Mods that depend on BepInExPack
Modpack for funnies :) Made for me and my friends.
Last updated: 3 months ago
Removes the penalty for dead players. Works with V62 and without LC_API.
Last updated: 3 months ago
Changes the sound of the Jester to Soulja Boys Crank That
Last updated: 3 months ago
A meme sound pack mod that I put way too much effort into.
Last updated: 3 months ago
Prevents the shopkeeper / tentacle monster at the Company building from killing players when they're loud or spamming the bell.
Last updated: 3 months ago
This mod fixes a base game bug where an already spawned boombox does not play the same song between the client and host.
Last updated: 3 months ago
Adds my good ol pal quacking gander as a suit
Last updated: 3 months ago
Changes the Mineshaft elevator's music and sound effects to the ones from Toontown Online.
Last updated: 3 months ago
Modpack for the Quarantine Cinema Discord Server
Last updated: 3 months ago
Modpack made for me and my friends
Last updated: 3 months ago
Replaces the sound that plays when everyone dies with the sound effect from Left 4 Dead 2 that plays when you die.
Last updated: 3 months ago
V62 Compatible! This mod simply lets you look down all the way. Well, almost all the way.
Last updated: 3 months ago
This modpack is freaky, it will touch you.
Last updated: 3 months ago
Adds a scythe with unique mechanics to the game
Last updated: 3 months ago
Adds a Motion Tracker similar to the one in Alien: Isolation
Last updated: 3 months ago
Adds BonBon as scrap. BonBon can be used to stun enemies!
Last updated: 3 months ago
Shotguns now fire pellets (Updated to V62)
Last updated: 3 months ago
Allows you to buy the shotgun and ammo from the terminal
Last updated: 3 months ago
Updated version of Lethal Doors that works with V50 of the game
Last updated: 3 months ago
The Company Buying Rate is constantly 100%
Last updated: 3 months ago
Adds an Olli playermodel to Lethal Company through the MoreSuits mod.
Last updated: 3 months ago
A BepinEx plugin that captures Harmony and Monomod hook information at runtime to ease debugging
Last updated: 3 months ago