using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("RageQuitButton")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("RAGE QUIT!")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RageQuitButton")]
[assembly: AssemblyTitle("RageQuitButton")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MyFirstBoplPlugin
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "RageQuitButton";
public const string PLUGIN_NAME = "RageQuitButton";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace RageQuitButton
{
[BepInPlugin("com.Melon.RageQuitButton", "RageQuitButton", "1.0.0")]
public class RageQuitButton : BaseUnityPlugin
{
public class Patches
{
public static void ShowRageQuitPopup()
{
ShowPopup("Rage quit?", "Do you want to rage quit?", delegate
{
Application.Quit();
});
}
private static void ShowPopup(string title, string text, Action onClose)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
GameObject val = new GameObject("Popup");
Popup popup = val.AddComponent<Popup>();
popup.title = title;
popup.text = text;
popup.onClose = onClose;
}
}
public class Popup : MonoBehaviour
{
public string title;
public string text;
public int width = 300;
public int textOffset = 20;
public Rect okbutton = new Rect(0f, 0f, 75f, 20f);
public Action onClose;
private void OnGUI()
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Expected O, but got Unknown
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Expected O, but got Unknown
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0147: Unknown result type (might be due to invalid IL or missing references)
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
//IL_015c: Unknown result type (might be due to invalid IL or missing references)
//IL_0167: Unknown result type (might be due to invalid IL or missing references)
//IL_0176: Unknown result type (might be due to invalid IL or missing references)
GUIStyle val = new GUIStyle
{
alignment = (TextAnchor)3
};
int num = (int)val.CalcHeight(new GUIContent(text), (float)width);
Rect val2 = default(Rect);
((Rect)(ref val2))..ctor((float)(Screen.width / 2 - width / 2), (float)(Screen.height / 2 - num / 2), (float)width, (float)(num + textOffset) + ((Rect)(ref okbutton)).height);
Rect val3 = val2;
((Rect)(ref val3)).y = ((Rect)(ref val3)).y + (float)textOffset;
((Rect)(ref val3)).height = ((Rect)(ref val3)).height - ((float)textOffset + ((Rect)(ref okbutton)).height);
((Rect)(ref val2)).width = ((Rect)(ref val2)).width + 40f;
((Rect)(ref val2)).x = ((Rect)(ref val2)).x - 20f;
((Rect)(ref okbutton)).x = ((Rect)(ref val2)).x + ((Rect)(ref val2)).width - ((Rect)(ref okbutton)).width - 10f;
((Rect)(ref okbutton)).y = ((Rect)(ref val2)).y + ((Rect)(ref val2)).height - ((Rect)(ref okbutton)).height - 10f;
Color backgroundColor = default(Color);
((Color)(ref backgroundColor))..ctor(0f, 1f, 1f);
backgroundColor.a = 1f;
GUI.backgroundColor = backgroundColor;
GUI.Box(val2, title);
GUI.color = Color.white;
GUI.TextField(val3, text, val);
if (GUI.Button(okbutton, "OK"))
{
Object.Destroy((Object)(object)((Component)this).gameObject);
onClose?.Invoke();
}
}
}
public void Awake()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin RageQuitButton is loaded!");
Harmony val = new Harmony("com.Melon.RageQuitButton");
MethodInfo methodInfo = AccessTools.Method(typeof(Player), "Kill", (Type[])null, (Type[])null);
MethodInfo methodInfo2 = AccessTools.Method(typeof(Patches), "ShowRageQuitPopup", (Type[])null, (Type[])null);
val.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
}
}
namespace MiniJSON
{
public static class Json
{
private sealed class Parser : IDisposable
{
private enum TOKEN
{
NONE,
CURLY_OPEN,
CURLY_CLOSE,
SQUARED_OPEN,
SQUARED_CLOSE,
COLON,
COMMA,
STRING,
NUMBER,
TRUE,
FALSE,
NULL
}
private const string WORD_BREAK = "{}[],:\"";
private const string HEX_DIGIT = "0123456789ABCDEFabcdef";
private StringReader json;
private char PeekChar => Convert.ToChar(json.Peek());
private char NextChar => Convert.ToChar(json.Read());
private string NextWord
{
get
{
StringBuilder stringBuilder = new StringBuilder();
while (!IsWordBreak(PeekChar))
{
stringBuilder.Append(NextChar);
if (json.Peek() == -1)
{
break;
}
}
return stringBuilder.ToString();
}
}
private TOKEN NextToken
{
get
{
EatWhitespace();
if (json.Peek() == -1)
{
return TOKEN.NONE;
}
switch (PeekChar)
{
case '{':
return TOKEN.CURLY_OPEN;
case '}':
json.Read();
return TOKEN.CURLY_CLOSE;
case '[':
return TOKEN.SQUARED_OPEN;
case ']':
json.Read();
return TOKEN.SQUARED_CLOSE;
case ',':
json.Read();
return TOKEN.COMMA;
case '"':
return TOKEN.STRING;
case ':':
return TOKEN.COLON;
case '-':
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
return TOKEN.NUMBER;
default:
return NextWord switch
{
"false" => TOKEN.FALSE,
"true" => TOKEN.TRUE,
"null" => TOKEN.NULL,
_ => TOKEN.NONE,
};
}
}
}
public static bool IsWordBreak(char c)
{
return char.IsWhiteSpace(c) || "{}[],:\"".IndexOf(c) != -1;
}
public static bool IsHexDigit(char c)
{
return "0123456789ABCDEFabcdef".IndexOf(c) != -1;
}
private Parser(string jsonString)
{
json = new StringReader(jsonString);
}
public static object Parse(string jsonString)
{
using Parser parser = new Parser(jsonString);
return parser.ParseValue();
}
public void Dispose()
{
json.Dispose();
json = null;
}
private Dictionary<string, object> ParseObject()
{
Dictionary<string, object> dictionary = new Dictionary<string, object>();
json.Read();
while (true)
{
string text;
object obj;
switch (NextToken)
{
case TOKEN.NONE:
return null;
case TOKEN.CURLY_CLOSE:
return dictionary;
case TOKEN.STRING:
{
text = ParseString();
if (text == null)
{
return null;
}
if (NextToken != TOKEN.COLON)
{
return null;
}
json.Read();
TOKEN nextToken = NextToken;
obj = ParseByToken(nextToken);
if (obj == null && nextToken != TOKEN.NULL)
{
return null;
}
goto IL_00ba;
}
default:
return null;
case TOKEN.COMMA:
break;
}
continue;
IL_00ba:
dictionary[text] = obj;
}
}
private List<object> ParseArray()
{
List<object> list = new List<object>();
json.Read();
bool flag = true;
while (flag)
{
TOKEN nextToken = NextToken;
switch (nextToken)
{
case TOKEN.NONE:
return null;
case TOKEN.SQUARED_CLOSE:
flag = false;
continue;
case TOKEN.COMMA:
continue;
}
object obj = ParseByToken(nextToken);
if (obj == null && nextToken != TOKEN.NULL)
{
return null;
}
list.Add(obj);
}
return list;
}
private object ParseValue()
{
TOKEN nextToken = NextToken;
return ParseByToken(nextToken);
}
private object ParseByToken(TOKEN token)
{
return token switch
{
TOKEN.STRING => ParseString(),
TOKEN.NUMBER => ParseNumber(),
TOKEN.CURLY_OPEN => ParseObject(),
TOKEN.SQUARED_OPEN => ParseArray(),
TOKEN.TRUE => true,
TOKEN.FALSE => false,
TOKEN.NULL => null,
_ => null,
};
}
private string ParseString()
{
StringBuilder stringBuilder = new StringBuilder();
json.Read();
bool flag = true;
while (flag)
{
if (json.Peek() == -1)
{
flag = false;
break;
}
char nextChar = NextChar;
switch (nextChar)
{
case '"':
flag = false;
break;
case '\\':
if (json.Peek() == -1)
{
flag = false;
break;
}
nextChar = NextChar;
switch (nextChar)
{
case '"':
case '/':
case '\\':
stringBuilder.Append(nextChar);
break;
case 'b':
stringBuilder.Append('\b');
break;
case 'f':
stringBuilder.Append('\f');
break;
case 'n':
stringBuilder.Append('\n');
break;
case 'r':
stringBuilder.Append('\r');
break;
case 't':
stringBuilder.Append('\t');
break;
case 'u':
{
char[] array = new char[4];
for (int i = 0; i < 4; i++)
{
array[i] = NextChar;
if (!IsHexDigit(array[i]))
{
return null;
}
}
stringBuilder.Append((char)Convert.ToInt32(new string(array), 16));
break;
}
}
break;
default:
stringBuilder.Append(nextChar);
break;
}
}
return stringBuilder.ToString();
}
private object ParseNumber()
{
string nextWord = NextWord;
if (nextWord.IndexOf('.') == -1 && nextWord.IndexOf('E') == -1 && nextWord.IndexOf('e') == -1)
{
long.TryParse(nextWord, NumberStyles.Any, CultureInfo.InvariantCulture, out var result);
return result;
}
double.TryParse(nextWord, NumberStyles.Any, CultureInfo.InvariantCulture, out var result2);
return result2;
}
private void EatWhitespace()
{
while (char.IsWhiteSpace(PeekChar))
{
json.Read();
if (json.Peek() == -1)
{
break;
}
}
}
}
private sealed class Serializer
{
private StringBuilder builder;
private Serializer()
{
builder = new StringBuilder();
}
public static string Serialize(object obj)
{
Serializer serializer = new Serializer();
serializer.SerializeValue(obj);
return serializer.builder.ToString();
}
private void SerializeValue(object value)
{
if (value == null)
{
builder.Append("null");
}
else if (value is string str)
{
SerializeString(str);
}
else if (value is bool)
{
builder.Append(((bool)value) ? "true" : "false");
}
else if (value is IList anArray)
{
SerializeArray(anArray);
}
else if (value is IDictionary obj)
{
SerializeObject(obj);
}
else if (value is char)
{
SerializeString(new string((char)value, 1));
}
else
{
SerializeOther(value);
}
}
private void SerializeObject(IDictionary obj)
{
bool flag = true;
builder.Append('{');
foreach (object key in obj.Keys)
{
if (!flag)
{
builder.Append(',');
}
SerializeString(key.ToString());
builder.Append(':');
SerializeValue(obj[key]);
flag = false;
}
builder.Append('}');
}
private void SerializeArray(IList anArray)
{
builder.Append('[');
bool flag = true;
for (int i = 0; i < anArray.Count; i++)
{
object value = anArray[i];
if (!flag)
{
builder.Append(',');
}
SerializeValue(value);
flag = false;
}
builder.Append(']');
}
private void SerializeString(string str)
{
builder.Append('"');
char[] array = str.ToCharArray();
foreach (char c in array)
{
switch (c)
{
case '"':
builder.Append("\\\"");
continue;
case '\\':
builder.Append("\\\\");
continue;
case '\b':
builder.Append("\\b");
continue;
case '\f':
builder.Append("\\f");
continue;
case '\n':
builder.Append("\\n");
continue;
case '\r':
builder.Append("\\r");
continue;
case '\t':
builder.Append("\\t");
continue;
}
int num = Convert.ToInt32(c);
if (num >= 32 && num <= 126)
{
builder.Append(c);
continue;
}
builder.Append("\\u");
builder.Append(num.ToString("x4"));
}
builder.Append('"');
}
private void SerializeOther(object value)
{
if (value is float)
{
builder.Append(((float)value).ToString("R", CultureInfo.InvariantCulture));
}
else if (value is int || value is uint || value is long || value is sbyte || value is byte || value is short || value is ushort || value is ulong)
{
builder.Append(value);
}
else if (value is double || value is decimal)
{
builder.Append(Convert.ToDouble(value).ToString("R", CultureInfo.InvariantCulture));
}
else
{
SerializeString(value.ToString());
}
}
}
public static object Deserialize(string json)
{
if (json == null)
{
return null;
}
return Parser.Parse(json);
}
public static string Serialize(object obj)
{
return Serializer.Serialize(obj);
}
}
}