Decompiled source of ScaleControl v1.0.1

ScaleControl.DLL

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using BoplFixedMath;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.InputSystem.Utilities;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("ScaleControl")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Ever wanted to fight like Ant-man? Now you can! Shrink to dodge, and then grow to shoot massive projectiles!")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("ScaleControl")]
[assembly: AssemblyTitle("ScaleControl")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ScaleControl
{
	[BepInPlugin("me.antimality.ScaleControl", "ScaleControl", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		private GameObject warningBox;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)"Plugin ScaleControl is loaded!");
		}

		private void Update()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			if (!GameLobby.isOnlineGame)
			{
				PlayerPatch.UpdateLocal();
			}
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name == "ChSelect_online" && (Object)(object)warningBox == (Object)null)
			{
				DisplayWarning();
				return;
			}
			activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name != "ChSelect_online" && (Object)(object)warningBox != (Object)null)
			{
				Dispose();
			}
		}

		private void OnDestroy()
		{
			Dispose();
		}

		private void DisplayWarning()
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			Canvas component = GameObject.Find("Canvas").GetComponent<Canvas>();
			if ((Object)(object)component == (Object)null)
			{
				Log.LogError((object)"No suitable canvas!");
				return;
			}
			warningBox = new GameObject("ScaleControl Warning", new Type[2]
			{
				typeof(RectTransform),
				typeof(TextMeshProUGUI)
			});
			warningBox.transform.SetParent(((Component)component).transform);
			TextMeshProUGUI component2 = warningBox.GetComponent<TextMeshProUGUI>();
			((Graphic)component2).raycastTarget = false;
			((TMP_Text)component2).text = "WARNING: Scale Control mod does NOT work online";
			((Graphic)component2).color = Color.red;
			((TMP_Text)component2).alignment = (TextAlignmentOptions)514;
			((TMP_Text)component2).font = LocalizedText.localizationTable.GetFont(Settings.Get().Language, false);
			RectTransform component3 = warningBox.GetComponent<RectTransform>();
			Rect rect = ((Component)component).GetComponent<RectTransform>().rect;
			float height = ((Rect)(ref rect)).height;
			rect = ((Component)component).GetComponent<RectTransform>().rect;
			float width = ((Rect)(ref rect)).width;
			((TMP_Text)component2).fontSize = width / 100f;
			component3.anchoredPosition = new Vector2(0f, (0f - height) / 2f + 100f);
			component3.sizeDelta = new Vector2(width, 100f);
			warningBox.SetActive(true);
		}

		private void Dispose()
		{
			Object.Destroy((Object)(object)warningBox);
		}
	}
	public class PlayerPatch
	{
		private static Fix MouseFactor = (Fix)0.5;

		private static Fix GamepadFactor = (Fix)0.03;

		public static void UpdateOnline()
		{
			foreach (Player item in PlayerHandler.Get().PlayerList())
			{
				_ = item.IsLocalPlayer;
			}
		}

		public static void UpdateLocal()
		{
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			foreach (Player item in PlayerHandler.Get().PlayerList())
			{
				if (item.UsesKeyboardAndMouse)
				{
					if (((InputControl<Vector2>)(object)Mouse.current.scroll).ReadValue().y > 0f)
					{
						item.Scale += MouseFactor;
					}
					else if (((InputControl<Vector2>)(object)Mouse.current.scroll).ReadValue().y < 0f)
					{
						item.Scale -= MouseFactor;
					}
					if (((ButtonControl)Keyboard.current[(Key)20]).wasPressedThisFrame)
					{
						item.Scale = Fix.One;
					}
				}
				else
				{
					Enumerator<Gamepad> enumerator2 = Gamepad.all.GetEnumerator();
					try
					{
						while (enumerator2.MoveNext())
						{
							Gamepad current2 = enumerator2.Current;
							if (item.inputDevice.deviceId == ((InputDevice)current2).deviceId)
							{
								if (((InputControl<float>)(object)current2.rightTrigger).ReadValue() > 0f || ((InputControl<float>)(object)current2.leftTrigger).ReadValue() > 0f)
								{
									item.Scale += GamepadFactor * (Fix)(((InputControl<float>)(object)current2.rightTrigger).ReadValue() - ((InputControl<float>)(object)current2.leftTrigger).ReadValue());
								}
								if (current2.leftStickButton.isPressed)
								{
									item.Scale = Fix.One;
								}
							}
						}
					}
					finally
					{
						((IDisposable)enumerator2).Dispose();
					}
				}
				item.Scale = Fix.Max(item.Scale, (Fix)0.01f);
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "ScaleControl";

		public const string PLUGIN_NAME = "ScaleControl";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}