Decompiled source of TheMapIsMoving v1.0.2

TheMapIsMoving.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BoplFixedMath;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PlatformApi;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("TheMapIsMoving")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TheMapIsMoving")]
[assembly: AssemblyTitle("TheMapIsMoving")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace TheMapIsMoving
{
	[BepInPlugin("com.David_Loves_JellyCar_Worlds.TheMapIsMoving", "TheMapIsMoving", "1.0.0")]
	public class Plugin : BaseUnityPlugin, IUpdatable
	{
		private int hierarchyNumber;

		public bool IsDestroyed { get; set; }

		public int HierarchyNumber
		{
			get
			{
				return hierarchyNumber;
			}
			set
			{
				hierarchyNumber = value;
			}
		}

		public void Init()
		{
		}

		public bool IsEnabled()
		{
			return ((Behaviour)this).isActiveAndEnabled;
		}

		public void LateUpdateSim(Fix SimDeltaTime)
		{
		}

		public void OnDestroyUpdatable()
		{
		}

		public void UpdateSim(Fix SimDeltaTime)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			foreach (GameObject platform in PlatformApi.PlatformList)
			{
				if ((Object)(object)platform != (Object)null && (Object)(object)platform.GetComponent<VectorFieldPlatform>() == (Object)null)
				{
					Vec2 position = platform.GetComponent<BoplBody>().position;
					PlatformApi.AddVectorFieldPlatform(platform, (Fix)0L, (Fix)25L, (Fix)1L, position + new Vec2(Fix.One, Fix.One), (Fix)1L, (Fix)0.5, (Fix)1L, (Fix)1L, (Fix)1L);
				}
			}
		}

		private void Awake()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin TheMapIsMoving is loaded!");
			SceneManager.sceneLoaded += OnSceneLoaded;
			Harmony val = new Harmony("com.David_Loves_JellyCar_Worlds.TheMapIsMoving");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"harmany created");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"TheMapIsMoving Patch Compleate!");
		}

		public void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			Updater.RegisterUpdatable((IUpdatable)(object)this);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "TheMapIsMoving";

		public const string PLUGIN_NAME = "TheMapIsMoving";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}