#define DEBUG
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BoplFixedMath;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("PermaBlink")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PermaBlink")]
[assembly: AssemblyTitle("PermaBlink")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PermaBlink
{
[BepInPlugin("com.astrovoid.permablink", "PermaBlink", "1.0.0")]
public class PermaBlink : BaseUnityPlugin
{
private void Log(string message)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)message);
}
private void Awake()
{
Log("Plugin PermaBlink is loaded!");
DoPatching();
}
private void DoPatching()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony harmony = new Harmony("com.astrovoid.permablink");
Patch(harmony, typeof(ShootQuantum), "Awake", "Method1", prefix: true);
Patch(harmony, typeof(ShootQuantum), "Shoot", "Method2", prefix: true);
}
private void OnDestroy()
{
Log("Bye Bye From PermaBlink");
}
private void Patch(Harmony harmony, Type OriginalClass, string OriginalMethod, string PatchMethod, bool prefix)
{
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
MethodInfo methodInfo = AccessTools.Method(OriginalClass, OriginalMethod, (Type[])null, (Type[])null);
MethodInfo methodInfo2 = AccessTools.Method(typeof(Patches), PatchMethod, (Type[])null, (Type[])null);
if (prefix)
{
harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
else
{
harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
Log("Patched " + OriginalMethod + " in " + OriginalClass.ToString());
}
}
public class Patches
{
public static void Method1(ref ShootQuantum __instance)
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
__instance.WallDuration = (Fix)1000f;
}
public static void Method2(ref ShootQuantum __instance, ref Vec2 firepointFIX, ref Vec2 directionFIX)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
RaycastInformation val = DetPhysics.Get().PointCheckAllRoundedRects(firepointFIX);
if (!RaycastInformation.op_Implicit(val))
{
val = DetPhysics.Get().RaycastToClosest(firepointFIX, directionFIX, __instance.maxDistance, __instance.collisionMask);
}
if (val.layer == LayerMask.NameToLayer("Player"))
{
int playerId = ((Component)val.pp.fixTrans).GetComponent<IPlayerIdHolder>().GetPlayerId();
Debug.Print(playerId.ToString());
Player player = PlayerHandler.Get().GetPlayer(playerId);
Debug.Print(((object)player).ToString());
player.Kill(__instance.ability.GetPlayerId(), (long)Updater.SimulationTicks, (CauseOfDeath)0);
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "PermaBlink";
public const string PLUGIN_NAME = "PermaBlink";
public const string PLUGIN_VERSION = "1.0.0";
}
}