using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BoplFixedMath;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PlatformApi;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("TheMapIsMoving")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TheMapIsMoving")]
[assembly: AssemblyTitle("TheMapIsMoving")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TheMapIsMoving
{
[BepInPlugin("com.David_Loves_JellyCar_Worlds.TheMapIsMoving", "TheMapIsMoving", "1.0.0")]
public class Plugin : BaseUnityPlugin, IUpdatable
{
private int hierarchyNumber;
public bool IsDestroyed { get; set; }
public int HierarchyNumber
{
get
{
return hierarchyNumber;
}
set
{
hierarchyNumber = value;
}
}
public void Init()
{
}
public bool IsEnabled()
{
return ((Behaviour)this).isActiveAndEnabled;
}
public void LateUpdateSim(Fix SimDeltaTime)
{
}
public void OnDestroyUpdatable()
{
}
public void UpdateSim(Fix SimDeltaTime)
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
foreach (GameObject platform in PlatformApi.PlatformList)
{
if ((Object)(object)platform != (Object)null && (Object)(object)platform.GetComponent<VectorFieldPlatform>() == (Object)null)
{
Vec2 position = platform.GetComponent<BoplBody>().position;
PlatformApi.AddVectorFieldPlatform(platform, (Fix)0L, (Fix)25L, (Fix)1L, position + new Vec2(Fix.One, Fix.One), (Fix)1L, (Fix)0.5, (Fix)1L, (Fix)1L, (Fix)1L);
}
}
}
private void Awake()
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin TheMapIsMoving is loaded!");
SceneManager.sceneLoaded += OnSceneLoaded;
Harmony val = new Harmony("com.David_Loves_JellyCar_Worlds.TheMapIsMoving");
((BaseUnityPlugin)this).Logger.LogInfo((object)"harmany created");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"TheMapIsMoving Patch Compleate!");
}
public void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
Updater.RegisterUpdatable((IUpdatable)(object)this);
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "TheMapIsMoving";
public const string PLUGIN_NAME = "TheMapIsMoving";
public const string PLUGIN_VERSION = "1.0.0";
}
}