Due to update 2.4.3, some mods may no longer function. FixedConfig may be necessary.
Decompiled source of GravityRotate v1.0.0
GravityRotate.dll
Decompiled 4 months agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using NewPlugin; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("GravityRotate")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("GravityRotate")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("65d93016-b3ad-443b-9c89-5fa8e55aee74")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace GravityRotate; [BepInPlugin("com.comradecheeses.gravityrotate", "GravityRotate", "1.0.0")] public class Plugin : BaseUnityPlugin { public static ManualLogSource logger; public static Vector2 grav_dir; private void Awake() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown logger = ((BaseUnityPlugin)this).Logger; ((BaseUnityPlugin)this).Logger.LogInfo((object)"GravityRotate is loaded!"); Harmony val = new Harmony("com.comradecheeses.gravityrotate"); val.PatchAll(typeof(Patches)); } private void LateUpdate() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) Vector2 val = Vector2.op_Implicit(((Component)Camera.main).transform.up); ((Vector2)(ref val)).Normalize(); PlayerBody[] array = Object.FindObjectsOfType<PlayerBody>(); foreach (PlayerBody val2 in array) { OmniGravityPlugin.reflectSet((object)val2, "grav_dir", (object)(-val)); } BoplBody[] array2 = Object.FindObjectsOfType<BoplBody>(); foreach (BoplBody val3 in array2) { OmniGravityPlugin.reflectSet((object)val3, "grav_dir", (object)(-val)); } } }