfo.InvariantCulture));
				}
				else if (value is int || value is uint || value is long || value is sbyte || value is byte || value is short || value is ushort || value is ulong)
				{
					builder.Append(value);
				}
				else if (value is double || value is decimal)
				{
					builder.Append(Convert.ToDouble(value).ToString("R", CultureInfo.InvariantCulture));
				}
				else
				{
					SerializeString(value.ToString());
				}
			}
		}

		public static object Deserialize(string json)
		{
			if (json == null)
			{
				return null;
			}
			return Parser.Parse(json);
		}

		public static string Serialize(object obj)
		{
			return Serializer.Serialize(obj);
		}
	}
}