Decompiled source of ForceRotator v1.0.0

ForceRotator.dll

Decompiled 3 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BoplFixedMath;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("ForceRotator")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ForceRotator")]
[assembly: AssemblyTitle("ForceRotator")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AntiKick
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "ForceRotator";

		public const string PLUGIN_NAME = "ForceRotator";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace ForceRotator
{
	[BepInPlugin("com.David_Loves_JellyCar_Worlds.ForceRotator", "ForceRotator", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(DPhysicsBox))]
		public class myPatches
		{
			[HarmonyPatch("AddForce")]
			[HarmonyPrefix]
			public static void FuncName_PlugenName_Plug(ref Vec2 force)
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0033: Unknown result type (might be due to invalid IL or missing references)
				//IL_0038: Unknown result type (might be due to invalid IL or missing references)
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				if (!IsFromPlatformSpring)
				{
					force = Vec2.ComplexMul(force, new Vec2((Fix)angleInDeg.Value * (Fix)((float)Math.PI / 180f)));
				}
			}

			[HarmonyPatch("AddForceAtPosition")]
			[HarmonyPrefix]
			public static void FuncName_PlugenName_Plug2(ref Vec2 f, Vec2 pos, ForceMode2D forceMode)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_001c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				f = Vec2.ComplexMul(f, new Vec2((Fix)angleInDeg.Value * (Fix)((float)Math.PI / 180f)));
			}
		}

		[HarmonyPatch(typeof(DPhysicsCircle))]
		public class myPatches2
		{
			[HarmonyPatch("AddForce")]
			[HarmonyPrefix]
			public static void FuncName_PlugenName_Plug(ref Vec2 force)
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0033: Unknown result type (might be due to invalid IL or missing references)
				//IL_0038: Unknown result type (might be due to invalid IL or missing references)
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				if (!IsFromPlatformSpring)
				{
					force = Vec2.ComplexMul(force, new Vec2((Fix)angleInDeg.Value * (Fix)((float)Math.PI / 180f)));
				}
			}

			[HarmonyPatch("AddForceAtPosition")]
			[HarmonyPrefix]
			public static void FuncName_PlugenName_Plug2(ref Vec2 f, Vec2 pos, ForceMode2D forceMode)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_001c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				f = Vec2.ComplexMul(f, new Vec2((Fix)angleInDeg.Value * (Fix)((float)Math.PI / 180f)));
			}
		}

		[HarmonyPatch(typeof(DPhysicsRoundedRect))]
		public class myPatches3
		{
			[HarmonyPatch("AddForce")]
			[HarmonyPrefix]
			public static void FuncName_PlugenName_Plug(ref Vec2 force)
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0033: Unknown result type (might be due to invalid IL or missing references)
				//IL_0038: Unknown result type (might be due to invalid IL or missing references)
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				if (!IsFromPlatformSpring)
				{
					force = Vec2.ComplexMul(force, new Vec2((Fix)angleInDeg.Value * (Fix)((float)Math.PI / 180f)));
				}
			}

			[HarmonyPatch("AddForceAtPosition")]
			[HarmonyPrefix]
			public static void FuncName_PlugenName_Plug2(ref Vec2 f, Vec2 pos, ForceMode2D forceMode)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_001c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				f = Vec2.ComplexMul(f, new Vec2((Fix)angleInDeg.Value * (Fix)((float)Math.PI / 180f)));
			}
		}

		[HarmonyPatch(typeof(AnimateVelocity))]
		public class myPatches4
		{
			[HarmonyPatch("UpdateSim")]
			[HarmonyPrefix]
			public static void UpdateSim(Fix simDeltaTime)
			{
				IsFromPlatformSpring = true;
			}

			[HarmonyPatch("UpdateSim")]
			[HarmonyPostfix]
			public static void FuncName_PlugenName_Plug2(Fix simDeltaTime)
			{
				IsFromPlatformSpring = false;
			}
		}

		public static bool IsFromPlatformSpring;

		public static ConfigEntry<double> angleInDeg;

		public static ConfigFile config;

		private void Awake()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ForceRotator is loaded!");
			Harmony val = new Harmony("com.David_Loves_JellyCar_Worlds.ForceRotator");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"harmany created");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ForceRotator Patch Compleate!");
			config = ((BaseUnityPlugin)this).Config;
			angleInDeg = config.Bind<double>("Settings", "Angle In Deg", 180.0, "the angle in degrees to rotate forces by");
		}
	}
}